Yu-Gi-Oh! TCG Polska

Serce Kart => Wiadomości i nowości => Wątek zaczęty przez: Razmus w 14 Grudzień, 2015, 22:56:14

Tytuł: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 14 Grudzień, 2015, 22:56:14
Następny po SHIV booster pack nawiązujący do serii Arc-V, czego można się w nim spodziewać? Nazwa powinna nas naprowadzić na pewien trop, oto:

The Dark Illusion

(http://livedoor.blogimg.jp/maxut/imgs/f/4/f4bc6d0d-s.jpg)

Premiera: 9 Kwietnia 2016
1 booster kosztuje 143 Jeny
80 różnych kart
6 kart Ultra Rare
10 kart Super Rare
18 kart Rare
48 kart Common
Ultra Rares dostępne również jako Ultimate Rare
Super Rares dostępne również jako Secret Rare
Jedna karta to także Holographic Foil (odpowiednik Ghost Rare w TCG)

Booster ma zawierać karty bohaterów z anime jak i nowe archetypy przygotowane z myślą o grze turniejowej. Sama nazwa dodatku wskazuje, iż możemy się spodziewać supportu dla Dark Magiciana.

Źródło:  Totally not DM support  (https://ygorganization.com/the-dark-illusion/)
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Regis w 14 Grudzień, 2015, 23:56:08
Dark Magician support?!?!?! Po czym to wywnioskowaliście- Bardzo bym się chciał dowiedzieć?!?! (tu wstaw z osiem kapp) :P

I zaś czekanie 3 miesiące na cover, który w tym wypadku przyznam szczerze nie mam pojęcia co będzie (Fuzja jakaś by się zdała, kandydat wszystkim jest znany).
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: West w 15 Grudzień, 2015, 00:13:59
 <3Ebon Illusion Magician? Please  >:(
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Razmus w 15 Grudzień, 2015, 00:26:40
West, ale reprinta jump promo bym się raczej w głównym dodatku nie spodziewał xD
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: West w 15 Grudzień, 2015, 08:53:32
Wiem o tym ale i tak będę żyć tą nadzieją!
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Razmus w 17 Luty, 2016, 09:04:18
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/02/2771ca16.jpg?resize=169%2C300)

Kokuu no Kuromadoushi / Ebon High Magician
Level 7 DARK Spellcaster-Type Effect Monster
ATK 2300
DEF 2800
2 Level 7 Spellcaster-Type monster
(1) If this card has Xyz Material: You can activate Quick-Play Spell Cards or Trap Cards from your hand during your opponent’s turn. If you activate a card this way, detach 1 Xyz Materialf from this card.
(2) If this Xyz Summoned Card is sent to the Graveyard by your opponent’s card or destroyed by battle and sent to the Graveyard: Special Summon 1 DARK Spellcaster-Type Monster from your hand or Deck, then, destroy 1 card on the field.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/02/1128db13-s.jpg?resize=169%2C300)

Magician of Dark Illusion
Level 7 DARK Spellcaster-Type Effect Monster
ATK 2100
DEF 2500
You can only activate the (1) and (3) effects of “Magician of Black Illusion” once per turn.
(1) If you activate a Spell or Trap Card during your opponent’s turn: You can Special Summon this card from your hand.
(2) This card is treated as “Dark Magician” while in a Monster Zone.
(3) Once while this card is face up on the field, if you activate a Spell or Trap Card’s effect: YOu can target 1 “Dark Magician” in your Graveyard; Special Summon that monster.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/02/b7832501-s.jpg?resize=169%2C300)

Magician's Robe
Level 2 DARK Spellcaster-Type Effect Monster
ATK 700
DEF 2000
You can only use the (1) and (2) effects of “Magician’s Robe” once per turn each.
(1) During your opponent’s turn: You can discard 1 Spell/Trap Card; Special Summon 1 “Dark Magician” from your Deck.
(2) If you activate a Spell/Trap Card or Spell/Trap Effect during your opponent’s turn while this card is in your Graveyard: You can Special Summon this card from your Graveyard, but banish it if it leaves the field.

(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/02/6c64e8fc-s.jpg?resize=169%2C300)

Magician's Rod
Level 3 DARK Spellcaster-Type Effect Monster
ATK 1600
DEF 100
You can only use the (1) and (2) effects of “Magician’s Rod” once per turn each.
(1) If this card is Normal Summoned: You can add 1 Spell/Trap Card with “Dark Magician” in its card text from your Deck to your hand.
(2) If you activate a Spell/Trap Card or Spell/Trap Effect during your opponent’s turn while this card is in your Graveyard: You can Tribute 1 DARK Spellcaster-Type monster; add this card from your Graveyard to your hand.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/02/d465f039-s.jpg?resize=169%2C300)

Kuro no Madoushin / Dark Magical Circle
Continuous Spell Card
You can only use the (1) and (2) effects of “Dark Magic Circle” once per turn each.
(1) When this card is activated: Look at the top 3 cards of your Deck, and if there are either any Spell/Trap Cards that have “Dark Magician” in its card text, or “Dark Magician” among those cards, you can reveal 1 of them and add it to your hand. Return the other cards to the top of your Deck in any order.
(2) If “Dark Magician” is Normal/Special Summoned to your side of the field: You can target 1 card your opponent controls; banish it.

(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/02/e58fd15f-s.jpg?resize=169%2C300)

Illusion Magic
Quick-Play Spell Card
You can only activate 1 “Illusion Magic” per turn.
(1) Tribute 1 DARK Spellcaster-Type monster you control; add up to 2 “Dark Magician” from your Deck or Graveyard to your hand.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/02/7c54841b-s.jpg?resize=169%2C300)

Magician Navigation
Normal Trap Card
(1) Special Summon 1 “Dark Magician” from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster-Type monster from your Deck.
(2) If you control “Dark Magician”, except during the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Spell/Trap Card your opponent controls; negate its effects until the end of this turn.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/02/27278726-s.jpg?resize=169%2C300)

Metalfoes Goldriver
Level 4 FIRE Psychic-Type Normal Monster
ATK 1900
DEF 500
Pendulum Scale: 1
Pendulum Effect:
(1) Once per turn: You can target 1 face-up card you control, except this card; Destroy that card, and if you do, Set 1 “Metalphosis” Spell/Trap Card directly from your Deck.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/02/006b69f6-s.jpg?resize=169%2C300)

Metalfoes Steelen
Level 2 FIRE Psychic-Type Normal Monster
ATK 0
DEF 2100
Pendulum Scale: 8
Pendulum Effect:
(1) Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 “Metalphosis” Spell/Trap Card from your Deck to your side of the field.

(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/02/03c6e3e9-s.jpg?resize=169%2C300)

Metalfoes Volflame
Level 7 FIRE Psychic-Type Pendulum Normal Monster
ATK 2400
DEF 2000
(1) Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 “Metalphosis” Spell/Trap Card from your Deck to your side of the field.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/02/ba9e1569.jpg?resize=169%2C300)

Metalfoes Orichalc
Level 8 FIRE Psychic-Type Fusion Effect Monster
ATK 2800
DEF 2200
Materials: 2 “Metalphosis” monsters
(1) If a “Metalphosis” monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(2) If this card is sent from the field to the Graveyard: You can target 1 card on the field; destroy it.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/02/9b11dee6-s.jpg?resize=169%2C300)

Metalfoes Crimsonite
Level 9 FIRE Psychic-Type Fusion Monster
ATK 3000
DEF 3000
1 “Metalphosis” monster + 2 monsters with 3000 or less ATK.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/02/5745a704-s.jpg?resize=169%2C300)

Metalfoes Fusion
Normal Spell Card
You can only use the (2) effect of “Metalphosis Fusion” once per turn.
(1) Fusion Summon 1 “Metalphosis” Fusion Monster from your Extra Deck by using monsters you control or have in your [tekst nieczytelny] as Fusion Materials.
(2) If this card is in your Graveyard: You can shuffle this card into your Deck, then, draw 1 card.
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Razmus w 21 Luty, 2016, 10:03:31
(https://pbs.twimg.com/media/CbugQShUMAA4kzT.jpg)

TDIL-JP014 Red Warg
Level 6 FIRE Fiend-Type Effect Monster
ATK 1400
DEF 2200
(1)  When you Normal Summon a “Resonator” monster successfully: You can Special Summon this card from your hand, but this card’s ATK is halved.
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Regis w 21 Luty, 2016, 11:02:56
Czyli archetyp "Red" dostał i dostanie pewnie więcej miłości- może być :D
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Kanashimi Tomo w 21 Luty, 2016, 11:17:16
Czekam na Red Skull :kappa:
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Razmus w 25 Luty, 2016, 09:14:58
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/02/bcebe8c4-s.jpg)

Gekkouga  / Moonlight Perfume
Normal Spell Card
(1) Target 1 “Lunalight” monster in your Graveyard; Special Summon that monster
(2) Banish this card from your Graveyard, then discard 1 card from your hand; add 1 “Lunalight” monster from your Deck to your hand.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/02/054a2216.jpg)

Entermate Bot-Eyes Lizard / Performapal Bot-Eyes Lizard
Level 4 EARTH Reptile-Type Effect Monster
ATK 1600
DEF 1200
(1) Once, during the turn this card is Normal or Special Summoned: You can send 1 “Odd-Eyes” monster from your Deck to the Graveyard; until the End Phase, this card’s name is treated as a card with the same name as the monster sent to the Graveyard.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/02/6d1b8b0b-s.jpg)

Black Feather – Oborokage no Goufuu / Blackwing - Gofu the Vague Shadow
 Level 5 DARK Winged Beast-Type Tuner Effect Monster
ATK 0
DEF 0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters.
(1) When this card is Special Summoned from your hand, you can Special Summon 2 “Hazy Shadow Tokens” (Winged Beast/DARK/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed or used as materials for a Synchro Summon.
(2) Banish this card and a monster that is not a Tuner Monster from your field and target a “Blackwing” Synchro Monster in your Graveyard which has the same Level as the 2 monsters combined; Special Summon that monster and it is treated as a Tuner.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/02/da79d63b.jpg)

Dinomist Ankylos
Level 4 WATER Machine-Type Pendulum Effect Monster
ATK 1500
DEF 2000
Pendulum Scale: 6
Pendulum Effect:
(1) : Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another “Dinomist” card(s) you control, then destroy this card.
Monster Effect:
(1) All monsters destroyed by “Dinomist” monsters you control by battle are banished instead.

(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/02/a3a68c51-s.jpg)

Shiranui no Kagemono / Shiranui Solitaire
Level 4 FIRE Zombie-Type Effect Monster
ATK 500
DEF 0
You can only use each effect of “Shiranui Sage” once per turn.
(1) You can Tribute 1 Zombie-Type monster you control; Special Summon 1 Zombie-Type Tuner Monster with 0 DEF from your Deck.
(2) If this card is banished: You can target 1 of your banished “Shiranui” monsters, except “Shiranui Sage”; Special Summon it. When you activate this effect while there is a face-up

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/02/c20628e2-s.jpg)

Hakaiken no Tsuioku / Destruction Sword Memories
Normal Trap Card
(1) Discard 1 “Destruction Sword” card; Special Summon 1 “Buster Blader” monster from your Deck.
(2) You can banish this card from your Graveyard; Special Summon 1 “Buster Blader, the Dragon Destroyer Swordsman” from your Extra Deck by banishing Fusion Materials from your Graveyard.
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Regis w 25 Luty, 2016, 09:18:47
Co mnie uprzedził :P

Fajny ten Destruction Sword nowy. W ogóle i on i Dinomist tak dośc random powrzucane (myślałem, że supportu już nie dostaną)
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Izorist w 25 Luty, 2016, 11:15:23
Po ponad 7 latach BW doczekal sie karty, ktora nie jest zalezna od normal summonu. Szkoda tylko, ze w zamian nie dziala w early...
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Noblun w 25 Luty, 2016, 18:57:56
Fajne te nowe karty

Dinomista się spodziewałem, bo było ich nieparzyście (7 monsterów), tak samo z parfume, wiadomo było, że wydadzą, w dodatku fajnie podboostowali, lizard i blackwing były spodziewane też. Zdziwiły mnie za to nowy shiranui i destruction sword. Shiranui fajny, bo to zasadniczo 1-kartowy synchro lv 8 (efekt po unizombie, uni eff send mezuki, mezuki eff summon z grave sage'a, synch 8 ), natomiast ten buster trap to wydaje mi się tak trochę wskrzeszanie trupa, bo bustery same w sobie d**y nie urywają mimo fajnego locka.
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Regis w 26 Luty, 2016, 18:42:59
Wygląda na to, że wizualnie cover do TDILa jest znany. I nie jest to smok ;)

(https://pbs.twimg.com/media/CcIRVF3UUAAuiIi.jpg)

Wygląda na jakiegoś kolejnego Magiciana/Paladyna. Poza wyglądem jeszcze nic nie znane-trza czekać :P

http://duelistgroundz.com/index.php?s=42c184d8e3054705cc03daf455e94c9f&showtopic=167555
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Razmus w 26 Luty, 2016, 19:07:25
oj Regis, zobacz na górę tematu ;3
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Regis w 26 Luty, 2016, 19:41:00
Teraz widzę, nigdy na pierwsze posty nie patrzę :( niech naprawią tą Organizacje...

Ale dyskusje można ciagnąć ;D - Nowy Synchro Yuyi, który sklepie Jacka? Bo chyba na jakiś Xyz Dimension cover byłoby zbyt wcześnie.

Starve Venoma chyba nigdy się nie doczekam...
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Razmus w 26 Luty, 2016, 19:51:02
(https://pbs.twimg.com/media/CcIZiaRUEAAunSV.jpg)

to samo co z Zany Zebra, można strzelać jak ta karta będzie się nazywać, a już niebawem Konami ujawni jej nazwę jak i efekt
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Kanashimi Tomo w 26 Luty, 2016, 19:55:23
Dark Spirit? Bo Water Spirit :kappa:
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Regis w 27 Luty, 2016, 13:38:40
Nazwa i efekt już znane :P


チューニングガム Chuuningu Gamu (Tuning Gum)
Level 1 DARK Fiend-Type Tuner Effect Monster
ATK 400
DEF 1200
You can only use the (1) effect of “Tuning Gum” once per turn.
(1) Target 1 face-up monster you control; that monster is treated as a Tuner this turn. During the turn this effect is activated, only Synchro Monsters you control can declare an attack.
(2) When a card or effect targets only 1 Synchro Monster you control: You can banish this card from the Graveyard; negate that activation.

(https://ygorganization.com/wp-content/uploads/2016/02/CcNfp6qUEAExj5W.jpg)
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Razmus w 28 Luty, 2016, 11:25:25
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/02/CcSjnKjUAAIASN3.jpg?resize=210%2C300&ssl=1)

TDIL-JP053 Super Hippo Carnival
Quick-Play Spell Card
(1) Special Summon 1 “Performapal Hip Hippo” from your hand, Deck or Graveyard. Afterwards, Special Summon as many “Hippo Tokens” (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) as possible. These Tokens cannot be Tributed. If you have a “Hippo Token” in a Monster Zone, you cannot Special Summon monsters from your Extra Deck. If you Special Summoned “Hippo Tokens” with this effect, until the turn ends, your opponent cannot attack monsters other than “Hippo Tokens”.
Tytuł: Odp: [OCG] The Dark Illusion
Wiadomość wysłana przez: Regis w 03 Marzec, 2016, 08:39:02
Metalfoes Silverd
Level 3 FIRE Psychic-Type Pendulum Normal Monster
ATK 1700
DEF 100
Pendulum Scale: 1
Pendulum Effect:
(1) Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 “Metalphosis” Spell/Trap Card directly from your Deck.
Flavor Text:
Please check back later!

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/03/e65cbefb.jpg?resize=169%2C300&ssl=1)

Toon Dark Magician
Level 7 DARK Spellcaster-Type Toon Effect Monster
ATK 2500
DEF 2100
(1) Cannot attack the turn it is Summoned.
(2) While you control “Toon World” and your opponent controls no Toon monsters, this card can attack your opponent directly.
(3) Once per turn: You can discard 1 “Toon” Card or “Manga Ryu-Ran” your hand to activate one of the following.
• Special Summon 1 Toon Monster from your Deck, ignoring the Summoning conditions, except “Toon Dark Magician”.
• Add 1 “Toon” Spell or Trap Card from your Deck to your hand.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/03/3dee83ec-s.jpg?resize=169%2C300&ssl=1)

https://ygorganization.com/tdil-another-metalphosis-and-toon-dark-magician/
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 04 Marzec, 2016, 10:46:40
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/03/CcsYu3lVAAEOF1X-1.jpg?resize=210%2C300&ssl=1)

TDIL-JP048 Assault Blackwing - Sohaya the May Rain
Level 5 DARK Winged Beast-Type Synchro Effect Monster
ATK 1500
DEF 2000
1 Tuner + 1 or more non-Tuner monsters
The (2) and (3) effects of “Assault Blackwing – Sohaya the May Rain” can only be used once per turn, respectively.
(1) If this card is Synchro Summoned using a “Blackwing” monster as Material, it is treated as a Tuner monster while face-up on the field.
(2) When this card is Synchro Summoned: You can target 1 “Assault Blackwing” monster in your Graveyard; Special Summon that monster
(3) If this card was sent to the Graveyard this turn: You can banish 1 other “Assault Blackwing – Sohaya the May Rain” from your Graveyard; Special Summon this card.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Illidan w 04 Marzec, 2016, 10:55:29
Nic wielkiego

Blackwing - Shura the Blue Flame + Blackwing - Vayu the Emblem of Honor  = RANK 5 lub Synchro lvl 10
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Izorist w 04 Marzec, 2016, 12:23:10
Steam the cloak daje latwiejsza opcje na synchro 10. Sohaya wspolpracuje tylko z assaultami, wiec jest slaba :/
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 06 Marzec, 2016, 10:06:53
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/03/Cc2lD3zUUAAs6UR-1.jpg?resize=210%2C300&ssl=1)

Metalfoes Combination
Continuous Trap
(1) Once per turn, if a Fusion Monster is Fusion Summoned: You can target 1 “Metalphosis” monster in your Graveyard that has a lower Level than that Fusion Monster; Special Summon that monster.
(2) If this card is sent from the field to the Graveyard: Add 1 “Metalphosis” monster from your Deck to your hand.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 08 Marzec, 2016, 13:42:02
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/03/CdA93nBVIAAaobb.jpg?resize=210%2C300&ssl=1)

TDIL-JP037 Magic Strider / Spell Strider
Level 4 EARTH Warrior-Type Effect Monster
ATK 1800
DEF 600
(1) If this card is in your hand: You can target 2 face-up Spell Cards on the field (one on your side of the field and the other on your opponent’s side of the field); banish those cards; Special Summon this card from your hand.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: MateMatyk w 08 Marzec, 2016, 14:02:12
Naprawdę fajna karta ten Spell Strider, aż szkoda, że u nas dopiero za pół roku :(
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Matys w 08 Marzec, 2016, 15:23:56
Rota na 3 i możemy gadać :).
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 11 Marzec, 2016, 11:10:52
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/03/CdQcD__VAAAti1C.jpg?resize=210%2C300&ssl=1)

TDIL-JP041 Wrecker Panda
Level 2 EARTH Beast-Type Effect Monster
ATK 800
DEF 800
(1) You can pay 500 LP during either Standby Phase; Send the top card of your Deck to the Graveyard. If it was a monster, this card gains 200 ATK and DEF times that monster’s Level.
(2) If this monster is destroyed by your opponent (by battle or by card effect) and sent to the Graveyard: You can add a monster with the lowest Level from your Graveyard to your hand.

(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/03/CdQd42rUIAA1piS.jpg?resize=244%2C300&ssl=1)

Lvl 1 Zombie tuner z flip efektem, jego nazwę jak i cały efekt poznamy już jutro!
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Regis w 11 Marzec, 2016, 12:11:38
Zombie Kuriboh xD nie zaprzeczę- zgniłem :V

EDIT:

teraz się przyjrzałem to bardziej zombie scapegoat- jeszcze lepiej xD
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Kanashimi Tomo w 11 Marzec, 2016, 20:04:18
Scapezomb? ;D
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Leo w 11 Marzec, 2016, 20:24:04
Istne Milczenie owiec  8)
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 12 Marzec, 2016, 11:38:19
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/03/CdVjOAyUsAISBPx.jpg?resize=210%2C300&ssl=1)

TDIL-JP033 スケープ・ゴースト Scapeghost
Level 1 DARK Zombie-Type Tuner Flip Effect Monster
ATK 0
DEF 0
(1) If this card is flipped face-up: You can Special Summon any number of “Black Sheep Tokens” (Zombie-Type/DARK/Level 1/ATK 0/DEF 0).
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Kuzuryu Daimyojin w 12 Marzec, 2016, 19:03:59
Mam nadzieje, że chociaż wypuszczą do tego ładne tokeny do użycia w goacie.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 15 Marzec, 2016, 12:26:33
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/03/0b1751bb.jpg?resize=169%2C300&ssl=1)

Nirvana High Paladin
Level 10 DARK Spellcaster-Type Pendulum Effect Monster
ATK 3300
DEF 2500
Pendulum Scale: 8
Pendulum Effect:
(1) If your Pendulum Monster attacks, that monster is not destroyed by battle, and battle damage you take as a result becomes 0.
(2) At the end of Damage Step of your Pendulum Monster’s attack: Until the end of the turn, all monsters your opponent controls lose ATK equal to that attacking monster’s ATK.
Monster Materials and Effect:
1 Tuner + 1 or more non-Tuner Synchro Monsters
If you would Synchro Summon this card, You can treat 1 Pendulum Summoned Pendulum Monster you control as a Tuner.
(1) If this card is Synchro Summoned using a Pendulum Summoned Pendulum Monster as the Tuner: You can target 1 card in your Graveyard: Add that card to your hand.
(2) If card destroys an opponent’s monster by battle: You can halve your opponent’s LP.
(3) If this card in the Monster ZOne is destroyed (by battle or card effect): Place this card in a Pendulum Zone.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/03/8d7e9005-s.jpg?resize=169%2C300&ssl=1)

Entermate Life Swordsman  / Performapal Life Swordsman
Level 1 LIGHT Warrior-Type Effect Monster
ATK 0
DEF 0
(1) {{When your opponent gains LP: You can Special Summon this card(from your hand), and if you do, this card’s ATK becomes equal to the amount of LP your opponent gained.}}
(2) When this card is Tributed: You can target 1 face-up monster on your field; that monster gains 1000 ATK until the end of the turn.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/03/274e5a25.jpg?resize=169%2C300&ssl=1)

Acrobatic Magician
Level 5 DARK Spellcaster-Type Pendulum Effect Monster
ATK 800
DEF 2300
Pendulum Scale: 2
Pendulum Effect:
The Pendulum Effect of “Acrobat Magician” can only be used once per turn.
(1) When a monster(s) on your field is destroyed by an effect: Special summon this card from the Pendulum Zone.
Monster Effect:
(1) When a spell or trap card’s activation is negated: Special summon this card from your hand.
(2) When this card is destroyed by battle: You can place this card in your Pendulum Zone.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 15 Marzec, 2016, 12:40:53
(http://livedoor.blogimg.jp/maxut/imgs/d/9/d9a9b6cf.jpg)

Red Daemon’s Dragon Tyrant / Red Dragon Archfiend Tyrant
Level 10 DARK Dragon-Type Synchro Effect Monster
ATK 3500
DEF 3000
Materials: 2 Tuners + 1 or more non-Tuner Monsters
This card cannot be Special Summoned except by Synchro Summoned. The (1) and (2) effects of “Red Dragon Archfiend Tyrant” can only be used once per turn, respectively.
(1) During yoour Main Phase: Destroy all cards on the field, except this card. During this turn, monsters you control other than this card cannot attack.
(2) When a Spell or Trap Card is activated during the Battle Phase: Negate that card’s activation and destroy it, then this card gains 500 ATK.

(http://livedoor.blogimg.jp/maxut/imgs/0/5/05d1135f.jpg)

Red Mirror
Level 1 FIRE Fiend-Type Effect Monster
ATK 0
DEF 0
The (1) and (2) effects of “Red Mirror” can each only be used once per turn, respectively.
(1) When your opponent’s monser declares an attack: You can send this card from your hand to the Graveyard, then target 1 FIRE Fiend-Type Monster in your Graveyard, except “Red Mirror”; add that monster to your hand.
(2) If this card is in your Graveyard, and you Synchro Summon a monster: Add this card from your Graveyard to your hand. This effect cannot be activated during the turn this card is sent to the Graveyard.

(http://livedoor.blogimg.jp/maxut/imgs/e/2/e2caf220.jpg)

King Scarlet
Continuous Trap Card
(1) When your “Red Dragon Archfiend” monster battles, during damage calculation: your monster cannot be destroyed by battle, and then special summon this card as a Normal Monster Card (Fiend-Type Tuner/FIRE/Level 1/ATK 0/DEF 0) in the Monster Zone.  (This card is still treated as a Trap Card.)
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 17 Marzec, 2016, 10:33:06
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/03/04b03a57.jpg?w=261&ssl=1)

T(o)ra(h)mid Sphinx/Triamid Sphinx
Level 10 EARTH Rock-Type Special Summon Effect Monster
ATK 2500
DEF 2500
Cannot be Normal Summoned/Set. Must be Special Summoned by “T(o)ra(h)mid” card effects, and cannot be Special Summoned by other ways.
(1) If a “T(o)ra(h)mid” monster, other than “T(o)ra(h)mid Sphinx”, you control is destroyed by battle or card effect: You can Special Summon this card from your hand.
(2) If you control another “T(o)ra(h)mid” card, this card gains 500 ATK for each different Field Spell Card in your Graveyard, also your opponent’s monsters cannot attack, except attacking “T(o)ra(h)mid Sphinx”.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Kanashimi Tomo w 20 Marzec, 2016, 13:51:47
(https://scontent-waw1-1.xx.fbcdn.net/hphotos-xaf1/v/t1.0-0/s480x480/1544484_10205744340996492_7810625881087576963_n.jpg?oh=e688f20415628d6fedf7932ae7623859&oe=578444BC)

Pot of Desires
Normal Spell Card
You can only activate “Pot of Cupidity” once per turn.
(1) Banish the top 10 cards of your Deck face-down; draw 2 cards.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Illidan w 20 Marzec, 2016, 13:58:58
oo Pot of Greed za 10 kart z topa? Czyżby Necroface
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Dunkoro w 20 Marzec, 2016, 14:24:25
oo Pot of Greed za 10 kart z topa? Czyżby Necroface

Myślisz o Necroface'a efekcie przy normal summonie mam nadzieję? Bo effekt przy banishowaniu się nie aktywuje jeżeli karta jest banishowana face-down.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Illidan w 20 Marzec, 2016, 18:45:33
Oczywiście, że przy normal summonie, jako opcja do wtasowywania kart. Po za tym jakieś inne opcje na return z banisha choćby na grave? Burial from a Different Dimension?
 

Burial nie działa szkoda
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 23 Marzec, 2016, 10:57:41
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/03/CeOPOmmUsAAK5fg-1.jpg?resize=300%2C212&ssl=1)

TDIL-JP079 Pendulum Hole
Counter Trap Card
(1) If either you or your opponent Pendulum Summons: Negate that Pendulum Summon, and return those cards to the owner’s Deck.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Matys w 23 Marzec, 2016, 12:13:36
W końcu dobra opcja przeciw tej zrąbanej mechanice.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Viamortis w 23 Marzec, 2016, 12:25:59
Dostaniesz na Sikrecie nie martw się ;)
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Zeref w 23 Marzec, 2016, 12:27:40
W końcu dobra opcja przeciw tej zrąbanej mechanice.

Say wut?  ;D
Pend summon, przeciwnik daje ci Solemn Strike, a ty mu w odpowiedzi Pendulum Hole, bo counter.

Gdzie twój bUk jest teraz?  :o
Co więcej dobra opcja na recykling.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Izorist w 23 Marzec, 2016, 12:31:04
Mam złe wieści, Zeref, counter musi być odpalony bezpośrednio do tego co neguje :P
PS Solemn Strike wciąż lepszy
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Matys w 23 Marzec, 2016, 12:39:43
Strike jest bardziej uniwersalny (i przez to o niebo lepszy), ale on pójdzie na limita na najbliższej banliście. Ten trap wraca do decku, co jest lepsze niż wysłanie na cmentarz imo. Do side zdaje się, że całkiem syta opcja.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Zeref w 23 Marzec, 2016, 12:44:26
Mam złe wieści, Zeref, counter musi być odpalony bezpośrednio do tego co neguje :P
PS Solemn Strike wciąż lepszy

To został recykling ;D zawsze jest opcja by zapulsować nim.
Mój błąd, dobrze, że święta bez ygo będą :)
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Matys w 23 Marzec, 2016, 12:48:58
Logika recyklingu musi być bardzo zaawansowana ;D
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Zeref w 23 Marzec, 2016, 12:50:48
Logika recyklingu musi być bardzo zaawansowana ;D
Pograj DracoPalsami to zrozumiesz co możesz recyklować :)
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Matys w 23 Marzec, 2016, 13:02:38
Czyli a) muszę coś pendulum summonować i b) muszę potem odpalić trapa żeby osiągnąć c) zrobić sobie -1 za odpalenie trapa i - x za stratę kart z extra i z ręki?

Nie gram Draco, ale zdaje się, że tak czy siak większego sensu to nie może mieć.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 25 Marzec, 2016, 10:47:47
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/03/CeYiOU8UAAAs5wK-1.jpg?)
resize=300%2C212&ssl=1
TDIL-JP043 Metalfoes Adamante
Level 5 FIRE Psychic-Type Fusion Monster
ATK 2500
DEF 2500
Materials: 1 “Metalphosis” monster + 1 monster with 2500 or less ATK
Efektu brak(to dla kogoś kto się nie domyślił ;D)
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Kanashimi Tomo w 25 Marzec, 2016, 10:51:43
Solidne staty i warunek przyzwania jak na 5 level. Czekać tylko na efekt.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 25 Marzec, 2016, 10:57:12
On nie ma efektu, dlatego go nie napisałem XD

T : Sorry, my bad. Zdarza się ^^'
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Illidan w 25 Marzec, 2016, 10:59:42
Ciekawe kiedy dadzą im Super Poly, bo aż się proszą
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Regis w 25 Marzec, 2016, 11:02:04
Jakoś mnie póki co nie przekonuje ten archetyp :/
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Kanashimi Tomo w 25 Marzec, 2016, 11:04:06
Po Igknightach też tak mam xD
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 27 Marzec, 2016, 11:24:01
(http://livedoor.blogimg.jp/maxut/imgs/b/c/bcb3abfb.png)
半魔導帯域 Hanmadou Tai’iki (Semi Spell Zone)
Field Spell Card
Activate this card at only at the start of your Main Phase 1 or Main Phase 2.
(1) During each player’s Main Phase 1, monsters on the field cannot be targeted by, or destroyed by, their controller’s opponent’s card effects.
(2) You cannot activate or Set Field Spell Cards.

(http://livedoor.blogimg.jp/maxut/imgs/0/2/02fa218e-s.jpg)

Entermate Radish Horse / Performapal Radish Horse
Level 4 EARTH Plant-Type Pendulum Effect Monster
ATK 500 DEF 2000
Pendulum Effect:
(1) Once per turn: Target 1 face-up monster your opponent controls and a “Performapal” monster you control; your opponent’s monster loses ATK equal to the ATK of your target “Performapal” monster.
Monster Effect:
(1) If your opponent controls Special Summoned monsters, and you control no monsters, you can Special Summon this card (from your hand)
(2) Once per turn: Target 1 face-up monster you control and 1 face-up monster your opponent controls; until the end of this turn, that opponent’s monster loses ATK equal to this card’s AKT and your monster gains ATK equal to this card’s ATK.

Blackwing - Tornado the Reverse Wind
Level 4 DARK Winged Beast-Type Effect Monster
ATK 1000
DEF 1200
(1) If your opponent controls a Special Summoned monster, when this card is Normal Summoned: You can target 1 “Blackwing” Tuner monster in your Graveyard; Special Summon that monster, but that monster’s effects are negated, and you cannot Special Summonsters for the rest of this turn, except for “Blackwing” monsters.

瑚之龍 Coral Dragon
Level 6 WATER Dragon-Type Synchro Tuner Effect Monster
ATK 2400
DEF 500
1 Tuner + 1 or more non-Tuner monsters
The (2) effect of “Coral Dragon” can only be used once per turn.
(1) Once per turn: You can discard a card, then target a card your opponent controls; destroy that target.
(2) If this Synchro Summoned card is sent to the Graveyard: Draw 1 card.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Illidan w 27 Marzec, 2016, 12:46:02
Coral , już na start jest świetną kartą, do tego ponoć jest jeszcze tunerem i dragonem, a nie wyrmem.
Co do fielda mam mieszane odczucia, ale searchowalna opcja pod OTK? Czyżby konami chciało nas zmusić do grania rodziny Mirror Force?
 

 o i gorsza wersja Blackwing - Blizzard the Far North
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 27 Marzec, 2016, 12:54:00
Dałem takie efekty jakie były w chwili pojawienia się ich na organizacji, a jak coś zmieniają to poprawiam tak jak teraz :)
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Flasher w 28 Marzec, 2016, 21:40:35
Japońska reklama dodatku
https://www.youtube.com/watch?v=iFU4tVvhTJk
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 30 Marzec, 2016, 12:09:08
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/03/4b8b7b25-1.jpg)

TDIL-JP029 Triamid Master
Level 4 EARTH Rock-Type Effect Monster
ATK 1800
DEF 700
(1) Once per turn: You can send 1 face-up “Tramid” card on your field to the Graveyard, then target 1 Set card on the field; destroy that card.
(2) Once per turn, during your opponent’s turn: Target 1 “Tramid” Field Spell Card you control; send that card to the Graveyard, then activate 1 “Tramid” Field Spell Card directly from your Deck, other then the card sent.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/03/c2d255fa-s.jpg)

TDIL-JP063 Triamid Cruiser
Field Spell Card
The (3)rd effect of “Tramid Cruiser” can only be used once per turn.
(1) Each time a Rock-Type monster is Normal Summoned, gain 500 LP.
(2) If a “Tramid” monster is Normal Summoned: You can draw 1 card, then discard 1 card.
(3) If this face-up card is sent from the Field Zone to the Graveyard: You can add to your hand 1 “Tramid” monster from your Deck.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/03/bafc774f-s.jpg)

TDIL-JP064 Triamid Kingolem
Field Spell Card
The (3)rd effect of “Tramid King Golem” can only be used once per turn.
(1) Rock-Type monsters on the field gain 500 ATK.
(2) If a “Tramid” monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step.
(3) If this face-up card is sent from the Field Zone to the Graveyard: You can Special Summon 1 “Tramid” monster from your hand.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Regis w 31 Marzec, 2016, 08:45:18
Dawno nie widziałem quick-spella z tak rozległym efektem :P

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/03/t160331ph.jpg?resize=120%2C175&ssl=1)

Dark Magic Expanded
Quick-Play Spell Card
(1) Apply these effects, in sequence, depending on the total number of copies of “Dark Magician” and “Dark Magician Girl” on the field and in the Graveyards.
• 1 or more: 1 DARK Spellcaster-Type monster on the field gains 1000 ATK until the end of this turn.
• 2 or more: This turn, your opponent cannot activate cards or effects in response to the activations of your Spell/Trap Cards and effects, also Spell/Trap Cards you control cannot be destroyed by your opponent’s card effects.
• 3 or more: All DARK Spellcaster-Type monsters you control are unaffected by your opponent’s card effects until the end of this turn.


https://ygorganization.com/tdil-magic-expand/
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Matys w 31 Marzec, 2016, 16:17:21
DMG i Blue-eyes = tier 0 soon :)
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Regis w 31 Marzec, 2016, 16:48:57
Jeszcze nieco ponad 2 tygodnie, ujawnią co będzie w SD-kach i wtedy jestem niemal pewny, że spokojnie będzie można mówic o T1 ^^
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 01 Kwiecień, 2016, 10:17:46
(https://scontent-arn2-1.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/10313006_3117601429170_4757617232474726801_n.jpg?oh=394528b333480aded34c91c6ccc7adcd&oe=57932D5E)

Eternal dead - quickplay. Pay 8000 and rip up 1 card you opponent controls.

Ciekawa karta, najczęściej będzie używana na kartach takich jak Minerva, the Exalted Lightsworn, Blood Mefist czy Firegrass, ale to tylko moje przypuszczenia


Oczywiście był to żart na Prima Aprilis, kto się nabrał to się nabrał ;DD
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Panda w 01 Kwiecień, 2016, 10:21:03
Minerva, Lightsworn Maiden
chyba nie ta Minerva raz.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 01 Kwiecień, 2016, 10:23:36
Poprawione oraz dodałem najważniejszą kartę ;)
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Agreel w 01 Kwiecień, 2016, 10:57:19
Secret tech do Aromage'a ;D
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 01 Kwiecień, 2016, 14:25:03
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/04/f6233798.jpg)

TDIL-JP049 Assault Black Feather – Gandachi no Onimaru / Assault Blackwing - Onimaru the Divine Thunder
Level 12 DARK Winged Beast-Type Synchro Effect Monster
ATK 3000
DEF 2000
1 Tuner + 1 or more non-Tuner monsters
The (3) effect of “Assault Blackwing – Onimaru the Divine Swell” can only be used once per Duel.
(1) If this card is Synchro Summoned using a “Blackwing” monster as Material, it is treated as a Tuner monster while face-up on the field
(2) This card cannot be destroyed by card effects.
(3) You can target 1 “Blackwing” monster in your Graveyard; this card’s Level becomes the same as the target’s.
(4) If this card was Synchro Summoned using only Synchro Monsters as the Synchro Materials, if this card attacks, during the damage step, this card gains 3000 ATK.

PS. Ta karta jest żartem samym w sobie, więc idealna na dzisiejszy dzień :)
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Izorist w 01 Kwiecień, 2016, 14:41:21
nieee ;_; cenne sloty na dobre BW się marnują
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Matys w 01 Kwiecień, 2016, 14:48:14
Izo - o czo chodzi? Bw mają teraz wystawiać quasara czy co?
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Izorist w 01 Kwiecień, 2016, 15:01:50
mogą, ale chodzi mi o to, że w miejscu tego czegoś w tym dodatku mogłaby być dobra karta
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Jacollo w 01 Kwiecień, 2016, 15:33:59
Hahahahahahahaha nie
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: GieHa w 01 Kwiecień, 2016, 16:27:11
(https://scontent-arn2-1.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/10313006_3117601429170_4757617232474726801_n.jpg?oh=394528b333480aded34c91c6ccc7adcd&oe=57932D5E)

Eternal dead - quickplay. Pay 8000 and rip up 1 card you opponent controls.

Ciekawa karta, najczęściej będzie używana na kartach takich jak Minerva, the Exalted Lightsworn, Blood Mefist czy Firegrass, ale to tylko moje przypuszczenia

Spell Economics ;D
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 03 Kwiecień, 2016, 11:19:44
(http://livedoor.blogimg.jp/maxut/imgs/6/7/672b5b40.png)

DD Madou Kenja Thomas / D/D Savant Thomas
Level 8 DARK Fiend-Type Pendulum Effect Monster
ATK 1800
DEF 2600
Pendulum Scale: 6
Pendulum Effect:
You can only use the Pendulum Effect of “D/D Savant Thomas” once per turn.
(1) During your Main Phase: You can activate this effect; Add to your hand 1 face-up “D/D” Pendulum Monster from your Extra Deck. You can only use this Pendulum Effect of “D/D Savant Thomas” once per turn.
Monster Effect:
You can only use the Monster Effect of “D/D Savant Thomas” once per turn.
(1) You can target 1 “D/D” card in your Pendulum Zone; any battle damage your opponent takes becomes halved for the rest of this turn, also destroy it, and if you do, Special Summon in Defense Position 1 Level 8 “D/D/D” monster from your Deck, but its effects are negated this turn.

Dodam też, że jego "parą" jest Tesla i pewnie też zostanie wydany w TDIL, a to jego art z anime:

(http://i.imgur.com/s6XzYrf.png)
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 04 Kwiecień, 2016, 12:54:59
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/04/CfMAaRbVIAAsWVO.jpg)

TDIL-JP056 Ma Shin Ou no Kindan Keiyakusho / Forbidden Dark Contract with the Swamp King
Continuous Spell Card
(1) Once per turn: You can Special Summon 1 “D/D/D” monster from your hand in Defense Position, but its effects are negated.
(2) Once per turn: You can Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials(which must include the monster Special Summoned by this card’s (1) effect).
(3) Once per turn, during your Standby Phase: Take 2000 damage.

Yay, niegrywalna karta, która nie ma żadnego sensu^^
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Frey w 04 Kwiecień, 2016, 13:38:00
(kliknij aby pokazać/ukryć)

Yay, niegrywalna karta, która nie ma żadnego sensu^^

Ma sens, daje aż dwa tysie życia wraz z d'arc i to jeszcze na początku xD
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 04 Kwiecień, 2016, 13:52:46
(kliknij aby pokazać/ukryć)

Yay, niegrywalna karta, która nie ma żadnego sensu^^

Ma sens, daje aż dwa tysie życia wraz z d'arc i to jeszcze na początku xD

Wiem, że żartujesz, ale popatrz sobie na poprzedniego swampa i porównaj z tym, to miał być upgrade, a nie downgrade xD
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Frey w 04 Kwiecień, 2016, 13:57:52
Przecież widzę, ale nie będę płakać, że coś takiego dali, tylko sobie żartować.
Przynajmniej póki nie zbanowali jeszcze poprzedniego swampa  ;P
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 05 Kwiecień, 2016, 11:47:01
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/04/CfRLJHhVAAEK6-D.jpg)

TDIL-JP028 トラミッド・ハンター Triamid Hunter
Level 3 EARTH Rock-Type Effect Monster
ATK 1400
DEF 1100
(1) During your Main Phase, if there is a face-up Field Spell Card on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
(2) Once per turn, during your opponent’s turn: You can target 1 “Tramid” Field Spell Card you control; send it to the Graveyard, and if you do, activate 1 “Tramid” Field Spell Card from your Deck with a different name from that Field Spell Card (this is a Quick Effect).
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 05 Kwiecień, 2016, 11:56:04
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/04/CfRP21DUUAADVZn.jpg)

TDIL-JP077 早すぎた帰還 Hayasugita Kikan (Premature Return)
Normal Trap Card
(1) Banish 1 card from your hand, then target 1 of your banished monsters; Special Summon that monster in face-down Defense Position.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Matys w 05 Kwiecień, 2016, 13:09:33
pot of the forbidden combo xD
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Kanashimi Tomo w 06 Kwiecień, 2016, 10:36:24
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/04/t160406pb.jpg?resize=120%2C175&ssl=1)
トラミッド・ダンサー Triamid Dancer
Level 3 EARTH Rock-Type Effect Monster
ATK 600/DEF 1900
(1) Once per turn: You can target 1 “Tramid” card in your Graveyard; return that card to the Deck, and all Rock-Type monsters you currently control gain 500 ATK and DEF.
(2) Once per turn, during your opponent’s turn: You can target 1 “Tramid” Field Spell Card you control; send it to the Graveyard, and if you do, activate 1 “Tramid” Field Spell Card from your Deck with a different name from that Field Spell Card (this is a Quick Effect).

(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/04/t160406pf.jpg?resize=120%2C175&ssl=1)
トラミッド・フォートレス Triamid Fortress
Field Spell Card
The (3) effect of “Tramid Fortress” can only be used once per turn.
(1) Rock-Type monsters on the field gain 500 DEF.
(2) “Tramid” monsters you control cannot be destroyed by card effects.
(3) If this face-up card in the Field Zone is sent to the Graveyard, you can target 1 “Tramid” monster in your Graveyard; Special Summon it.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/04/t160406pi.jpg?resize=120%2C175&ssl=1)
古代遺跡の目覚め(トラミッド・パルス) Triamid Pulse
Continuous Trap Card[永続罠]
(1) Once per turn: you can banish a total of 2 Rock-Type monsters and/or Field Spell Cards from your Graveyard, then activate 1 of the following effects.
● Target 1 face-up card on the field, except this card; destroy that card.
● Target 1 Rock-Type monster in your Graveyard; Special Summon it in face-up Defense Position.
● Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 06 Kwiecień, 2016, 10:50:36
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/04/CfWJMgZUUAAZVWP.jpg)

TDIL-JP034 ブロックドラゴン Block Dragon
Level 8 EARTH Rock-Type {Special Summon} Effect Monster
ATK 2500
DEF 3000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 EARTH monsters from your hand and/or Graveyard and cannot be Special Summoned by other ways.
(1) Rock-Type monsters you control cannot be destroyed except by battle.
(2) If this card is sent from the field to the Graveyard: You can add up to 3 Rock-Type monsters from your Deck to your hand whose Levels equal 8. You can only use this effect of “Block Dragon” once per turn.
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Kanashimi Tomo w 06 Kwiecień, 2016, 10:52:48
Rock Stun i Tramidy takie wesołe xD
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Regis w 07 Kwiecień, 2016, 07:05:57
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/04/CfaUGiUUIAAhGD_-1.jpg?resize=225%2C300&ssl=1)

TDIL-JP001 Performapal Bot-Eyes Lizard
TDIL-JP002 Performapal Gongato
TDIL-JP003 Performapal Extra Slinger
TDIL-JP004 Performapal Inflater Tapir
TDIL-JP005 Performapal Gumgumouton
TDIL-JP006 Performapal Bubblebowwow
TDIL-JP007 Performapal Radish Horse
TDIL-JP008 Performapal Life Swordsman
TDIL-JP009 Acrobatic Magician
TDIL-JP010 D/D Savant Thomas
TDIL-JP011 D/D Savant Nikola
TDIL-JP012 Blackwing - Tornado the Reverse Wind
TDIL-JP013 Blackwing - Gofu the Vague Shadow
TDIL-JP014 Red Warg
TDIL-JP015 Red Gardna
TDIL-JP016 Red Mirror
TDIL-JP017 Magician of Dark Illusion
TDIL-JP018 Magician's Robe
TDIL-JP019 Magician's Rod
TDIL-JP020 Master Peace, the True Dracoslayer
TDIL-JP021 Metalfoes Steelen
TDIL-JP022 Metalfoes Silverd
TDIL-JP023 Metalfoes Goldriver
TDIL-JP024 Metalfoes Volflame
TDIL-JP025 Agnimazd Vanisher, the True Dracoemperor
TDIL-JP026 Dinomist Ankylos
TDIL-JP027 Triamid Dancer
TDIL-JP028 Triamid Hunter
TDIL-JP029 Triamid Master
TDIL-JP030 Triamid Sphinx
TDIL-JP031 Shiranui Solitaire
TDIL-JP032 Toon Dark Magician
TDIL-JP033 Scapeghost
TDIL-JP034 Block Dragon
TDIL-JP035 Amaterasu
TDIL-JP036 Black Dragon Ninja
TDIL-JP037 Magic Strider
TDIL-JP038 Zap Mustung (Note: Stan and Stun sound the same in JPN)
TDIL-JP039 Totem Five
TDIL-JP040 Tuning Gum
TDIL-JP041 Wrecker Panda
TDIL-JP042 Fairy Tail - Snow
TDIL-JP043 Metalfoes Adamante
TDIL-JP044 Metalfoes Orichalc (lol)
TDIL-JP045 Metalfoes Crimsonite
TDIL-JP046 Nirvana High Paladin
TDIL-JP047 Assault Blackwing - Sayo the Rain Hider
TDIL-JP048 Assault Blackwing - Sohaya the Rain Storm
TDIL-JP049 Assault Blackwing - Onimaru the Divine Thunder
TDIL-JP050 Red Dragon Archfiend Tyrant
TDIL-JP051 Coral Dragon
TDIL-JP052 Ebon High Magician
TDIL-JP053 Super Hippo Carnival
TDIL-JP054 Moonlight Perfume
TDIL-JP055 Frightfur Sanctuary
TDIL-JP056 Forbidden Dark Contract with the Swamp King
TDIL-JP057 Dark Magical Circle
TDIL-JP058 Illusion Magic
TDIL-JP059 Dark Magic Expanded
TDIL-JP060 Metamorformation
TDIL-JP061 Metalfoes Fusion
TDIL-JP062 Triamid Fortress
TDIL-JP063 Triamid Cruiser
TDIL-JP064 Triamid Kingolem
TDIL-JP065 Cosmic Cyclone
TDIL-JP066 Pot of Desires
TDIL-JP067 Magical Mid-Breaker Field
TDIL-JP068 Card of the Soul
TDIL-JP069 Fusion Fright Waltz
TDIL-JP070 King Scarlet
TDIL-JP071 Magician Navigation
TDIL-JP072 Metalfoes Counter
TDIL-JP073 Metalfoes Combination
TDIL-JP074 Triamid Pulse
TDIL-JP075 Destruction Sword Memories
TDIL-JP076 Floodgate Trap Hole
TDIL-JP077 Premature Return
TDIL-JP078 Unified Front
TDIL-JP079 Pendulum Hole
TDIL-JP080 The Forceful Checkpoint
Tytuł: Odp: [OCG][TDIL] The Dark Illusion
Wiadomość wysłana przez: Razmus w 07 Kwiecień, 2016, 08:20:08
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/04/ee146fa3.png)

真竜剣士マスターP Shin Ryuukenshi Master Peace (Master Peace, the True Dracoslayer)
Level 8 LIGHT Dragon-Type Special Summon Effect Monster
ATK 2950
DEF 2950
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters you control (1 “Dracoslayer” and 1 “Dracoverlord”).
(1) Once per turn, during either player’s turn, when a card or effect is activated: You can negate that activation.
(2) If this card on the field is destroyed by your opponent’s card (by battle or card effect): You can Special Summon 1 “Dracoslayer” monster and 1 “Dracoverlord” monster from your Deck.

(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/04/2fdda18a.png)

真竜皇アグニマズドV Shin Ryuu Ou Agnismazd Vanisher (Agnimazd Vanisher, the True Dracoemperor)
Level 9 FIRE Wyrm-Type Effect Monster
ATK 2900
DEF 1900
You can only use the (1) and (2) effects of “Agnimazd Vanisher, the true Dracoemperor” once per turn, each.
(1) During your Main Phase: You can destroy a total of 2 monsters in your hand and/or face-up on your field, including a FIRE monster, and if you do, Special Summon this card from your hand, and if you destroyed 2 FIRE monsters this way, banish 1 monster your opponent controls or in their Graveyard.
(2) If this card is destroyed by a card effect: You can add 1 Wyrm-Type monster from your Graveyard to your hand, except a FIRE monster.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/04/f25fc8c2.png)

共闘 Kyoutou (Joining Forces)
Normal Trap Card
Monsters you control cannot attack your opponent directly during the turn this card is activated.
(1) Discard 1 monster, then target 1 face-up monster on the field; its ATK and DEF become equal to the ATK and DEF of the monster discarded to activate this card, until the end of this turn.

(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/04/7353e7e2.png)

A BF-雨隠れのサヨ Assault Black Feather – Amakakure no Sayo (Assault Blackwing - Sayo the Rainshroud)
Level 2 DARK Winged Beast-Type Synchro Effect Monster
ATK 800
DEF 100
Materials: 1 Tuner + 1 or more non-Tuner monsters
(1) If this card is Synchro Summoned using a “Blackwing” monster as Material, it is treated as a Tuner monster while face-up on the field.
(2) Up to twice per turn, this card cannot be destroyed by battle.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/04/ff6d368d.png)

天照大神 Amaterasu
Level 9 LIGHT Fairy-Type Spirit Effect Monster
ATK 3000
DEF 3000
Cannot be Normal or Special Summoned.
(1) During either player’s turn, when your opponent activates a card or effect that targets this face-down card: You can change this card to face-up Defense Position; draw 1 card.
(2) If this card is flipped face-up: Banish all cards on the field (other than this card).
(3) During the End Phase, if this card was flipped face-up this turn: Return this card to the hand.

(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/04/48f467d3.png)

底なし落とし穴 Kosonashi Otoshiana (Floodgate Trap Hole)
Normal Trap Card
(1) When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/04/09f0b700.png)

検問 Kenmon (The Forceful Checkpoint)
Normal Trap Card
(1) When an opponent’s monster declares an attack: Look at your opponent’s hand, and if there is a Monster Card in their hand, negate that attack, then discard 1 Monster Card from their hand.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/04/a4eb25df.png)

Metalfoes Counter
Normal Trap Card
(1) If a card you control is destroyed (by battle or by card effect): Special Summon 1 “Metalphosis” monster from your Deck.
(2) Banish this card from your Graveyard; add 1 face-up “Metalphosis” Pendulum Monster from your Extra Deck to your hand. This effect cannot be activated the turn this card is sent to the Graveyard.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/04/6053bee0.png)
Cosmic Cyclone
Quick-Play Spell Card
(1) Pay 1000 Lp, then target 1 Spell/Trap Card on the field; banish it.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/04/CfaDJAOUsAANag0.jpg)

Kokuryuu no Ninja / Black Dragon Ninja
Level 7 DARK Beast-Type Effect Monster
ATK 2800
DEF 1600
Cannot be Special Summoned, except by the effect of a “Ninja” monster or “Ninjitsu Art” card.
(1) Once per turn, during either player’s turn: You can send from your hand/field to the Graveyard, 1 “Ninja” monster and 1 “Ninjitsu Art” card, then target 1 monster on the field; banish it.
(2) If this face-up card leaves the field: Special Summon (all?) monsters banished by this card’s effect to their owner’s field in (Defense Position?).

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/04/12963632_10153490394984599_4637267489869920241_n.jpg)

Metamorformation
Field Spell Card
(1) “Metalphosis” monsters you control gain 300 ATK and DEF.
(2) While you have a “Metalphosis” card in your Pendulum Zone, non-Effect “Metalphosis” monsters you control are unaffected by your opponent’s card effects.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/04/CfaB8pPUkAESC9y-1.jpg)

Fairy Tail - Snow
Level 4 LIGHT Spellcaster-Type Effect Monster
ATK 1850
DEF 1000
(1) If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.
(2) During either player’s turn, if this card is in your Graveyard: You can banish a total of 7 cards from your hand, field, and/or Graveyard (except this card); Special Summon this card from your Graveyard.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/04/a9b51a31-s.jpg)

Totem Five
Level 3 FIRE Rock-Type Effect Monster
ATK 500
DEF 200
(1) If you Special Summoned 5 monsters at the same time, including this card: Destroy as many cards your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each destroyed.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/04/64a50925.jpg)

Tamashii no Card / Card of the Soul
Normal Spell Card
You can only activate 1 “Card of Soul” per turn.
(1) Look through your Deck, then you can add 1 monster whose ATK and DEF total equal your LP from your Deck to your hand.

Houden Mustangun / Zap Mustung
Level 4 LIGHT Thunder Special Summon Effect Monster
ATK 1600
DEF 1500
Cannot be Normal Summoned/Set. Cannot be Special Summoned, except by a card effect during the Main Phase 1 of a turn you haven’t Special Summoned.
(1) Twice per turn, this card cannot be destroyed by battle.
(2) Each turn, the turn player can only Special Summon up to the number of times they have attacked that turn.

Entermate Barrier Balloon Baku / Performapal Inflater Tapir
Level 5 EARTH Beast-Type Effect Monster
ATK 1000
DEF 2000
The {{(2)}} effect of “Performapal Barrier Balloon Baku” only be used once per turn.
(1) During damage calculations when a monster you control battles an opponent’s monster: You can discard this card; you take no damage from that battle.
(2) When/If your opponent’s monster attacks you directly while this card is in your Graveyard: You can discard 1 “Performapal” monster; Special Summon this card from your Graveyard.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/04/63acb701.png)

Entermate Extra Shooter (Performapal Extra Slinger)
Level 3 DARK Spellcaster-Type Pendulum Effect Monster
ATK 800
DEF 1000
Scale: 3
Pendulum Effect:
The Pendulum Effect of “Performapal Extra Shooter” can only be used once per turn, and during the turn this effect is activated, you cannot Pendulum Summon.
(1) Inflict 300 damage to your opponent for every face-up Pendulum Monster in your Extra Deck.
Monster Effect:
(1) Once per turn: You can banish 1 monster from your Extra Deck, then target 1 card in either player’s Pendulum Zone; destroy that card, then inflict 300 damage to your opponent.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/04/3215f969.png)

DD Madou Kenjya Nikola (D/D Savant Nikola)
Level 6 DARK Fiend-Type Pendulum Effect Monster
ATK 2000
DEF 2000
Scale: 8
Pendulum Effect:
(1) You cannot Pendulum Summon monsters, except “D/D” monsters. This effect cannot be negated.
(2) Once per turn: You can discard 1 “D/D/D” monster from your hand, then target 1 Level 6 or lower “D/D” monster you control; that monster gains 2000 ATK and DEF until the end of the turn.
Monster Effect:
The Monster Effect of “D/D Savant Nikola” can only be used once per turn.
(1) If this card in a Pendulum Zone is destroyed: You can target 1 “D/D/D” monster you control; return that monster to your hand, then place up to 2 “D/D” Pendulum monsters from your Extra Deck and place them into your Pendulum Zones. The Pendulum Effects of those cards cannot be activated this turn.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/04/17999c8c.png)

Fusion Death Waltz (Fusion Fright Waltz)
Normal Trap Card
(1) Target 1 “Frightfur” Fusion Monster you control and 1 Fusion Monster the opponent controls; destroy all Special Summoned monsters on the field other than the targeted monsters, then a player whose monsters were destroyed by this effect takes damage equal to the sum of the ATK of the targeted monsters.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/04/b51688f3.jpg)

Entermate Dora Neko/Performapal Gongato
Level 1 EARTH Beast-Type Pendulum Effect Monster
ATK 100
DEF 100
Scale: 2
Pendulum Effect:
(1) Once per turn, when an opponent’s monster declares a direct attack: You can activate this effect; you take no battle damage from that attack.
Monster Effect:
(1) Once per turn, when your monster attacks or is attacked by an opponent’s monster: You can activate this effect; you take no battle damage from that attack.

(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/04/0423cf0c.jpg)

Deathtoy Sanctuary / Frightfur Sanctuary
Continuous Spell Card
Activate this card by discarding 1 card and sending 2 “Frightfur” monsters from your Extra Deck to the Graveyard.
(1) All Fusion Monsters you control are treated as “Frightfur” monsters.
(2) If this card is sent to the Graveyard: You can target 1 “Frightfur” Fusion Monster in your Graveyard; return it to the Extra Deck.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/04/CfaWZb_UIAAwbzo.jpg)

Red Gardna
Level 4 FIRE Fiend-Type Effect Monster
ATK 0
DEF 2000
(1) When your opponent activates a card or effect while you control a “Red Dragon Archfiend” monster: You can send this card from your hand to the Graveyard; during this turn, monsters you control cannot be destroyed by your opponent’s card effects

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/04/CfafXVFUAAA5LUC.jpg)

Entermate Gomugomutton / Performapal Gumgumutton (or Rubber Mutton)
Level 5 EARTH Beast-Type Pendulum Effect Monster
ATK 900
DEF 2500
Scale: 1
Pendulum Effect:
(1) Once per turn, when one of your monsters attacks or is attacked by an opponent’s monster, you can activate this effect: your monster is not destroyed by that battle.
Monster Effect:
(1) Once per turn, when one of your monsters attacks or is attacked by an opponent’s monster, you can activate this effect: your monster is not destroyed by that battle.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/04/CfafPl6UMAAXnGe.jpg)

Entermate Bubbulldog / Performapal Bubblebowwow
Level 6 EARTH Beast-Type Pendulum Effect Monster
ATK 2300
DEF 1000
Scale: 5
Pendulum Effect:
(1) If 1 or more monsters you control that were Special Summoned from the Extra Deck would be destroyed by battle or card effect, and none of them are Pendulum Monsters, you can destroy this card instead.
Monster Effect:
(1) When this card is Special Summoned from your Extra Deck: You can activate this effect; this turn, monsters you control that were Special Summoned from the Extra Deck cannot be destroyed by card effects.