(https://i.imgur.com/5KDvVHF.png) | DP20-JP001 青眼の混沌龍 Blue-Eyes Chaos Dragon Level 8 DARK Dragon Ritual Effect Monster ATK 3000 DEF 0 You can Ritual Summon this card with “Chaos Form”. Must be Ritual Summoned. (1) Cannot be targeted by, or destroyed by, an opponent’s card effect. (2) When this card declares an attack, if this card was Ritual Summoned using “Blue-Eyes White Dragon”: You can activate this effect; if this card attacks a Defense Position monster this turn, inflict piercing battle damage, also change the battle positions of as many monsters your opponent controls as possible, and if you do, the ATK/DEF of each changed monster becomes 0. |
Niech tylko nie dają nic Red-Eyesowi bo ten deck i tak nie ma win condition, ani w niczym nie jest dobry xD
(https://i.imgur.com/2n73K76.png?1) | DP20-JP002 Blue-Eyes Solid Dragon Level 8 LIGHT Dragon Effect Monster ATK 2500 DEF 2000 You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn. (1) If this card is Normal/Special Summoned: You can target 1 face-up monster your opponent controls; negate that monster’s effects. (2) When an opponent’s card or effect is activated (Quick Effect): You can shuffle this card on the field into the Deck, and if you do, Special Summon 1 “Blue-Eyes White Dragon” from your Deck. |
(https://i.imgur.com/cZne9Ow.png?1) | DP20-JP003 Bingo Machine, Go!!! Normal Spell Card You can activate a card with this card’s name only once per turn. (1) Reveal 3 of these cards (from either or both categories) from your Deck, your opponent randomly chooses 1 of them, you add it to your hand, and shuffle the rest back into the Deck. • “Blue-Eyes” monster • Spell/Trap that specifically lists the card(s) “Blue-Eyes White Dragon” and/or “Blue-Eyes Ultimate Dragon” in its text, except “Bingo Machine GO! GO!” |
(https://i.imgur.com/cmnL7XC.png?1) | DP20-JP012 Cyber Eternity Dragon Level 10 LIGHT Machine Fusion Effect Monster ATK 2800 DEF 4000 Materials: 1 “Cyber Dragon” monster + 2 Machine monsters (1) If you have a Machine Fusion Monster in your GY, this card cannot be targeted by, or destroyed by, an opponent’s card effect. (2) If this Fusion Summoned card is sent to the GY by your opponent: You can Special Summon 1 “Cyber Dragon” from your hand, Deck, or GY. (3) You can banish this card from your GY; during this turn, Fusion Monsters you control cannot be targeted by, or destroyed by, an opponent’s card effect. |
(https://i.imgur.com/DkMjXcQ.png?1) | DP20-JP013 Cyber Pharos Level 1 LIGHT Machine Effect Monster ATK 0 DEF 2100 You can only use this card name’s (3) effect once per turn. (1) You can Special Summon this card (from your hand) by Tributing 1 Machine monster. (2) Once per turn: You can Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters you control or have in your hand as Fusion Materials. (3) When a Fusion Monster you control is destroyed by battle: You can banish this card from your GY; add 1 “Power Bond” from your Deck to your hand. |
(https://i.imgur.com/2Iejvgz.png?1) | DP20-JP014 Cyberload Fusion Quick-Play Spell Card You can only activate 1 card with this card’s name per turn. (1) Fusion Summon 1 Fusion Monster that lists a “Cyber Dragon” monster as material from your Extra Deck, by shuffling monsters you control or you have that are banished into the Deck as Fusion Materials, also monsters you control cannot attack for the rest of this turn, except the Special Summoned monster. |
(https://i.imgur.com/gQ0wRGB.png?1) | Black Feather - Full Armored Wing / Blackwing Full Armored Master Dark Winged Beast / Synchro / Effect LV10 3000/3000 1 "Blackwing" Tuner + 1+ non-Tuner monsters (1) Unaffected by other card effects. (2) Each time a monster your opponent controls activates an effect, put 1 Wedge Counter on that monster when that effect resolves (max 1). (3) Once per turn: You can target 1 monster your opponent controls that has a Wedge Counter; take control of it. (4) Once per turn, during your End Phase: You can destroy all monsters on the field with Wedge Counters. |
(https://i.imgur.com/VlY91E1.png?1) | DP20-JP024 Black Feather – Dokukaze no Simoom / Blackwing - Simoon the Poison Wind Level 6 DARK Winged Beast Effect Monster ATK 1600 DEF 2000 You can use the [(1)st] effect with this card’s name only once per turn. (1) If you control no monsters: You can banish 1 other “Blackwing” monster from your hand; You cannot Special Summon monsters from your Extra Deck for the rest of this turn, except DARK monsters, also take 1 “Black Whirlwind” from your Deck and place it in your Spell & Trap Zone face-up (but you will send it to the GY and take 1000 damage during the End Phase), then either send this card from your hand to the GY or, immediately after this effect resolves, Normal Summon this card from your hand without Tributing. |
(https://i.imgur.com/0Qk91Rq.png?1) | Black Feather - Minamikaze no Auster / Blackwing - Auster the South Wind Dark Winged Beast / Tuner / Effect LV4 1300/0 Cannot be Special Summoned. (1) When this card is Normal Summoned: You can target 1 of your banished Level 4 or lower "Blackwing" monster; Special Summon it in Defense Position. (2) You can banish this card from your GY; activate 1 of these effects. -Place Black Feather Counters on 1 "Black-Winged Dragon" you control equal to the number of cards your opponent controls. -Place as many Wedge Counters possible on face-up monsters your opponent controls (max 1 each). |
(https://i.imgur.com/qUHFIo1.png?1) | DP20-JP034 Kikouryuu Photon Blast Dragon (Starliege Photon Blast Dragon) Rank 4 LIGHT Dragon Xyz Effect Monster ATK 1800 DEF 2500 Materials: 2 Level 4 monsters (1) If this card is Xyz Summoned: You can Special Summon 1 “Photon” monster from your hand. (2) While this Xyz Summoned card is face-up in a Monster Zone, monsters you control that have 2000 or more ATK cannot be targeted by the effects of your opponent, nor destroyed by the effects of your opponent. (3) Once per turn, during the opponent’s turn: You can detach 1 Xyz Material from this card, then target 1 “Galaxy-Eyes Photon Dragon” in your GY or among your banished cards; Special Summon that monster. |
(https://i.imgur.com/14PXSTf.png?1) | DP20-JP035 Photon Vanisher Level 4 LIGHT Warrior Special Summon Effect Monster ATK 2000 DEF 0 This card cannot be Normal Summoned/Set. You can Special Summon this card (from your hand) if you control a “Photon” or “Galaxy” monster. You can only Special Summon “Photon Vanisher” from your hand. (1) If this card is Special Summoned: You can add 1 “Galaxy-Eyes Photon Dragon” from your Deck to your hand. (2) This card cannot attack the turn it is Special Summoned. (3) A monster that is Xyz Summoned using this card on the field as materials gains the following effect. • Monsters this card destroys by battle are banished instead of being sent to the GY. |
(https://i.imgur.com/ELVJSXR.png?1) | DP20-JP038 Photon Change Continuous Trap Card Send this card to the GY during your second Standby Phase after being activated. You can only use the (1) effect of this card’s name once per turn. (1) Send 1 “Photon” or “Galaxy” monster you control to the GY, the apply one of the following effects. If “Galaxy-Eyes Photon Dragon” is sent, then apply both in sequence. • Special Summon 1 “Photon” monster from your Deck that has a different original name than that of that monster. • Add 1 “Photon” card from your Deck to your hand, except “Photon Change”. |
(https://i.imgur.com/ziwOBAk.jpg) | DP16-JP020 サイバネティック・レボリューション Cybernetic Revolution Normal Trap Card You can only activate a card with this card’s name once per turn: (1) Tribute 1 “Cyber Dragon” you control; Special Summon from the Extra Deck 1 Fusion Monster that lists a “Cyber Dragon” monster as a Fusion Material, but it cannot attack directly, and is destroyed during the End Phase of the next turn. |
(https://i.imgur.com/UL4DItcg.jpg) | DP20-JP027 ブラック・バード・クローズ Blackbird Close Counter Trap Card You can also activate this card from your hand if you control a “Blackwing” Synchro Monster or “Black-Winged Dragon”. (1) When a monster your opponent controls activates an effect: You can send 1 face-up “Blackwing” monster you control to the GY; negate that activation, and if you do, destroy that card. Then, you can Special Summon 1 “Black-Winged Dragon” from your Extra Deck. |
(https://i.imgur.com/GMhTC4D.png) | DP20-JP045 Abyss Actor - Mellow Madonna Level 7 DARK Fiend / Pendulum / Effect Monster Pendulum Scale 0 ATK 1800 DEF 2500 Pendulum EffectYou can pay 1000 LP; add 1 "Abyss Actor" Pendulum Monster from your Deck to your hand, except "Abyss Actor - Mellow Madonna", also you cannot Special Summon monsters for the rest of this turn, except "Abyss Actor" Pendulum Monsters (even if this card leaves the field). You can only use this effect of "Abyss Actor - Mellow Madonna" once per turn. Monster EffectGains 100 ATK for each "Abyss Script" Spell in your GY. You can only use each of the following effects of "Abyss Actor - Mellow Madonna" once per turn. ● When your Pendulum Monster is destroyed by battle: You can Special Summon this card from your hand. ● If an "Abyss Script" Spell Card or effect is activated: You can Special Summon 1 Level 4 or lower "Abyss Actor" Pendulum Monster from your Deck, but return it to the hand during the End Phase. |
(https://i.imgur.com/4VIUkb3.png) | DP20-JP046 Abyss Actor - Comic Relief Level 3 DARK Fiend / Pendulum / Effect Monster Pendulum Scale 8 ATK 1000 DEF 2000 Pendulum EffectYou can target 1 monster your opponent controls and 1 "Abyss Actor" Pendulum Monster you control; switch control of those monsters, then destroy this card. You can only use this effect of "Abyss Actor - Comic Relief" once per turn. Monster EffectYou take no battle damage from battles involving this card. During your Standby Phase: Give control of this card to your opponent. Once per turn, if this card changes control: The original owner of this card can destroy 1 Set “Abyss Script” Spell Card in their Spell & Trap Zone. |
(https://i.imgur.com/nkYpR4w.png) | DP20-JP047 Makai Daihon “Romantic Teller” / Abyss Script - Romantic Terror Quick-Play Spell Card You can only activate 1 card with this card’s name per turn. (1) Return 1 “Abyss Actor” Pendulum Monster you control to the hand, and if you do, Special Summon 1 “Abyss Actor” Pendulum Monster with a different original name from your face-up Extra Deck in Defense Position. (2) If this Set card in its owner’s control is destroyed by an opponent’s card, and you have a face-up “Abyss Actor” Pendulum Monster in your Extra Deck: You can Set any number of “Abyss Script” Spell Cards directly from your Deck to your Spell & Trap Zones. |
(https://i.imgur.com/tXTG8x1.jpg?1) | DP20-JP048 Makai Gekijou “Fantastic Theatre” / Abyss Playhouse - Fantastic Theater Field Spell Card You can only use this card name’s (1) and (2) effects once per turn each. (1) You can reveal 1 “Abyss Actor” Pendulm Monster and 1 “Abyss Script” Spell Card from your hand; add 1 “Abyss Script” Spell Card with a different name than the revealed Spell from your Deck to your hand. (2) While you control a Pendulum Summoned “Abyss Actor” Pendulum Monster, your opponent’s activated monster effect becomes “Destroy 1 Set Spell/Trap Card your opponent controls”. |
(https://i.imgur.com/1t9BQUs.jpg?1) | DP20-JP049 Makai Gekidan no Curtain Call / Abyss Actors' Curtain Call Normal Trap Card You can only activate 1 card with this card’s name per turn. (1) If you activated an “Abyss Script” Spell Card’s effect this turn: You cannot Special Summon monsters for the rest of this turn, except “Abyss Actor” Pendulum Monsters, also add a number of “Abyss Actor” Pendulum Monsters from your face-up Extra Deck to your hand, up to the number of “Abyss Script” Spell Cards in your GY, then you can Special Summon a number of “Abyss Actor” Pendulum Monsters with different names from your hand, up to the number of cards you added to your hand. |
(https://i.imgur.com/iUfJcv2.jpg?1) | 強靭!無敵!最強!Kyoujin! Muteki! Saikyou! (The Ultimate Creature of Destruction) Normal Trap Card You can only use the (2)nd effect of this card’s name once per turn. (1): You can target 1 “Blue-Eyes” monster you control; during that turn, that face-up monster is unaffected by the effects of other cards (except this one’s), cannot be destroyed by battle, and if that monster battles a monster, destroy the monster it battles. (2): While this card is in your GY, if you Normal or Special Summon a “Blue-Eyes White Dragon”: You can Set this card directly to your side of the field. If this card is Set by this effect, banish this card if it leaves the field. |
(https://i.imgur.com/mxD17Qm.jpg?1) | DP20-JP037 フォトン・ハンド Photon Hand Normal Spell Card You can only activate this card’s name once per turn. (1) If you control a “Photon” or “Galaxy” monster: You can pay 1000 LP, then target 1 Xyz Monster your opponent controls, OR if you control “Galaxy-Eyes Photon Dragon”, any 1 monster your opponent controls; take control of that monster. |
(https://i.imgur.com/WBdBtGI.jpg) | Photon Orbital Level 4 LIGHT Machine Effect Monster ATK 500 DEF 2000 (1) During your Main Phase: You can target 1 “Photon” or “Galaxy” monster you control; equip this card from your hand or in your Monster zone to that monster you control. It gains 500 ATK and cannot be destroyed in battle. (2) You can send this equipped card to the Graveyard; add 1 “Photon” or “Galaxy” monster from your Deck to your hand, except “Photon Orbital”. You can only use this effect of a card with this card’s name once per turn. |
(https://i.imgur.com/NG1JgBD.jpg) | Aoki Me no Gekirin (Rage with Eyes of Blue) Quick-Play Spell Card During the turn in which you activate this card, you cannot Normal or Special Summon monsters, except “Blue-Eyes White Dragon”. (1) Banish all cards in your hand, field and Graveyard face-down, including this card, and if you do, Special Summon up to 3 “Blue-Eyes White Dragon” from your Deck. |
(https://i.imgur.com/wKSGnLJ.jpg) | Eternal Evolution Burst (Dub Attack Name: Super Strident Blaze) Equip Spell Card Equip only to a Machine Fusion Monster. (1) Your opponent cannot activate effects during your Battle Phase. (2) At the end of the damage step, when the equipped monster destroyed an opponent’s monster by an attack: You can banish 1 “Cyber Dragon” monster from your GY; the equipped monster can attack another monster in a row. You cannot attack with other monsters during the turn in which you activate this effect. |
(https://i.imgur.com/tYjEUwu.jpg) | Glowing Bowgun Equip Spell Card Equip only to a “Blackwing” monster. You can only use the (2) and (3) effects of a card with this card’s name once per turn. (1) The equipped monster gains 500 ATK and DEF. (2) If the equipped monster destroys an opponent’s monster in battle: You can discard 1 card from your opponent’s hand. (3) If this card is sent to the GY as a result of the equipped monster being used as a Synchro material: You can add this card from the GY to the hand. |