Magical Spring


  Quick-Play / Spell
Draw a number of cards equal to the number of face-up Spell/Trap Cards your opponent controls, then discard a number of cards equal to the number of face-up Spell/Trap Cards you control. Until the end of your opponent's next turn after this card resolves, Spell/Trap Cards your opponent controls cannot be destroyed (by battle or card effect), also their activation and effects cannot be negated. You can only activate 1 "Magical Spring" per turn. 
CARD ID: 43455065
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YuGiOh! TCG karta: Magical Spring

TCG SETS

TCG SetSymbolRarityLowAvgTrend
2015 Mega-Tin Mega Pack MP15-EN108 Secret Rare0.10€0.82€1.04€
Duelist Alliance DUEA-EN065 Secret Rare0.30€0.97€0.89€

Card Trivia

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Card Trivia

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Card Trivia

 A statue of Layard the Liberator appears in this card's artwork.
Secret Village of the Spellcasters appears in this card's artwork.

Rulings

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OCG Rulings



This card does not target.: Spell Power Spring

This card cannot be activated during the Damage Step.

"Draw 1 card for each face-up Spell/Trap Card your opponent controls" and "discard 1 card for each face-up Spell/Trap Card you control" are not considered to be applied simlutaneously.

This card cannot be activated if your opponent does not control any face-up Spell/Trap Cards.

"discard 1 card for each face-up Spell/Trap Card you control" count this card towards the total of face-up Spell/Trap Cards you control.

Pendulum Monsters in the Pendulum Zones and monsters treated as Equip Cards are counted as face-up Spell/Trap Cards.