Wątek: [OCG][RATE] Raging Tempest  (Przeczytany 8117 razy)

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Noblun

Odp: [OCG][RATE] Raging Tempest
« #50 04 Październik, 2016, 18:09:57 »
0
Ale randomy do tego dodatku trafiają, widać, że komuś się kończą pomysły...  :(

Razmus

Odp: [OCG][RATE] Raging Tempest
« #51 05 Październik, 2016, 08:55:32 »
0
         
     

RATE-JP047 Shiranui Sunsaga
Level 10 FIRE Zombie-Type Synchro Effect Monster
ATK 3500
DEF 0
Synchro Materials: 1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters
You can only Special Summon “Homuragami – Shiranui” once per turn.
(1) If this card is Special Summoned: You can activate this effect; shuffle any number of your Zombie-Type Synchro Monsters you have in your Graveyard or that you have banished into the Extra Deck, then, you can destroy the same number of cards your opponent controls.
(2) If a Zombie-Type monster you control would be destroyed by battle or card effect, you can banish 1 “Shiranui” monster from your Graveyard instead.
     

         
     

RATE-JP076 Rengoku no Kyouen / Void Feast
Normal Trap Card
(1) Send 1 “Void” Spell/Trap Card from your hand or face-up from your field to the Graveyard; Special Summon up to 3 “Infernoid” monsters whose total Levels equal 8 from your Deck, ignoring their Summoning conditions.
     

         
     

RATE-JP{057} Satsusaisei / Card Retrieval
Normal Spell Card
(1) Target 1 “Flower Cardian” monster in your Graveyard; add it to your hand, then, you can Special Summon 1 “Flower Cardian” monster from your hand, ignoring its Summoning conditions.
(2) If this card is sent to the Graveyard by the effect of a “Flower Cardian” monster: You can excavate the top 5 cards of your Deck, and you can add 1 excavated Spell/Trap Card to your hand. Return the other cards to the top of your Deck in any order.
     

         
     

RATE-JP073 Tenchi Kaibyaku / (Universal Beginning / Beginning of Heaven and Earth)
Normal Trap Card
You can only activate 1 “Tenchi Kaibyaku” per turn.
(1) Reveal 3 Warrior-Type monsters from your Deck, including at least 1 “Black Luster Soldier” monster or “Gaia The Fierce Knight” monster, and your opponent chooses 1 of them at random, and if it is a “Black Luster Soldier” monster or “Gaia The Fierce Knight” monster, add it to your hand and send the other cards to the Graveyard. If it isn’t, send all of them to the Graveyard.
     

Razmus

Odp: [OCG][RATE] Raging Tempest
« #52 06 Październik, 2016, 07:15:14 »
0
         
     

Reijuu no Seikan / Ritual Beast’s Return
Quick-Play Spell
(1) Banish 1 “Ritual Beast” monster from your hand, then target 1 of your “Ritual Beast” monsters that is banished or in your Graveyard; Special Summon it.

     
« Ostatnia zmiana: 06 Październik, 2016, 07:17:12 Razmus »

Razmus

Odp: [OCG][RATE] Raging Tempest
« #53 07 Październik, 2016, 07:20:14 »
+1
         
     

Shinryuuou Ritosuajimnu D(…?) [True King Lithosazim, the D…]
Level 9 EARTH Wyrm-Type Effect Monster
ATK 2500
DEF 2300
You can only use each effect of “True King Lithosazim, the D…” once per turn.
(1): During your Main Phase: You can destroy 2 monsters in your hand and/or face-up on your side of the field, including an EARTH monster, and if you do, Special Summon this card from your hand, and if you destroyed 2 EARTH monsters this way, you can look at your opponent’s Extra Deck and banish(?) up to 2(?) different(?) monsters from it.
(2): If this card is destroyed by a card effect: You can Special Summon 1 non-EARTH Wyrm-Type monster from your Graveyard.

     

         
     

Windwitch - Crystal Bell
Level 8 WIND Spellcaster Fusion Effect Monster
ATK 2800
DEF 2400
Fusion Materials: “Wind Witch – Winter Bell” + 1 “Wind Witch” monster
You can only use each effect of “Wind Witch – Crystal Bell” once per turn.
(1): You can target 1 monster in either player’s Graveyard; until the End Phase, this card is treated as having the same name as that monster, and gains its effects.
(2): If this card is destroyed by your opponent and sent to the Graveyard: You can target 1 “Wind Witch – Winter Bell” and 1 Level (?) or lower “Wind Witch” monster in your Graveyard; Special Summon them.

     

         
     

Fusion Parasite
Level 1 DARK Insect-Type Effect Monster
ATK 0
DEF 0
This card can only be used as Fusion Material with its (1?) effect.
(1): You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct.
(2): If this card is Special Summoned: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by sending Fusion Materials listed on it from your side of the field to the Graveyard, including this card.

     

         
     

Entermate Laughmaker / Performapal Laugh Maker
Level 8 LIGHT Spellcaster-Type Pendulum Effect Monster
ATK 2500
DEF 2000
Pendulum Scale: 5
Pendulum Effect:
(1) Once per turn, if your opponent controls a monster whose current ATK is greater than its original attack: You can activate this effect; gain 1000 LP.
Monster Effect:
You can only use 1 “Performapal Laughmaker” Monster Effect per turn, and only once that turn.
(1) When this card declares an attack: You can activate this card’s effect; until the end of the battle phase, this card gains 1000 ATK for each monster your opponent controls whose current ATK is greater than their original ATK and 1000 ATK if this card’s current ATK is greater than its original ATK.
(2) If this card is destroyed (by battle or by card effect) while its current ATK is greater than its original ATK: You can target 1 monster in your Graveyard; Special Summon that monster.

     

         
     

Switcheroroo (Nie liczy się jako karta HERO)
Normal Trap Card
(1) If there’s an equal number of monsters on both sides of the field, both players exchange control of all of their monsters.

     

         
     

Metrognome
Level 4 EARTH Fairy-Type Pendulum Effect Monster
ATK 1800
DEF 1600
Pendulum Scale: 4
Pendulum Effect:
(1) Once per turn: You can target a card in either player’s Pendulum Zone besides this card; until the end of this turn, this card’s Pendulum Scale becomes the same as that target.
Monster Effect:
(1) If you have 2 cards in your Pendulum Zones with the same Pendulum Scale, this card gains 100 ATK and DEF times that Scale.
(2) If this card inflicts damage to your opponent due to a direct attack: Destroy all cards in all Pendulum Zones.

     

         
     

Apprentice Piper
Level 2 DARK Spellcaster-Type Flip Effect Monster
ATK 100
DEF 1500
(1) If this card is flipped face-up: You can Special Summon 1 monster from your hand.
(2) If this card is destroyed by battle or a card effect and sent to the Graveyard: You can Special Summon 1 monster from your hand.

     

         
     

Esprit Bird - Den Hato (Legendary Dove)
Level 4 WIND Winged Beast-Type Spirit Effect Monster
ATK 1000
DEF 1800
Cannot be Special Summoned.
(1) Once per turn: You can target 1 Spirit Monster on the field; return that monster to the hand.
(2) Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.

     

         
     

Flower Cardian Cherry Blossom with Curtain
Level 3 DARK Warrior-Type Special Summon Effect Monster
Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect.
(1) Reveal this card from your hand; draw 1 card, and reveal it to your opponent. If it is a “Flower Cardian” monster, Special Summon this card from your hand. If not, send this card and that card to the Graveyard.
(2) If your “Flower Cardian” monster battles an opponent’s monster, during the start of the damage step and until the end of damage calculation: You can discard this card; that battling “Flower Cardian” monster gains 1000 ATK until the end of the turn.

     

         
     

Performapal Dug Daggerman
Level 5 EARTH Warrior-Type Pendulum Effect Monster
ATK 2000
DEF 600
Pendulum Scale : 2
Pendulum Effect:
The Pendulum Effect of “Performapal Dug Daggerman” can only be used once per turn.
(1) During the Main Phase of your turn this card was activated: You can target 1 “Performapal” monster in your Graveyard; add that monster to your hand.
Monster Effect:
You can only use the Monster Effect of “Performapal Dug Daggerman” once per turn.
(1) During the Main Phase of your turn that this card was Pendulum Summoned: You can send 1 “Performapal” monster from your hand to the Graveyard; draw 1 card.

     

         
     

Bewitching Wind
Normal Trap Card
(1) Target 1 face-up Special Summoned monster; negate its effect and halve its original ATK
(2) While this card is in the Graveyard, {if/when} your opponent Special Summons a Monster from the Extra Deck: You can Set this card on your side of the field. If this card was set by this effect, banish it when it leaves the field.

     

         
     

Esprit Bird - Shinobi Garasu (Shinobi Crow)
Level 4 WIND Winged Beast-Type Spirit Effect Monster
ATK 0
DED 0
Cannot be Special Summoned.
(1) Once per turn, during the start of a Damage Step until the end of Damage Calculation in which this card attacks or is attacked by an opponent’s monster: You can discard 1 Spirit Monster from your hand; until the end of the Battle Phase, this card gains ATK and DEF equal to the ATK and DEF of the monster that was discarded.
(2) Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.

     

         
     

水晶機巧-グリオンガンド Crystron  Glyongandr
Level 9 WATER Machine-Type Synchro Effect Monster
ATK 3000
DEF 3000
2 or more Tuners + 1  non-Tuner monster
(1) If this card is Synchro Summoned: You can target monsters your opponent controls or in their Graveyard equal to the number of Synchro Materials used for this card’s Synchro Summon; banish those monsters.
(2) If this Synchro Summoned card is destroyed (by battle or by card effect): You can target 1 banished monster, except this card; Special Summon that monster.

     


         
     

隣の芝刈り Tonari no Shibakari (That Grass Looks Greener)
Normal Spell Card
(1) If there are more cards in your Deck than your opponent’s Deck: Send cards from the top of your Deck to the Graveyard until it’s the same size as your opponent’s.

     


         
     

Terminal World NEXT
Continuous Spell Card
Activate only if you control no other cards and your opponent only controls 3 or less monsters and 3 or less Spell/Trap Cards.
(1) Neither player can control more than 3 monsters, also neither player can control more than 3 Spell/Trap Cards.

     


         
     

Fairy Tail - Rella
LIGHT Level 4 Spellcaster/Effect
(1) Monsters on the field cannot be targeted by the effects of Spell Cards, except this one.
(2) Once per turn: You can discard 1 Spell Card; equip 1 Equip Spell Card from your hand, Deck, or Graveyard to this card, but return that card to the hand during the End Phase.

     


         
     

Massivemorph
Normal Trap Card
Target 1 face-up monster your opponent controls;  that monster’s ATK and DEF are doubled, but it cannot attack directly.

     



Flasher

Odp: [OCG][RATE] Raging Tempest
« #54 07 Październik, 2016, 08:19:33 »
+1
Pełna lista kart dodatku [RATE] Raging Tempest
RATE-JP001Dragoncaller Magician
RATE-JP002Performapal Handstandaccoon
RATE-JP003Performapal Dag Daggerman
RATE-JP004Performapal Laugh Maker
RATE-JP005Speedroid Gum Prize
RATE-JP006Speedroid Horse Stilts
RATE-JP007Windwitch - Ice Bell
RATE-JP008Windwitch - Snow Bell
RATE-JP009Fusion Parasite
RATE-JP010Cyber Tutubon
RATE-JP011Cipher Etranger
RATE-JP012Flower Cardian Cherry Blossom with Curtain
RATE-JP013Ancient Gear Hunting Hound
RATE-JP014Zoodiac Ratpier
RATE-JP015Zoodiac Bunnyblast
RATE-JP016Zoodiac Whiptail
RATE-JP017Zoodiac Thoroughblade
RATE-JP018Zoodiac Ramram
RATE-JP019True King Lithosagym, the Disaster
RATE-JP020Crystron Rion
RATE-JP021Crystron Sulfefnir
RATE-JP022Esprit Bird - Shinobi Garasu
RATE-JP023Shinobird Crane
RATE-JP024Esprit Bird - Den Hato
RATE-JP025Envoy of Chaos
RATE-JP026Spiritual Beast Tamer Winda
RATE-JP027Tierra, Source of Destruction
RATE-JP028Miscellaneousaurus
RATE-JP029Apprentice Piper
RATE-JP030Hebo, Lord of the River
RATE-JP031Yokotuner
RATE-JP032All-Consuming Glutton
RATE-JP033Wightprincess
RATE-JP034Metrognome
RATE-JP035Fairy Tail - Rella
RATE-JP036Cyber Angel Natasha
RATE-JP037Esprit Lord - Himekujaku
RATE-JP038Shinobaron Peacock
RATE-JP039Brave-Eyes Pendulum Dragon
RATE-JP040Windwitch - Crystal Bell
RATE-JP041Chaos Ancient Gear Giant
RATE-JP042Ancient Gear Howitzer
RATE-JP043Windwitch - Winter Bell
RATE-JP044Superheavy Samurai Stealth Ninja
RATE-JP045Flower Cardian Lightflare
RATE-JP046Crystron Quariongandrax
RATE-JP047Shiranui Sunsaga
RATE-JP048Odd-Eyes Raging Dragon
RATE-JP049Neo Galaxy-Eyes Cipher Dragon
RATE-JP050Heavy Armored Train Ironwolf
RATE-JP051Zoodiac Broadbull
RATE-JP052Zoodiac Tigermortar
RATE-JP053Zoodiac Drident
RATE-JP054Zoodiac Boarbow
RATE-JP055Machine Angel Absolute Ritual
RATE-JP056Rank-Up-Magic Cipher Ascension
RATE-JP057Card Regeneration
RATE-JP058Zodiac Sign
RATE-JP059Zoodiac Barrage
RATE-JP060Shinobird's Calling
RATE-JP061Shinobird Power Spot
RATE-JP062Super Soldier Synthesis
RATE-JP063Super Quantal Alphan Spike
RATE-JP064Ritual Beast's Return
RATE-JP065Foolish Burial Goods
RATE-JP066That Grass Looks Greener
RATE-JP067Terminal World NEXT
RATE-JP068Lost Wind
RATE-JP069Cipher Spectrum
RATE-JP070Ancient Gear Reborn
RATE-JP071Zoodiac Combo
RATE-JP072Shinobird Salvation
RATE-JP073Universal Beginning
RATE-JP074Shiranui Style Samsara
RATE-JP075Majespecter Gust
RATE-JP076Void Feast
RATE-JP077Purushaddoll Aeon
RATE-JP078Full Force Virus
RATE-JP079Switcheroroo
RATE-JP080Massivemorph

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