(https://i.imgur.com/gp97Cj1.jpg) | DP22-JP001 Curse Necrofear Level 8 DARK Fiend Special Summon Effect Monster ATK 2800 DEF 2200 This card cannot be Normal Summoned/Set, and can only be Special Summoned by a card effect. You can only use the 1st and 2nd effect of this card’s name once per turn. (1) You can target 3 of your banished Fiend monsters; Special Summon this card from the hand, then shuffle those targets into the Deck. (2) If this monster you control is destroyed by your opponent and sent to the GY, during the End Phase of that turn: Special Summon this card from the GY, then you can destroy cards your opponent controls up to the number of Spell/Traps you control with different names. |
(https://i.imgur.com/CgotBxU.jpg) | DP22-JP002 Massatsu no Dark Spirit (Dark Spirit of Banishment) Level 3 DARK Fiend Effect Monster ATK 1600 DEF 0 You can only use the 1st and 2nd effects of this card’s name once per turn. (1) At the start of the Damage Step, if your opponent’s monster is attacking: You can send this card you control or in your hand to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon that monster, but its effects are negated, and the attacking monster attacks it instead, and you proceed to damage calculation. (2) If a Level 8 Fiend monster is sent to your GY while this card is in the GY: You can add this card to your hand. |
(https://i.imgur.com/fbLjwSi.jpg) | DP22-JP003 Onnen no Dark Spirit (Dark Spirit of the Malice) Level 3 DARK Fiend Effect Monster ATK 1600 DEF 0 You can only use the 1st and 2nd effects of this card’s name once per turn (1) When your opponent activates a card or effect: You can send this card you control or in your hand to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon that monster, but its effects are negated. (2) If a Level 8 Fiend monster is sent to your GY while this card is in the GY: You can add this card to your hand. |
(https://i.imgur.com/D9pGjhp.jpg) | DP22-JP004 Dark Spirit's Mastery Normal Spell Card You can only use the 1st and 2nd effects of this card’s name once per turn. (1) Discard 1 card; add 1 “Destiny Board” or Level 8 Fiend monster from your Deck or GY to the hand (2) You can banish this card from the GY, except the turn this card was sent to the GY; place any number of “Spirit Message” cards or “Destiny Board” in your hand or GY, each with different names, on the bottom of your Deck in any order. Then, draw cards equal to the number placed. |
(https://i.imgur.com/L2aA2wT.jpg) | DP22-JP005 Shi no Senkoku (Sentence of Doom) Continuous Trap Card You can only use one effect of this card’s name once per turn. (1) You can target Fiend monsters among your banished monsters or in your GY up to the number of “Spirit Message” cards or “Destiny Board” you control; add them to your hand. (2) You can send this card from the Spell & Trap Zone to the GY; place 1 “Spirit Message” card from your hand, Deck or GY into your Spell & Trap Zone, and treat it as being placed there by the effect of “Destiny Board”. |
(https://i.imgur.com/l72Xet6.jpg) | DP22-JP012 Evil HERO Malicious Bane Level 8 DARK Fiend Fusion Effect Monster ATK 3000 DEF 3000 Materials: 1 “Evil HERO” monster + 1 Level 5 or higher monster Must be Special Summoned by “Dark Fusion”. You can only use this card name’s (2) effect once per turn. (1) Cannot be destroyed by battle or card effect. (2) During your Main Phase: You can activate this effect; you cannot attack with monsters for the rest of this turn, except with “HERO” monsters, also destroy as many monsters your opponent controls as possible with less than or equal to this card’s ATK, and if you do, this card gains 200 ATK for each destroyed. |
(https://i.imgur.com/q8i5MSv.jpg) | DP22-JP023 Jibaku Choushinkan / Earthbound Greater Linewalker Level 8 DARK Fiend Effect Monster ATK 2900 DEF 2900 You can only use this card name’s (1), (2), and (3) effects once per turn each. (1) If you control a Synchro Monster(s), and have a Synchro Monster(s) in your GY: You can Special Summon this card from your hand. (2) During your Main Phase: You can add 1 “Earthbound Immortal” monster from your Deck or GY to your hand. (3) When an “Earthbound Immortal” monster is Normal Summoned while this card is already in the Monster Zone: You can make your opponent’s LP become 3000. |
(https://i.imgur.com/OFZXeZu.jpg) | DP22-JP034 Gimmick Puppet - Gigantes Doll Rank 4 DARK Machine Xyz Effect Monster ATK 0 DEF 2000 Materials: 2 Level 4 “Gimmick Puppet” monsters You can only use this card name’s (1) and (2) effects once per turn each. (1) You can detach 2 materials from this card, then target up to 2 monsters your opponent controls; gain control of them until the end of the turn, also for the rest of this turn you cannot Special Summon monsters, except “Gimmick Puppet” monsters, and you cannot attack with monsters, except Xyz Monsters. (2) You can Tribute this card; all monsters with a Level you control become Level 8 for the rest of this turn. |
(https://i.imgur.com/fiKgLLT.jpg) | DP22-JP045 Predator Plant Triphyovertum (Predaplant Triphyoverutum) Level 9 DARK Plant Fusion Effect Monster ATK 3000 DEF 3000 Materials: 3 DARK monsters on the field You can only use this card name’s (2) and (3) effects once per turn each. (1) Gains ATK equal to the combined original ATK of all other monsters on the field with Predator Counters. (2) If this card was Fusion Summoned, when your opponent would Special Summon a monster(s) from the Extra Deck: You can negate that Special Summon, and if you do, destroy that monster. (3) If your opponent controls a monster with Predator Counter: You can Special Summon this card from your GY in Defense Position. |
(https://i.imgur.com/TsOXwf3.jpg) | DP22-JP024 使神官-アスカトル Shishinkan – Ascator (Ascator, Dawnwalker) Level 5 EARTH Spellcaster Effect Monster ATK 2300 DEF 1500 You can only use the effect of this card’s name once per turn. (1) You can discard 1 other card; Special Summon this card from your hand in Defense Position, then you can Special Summon 1 “Fire Ant Ascator” from your hand or Deck. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters |
(https://i.imgur.com/SahxQDA.jpg) | Evil HERO Adusted Gold Level 4 LIGHT Fiend Effect Monster ATK 2100 DEF 800 You can only use the (1) effect of this card’s name once per turn. (1) You can discard this card; Add 1 “Dark Fusion”, or 1 card that specifically lists “Dark Fusion” in its text, from your Deck to your hand, except “Evil HERO Aduster Gold”. (2) Cannot attack unless you control a Fusion Monster. |
(https://i.imgur.com/zxxwfgj.jpg) | DP22-JP047 捕食活動 Predator Practice (Predapratice) Normal Spell Card You can only activate a card with this card’s name once per turn. (1) Special Summon 1 “Predaplant” monster from your hand, then add 1 “Predap” card from your Deck to your hand. For the rest of this turn after this card resolves, you cannot Special Summon monsters from your Extra Deck, except Fusion Monsters. |
(https://i.imgur.com/bqES1cT.jpg?1) | DP22-JP025 Shishinkan – Supay (Supay, Duskwalker) Level 5 EARTH Spellcaster Effect Monster ATK 2200 DEF 1900 You can only use this card name’s effect once per turn. (1) You can discard 1 other card; Special Summon this card from your hand in Defense Position, then you can Special Summon 1 “Supay” from your hand or Deck. You cannot Special Summon monsters from your Extra Deck during the turn you activate this effect, except Synchro Monsters. |
(https://i.imgur.com/JRkJy6d.jpg) | DP22-JP036 ギミック・パペット-ビスク・ドール Gimmick Puppet Bisque Doll Level 8 DARK Machine Effect Monster ATK 1000 DEF 1000 (1) You can Special Summon this card (from your hand) by discarding 1 “Gimmick Puppet” monster. (2) You can banish this card from your GY; for the rest of this turn “Gimmick Puppet” monsters you control cannot be targeted by an opponent’s card effect. |
(https://i.imgur.com/cbDgx6N.jpg) | DP22-JP035 ギミック・パペット-テラー・ベビー Gimmick Puppet Terror Baby Level 4 DARK Machine Effect Monster ATK 500 DEF 0 (1) When this card is Normal Summoned: You can target 1 “Gimmick Puppet” monster in your GY, except “Gimmick Puppet Terror Baby”; Special Summon that monster in Defense Position. (2) You can banish this card from your GY; for the rest of this turn, your opponent cannot activate cards or effects in response to the activation of the effects of “Gimmick Puppet” monsters in your possession. |
(https://i.imgur.com/5Fgo1ei.jpg?1) | DP22-JP014 E-HERO シニスター・ネクロム Evil HERO Sinister Necrom Level 5 DARK Fiend Effect Monster ATK 1600 DEF 1800 You can only use the effect of this card’s name once per turn. (1) You can banish this card from the GY; Special Summon 1 “Evil HERO” monster from your hand or Deck, except “Evil HERO Sinister Necrom |
(https://i.imgur.com/dElPE2f.jpg) | DP22-JP026 地縛地上絵 Jibaku Chijoue (Earthbound Geoglyph) Spell Field You can only use this card name’s (3) effect once per turn. (1) While there is a Level 10 monster is on the field, neither player can target this card with card effects, also it cannot be destroyed by card effects. (2) Synchro Monsters can be treated as a 2 Tributes for your Tribute Summon of your “Earthbound Immortal” monster. (3) If a Synchro Monster(s) is Special Summoned: You can add 1 “Earthbound Immortal” Spell/Trap from your Deck to your hand. |
(https://i.imgur.com/Ku9u5AM.jpg) | DP22-JP046 Predator Plant Heliamphorhynchus (Predaplant Heliamphorhynchus) Level 8 DARK Plant Effect Monster ATK 1200 DEF 2400 You can only use the (1)st and (2)nd effects among the effects of this card’s name once per turn. (1) If your opponent has a monster with a Predator Counter: You can Special Summon this card from your hand. (2) If this card is destroyed by your opponent: You can target 1 DARK monster (Dragon or Plant) in your GY, except “Predaplant Heliamphorhynchus”; Special Summon that monster. |
(https://i.imgur.com/NGVzWcL.png?1) | Evil Mind Normal Spell Card You can only activate a card with this card’s name once per turn. (1) If you control a Fiend monster: Activate 1 of these effects based on the number of monsters in your opponent’s GY; ● 1+: Draw 1 card. ● 4+: Add 1 “HERO” monster or 1 “Dark Fusion” from your Deck to your hand. ● 10+: Add 1 “Polymerization” Spell or “Fusion” Spell from your Deck to your hand. |
(https://i.imgur.com/4WHGSSH.png?1) | 覇王城 Haoujou (Supreme King's Castle) Field Spell (1) You can Fusion Summon a Fusion Monster that must be Special Summoned with “Dark Fusion” with the effect of a card not named “Dark Fusion”. (2) Once per turn, during damage calculation, if your Fiend monster battles an opponent’s monster: You can send 1 “Evil HERO” monster from your Deck or Extra Deck to the GY; your battling monster gains ATK equal to the sent monster’s Level x 200, until the end of the turn. |
(https://i.imgur.com/xq4PHNG.png?1) | 究極地縛神 Kyuukyoku Jibakushin (Ultimate Earthbound Immortal) Continuous Trap You can use the (1)st effect with this card’s name only once per turn. (1) If a Normal Summoned/Set “Earthbound Immortal” monster is on the field: You can target 1 face-up monster on the field; destroy that monster. |
(https://i.imgur.com/8wNyt6g.png?1) | パフォーム・パペット Perform Puppet Continuous Spell You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn. (1) You can banish 1 “Gimmick Puppet” monster that has a Level from your GY; until the end of this turn, the Levels of all monsters you control become the banished monster’s Level. (2) If a face-up “Gimmick Puppet” monster(s) you control is destroyed by battle or your opponent’s effect and sent to the GY: You can target 1 of your banished “Gimmick Puppet” monsters; Special Summon it. |
(https://i.imgur.com/m7O2WBi.png?1) | 捕食計画 Predator Planning(?) (Predaplanning) Normal Trap You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn. (1) Send 1 “Predaplant” monster from your Deck to the GY; place 1 Predator Counter on each face-up monster on the field, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. (2) If you Fusion Summon a DARK monster while this card is in your GY: You can banish this card from your GY, then target 1 card on the field; destroy it. |
(https://i.imgur.com/i2g9U3A.jpg?1) | DB22-JP038 傀儡葬儀-パペット・パレード Kugutsu Soubi – Puppet Parade (Puppet Parade) Normal Trap Card You can only activate 1 of card’s name per turn. (1) If your opponent controls more monsters than you do, Special Summon “Gimmick Puppet” monsters with different names from your Deck up to the difference, then, if your opponent’s LP is at least 2000 higher than yours, you can Set 1 “Rank-Up-Magic” Normal Spell directly from your Deck. After this card resolves, you cannot Special Summon for the rest of this turn, except “Gimmick Puppet” monsters. |
(https://i.imgur.com/TKGw43A.jpg?1) | DP22-JP018 プレデター・プライム・フュージョン Predator Prime Fusion (Predaprime Fusion) Quick-Play Spell Card You can only activate a card with this card’s name once per turn. (1) If you control a “Predaplant” monster: Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material (including 2 or more DARK Monsters you control). |