(https://i.imgur.com/v1Gn4YI.png) | Dragunity Arms – Gram / Dragunity Arma Gram WIND, Lv 10, Dragon/Effect, ATK 2900, DEF 2200 You can only use each of the 1st, 2nd, and 3rd effects of this card’s name once per turn. (1) You can banish 2 Dragon and/or Winged Beast monsters from your GY; Special Summon this card from your hand or GY. (2) You can target 1 face-up monster on the field; negate its effects, and if you do, it loses 1000 ATK for each Equip Card you control. (3) When an opponent’s monster is destroyed by battle and sent to the GY: You can equip it to this card. |
(https://i.imgur.com/Rqcft6m.png) | Dragunity Knight - Areadbhair WIND, Lv 10, Dragon/Synchro/Effect, ATK 3300, DEF 3200 1 “Dragunity” Tuner + 1+ non-Tuner monsters You can only use each of the 1st, 2nd, and 3rd effects of this card’s name once per turn. (1) When your opponent activates a monster effect (Quick Effect): You can banish 1 “Dragunity” monster from your GY; negate the activation, and if you do, banish that monster. (2) If this card destroys an opponent’s monster by battle, after damage calculation: You can banish that opponent’s monster. (3) If this Synchro Summoned card is destroyed by an opponent’s card: You can destroy all Spells and Traps your opponent controls. |
(https://i.imgur.com/JAj7HpT.png) | Dragunity Glow Normal Spell You can only use each of the 1st and 2nd effects of this card’s name once per turn. (1) Add 1 Level 5 or higher “Dragunity” monster from your Deck or GY to your hand. (2) You can banish this card from your GY, then target 1 Monster Card in your Spell & Trap Zone equipped to a “Dragunity” monster; Special Summon it in Defense Position. |
(https://i.imgur.com/H0fDHgp.png) | SR11-JP002 Dragunity Legatus Wind Winged Beast / Effect LV4 1800/1200 You can only use this card name’s (1) and (2) effects once per turn each. (1) If you control a “Dragunity” monster or “Dragon Ravine”: You can Special Summon this card from your hand. (2) If you control a “Dragunity” Monster Card(s) in your Spell & Trap Zone: You can target 1 Spell/Trap on the field; destroy it. |
(https://i.imgur.com/e3rmRya.png) | SR11-JP003 Dragunity Remus Wind Dragon / Tuner / Effect LV2 800/800 You can only use this card name’s (1) and (2) effects once per turn each. Cannot be used as Synchro Material, except for the Synchro Summon of a “Dragunity” monster. (1) You can discard this card; add 1 “Dragon Ravine” from your Deck to your hand. (2) If you control a “Dragunity” monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. |
(https://i.imgur.com/MjzwbsS.png) | SR11-JP024 Dragunity Draft Continuous Spell You can only activate this card name once per turn. (1) When this card is activated: You can target 1 Level 4 or lower “Dragunity” monster in your GY; add it to your hand. (2) If your “Dragunity” monster with an original Level of 5 or higher attacks, it is unaffected by your opponent’s card effects until the end of the Damage Step. |
(https://i.imgur.com/XITgBh7.png) | SR11-JP034 Dragunity Void / Dragunity Purgatory Counter Trap You can only activate 1 card with this card’s name per turn. (1) When your opponent activates a Spell/Trap Card while you control a “Dragunity” Synchro Monster: Negate that activation, and if you do, banish that card, then, if you control a Level 10 “Dragunity” monster, 1 “Dragunity” monster you control gains 100 ATK for each card currently banished face-up. |
(https://i.imgur.com/VppM1FJ.jpg) | Shippuu no Dragunity / Dragunity of the Hurricane Spell Quick-Play You can only activate 1 card with this card’s name per turn. (1) If only your opponent controls a monster: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except Dragon monsters, also Special Summon 1 “Dragunity” Tuner and 1 Winged Beast “Dragunity” monster from your Deck, but negate their effects, then, if your opponent controls a monster Special Summoned from the Extra Deck, immediately after this effect resolves, you can Synchro Summon 1 Dragon Synchro Monster using only “Dragunity” monsters you control. |