Wątek: [OCG][SR11] Dragunity Dive  (Przeczytany 313 razy)

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Razmus

[OCG][SR11] Dragunity Dive
« 10 Czerwiec, 2020, 09:17:56 »
+1
Kolejny nowy SD i teraz trochę miłości w formie nowej talii dostanie talia synchro Dragunity!

Dragunity Dive


Premiera: 29 sierpnia 2020 roku

I od razu z grubej rury, oto 3 nowe karty:

Dragunity Arms – Gram / Dragunity Arma Gram
WIND, Lv 10, Dragon/Effect, ATK 2900, DEF 2200
You can only use each of the 1st, 2nd, and 3rd effects of this card’s name once per turn.
(1) You can banish 2 Dragon and/or Winged Beast monsters from your GY; Special Summon this card from your hand or GY.
(2) You can target 1 face-up monster on the field; negate its effects, and if you do, it loses 1000 ATK for each Equip Card you control.
(3) When an opponent’s monster is destroyed by battle and sent to the GY: You can equip it to this card.

Dragunity Knight - Areadbhair
WIND, Lv 10, Dragon/Synchro/Effect, ATK 3300, DEF 3200
1 “Dragunity” Tuner + 1+ non-Tuner monsters
You can only use each of the 1st, 2nd, and 3rd effects of this card’s name once per turn.
(1) When your opponent activates a monster effect (Quick Effect): You can banish 1 “Dragunity” monster from your GY; negate the activation, and if you do, banish that monster.
(2) If this card destroys an opponent’s monster by battle, after damage calculation: You can banish that opponent’s monster.
(3) If this Synchro Summoned card is destroyed by an opponent’s card: You can destroy all Spells and Traps your opponent controls.


Dragunity Glow
Normal Spell
You can only use each of the 1st and 2nd effects of this card’s name once per turn.
(1) Add 1 Level 5 or higher “Dragunity” monster from your Deck or GY to your hand.
(2) You can banish this card from your GY, then target 1 Monster Card in your Spell & Trap Zone equipped to a “Dragunity” monster; Special Summon it in Defense Position.

Przedruki:
Dragunity Dux
Dragunity Legionnaire
Dragunity Darkspear
Dragunity Phalanx
Dragunity Corsesca
D.D. Crow
Cards of Consonance

Żródło: Smok latająca bestia

Razmus

Odp: [OCG][SR11] Dragunity Dive
« #1 13 Lipiec, 2020, 08:02:31 »
+1
SR11-JP002 Dragunity Legatus
Wind Winged Beast / Effect
LV4 1800/1200
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If you control a “Dragunity” monster or “Dragon Ravine”: You can Special Summon this card from your hand.
(2) If you control a “Dragunity” Monster Card(s) in your Spell & Trap Zone: You can target 1 Spell/Trap on the field; destroy it.

SR11-JP003 Dragunity Remus
Wind Dragon / Tuner / Effect
LV2 800/800
You can only use this card name’s (1) and (2) effects once per turn each. Cannot be used as Synchro Material, except for the Synchro Summon of a “Dragunity” monster.
(1) You can discard this card; add 1 “Dragon Ravine” from your Deck to your hand.
(2) If you control a “Dragunity” monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters.

Przedruki:
SR11-JP004 Dragunity Arma Leyvaten
SR11-JP005 Dragunity Arma Mystletainn
SR11-JP012 Dragunity Aklys
SR11-JP028 Dragunity Divine Lance
SR11-JPP02 Dragunity Knight - Barcha
SR11-JPP03 Dragunity Knight - Gae Dearg
SR11-JPP04 Dragunity Knight - Vajrayana
SR11-JPP05 Dragon Ravine

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