(https://i.imgur.com/IrHV7SR.png?1) | DP21-JP002 Harpie Oracle Level 4 WIND Winged Beast Effect Monster ATK 1300 DEF 1400 You can only use this card name’s (2) and (3) effects once per turn each. (1) This card’s name becomes “Harpie Lady” while it is on the field or in the GY. (2) If you control a Level 5 or higher “Harpie” Monster: You can Special Summon this card from your hand. (3) If this card is Normal/Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Spell/Trap Card that specifically lists the card name “Harpie Lady Sisters” from your GY to your hand. |
(https://i.imgur.com/H6DKFL2.png?1) | DP21-JP001 Harpie Perfumer Level 4 WIND Winged Beast Effect Monster ATK 1400 DEF 1300 You can only use this card name’s (2) effect once per turn. (1) This card’s name becomes “Harpie Lady” while it is on the field or in the GY. (2) If this card is Normal/Special Summoned: You can add 1 Spell/Trap Card that specifically lists the card name “Harpie Lady Sisters” from your Deck to your hand. If you activated this effect while you controlled a Level 5 or higher “Harpie” monster, you can add up to 2 of those cards with different names instead. |
(https://i.imgur.com/YI67Kya.png?1) | DP21-JP003 Miwaku no Split Mirror / Alluring Mirror Split Continuous Spell Card You can only use this card name’s (1) and (2) effects once per turn each. (1) When a “Harpie Lady” or “Harpie Lady Sisters” you control is destroyed by battle: You can Special Summon 1 “Harpie” monster with a different original name from your Deck. (2) If this card on the field is destroyed by an opponent’s card effect, or your “Harpie” card effect: Target 1 “Harpie” monster in your GY; Special Sumon it. |
(https://i.imgur.com/mET9qpx.png?1) | DP21-JP005 Kareinaru Harpie Lady / Harpie Lady Elegance Normal Trap Card You can only use this card name’s (1) and (2) effects once per turn each. (1) Return 1 “Harpie Lady Sisters” you control to the Deck, then you can Special Summon 3 “Harpie” monsters with different names (1 each from your hand, Deck, and GY). You cannot Special Summon monsters for the rest of this turn, except WIND monsters. (2) If this card on the field is destroyed by your opponent’s card effect or your “Harpie” card effect: Add 1 “Harpie” monster from your Deck to your hand. |
(https://i.imgur.com/JP8Xu5y.jpg?1) | Red Rose Dragon Level 3 DARK Efekt już za miesiąc! |
(https://i.imgur.com/Nfi17eK.png) | DP21-JP025 Red Rose Dragon DARK Dragon/Tuner/Effect LV3 1000/1800 You can only use this card name’s effect once per turn. (1): If this card is sent to the GY as Synchro Material: You can Special Summon 1 “Rose Dragon” monster from your hand or Deck, except “Red Rose Dragon”, then, if this card was sent to the GY as Synchro Material for “Black Rose Dragon” or a Plant Synchro Monster, you can add 1 “Frozen Roars” or “Blooming Rose” from your Deck to your hand. |
(https://i.imgur.com/HY6QIsK.png?1) | Cyber Angel Izana Light Fairy / Ritual / Effect LV8 2500/2600 You can Ritual Summon this card with “Machine Angel Ritual”. (1) If this card is Ritual Summoned: You can make your opponent send 1 Spell/Trap Card they control to the GY. (2) When this attacking card destroys an opponent’s monster by battle and sends it to the GY: You can have this card attack a monster once more in a row. (3) Once per turn, when an opponent’s card effect that targets a “Cyber Angel” Ritual Monster(s) you control is activated (Quick Effect): You can shuffle 1 Ritual Monster from your GY into the Deck, and if you do, destroy 1 card your opponent controls. |
(https://i.imgur.com/aoiPDgb.png?1) | Cyber Egg Angel LIGHT Fairy/Effect LV2 200/300 You can only use this card name’s effect once per turn. (1): If this card is Summoned: You can add 1 “Machine Angel” Spell Card or 1 “Ritual Sanctuary” from your Deck to your hand. |
(https://i.imgur.com/v5KdRFC.png?1) | Jihibukaki Kikai Tenshi/Merciful Machine Angel Spell Normal You can only activate a card with this card’s name once per turn. (1): Tribute 1 “Cyber Angel” Ritual Monster in your hand or on your side of the field; draw 2 cards, then return 1 card from your hand to the bottom of your Deck, also for the rest of the turn after this card resolves, you cannot Special Summon monsters, except Ritual Monsters. |
(https://i.imgur.com/iHy2UBV.png?1) | Oujin no Kikai Tenshi / Incarnated Machine Angel Spell Continuous You can only use this card name’s (2) effect once per turn. (1) Your “Cyber Angel” Ritual Monsters cannot be destroyed by battle. (2) When you take battle damage or damage from an opponent’s card effect: You can Tribute 1 “Cyber Angel” Ritual Monster from your field or hand; Special Summon 1 “Cyber Angel” Ritual Monster from your hand (this is treated as a Ritual Summon). |
(https://i.imgur.com/XmVaTL9.png?1) | Garden Rose Maiden Dark Plant / Synchro / Effect LV5 1600/2400 1 Tuner + 1+ non-Tuner monsters You can only use this card name’s (1) and (2) effects once per turn each. (1) If this card is Special Summoned: You can add 1 “Black Garden” from your Deck or GY to your hand. (2) You can banish this card from your GY, then target 1 “Rose Dragon” monster or Dragon Synchro Monster in your GY; Special Summon it. |
(https://i.imgur.com/iBzHXDK.png?1) | Dark Rose Fairy Dark Fairy / Effect LV2 800/1000 You can only use this card name’s (1) and (2) effects once per turn each. (1) If a Tuner is Special Summoned: You can Special Summon this card from your hand. (2) If this card is in your GY: You can send 1 card from your field or hand to the GY; place this card on either the top or bottom of your Deck. |
(https://i.imgur.com/iI4i9eq.png?1) | Frozen Rose Quick-Play Spell Card You can only activate a card with this card’s name once per turn. (1) Send 1 face-up monster you control to the GY; apply one of the following effects depending on the Type of that monster: •Plant: During the End Phase of this turn, draw 2 cards then discard 1 card. •Non-Plant: Add 1 Level 4 or lower Plant monster from your Deck to your hand. |
(https://i.imgur.com/GCe2BwE.png?1) | Blooming Rose Normal Trap Card You can only use the (2) effect of this card’s name once per turn. (1) Special Summon Rose Tokens (Plant/DARK/Level 2/ATK 800/DEF 800) in Defense Position to either player’s side of the field up to the number of Field Spell Cards in the Field Zones as well as either player’s GY. (2) If this card is in your GY: You can target 1 “Black Rose Dragon” or 1 Plant monster you control; banish that monster, and if you do, place this card at the bottom of your Deck. Return the monster that was banished by this effect to the field during the next Standby Phase. |
(https://i.imgur.com/YLAk72g.png?1) | Choudokyuu Houtou Ressha Juggernaut Libe / Superdreadnought Rail Cannon Juggernaut Liebe Earth Machine / Xyz / Effect RK11 4000/4000 3 Level 11 monsters Once per turn, you can Xyz Summon “Superdreadnought Rail Cannon Juggernaut Libe” by using 1 Rank 10 Machine Xyz Monster you control as Xyz Material (transfer its materials to this card). (1) Once per turn: You can detach 1 Xyz Material from this card; this card gains 2000 ATK/DEF, also you cannot attack for the rest of this turn, except with this card. (2) This card can make a number of attacks on monsters during each Battle Phase equal to the number of its materials +1. |
(https://i.imgur.com/Yx0dav1.png?1) | Dangan Toukyuu Bullet Liner / Super Express Bullet Train Earth Machine / Effect LV10 3000/0 You can only use this card name’s (1) and (3) effects once per turn each. (1) If the only monsters you control (min 1) are EARTH Machine monsters: You can Special Summon this card from your hand. (2) To declare an attack with this card, you must send 2 other cards you control to the GY. (3) Once per turn, during the End Phase, if this card is in the GY and was sent there during this turn: You can target 1 Machine monster in your GY, except “Speedy Express Bullet Liner”; add it to your hand. |
(https://i.imgur.com/bADLbjy.png?1) | Bakusou Kidou Flying Pegasus / Flying Pegasus Railroad Stampede Earth Machine / Effect LV4 1800/1000 You can only use this card name’s (1) and (2) effects once per turn each. (1) If this card is Normal/Special Summoned: You can target 1 EARTH Machine monster in your GY, except “Runaway Railcar Flying Pegasus”; Special Summon it in Defense Position, but its effects are negated. (2) You can target 1 other face-up monster you control; the Level of either that monster or this card becomes the current Level of the other. You cannot attack with monsters during the turn you activate this effect, except with Xyz Monsters. |
(https://i.imgur.com/cMSYath.png?1) | Kinkyuu Dia / Urgent Schedule Spell Quick-Play You can only use this card name’s (1) and (2) effects once per turn each. (1) If your opponent controls more monsters than you do: Special Summon from your Deck 2 EARTH Machine monsters, 1 Level 4 or lower and 1 Level 5 or higher, in Defense Position, but their effects are negated. You cannot attack with monsters during the turn you activate this card, except with Machine monsters. (2) If this Set card on the field is sent to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. |
(https://i.imgur.com/TOeMyL0.jpg?1) | 荘厳なる機械天使 Sougon-naru Kikai Tenshi (Majestic Machine Angel) Quick-Play Spell Card You can only activate 1 card with this card’s name per turn. (1) Tribute 1 “Cyber Angel” Ritual Monster from your hand or field, then target 1 LIGHT Fairy monster you control; it gains 200 ATK/DEF x the Level of the Tributed monster, also if it battles a monster Special Summoned from the Extra Deck, negate the effects of that opponent’s monster during the Battle Phase. These changes last until the end of this turn. |
(https://i.imgur.com/zBAAZHS.jpg) | DP21-JP038 掃射特攻 Sousha Tokkou (Barrage Blast) Continuous Trap Card (1) Once per turn: You can detach any number of materials from Machine Xyz monsters you control, then target that many cards on the field; destroy them. (2) If a Machine Xyz monster(s) you control is destroyed by battle or an opponent’s card effect while this card is in your GY: you can banish this card and 1 Machine Xyz monster in your GY; inflict damage to your opponent equal to the Rank of the banished monster x 200. |
(https://i.imgur.com/bDGzoma.png?1) | DP21-JP045 Moonlight Sabre Dancer / Lunalight Sabre Dancer Level 9 DARK Beast-Warrior Fusion Effect Monster ATK 3000 DEF 2600 Materials: 3 “Lunalight” monsters Must be Fusion Summoned. You can only use this card name’s (3) effect once per turn. (1) Gains 200 ATK for each Beast-Warrior monster that is currently banished or in a GY. (2) Cannot be targeted by your opponent’s card effect. (3) During your Main Phase, except during the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Fusion Monster you control; it gains 3000 ATK until the end of this turn. |
(https://i.imgur.com/ZxDLYob.png?1) | DP21-JP047 Moonlight Yellow Marten / Lunalight Yellow Marten Level 4 DARK Beast-Warrior Effect Monster ATK 800 DEF 2000 You can only use this card name’s (1) and (2) effects once per turn each. (1) If this card is in your hand or GY: You can target 1 “Lunalight” card you control, except “Lunalight Yellow Marten”; return that card to the hand, and if you do, Special Summon this card in Defense Position, but banish it if it leaves the field. (2) If this card is sent to the GY by a card effect: You can add 1 “Lunalight” Spell/Trap from your Deck to your hand. |
(https://i.imgur.com/tPNGXut.png?1) | DP21-JP046 Moonlight Emerald Bird / Lunalight Emerald Bird Level 4 DARK Beast-Warrior Effect Monster ATK 1200 DEF 1000 You can only use this card name’s (1) and (2) effects once per turn each. (1) If this card is Normal/Special Summoned: You can send 1 “Lunalight” card from your hand to the GY, and if you do, draw 1 card. (2) If this card is sent to the GY by a card effect: You can target 1 Level 4 or lower “Lunalight” monster you have that is currently banished or in your GY, except “Lunalight Emerald Bird”; Special Summon it in Defense Position, but its effects effects are negated. |
(https://i.imgur.com/DG8t3Fc.png?1) | DP21-JP048 Moonlight Serenade Dance / Lunalight Serenade Dance Continuous Trap Card You can only use the (2) effect of this card’s name once per turn. (1) When a Fusion Monster(s) is Fusion Summoned to your field: You can target 1 of those monsters; apply the following effects. •Special Summon 1 “Lunalight Token” (DARK/Beast-Warrior/Level 4/2000 ATK/2000 DEF) to your opponent’s field. •That target gains 500 ATK for each monster the opponent controls. (2) During your Main Phase: You can banish this card from your GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 “Lunalight” monster from your Deck. |
(https://i.imgur.com/KXtC07M.png?1) | DP21-JP049 Moonlight Fusion / Lunalight Fusion Normal Spell Card You can only activate a card with this card’s name once per turn. (1) Fusion Summon a “Lunalight” Fusion Monster using monsters in your hand or that you control as fusion materials. If your opponent controls a monster that was Special Summoned from the Extra Deck, you can use 1 “Lunalight” monster in your Deck or Extra Deck as one of the fusion materials. |