Yu-Gi-Oh! TCG Polska

Serce Kart => Wiadomości i nowości => Wątek zaczęty przez: Zeref w 25 Wrzesień, 2017, 07:53:07

Tytuł: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Zeref w 25 Wrzesień, 2017, 07:53:07
Flames of Destruction

Premiera 13 stycznia 2018
Możemy się soodziewać kart z Yu-Gi-Oh! Vrains oraz supportu pod Link Summon!



Źródło: DeeeeeeestruKCJON (https://ygorganization.com/playmakersvengeancecontinues/)
Tytuł: Odp: [OCG] Flames of Destruction
Wiadomość wysłana przez: Regis w 25 Wrzesień, 2017, 12:03:18
Jak nic support do FFów będzie :v
Tytuł: Odp: [OCG] Flames of Destruction
Wiadomość wysłana przez: Razmus w 14 Listopad, 2017, 08:13:02
         
(https://i.imgur.com/g8lN4ai.png)
     
Trickstar Bellamadonna
Light Fairy / Link / Effect
Link 4 2800 / T R BL B
2+ “Trickstar” monsters
You can only use this card name’s (2) effect once per turn.
(1) While this Link Summoned card does not point to any monsters, it is unaffected by activated effects from other cards.
(2) If this card does not point to any monsters: You can inflict 200 damage to your opponent for each “Trickstar” monster in your GY with a different name.
   

         
(https://i.imgur.com/hMg48Iq.png)
     
FLOD-JP006 Trickstar Hensbane
LIGHT Fairy/Effect
LV1 100/0
You can only use this card name’s effect once per turn.
(1): If this card is sent to the GY as Material for the Link Summon of a “Trickstar” Monster: You can Special Summon this card from your GY, but banish it when it leaves the field.
   

         
(https://i.imgur.com/lFEVwah.png?1)
     
FLOD-JP007 Trickstar Mandrake
LIGHT Fairy/Effect
LV2 0/1000
You can only use this card name’s (1) and (2) effects once per turn each.
(1): If this card is sent from the hand to the GY: You can Special Summon this card in face-up Defense Position, but banish it when it leaves the field.
(2): If this card is sent to the GY as Material for the Link Summon of a “Trickstar” Monster: You can target 1 monster a Link Monster your opponent controls points to; destroy it.
   

         
(https://i.imgur.com/Hdzpezv.png)
     
Gouki The Master Ogre
Earth Warrior / Link / Effect
Link 4 2800 / T BL B BR
2+ “Gouki’ monsters
(1) Once per turn (Quick Effect): You can return any number of “Gouki” monsters this card points to to the hand, then target that many face-up cards your opponent controls; negate the effects of those cards until the end of this turn.
(2) This card can attack all monsters your opponent controls, once each. While your opponent controls a face-up monster(s), this card can only target the monster your opponent controls with the highest ATK for an attack.
   

         
(https://i.imgur.com/PM3JmPe.png)
     
Gouki Manjilock / Gouki Octostretch
Earth Warrior / Effect
LV1 0/0
You can only use this card name’s (3) effect once per turn.
(1) If an opponent’s monster attacks, during damage calculation: You can discard this card; halve the battle damage you would take from that battle.
(2) When your opponent activates a card effect that would inflict effect damage to you, including during the Damage Step (Quick Effect): You can discard this card; halve the effect damage you would take from that effect.
(3) If this card is sent from the field to the GY: You can add 1 “Gouki” card from your Deck to your hand, except “Gouki Manjilock”.
   

         
(https://i.imgur.com/P6adtMF.png?1)
     
Gouki Bearhug
Earth Warrior / Effect
LV6 2400/0
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If this card is Normal Summoned, or Special Summoned by a “Gouki” card effect: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK, until the end of this turn.
(2) If this card is sent from the field to the GY: You can add 1 “Gouki” card from your Deck to your hand, except “Gouki Hugbear”.
   

         
(https://i.imgur.com/rJWihuF.png?1)
     
Gouki Face-Turn
Spell Normal
You can only activate 1 card with this card’s name per turn.
(1) Target 1 “Gouki” card you control and 1 “Gouki” monster in your GY; destroy the first target, and if you do, Special Summon the second target from your GY.
   
Tytuł: Odp: [OCG] Flames of Destruction
Wiadomość wysłana przez: chaisab w 14 Listopad, 2017, 18:45:59
Hey trickstary dostały lvl 1, wiecie co to oznacza?
Deck może grać Where Arf Thou? żeby szukać drolla ;d
Tytuł: Odp: [OCG] Flames of Destruction
Wiadomość wysłana przez: Regis w 11 Grudzień, 2017, 19:29:59
Żodyn nie wrzucił, to z obowiązku jadymy po kolei ;) Revolver (i jednoczesnie link cover całego packu) , Aoi, Monarchy i nowy Elemental (serio again?) archetyp

         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2017/12/Top-Logic.png?ssl=1)
     
FLOD-JP036 Topologic Trisbaena
Link 3 DARK Cyberse Link Effect Monster
ATK 2500
Links: Top, Bottom Left, Bottom Right
Materials: 2+ Effect monsters
(1) If a monster is Special Summoned to a zone this card points to: Banish that monster and as many Spell/Trap Cards on the field as possible, and if you do, inflict 500 damage to your opponent for each of their cards banished by this effect.
   

         
(https://i.imgur.com/I9MFxqa.png?1)
     
FLOD-JP011 Defrag Dragon
Level 3 DARK Dragon Effect Monster
ATK 1000
DEF 600
You can only Special Summon a card with this card’s name with the way written in its (1) effect once per turn.
You can only use this card name’s (2) effect once per turn.
(1) You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY.
(2) If this card is in your GY: You can banish 3 monsters with the same name, except this card, from your GY; Special Summon this card from the GY.
   

         
(https://i.imgur.com/LMS8wRy.png)
     
FLOD-JP012 Background Dragon
Level 5 DARK Dragon Effect Monster
ATK 1600
DEF 1800
You can only use this card name’s effect once per turn.
(1) If this card is in your GY and you control no cards: You can Special Summon in Defense Position both this card and 1 Level 4 or lower Dragon monster from your hand, and if you do, banish this card if it leaves the field.
   

         
(https://i.imgur.com/xnkYoes.png)
     
FLOD-JP068 Red Reboot
Counter Trap Card
You can activate this card from your hand by paying half your LP.
(1) When your opponent activates a Trap Card: Your opponent cannot activate Trap Cards for the rest of this turn, also negate that activation, and if you do, Set it on the field. Then, your opponent can take 1 Trap Card from their Deck and Set it to their Spell & Trap Zone.
   

         
(https://i.imgur.com/fkVRoYy.png)
     
FLOD-JP039 Trickstar Bloom
Link 1 LIGHT Fairy Link Effect Monster
ATK 100
Links: Bottom
Material: 1 Level 2 or lower “Trickstar” monster
You can only use this card name’s (2) effect once per turn.
(1) If this card is Link Summoned: You can activate this effect; your opponent draws 1 card.
(2) If a “Trickstar” monster this card points to is destroyed by battle or card effect: You can inflict 200 damage to your opponent for each card they have in their hand.
   

         
(https://i.imgur.com/FMz2Qut.png)
     
FLOD-JP054 Trickstar Light Arena
Field Spell Card
You can only use this card name’s (1) effect once per turn.
(1) If you Link Summon a “Trickstar” monster: You can target 1 “Trickstar” monster in your GY that was used as a material for that Summon; Special Summon it in Defense Position, but its effects are negated.
(2) Once per turn: You can target 1 Set card in your opponent’s Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to their hand.
   

         
(https://i.imgur.com/3LVUe1y.png)
     
FLOD-JP008 Trickstar Rhodode
Light Fairy / Effect
LV4 1400/1900
You can only use this card name’s (1) effect once per turn.
(1) You can discard 1 “Trickstar” card, then target 1 “Trickstar” Link Monster in your GY; Special Summon it.
(2) Each time a card(s) is banished from your opponent’s GY, inflict 200 damage to them for each.
   

         
(https://i.imgur.com/37ADrVa.png?1)
     
FLOD-JP026 Koureishin Phosorage / Phosorage the Elemental Lord
Level 8 LIGHT Fairy Special Summon Effect Monster
ATK 2800
DEF 2200
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 LIGHT monsters in your GY. You can only use this card name’s (1) effect once per turn.
(1) When this card is Special Summoned: You can destroy all monsters your opponent controls.
(2) If this face-up card leaves the field, skip the Battle Phase of your next turn.
   

         
(https://i.imgur.com/6V6D654.png)
     
FLOD-JP025 Elementsaber Lapauila Mana
Light Warrior / Effect
LV6 2400/2100
You can only use this card name’s (1) effect once per turn.
(1) You can send 2 other monsters from your hand to the GY; Special Summon this card from your hand.
(2) While this card is in the Monster zone, apply the following to “Elementsaber” and “Elemental Lord” monsters you control according to the original Attribute(s) of the “Elementsaber” monsters sent to the GY to activate this card’s (1) effect.
• EARTH/WIND: They cannot be destroyed by battle.
• WATER/FIRE: They cannot be destroyed by card effects.
• LIGHT/DARK: They cannot be targeted by an opponent’s card effect.
   

         
(https://i.imgur.com/Zvlzk8k.png)
     
FLOD-JP020 Elementsaber Makani
Level 2 WIND Warrior Effect Monster
ATK 1300
DEF 1200
(1) Once per turn: You can send 1 “Elementsaber” monster from your hand to the GY; add 1 “Elementsaber” or “Elemental Lord” monster from your Deck to the your hand, except “Elementsaber Makani”.
(2) Once per turn, while this card is in your GY: You can declare 1 Attribute; until the end of this turn, the Attribute of this card in the GY becomes that declared Attribute.
   

         
(https://i.imgur.com/pTVDkxe.png)
     
FLOD-JP022 Elementsaber Malo
Level 3 FIRE Warrior Effect Monster
ATK 1700
DEF 200
(1) Once per turn: You can send 1 “Elementsaber” monster from your hand to the GY; send 1 “Elementsaber” or “Elemental Lord” monster from your Deck to the GY, except “Elementsaber Malo”.
(2) Once per turn, while this card is in your GY: You can declare 1 Attribute; until the end of this turn, the Attribute of this card in the GY becomes that declared Attribute.
   

         
(https://i.imgur.com/OZzYGKA.png)
     
FLOD-JP023 Elementsaber Lapavilla
Level 4 LIGHT Warrior Effect Monster
ATK 400
DEF 2100
(1) Once per turn, when a Spell/Trap Card is activated (Quick Effect): You can send 1 “Elementsaber” monster from your hand to the GY; negate that activation, and if you do, destroy it.
(2) Once per turn, while this card is in your GY: You can declare 1 Attribute; until the end of this turn, the Attribute of this card in the GY becomes that declared Attribute.
   

         
(https://i.imgur.com/jvjKgWr.png?1)
     
FLOD-JP074 Elemental Training
Continuous Trap Card
(1) While this card is in the Spell & Trap Zone, “Temple of the Elemental Lords” you control cannot be destroyed by card effects, and cannot be targeted by your opponent’s card effects.
(2) Once per turn: You can Tribute 1 monster; Special Summon from your Deck 1 “Elementsaber” monster with a different original Attribute than the Tributed monster.
(3) You can send this face-up card in the Spell & Trap Zone to the GY; discard your hand, then, add “Elemental Lord” monsters from your GY to your hand, equal to the number of cards you discarded.
   

         
(https://i.imgur.com/bEf7A4E.png?1)
     
FLOD-JP060 Reishin no Seiden / Temple of the Elemental Lords
Spell Field
(1) Monsters you control gain 200 ATK and DEF for every different Attribute amongst monsters in your GY.
(2) Once per turn: You can add 1 “Elementsaber” monster from your Deck to your hand, then, skip the Battle Phase of your next turn.
(3) Once per turn, if an “Elementsaber” monster you control or have in your hand would activate its effect by sending a card(s) from your hand to the GY, you can send an “Elementsaber” monster(s) from your Deck to the GY instead.
   

         
(https://i.imgur.com/oZgKyXB.png?1)
     
[FLOD-JP061 Sairin no Teioh / The Monarchs Re-Advent
Equip Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Activate this card by targeting 1 monster in your GY with 2400 ATK and 1000 DEF OR 2800 ATK and 1000 DEF; Special Summon it in Defense Position, and if you do, equip this card to it, but that monster’s effects are negated.
(2) The equipped monster can be treated as 2 Tributes for a Tribute Summon.
   

         
(https://i.imgur.com/tzdRyJH.png?1)
     
FLOD-JP032 Tekkiryuu Tiamaton / Iron Dragon Tiamaton
Level 4 DARK Dragon Special Summon Effect Monster
ATK 2000
DEF 0
Cannot be Normal Summoned/Set.
Must be Special Summoned by this card’s (1) effect.
You can only use this card name’s (1) effect once per turn.
(1) If 3 or more cards are in the same column (Quick Effect): You can Special Summon this card from your hand.
(2) If this card is Special Summoned: Destroy all other cards in this card’s column.
(3) While this card is in the Monster Zones, unused zones in this card’s column cannot be used.
   
Tytuł: Odp: [OCG] Flames of Destruction
Wiadomość wysłana przez: SandoRo w 11 Grudzień, 2017, 22:25:12
No, przynajmniej będzie się opłacało całe boxy brać xD
Tytuł: Odp: [OCG] Flames of Destruction
Wiadomość wysłana przez: Zeref w 13 Grudzień, 2017, 12:05:24
         
(https://i.imgur.com/LlIxXMx.png)
     
FLOD-JP042 Altergiest Keydurga
Link 2 DARK Spellcaster Link Effect Monster
ATK 1000
Links: Left, Bottom
Materials: 2 “Altergeist” monsters
(1) When another “Altergeist” monster you control inflicts battle damage to your opponent: You can target 1 monster in your opponent’s GY; Special Summon it to your zone this card points to, but it cannot attack, except during a turn that this card declared an attack.
(2) If this card is destroyed by battle: You can target 1 “Altergeist” card in your GY; add it to your hand.
   
Tytuł: Odp: [OCG] Flames of Destruction
Wiadomość wysłana przez: Razmus w 16 Grudzień, 2017, 08:37:08
         
(https://i.imgur.com/yM7aoyB.jpg?1)
     
Wind-Up Zenmaintenance
2 Wind-Up monsters
LIGHT/Bottom Left, Bottom Right/Machine/Link/Effect/1800ATK/LINK-2
You can only use the (1) and (2) effects of "Wind-Up Maintenance Zenmaicon" once per turn.
1. If this card is successfully Link Summoned: You can add 1 "Wind-Up" card from your deck to your hand.
2. You can Banish 1 face-up "Wind-Up" monster you control face-down; Special Summon 1 monster with the same name from your deck.
3. If this card is destroyed and sent to the Graveyard: You can target 1 "Wind-Up" Xyz monster you control; Attach this card to that monster as Xyz Material.
   

         
(https://i.imgur.com/vy5T1Ko.jpg?1)
     
Network Trap Hole
Normal Trap
1. When your opponent Special Summons a monster from their Deck or Graveyard: Banish that monster face-down.

   
Tytuł: Odp: [OCG] Flames of Destruction
Wiadomość wysłana przez: Razmus w 17 Grudzień, 2017, 08:25:15
         
(https://i.imgur.com/S98Pzt2.jpg?1)
     
Link Bound
Spell Quick-Play
You can only activate 1 card with this card's name per turn.
(1) Target 1 Link Monster you control or have in your GY; return it to the Extra Deck, and if you do, draw a number of cards equal to its Link Rating, then, return a number of cards from your hand to the bottom of your Deck in any order, equal to the number of cards you drew.
   
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Razmus w 18 Grudzień, 2017, 12:57:48
         
(https://i.imgur.com/S2PmBAk.png)
     
Backup Operator
LIGHT Cyberse/Effect
LV3 1200/800
You can only use this card name’s effect once per turn.
(1): You can target 1 face-up monster that a Link Monster you control points to; Special Summon this card from your hand, and if you do, return that target to the hand. If Summoned this way, banish this card when it leaves the field.
   
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Razmus w 20 Grudzień, 2017, 18:43:56
         
(https://i.imgur.com/3en1duH.jpg?1)
     
FLOD-JP058 星遺物を継ぐもの Seiibutsu wo Tsugumono (World Legacy Succession)
Normal Spell Card
You can only activate a card with this card’s name once per turn.
(1) Target 1 monster in your GY; Special Summon that monster to your Monster Zone a Link Monster on the field points to.ld.
   
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Razmus w 28 Grudzień, 2017, 09:57:12
         
(https://i.imgur.com/7yoSkLp.png?1)
     
FLOD-JP013 ティンダングル・トリニティ Tindangle Trinity
Level 4 DARK Fiend Flip Effect Monster
ATK 0
DEF 1500
You can only use the 3rd effect with this card’s name once per turn.
(1) FLIP: You can Special Summon 1 “Tindangle Base Gardna” from your Deck.
(2) If this card is flipped face-up, “Tindangle” monsters you control cannot be destroyed by battle while this card is face-up in a Monster Zone.
(3) If this card is sent to the GY as a Link Material for the Link Summon of a “Tindangle” Link Monster: You can add 1 “Gergonne’s End” from your Deck to your hand, and if you do, send 1 Spell/Trap Card from your Deck to the GY.
   

         
(https://i.imgur.com/wZryXt0.png?1)
     
FLOD-JP069 ジェルゴンヌの終焉 Gergonne no Shuuen (Gergonne's End)
Normal Trap Card
(1) Activate this card by targeting 1 “Tindangle” Link Monster you control; equip this card to that monster. The equipped monster cannot be destroyed by battle or card effect, also it cannot be targeted by your opponent’s card effects.
(2) Once per turn, if all of the equipped monster’s Link Arrows are pointing to a monster: You can destroy as many cards as possible among those monsters and this card, and if you destroyed all those monsters and this card, inflict damage to your opponent equal to the equipped monster’s ATK.
   

         
(https://i.imgur.com/T2OrbDo.png)
     
Space Insulator
Link 2 DARK Cyberse Link Effect Monster
ATK 1200
Link Arrows: Top-Center, Bottom-Center
Link Materials: 2 monsters
(1) Each monster this card points to loses 800 ATK/DEF.
(2) When a Cyberse Link Monster is Link Summoned to your field while this card is in the GY, except the turn this card was sent to the GY: You can Special Summon this card to your zone that monster points to, and if you do, this card cannot be used as Link Material, also banish this card if this card leaves the field.
   

         
(https://i.imgur.com/x1uL7OG.png?1)
     
ヴァンパイア・サッカー Vampire Sucker
Link 2 DARK Zombie Link Effect Monster
ATK 1600
Links: Bottom Left, Bottom Right
Materials: 2 Zombie Monsters
You can only use the ① and ② effect of this card’s name once per turn, respectively.
①: You can target 1 monster in your opponent’s GY; Special Summon that monster to your opponent’s side of the field in Defense Position, but it’s treated as a Zombie monster.
②: If a Zombie monster is Special Summoned from the GY: Draw 1 card.
③: If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls as if you controlled it.
   

         
(https://i.imgur.com/8MsTMOx.jpg?1)
     
FLOD-JP027 太陽電池メン Taiyou Denchiman (Batteryman Solar)
Level 4 LIGHT Thunder Effect Monster
ATK 1500
DEF 1500
You can only use each effect [among the (1)st, (2)nd, and (3)rd effects] with this card’s name once per turn.
(1) If this card is Normal or Special Summoned: You can send 1 Thunder monster from your Deck to the GY.
(2) If another Thunder monster is Normal or Special Summoned while this card is already in a Monster Zone: Special Summon 1 “Batteryman Token” (Thunder/LIGHT/Level 1/ATK 0/DEF 0).
(3) You can target 1 “Batteryman” Effect Monster on your field or in your GY; until the End Phase, this card’s name becomes that card’s name.
   

         
(https://i.imgur.com/H1xdTlc.jpg?1)
     
FLOD-JP019 Elementsaber Aina
Level 2 EARTH Warrior Effect Monster
ATK 900
DEF 1800
(1) Once per turn: You can send 1 “Elementsaber” monster from your hand to the GY, then target 1 “Elementsaber” or “Elemental Lord” monster, except “Elementsaber Aina” in your GY; Special Summon that target ignoring its Summoning conditions.
(2) Once per turn, while this card is in your GY: You can declare 1 Attribute; until the end of this turn, the Attribute of this card in the GY becomes that declared Attribute.
   

         
(https://i.imgur.com/n25sVu2.jpg?1)
     
FLOD-JP021 Elementsaber Naru
Level 3 WATER Warrior Effect Monster
ATK 1500
DEF 1000
(1) Once per turn: You can send 1 “Elementsaber” monster from your hand to the GY, then target 1 “Elementsaber” or “Elemental Lord” monster in your GY, except “Elementsaber Naru”; Add that target to your hand.
(2) Once per turn, while this card is in your GY: You can declare 1 Attribute; until the end of this turn, the Attribute of this card in the GY becomes that declared Attribute.
   

         
(https://i.imgur.com/bPi2o0B.jpg?1)
     
FLOD-JP024 Elementsaber Mouref
Level 4 DARK Warrior Effect Monster
ATK 1900
DEF 0
(1) During either player’s turn: You can send 1 “Elementsaber” monster from your hand to the GY, then target 1 face-up monster on the field; change that target to face-down Defense Position.
(2) Once per turn, while this card is in your GY: You can declare 1 Attribute; until the end of this turn, the Attribute of this card in the GY becomes that declared Attribute.
   
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Zeref w 02 Styczeń, 2018, 17:04:25
         
(https://i.imgur.com/yrAjL9R.png)
     
FLOD-JP001 Protron
Level 1 EARTH Cyberse Normal Monster
ATK 100
DEF 100
The first species found in cyberspace. The amount of information is unknown.
   

Pewnie u nas Scr ;DD
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Zeref w 03 Styczeń, 2018, 20:05:27
         
(https://i.imgur.com/wZRRvFa.png)
     
FLOD-JP077 Infinite Impermanence
Normal Trap Card
If you control no cards, you can activate this card from your hand.
(1) Target 1 face-up monster your opponent controls; that monster’s effects are negated until the end of that turn. If this Set Card is activated, also, during that turn, the effects of other Spell & Trap Cards in the same column as this card are negated.
   
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Yano w 04 Styczeń, 2018, 04:54:00
Teraz moda by trapy aktywowały się z ręki. Prawdzie handtrapy xD
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: SandoRo w 04 Styczeń, 2018, 15:23:48
Trap jest tylko dobry kiedy jesteś 2 i masz to na ręku startowym. A tak nadal jest możliwy do skontrowania :P
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Kali w 04 Styczeń, 2018, 16:14:25


to samo można powiedzieć o evenly matched ;) plus to jest tez ok jak idziesz 1, możesz przecież normalnie zasetować, jest chainowalne, plus ma zastosowanie, czysto hipotetycznie, np w przyszlosci bedzie deck który to gra i przegrywa z jakimś floodem, jest grind game, setujesz to w kolumnie flooda, daje grać przez turę, karta jest bardzo flexible i moze miec duzo zastosowań no i nie jest useless trapem jak idziesz 2 jak warning czy inne anti-spelle, co jest obecnie głownym problemem trapów przy tej szybkosci mety jaka mamy, bo np. barriera jak idziesz 2 na magika jest przeciętna i wymaga innych kart do gry żeby mieć jakiś wplyw na gre, a np. w zoo formacie gdzie się grindowalo byla dobra tez jak szedles 2 w mirrorze. Na pewno błędem jest pisanie ze ten nowy trap jest tylko dobry jak idziesz 2
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Yano w 05 Styczeń, 2018, 13:08:37
To jest veiler z ograniczeniami. Nie oczekujmy fajerwerków, ale efekt który pozwala grać wokół floodów jest bardzo przyjemny. Nie jest to karton, który wywróci metę do góry nogami, ale jest ok. Sytuacyjna karta, która ma wiele zastosowań i zdecydowanie lepsza niż np. Fuse Line, które jest po prostu marnowaniem brokatu i papieru xd Nie zapominajmy, że można to aktywować z ręki, by zanegować jakiegoś disrupta na polu i grać dalej.
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Kanashimi Tomo w 05 Styczeń, 2018, 19:23:43
Veiler bez ograniczeń odnośnie tury (oppa) oraz konkretnej fazy (Main Phase), więc technicznie nowy trap ma trochę więcej do powiedzenia. Przypomina się jak wołano, że BTS nic nie zmieni w grze (bo hurr durr veiler lepszy), a w rzeczywistości z czasem nabrał na znaczeniu. Tym bardziej nie zdziwię się, jak to będzie grane w OCG playsetami + w TCG zagości jako ScRką.
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Izorist w 06 Styczeń, 2018, 02:47:39
Póki deckiem "to beat" jest spyral, który ma nietargetowalne potwory to zastosowania są ograniczone. Karta poczeka na dogodniejszą metę i wtedy może zaświeci.
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Zeref w 06 Styczeń, 2018, 14:39:07
         
(https://i.imgur.com/GdEljOD.png)
     
FLOD-JP052 Greatfly
Link 2 WIND Insect Link Effect Monster
ATK 1400
Links: Bottom Left, Bottom Right
2 WIND monsters
You can only use the (2) effect of “Greatfly” once per turn.
(1) All WIND monsters on the field gain 500 ATK and DEF, also all EARTH monsters on the field lose 400 ATK and DEF.
(2) If this card is destroyed by battle or card effect: You can target 1 WIND monster in your GY; add it to your hand.
   
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Zeref w 08 Styczeń, 2018, 15:00:31
up o eff
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Kali w 08 Styczeń, 2018, 16:56:21
up o eff

ale niespodzianka ze strony konami ;DD
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Vardøger w 08 Styczeń, 2018, 20:15:22
To jest Gainsfly, wystartuję z petycją bo karta daje przykład co się dzieje gdy nie pomijasz dnia nóg >:-DD
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Kanashimi Tomo w 10 Styczeń, 2018, 11:34:25
         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2018/01/DTKjuztU8AEVJxT.jpg?ssl=1)
     
FLOD-JP017 夢幻崩界イヴリース Destroymare Everiese (Knightmare Corruptor Iblee)
Level 2 DARK Cyberse Effect Monster
ATK 0/DEF 0
You can only use this card name’s (3) effect once per turn.
(1) When this card is Normal Summoned: You can target 1 Link Monster in your GY; Special Summon it to your field linked to this card, but its ATK becomes 0 and its effects are negated.
(2) This card’s controller cannot Special Summon monsters, except Link Monsters.
(3) If this card is sent from your field to the GY: You can Special Summon this card to your opponent’s field in Defense Position.
   
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Razmus w 11 Styczeń, 2018, 11:17:58
         
(https://i.imgur.com/AWc89wR.png?1)
     
FLOD-JP044 Knightmare Goblin
Link 2 WIND Fiend Link Effect Monster
ATK 1300
Links: Left, Right
2 monsters with different names
(1) If this card is Link Summoned: You can discard 1 card; during the Main Phase of this turn, you can Normal Summon 1 monster to a zone this card points to, inaddition to your Normal Summon/Set. If this effect was activated while this card was co-linked, you can also draw 1 card.
(2) Co-linked monsters you control cannot be targeted by card effects.
   

         
(https://i.imgur.com/NHST9RL.png?1)
     
FLOD-JP043 Knightmare Mermaid
Link 1 WATER Fiend Link Effect Monster
ATK 1000
Links: Bottom
Materials: 1 “Troymare” monster, except “Troymare Mermaid”
You can only use this card name’s (1) effect once per turn.
(1) If this card is Link Summoned: You can discard 1 card; Special Summon 1 “Troymare” monster from your Deck. If this effect was activated while this card was co-linked, you can also draw 1 card.
(2) Monsters on the field that are not co-linked lose 1000 ATK/DEF.
   

         
(https://i.imgur.com/lm45xqD.png?1)
     
FLOD-JP048 Troymare Griffon
Link 4 LIGHT Fiend Link Effect Monster
ATK 2500
Links: Top, Left, Right, Bottom
Materials: 2+ monsters with different card names
You can only use this card name’s (1) effect once per turn.
(1): If this card is Link Summoned: You can discard 1 card and target 1 Spell/Trap Card in your GY; Set that card on your side of the field, but it cannot be activated this turn. If this effect was activated while this card was co-linked, you can also draw 1 card.
(2): Special Summoned monsters that are not linked cannot activate their effects.
   

         
(https://i.imgur.com/h8qBQEk.png?1)
     
FLOD-JP047 Knightmare Unicorn
Link 3 DARK Fiend Link Effect Monster
ATK 2200
Links: Left, Right, Bottom
Links: 2+ monsters with different card names
You can only use this card name’s (1) effect once per turn.
(1): If this card is Link Summoned: You can discard 1 card and target 1 card on the field; return it to the Deck. If this effect was activated while this card was co-linked, you can also draw 1 card.
(2): While you control a co-linked “Troymare” monster(s), the number of cards you draw during your Draw Phase becomes equal to the number of those monsters with different names.
   

         
(https://i.imgur.com/g8noQAr.png?1)
     
FLOD-JP046 Knightmare Phoenix
Link 2 FIRE Fiend Link Effect Monster
ATK 1900
Links: Top, Right
Materials: 2 monsters with different names
You can only use this card name’s (1) effect once per turn.
(1) If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap Card your opponent controls; destroy it. If this effect was activated while this card was co-linked, you can also draw 1 card.
(2) Co-linked monsters you control cannot be destroyed by battle.
   

         
(https://i.imgur.com/en75OQt.png?1)
     
FLOD-JP045 Knightmare Cerberus
Link 2 EARTH Fiend Link Effect Monster
ATK 1600
Links: Top, Left
Materials: 2 monsters with different names
You can only use this card name’s (1) effect once per turn.
(1) If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent’s Main Monster Zone; destroy it. If this effect was activated while this card was co-linked, you can also draw 1 card.
(2) Co-linked monsters you control cannot be destroyed by card effects.
   

         
(https://i.imgur.com/Qj5eapX.png?1)
     
FLOD-JP018 Seiibutsu – “Seisou” / World Legacy - "World Spear"
Level 8 DARK Machine Effect Monster
ATK 3000
DEF 0
You can only use this card name’s (1) and (3) effects once per turn.
(1) During damage calculation, when 2 monsters, including a Link Monster, are battling: You can discard this card; that opponent’s monster loses 3000 ATK.
(2) Your opponent cannot target other “World Legacy” monsters for an attack.
(3) If a monster(s) is Special Summoned from the Extra Deck: Special Summon 1 “World Legacy Token” (Machine/DARK/Level 1/ATK 0/DEF 0) to each side of the field in Defense Position.
   

         
(https://i.imgur.com/vsGUgkB.png?1)
     
FLOD-JP072 Seiibutsu he no Teikou (World Legacy Struggle)
Normal Trap Card
(1): Target Spell/Trap Cards on the field, up to the number of co-linked monsters on the field; destroy them.
   
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Chris Cornell w 11 Styczeń, 2018, 15:21:54
Wygląda na coś stworzonego do spamu.
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Kanashimi Tomo w 12 Styczeń, 2018, 06:27:23
         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2018/01/11002843.jpg?ssl=1)
     
FLOD-JP017 Jack-Knight Auram (Mekk-Knight Auram)
Level 4 LIGHT Psychic Normal Monster
ATK 2000
DEF 0
The hero who defends the light of the world
Must destroy the darkness of the world of illusion
And entrust his power to the chosen one.
The will inherited from the grail of the world will become a new key
And become the sword to cut down the darkness.
   

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2018/01/d451e73f.jpg?ssl=1)
     
FLOD-JP059 Seiibutsu he Izanau Akumu (Nightmare Beckoning To The World Legacy/World Legacy's Nightmare)
Field Spell Card
Nightmare Beckoning to the World Legacy
Field Spell
(1): All battle damage you would take from battles involving co-linked monsters you control becomes 0.
(2): Once per turn, during your Main Phase: You can select and activate one of the following effects:
• Move 1 “Troymare” monster you control to another Main Monster Zone on your side of the field.
• Exchange the positions of 2 “Troymare” monsters in Main Monster Zones on your side of the field.
   

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2018/01/329b81f3.jpg?ssl=1)
     
FLOD-JP073 Seiibutsu ni Hibiku Ginkyou (Echo in the World Legacy/World Legacy's Sorrow)
Counter Trap Card
You can only activate a card with this name once per turn.
(1) If you control co-linked monster(s) when the opponent activates a monster effect or a Spell or Trap Card: negate that activation, and if you do, destroy that card.
   

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2018/01/7d3a476f.jpg?ssl=1)
     
FLOD-JP071 Seiibutsu kara no Mezame (Awakening from the World Legacy/World Legacy Awakens)
Normal Trap Card
You can only activate a card with this name once per turn.
(1) Link Summon 1 monster using monsters you control as materials.
   

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2018/01/2811aea9.jpg?ssl=1)
     
FLOD-JP067 Limit Code
Normal Trap Card
You can only activate a card with this name once per Duel.
(1) If you have a Cyberse monster(s) in your Graveyard: place a number of counters in this card equal to the number of those monsters, and if you do, Special Summon 1 “Code Talker” monster from your Extra Deck, and if you do, equip it with this card. When this card leaves the field, destroy that monster.
(2) During your End Phase: remove a counter from this card, or if you cannot remove any, destroy this card.
   

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2018/01/1514f3cb.jpg?ssl=1)
     
FLOD-JP053 Cybersal Cyclone
Quick-Play Spell Card
(1) Target 1 Link Monster the opponent controls; banish a monster from your Graveyard with the same number of Link Arrows, and if you do, destroy the targeted monster, also, if you banished a monster whose original Type was Cyberse, you can destroy 1 face-up card in the opponent’s Spell & Trap Zone.
   

         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2018/01/8aab5bd2.jpg?ssl=1)
     
FLOD-JP033 Ghost Belle & Haunted Mansion
Level 3 EARTH
Zombie/Tuner/Effect
0/1800
You can only use this card name’s effect once per turn.
(1): During either player’s turn, when a card or effect is activated that includes any of these effects: You can discard this card, negate that effect.
• Add a card(s) from the GY to the hand, Deck, or Extra Deck.
• Special Summon from the GY.
• Banish a card from the GY.
   

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2018/01/cc9c40b2.jpg?ssl=1)
     
FLOD-JP015 Altergeist Pixiel
Level 1 WIND Spellcaster Effect Monster
ATK 100
DEF 100
You can only use the (1)st effect with this card’s name once per turn.
(1) You can Tribute this card; excavate the top 3 cards of your Deck, and if you do, add to your hand 1 “Altergeist” card among them, also send any remaining cards to the Graveyard.
   

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2018/01/74766d3e.jpg?ssl=1)
     
FLOD-JP055 Trickstar Bouquet
Quick-Play Spell Card
You can only activate 1 card with this name per turn.
(1) Target 1 “Trickstar” monster you control and 1 face-up monster on the field; return that “Trickstar” monster to the hand, and if you do, the other targeted monster gains ATK equal to the Original ATK of the monster that was returned to the hand until the end of the turn.   

         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2018/01/ae06c90f-1.jpg?ssl=1)
     
FLOD-JP040 Trickstar Devilphenium / 4KMedia: Trickstar Delfiendium
Link 3 LIGHT Fairy Link Effect Monster
ATK 2200
Links: Up, Bottom Left, Bottom Right
Materials: 2 or more “Trickstar” monsters
(1) If there are “Trickstar” monsters linked to this card when this card declares an attack: You can target banished a number of your banished “Trickstar” cards up to the number of Link Monsters the opponent controls; add them to your hand, and if you do, this card gains 1000 ATK until the end of the turn for each card added to the hand by this effect.   

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2018/01/0aa3540e.jpg?ssl=1)
     
FLOD-JP070 Altergeist Emulatelf
Continuous Trap Card
(1) Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still a Trap Card.)
(2) While you control this card that was Special Summoned by its own effect, “Altergeist” Trap Cards you control (except this card) cannot be targeted by, or destroyed by, card effects.   

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2018/01/d88e7f05.jpg?ssl=1)
     
FLOD-JP028 Watchcat
Level 1 EARTH Beast Effect Monster
ATK 0
DEF 1800
You can only use each of this card’s effects once per turn.
(1) If you control no monsters: You can Special Summon this card from your hand.
(2) During the End Phase of your turn in which this card was Special Summoned: You can banish this card you control; set 1 Continuous Spell Card from your Deck in your Spell & Trap Zone.   

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2018/01/94de138c.jpg?ssl=1)
     
FLOD-JP075 Shinzoku no Datenshi (OCG: Fallen Angel Divinity/TCG: The Sanctified Darklord)
Normal Trap Card
You can only use this card name’s (1) effect once per turn.
(1): You can send 1 “Darklord” monster from your hand or face-up from your side of the field to the GY; negate the effects of 1 monster on the field until the end of the turn, also you gain LP equal to its ATK.   

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2018/01/c95a186d.jpg?ssl=1)
     
FLOD-JP004 Link Streamer
Level 4 LIGHT Cyberse Effect Monster
ATK 1600
DEF 1800
You can only use the effect of a card with this name once per turn.
(1) When a Cyberse monster is Normal or Special Summoned while you already control this card: You can Special Summon 1 “Data Token” (Cyberse/LIGHT/Level 1/0 ATK/0 DEF).   

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2018/01/6e72bb4a.jpg?ssl=1)
     
FLOD-JP002 Prompthorn
Level 1 DARK Cyberse Effect Monster
ATK 200
DEF 400
You can only use the effect of a card with this name once per turn.
(1) You can Tribute 1 Level 4 or lower Cyberse monster; Special Summon any number of Cyberse Normal Monsters from your Deck or Graveyard whose total Levels equal the Level of the Tributed monster, but they are banished during the End Phase.   

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2018/01/040a92f6.jpg?ssl=1)
     
FLOD-JP029 Transfamiliar
Level 1 DARK Psychic Effect Monster
ATK 0
DEF 0
(1) Once per turn: You can target 1 monster you control; move that monster you control to another of your Main Monster Zones.   

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2018/01/cc71d0c2.jpg?ssl=1)
     
FLOD-JP065 Hakaana no Shimeisha (Called by the Grave)
Quick-Play Spell Card
(1): Target 1 monster in your opponent’s GY; banish it. Until the end of the next turn, that monster and monsters with the same card name as that monster have their effects negated.   

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2018/01/646dc702.jpg?ssl=1)
     
FLOD-JP014 Altergeist Multifaker
Level 3 DARK Spellcaster Effect Monster
ATK 1200
DEF 800
You can only use this card name’s (1) and (2) effects once per turn each.
(1): If you activate a Trap Card: You can Special Summon this card from your hand.
(2): If this card is Special Summoned: You can Special Summon 1 “Altergeist” monster from your Deck in face-up Defense Position, except “Altergeist Multifaker”. During the turn you activate this effect, you cannot Special Summon monsters, except “Altergeist” monsters.   

         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2018/01/WorldLegacyEnd.jpg?ssl=1)
     
FLOD-JP057 Seiibutsu ga Michibiku Hate (The End The World Legacy Leads To/World Legacy's Corruption)
Continuous Spell Card
(1) You can only control 1 “World Legacy End”.
(2) Once per turn, if a face-up Link Monster you control leaves the field by your opponent’s card effect or by being destroyed in battle: You can Special Summon 1 “World Legacy” monster from your hand or Deck in Defense Position.   

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2018/01/1419c7ad.jpg?ssl=1)
     
FLOD-JP005 Degrade Buster
Level 7 FIRE Cyberse Special Summon Effect Monster
ATK 2500
DEF 2500
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 2 Cyberse monsters from your Graveyard. You can only activate the effect of a card with this name once per turn.
(1) During either player’s turn: You can target 1 monster the opponent controls with ATK higher than this card’s ATK; banish it until the End Phase.   

         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2018/01/d8f0d7a4.jpg?ssl=1)
     
FLOD-JP064 Niramiai (Staring Contest)
Continuous Spell Card
(1): When you Special Summon a monster to an Extra Monster Zone: You can target 1 monster in a Main Monster Zone on your opponent’s side of the field; move that opponent’s monster to a Main Monster Zone on their side of the field in the same column as your monster in the Extra Monster Zone.
(2): When your opponent Special Summons a monster to an Extra Monster Zone: You can target 1 monster in a Main Monster Zone on your side of the field; move that monster to a Main Monster Zone on your side of the field in the same column as your opponent’s monster in the Extra Monster Zone.   

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2018/01/6d6c0ea7-1.jpg?ssl=1)
     
FLOD-JP051 Shouboushi Hidarumer (Minature Monk Hidarumer)
Link 2 FIRE Beast-Warrior Link Effect Monster
ATK 1500
Links: Bottom Left, Bottom Right
Materials: 2 Beast, Beast-Warrior and/or Winged-Beast monsters
(1) This card gains 100 ATK for each Beast, Beast-Warrior and Winged-Beast monster on the field.
(2) Once per turn: You can target 1 Spell and Trap Card on each player’s side of the field; destroy them.
(3) When this card destroys an opponent’s monster in battle: You can target 1 of your Beast, Beast-Warrior or Winged-Beast monsters in your Graveyard or that is banished; add it to your hand.   

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2018/01/d289038f.jpg?ssl=1)
     
FLOD-JP030 Youkai no Outroll (Outroll of the Haunted Sea)
Level 3 WATER Beast-Warrior Tuner Effect Monster
ATK 100
DEF 1300
You can only use each of this card’s name effects once per turn, and you can only Special Summon Beast-Warrior monsters during the turn in which you activate either effect.
(1) If this card is Normal or Special Summoned: You can target 1 Beast-Warrior monster in your Graveyard; the Attribute and Level of this card become the same as that monster’s until the end of this turn.
(2) During your Main Phase: You can activate this effect; Special Summon 1 Beast-Warrior monster from your hand with the same Attribute and Level of this card.   

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2018/01/6a94994c.jpg?ssl=1)
     
FLOD-JP031 Yajirobeader/Yajiro Invader
Level 5 DARK Insect Effect Monster
ATK 2200
DEF 0
(1) If this card is Normal or Special Summoned in a Monster Zone other than the middle one, destroy it.
(2) Once per turn: You can move this card to an adjacent Main Monster Zone that is not occupied.
(3) Each time the opponent Normal or Special Summons exactly 1 monster: If that monster is in a different column when this effect resolves, move this card to the closest Main Monster Zone to that column, then, destroy all other cards in the same column as this card.   

         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2018/01/e9184195.jpg?ssl=1)
     
FLOD-JP062 Sekka no Hikari (Sekka's Light)
Spell
You can only use the (1) and (2) effects of this card once per turn.
(1): If you have no Spell/Trap Cards in your GY: Draw 2 cards. After activating this card, you cannot activate Spell/Trap cards or effects for the rest of the Duel, except “Light of Sekka”.
(2): You can banish this card from your GY; reveal 1 monster in your hand, and if you do, return it to the Deck and shuffle it, then draw 1 card.   

         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2018/01/8583e31d.jpg?ssl=1)
     
FLOD-JP078 Mujouna Hataki Otoshi (Ruthless Drop Off)
Counter Trap Card
(1) When a face-up card on the field or a card in the Graveyard is added to the opponent’s hand by a card effect; look at your opponent’s hand, and if you do, banish the card that was added to the hand and all cards with the same name.   

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2018/01/f9f43618.jpg?ssl=1)
     
FLOD-JP080 Yabuhebi (Poking the Serpent’s Nest)
Normal Trap Card
(1) If this set card on the field is sent to the Graveyard or banished by an opponent’s effect: Special Summon 1 monster from your Deck or Extra Deck.   

         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2018/01/1efa4d8f.jpg?ssl=1)
     
FLOD-JP079 Mamemaki
Normal Trap Card
(1) Target 1 face-up monster the opponent controls; discard a number of cards in your hand equal to the Level of that monster, and if you do, draw that many cards from your Deck, then, return the targeted monster to the owner’s hand.   

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2018/01/1d541467.jpg?ssl=1)
     
FLOD-JP035 Boycotton
Level 4 EARTH Plant Effect Monster
ATK 100
DEF 2500
(1) You take the battle damage that the opp takes from battles involving this card.
(2) If this card is not destroyed by battle and you took battle damage in that battle: return this card to the hand.   

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2018/01/fb964406.jpg?ssl=1)
     
FLOD-JP034 Sekitoba (Red Hared Hasty Horse)
Level 5 WIND Beast Effect Monster
ATK 2000
DEF 1800
(1) You can Special Summon this card from your hand in a column that has no cards in it. You can only Special Summon a card with this name by this method once per turn.
(2) If a card is placed in the same column as this card: destroy this card.
(3) Once per turn: You can activate this effect; until the end of this turn, halve this card’s original ATK, and if you do, it can attack your opponent directly.   

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2018/01/bf4c7d88.jpg?ssl=1)
     
FLOD-JP066 Shusha Sosei (Sponsored Reborn)
Normal Spell Card
(1) Target 3 monsters in your Graveyard; your opponent chooses 1 of those monsters for you to Special Summon, and you banish the remaining monsters. You can only activate a card with this name once per turn.   

Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Nimrod w 12 Styczeń, 2018, 08:06:14
Aaaa, nowa zombie-dziewczynka do kolekcji :D A efekty ma takie, że najskuteczniejsza jest chyba właśnie przeciwko zombie.

Poking the Serpent's Nest też ciekawe - przeciwnik rzuca Cyclone'a, płaci 1000 i ma -1, a ja wtedy wzywam sobie Borreloada albo Firewalla :D
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: SandoRo w 12 Styczeń, 2018, 08:09:45
Jaka szkoda że Trickstar Delfiendium nie wykorzysta pełnego swojego potencjału przez banliste xD

Póki co NAJLEPSZY box jaki mogli wydać!!! Mam nadzieję że wszystkie karty dostaniemy w jednym boxie :P
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Illidan w 12 Styczeń, 2018, 08:21:41
Jaka szkoda że Trickstar Delfiendium nie wykorzysta pełnego swojego potencjału przez banliste xD

Póki co NAJLEPSZY box jaki mogli wydać!!! Mam nadzieję że wszystkie karty dostaniemy w jednym boxie :P

Przy tych restrykcjach i tak pewnie by recyklował tą jedną Trickstar Reincarnation, więc raczej lista nic nie zmieni 
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Chris Cornell w 12 Styczeń, 2018, 11:17:57
Mnie ciekawi czy w związku z wydaniem oryginalnego artu Monster Reborn, Sponsored Reborn zostanie ocenzurowane.
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Lampart w 12 Styczeń, 2018, 18:17:15
Altergeist Multifaker

Czy tylko mnie śmieszy ta nazwa ^^
Przy okazji karta bardzo przypomina Hoopa'e
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Kali w 12 Styczeń, 2018, 19:21:58
nowa Pani hand trap nie urywa jajec, ale będzie grana w zależności od formatu i decków, na pewno warto mieć, za to mi się podoba strasznie te linki do troymare wydają się zajebiste, jakby jeszcze reszta kart do maina była w miarę dobra, jakieś fajne spelle/trapy, coś co daje fajne rzeczy jak się zrzuca to wydaje mi się, że deck może aspirować na top tiera ;DD
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Illidan w 12 Styczeń, 2018, 19:59:10
nowa Pani hand trap nie urywa jajec, ale będzie grana w zależności od formatu i decków, na pewno warto mieć, za to mi się podoba strasznie te linki do troymare wydają się zajebiste, jakby jeszcze reszta kart do maina była w miarę dobra, jakieś fajne spelle/trapy, coś co daje fajne rzeczy jak się zrzuca to wydaje mi się, że deck może aspirować na top tiera ;DD

ale wiesz ze  w tym dodatku do Main nic nie dostały , ale z Fabledami mogą pograć
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Razmus w 12 Styczeń, 2018, 20:33:59
https://www.youtube.com/watch?v=-qJGkHgvFpA

Na razie takie są pomysły z Troymare ;DD
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Yano w 14 Styczeń, 2018, 11:21:35
Multifaker cieszy, bo altery wreszcie będą mogły wstawiać swoje linki xD Szkoda, że ten deck nadal jest strasznie wolny, ale karta zdecydowanie pomaga. Przypau, że tak późno to dostaną.
Co do Troymare to chyba trzeba będzie grać Evenly Matched w mainie, by łamać te boardy. Szykujcie portfele lel :3
Tytuł: Odp: [OCG][FLOD] Flames of Destruction
Wiadomość wysłana przez: Zeref w 20 Styczeń, 2018, 17:50:22
Wszystkie karty ładnie (karta; opis) po kolei na Organizacji (https://ygorganization.com/flamesofdestructionrevised/)