Kokuu no Kuromadoushi /
Ebon High MagicianLevel 7 DARK Spellcaster-Type Effect Monster
ATK 2300
DEF 2800
2 Level 7 Spellcaster-Type monster
(1) If this card has Xyz Material: You can activate Quick-Play Spell Cards or Trap Cards from your hand during your opponent’s turn. If you activate a card this way, detach 1 Xyz Materialf from this card.
(2) If this Xyz Summoned Card is sent to the Graveyard by your opponent’s card or destroyed by battle and sent to the Graveyard: Special Summon 1 DARK Spellcaster-Type Monster from your hand or Deck, then, destroy 1 card on the field.
Magician of Dark IllusionLevel 7 DARK Spellcaster-Type Effect Monster
ATK 2100
DEF 2500
You can only activate the (1) and (3) effects of “Magician of Black Illusion” once per turn.
(1) If you activate a Spell or Trap Card during your opponent’s turn: You can Special Summon this card from your hand.
(2) This card is treated as “Dark Magician” while in a Monster Zone.
(3) Once while this card is face up on the field, if you activate a Spell or Trap Card’s effect: YOu can target 1 “Dark Magician” in your Graveyard; Special Summon that monster.
Magician's RobeLevel 2 DARK Spellcaster-Type Effect Monster
ATK 700
DEF 2000
You can only use the (1) and (2) effects of “Magician’s Robe” once per turn each.
(1) During your opponent’s turn: You can discard 1 Spell/Trap Card; Special Summon 1 “Dark Magician” from your Deck.
(2) If you activate a Spell/Trap Card or Spell/Trap Effect during your opponent’s turn while this card is in your Graveyard: You can Special Summon this card from your Graveyard, but banish it if it leaves the field.
Magician's RodLevel 3 DARK Spellcaster-Type Effect Monster
ATK 1600
DEF 100
You can only use the (1) and (2) effects of “Magician’s Rod” once per turn each.
(1) If this card is Normal Summoned: You can add 1 Spell/Trap Card with “Dark Magician” in its card text from your Deck to your hand.
(2) If you activate a Spell/Trap Card or Spell/Trap Effect during your opponent’s turn while this card is in your Graveyard: You can Tribute 1 DARK Spellcaster-Type monster; add this card from your Graveyard to your hand.
Kuro no Madoushin /
Dark Magical CircleContinuous Spell Card
You can only use the (1) and (2) effects of “Dark Magic Circle” once per turn each.
(1) When this card is activated: Look at the top 3 cards of your Deck, and if there are either any Spell/Trap Cards that have “Dark Magician” in its card text, or “Dark Magician” among those cards, you can reveal 1 of them and add it to your hand. Return the other cards to the top of your Deck in any order.
(2) If “Dark Magician” is Normal/Special Summoned to your side of the field: You can target 1 card your opponent controls; banish it.
Illusion MagicQuick-Play Spell Card
You can only activate 1 “Illusion Magic” per turn.
(1) Tribute 1 DARK Spellcaster-Type monster you control; add up to 2 “Dark Magician” from your Deck or Graveyard to your hand.
Magician NavigationNormal Trap Card
(1) Special Summon 1 “Dark Magician” from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster-Type monster from your Deck.
(2) If you control “Dark Magician”, except during the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Spell/Trap Card your opponent controls; negate its effects until the end of this turn.
Metalfoes GoldriverLevel 4 FIRE Psychic-Type Normal Monster
ATK 1900
DEF 500
Pendulum Scale: 1
Pendulum Effect:
(1) Once per turn: You can target 1 face-up card you control, except this card; Destroy that card, and if you do, Set 1 “Metalphosis” Spell/Trap Card directly from your Deck.
Metalfoes SteelenLevel 2 FIRE Psychic-Type Normal Monster
ATK 0
DEF 2100
Pendulum Scale: 8
Pendulum Effect:
(1) Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 “Metalphosis” Spell/Trap Card from your Deck to your side of the field.
Metalfoes VolflameLevel 7 FIRE Psychic-Type Pendulum Normal Monster
ATK 2400
DEF 2000
(1) Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 “Metalphosis” Spell/Trap Card from your Deck to your side of the field.
Metalfoes OrichalcLevel 8 FIRE Psychic-Type Fusion Effect Monster
ATK 2800
DEF 2200
Materials: 2 “Metalphosis” monsters
(1) If a “Metalphosis” monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(2) If this card is sent from the field to the Graveyard: You can target 1 card on the field; destroy it.
Metalfoes CrimsoniteLevel 9 FIRE Psychic-Type Fusion Monster
ATK 3000
DEF 3000
1 “Metalphosis” monster + 2 monsters with 3000 or less ATK.
Metalfoes FusionNormal Spell Card
You can only use the (2) effect of “Metalphosis Fusion” once per turn.
(1) Fusion Summon 1 “Metalphosis” Fusion Monster from your Extra Deck by using monsters you control or have in your [tekst nieczytelny] as Fusion Materials.
(2) If this card is in your Graveyard: You can shuffle this card into your Deck, then, draw 1 card.