C.D
1)
Numeral HunterLIGHT/Warrior/Effect
lvl.4/1600/1400
"(This card is never treated as a "Number" monster.)
If this card is Summoned: Shuffle all "Number" Xyz Monsters on the field into the Extra Deck. Neither player can Special Summon "Number" Xyz Monsters, also this card cannot be destroyed by battle with, and is unaffected by the effects of, Xyz Monsters."
2)
Satellarknight UnukalhaiLIGHT/Warrior/Effect
lvl.4/1800/1000
"You can only use the effect of "Satellaknight Unuk" once per turn. If this card is Summoned: You can send 1 "tellaknight" monster from your Deck to the Graveyard, except "Satellaknight Unuk"."
3)
Satellarknight AlsahmLIGHT/Warrior/Effect
lvl.4/1400/1800
"You can only use the effect of "Satellaknight Sham" once per turn. If this card is Summoned: You can inflict 1000 damage to your opponent."
4)
Humhumming the Key DjinnWATER/Fiend/Xyz/Effect
Rank3/1100/1800
"2 Level 3 monsters
When this card is Special Summoned: You can target 1 "Djinn" Xyz Monster in your Graveyard; Special Summon that monster, then you can attach up to 2 cards from your hand to it as Xyz Materials. Once per turn, during your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 "Djinn" Xyz Monster you control; that monster can attack your opponent directly this turn."
5)
Castel, the Skyblaster MusketeerWIND/Winged beast/Xyz/Effect
Rank4/2000/1500
"2 Level 4 monsters
You can only use 1 "Winged Skyblaster Castel" effect per turn, and only once that turn. You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; change that monster to face-down Defense Position. You can detach 2 Xyz Materials from this card, then target 1 other face-up card on the field; shuffle that target into the Deck."
6)
Marshalling FieldContinuous Trap Card
"You cannot Special Summon monsters, except Machine-Type monsters. Once per turn: You can declare a Level from 5 to 9; all Level 5 or higher monsters you currently control become the declared Level. If a Machine-Type Xyz Monster you control would be destroyed, you can send this face-up card to the Graveyard instead. If this card is sent from the field to the Graveyard: You can add 1 "Rank-Up-Magic Argent Chaos Force" from your Deck or Graveyard to your hand."
7)
Hymn of LightRitual Spell Card
"This card is used to Ritual Summon "Dragonprincess Saphira". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. If a face-up Ritual Monster you control would be destroyed, you can banish this card from your Graveyard instead."
8)
HypnosisterWIND/Psychic/Effect
lvl.4/1300/1400
"This card gains effects based on the number of cards in the Pendulum Zones.
● 1 or more: This card gains 800 ATK and DEF.
● 2 or more: If this card battles a Pendulum Summoned monster, at the start of the Damage Step: Destroy that monster.
● 3 or more: Your opponent's monsters must attack this card, if able.
● 4: If this card destroys a monster by battle or by its effect: Draw 1 card."
9)
Yang Zing UnleashedContinuous Trap Card
"All monsters your opponent controls must attack, if able. During either player's Main Phase or Battle Phase: You can send this face-up card to the Graveyard; Synchro Summon 1 Synchro Monster using at least 1 "Dragonstar" monster as the Synchro Material Monster."
10)
Satellaknight FactorEquip Spell Card
"Equip only to a "tellaknight" monster you control. It gains 500 ATK and DEF, also it is unaffected by your opponent's card effects. Destroy this card if you control a monster that is not a "tellaknight" monster."