Six Samurai
(http://i.imgur.com/twElvrc.png) | DBSW JP-007 Secret Skills of the Six Samurai Quick-Play Spell You can only activate 1 card with this name once per turn. (1) Send 1 monster you control to the Graveyard, then target 1 of your banished “Six Samurai” monsters; Special Summon it. |
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2017/06/f2c44aa5.jpg?ssl=1) | Madan no Shashu Caspar / Magical Musketeer Caspar Level 3 [Attribute Unknown] Fiend-Type Effect Monster ATK 1200 DEF 2000 You can only use this card name’s (2) effect once per turn. (1) You can activate “Magibullet” Spell/Trap Cards from your hand during either player’s turn. (2) If a Spell/Trap Card is activated in the same column as this card: You can add 1 “Magibullet” card with a different name than that card from your Deck to your hand. |
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2017/06/65c38d3d.jpg?ssl=1) | (Ame)tenki Lazula / The Weather Painter Rain Level 3 WATER Fairy-Type Effect Monster ATK 1200 DEF 1400 You can only use this card name’s (1) effect once per turn. (1) If this card is Special Summoned: You can place 1 “Meteorology” Spell/Trap Card from your hand face-up on your Spell & Trap Zone. (2) During the Standby Phase, if this card is banished and has been banished since the last turn to activate the effect of a “Meteorology” card: You can Special Summon this banished card. |
(http://i.imgur.com/ySEdQRv.png) | DBSW JP-004 Secret Six Samurai - Doji Dark Warrior / Effect LV4 1700/1200 (1) While this card is already face-up, when another “Six Samurai” monster is Normal or Special Summoned to your field: You can send 1 “Six Samurai” card from your Deck to the GY. (2) If exactly 1 “Six Samurai” monster you control would be destroyed by a card effect, you can banish this card from your GY instead. |
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2017/06/news_data_20170623010102_OCG.jpg?ssl=1) | Madan no Akuma Zamiel / Magical Musket Mastermind Zakiel Light Fiend / Effect LV8 2500/2500 You can Tribute Summon this card face-up by Tributing 1 “Magibullet” monster. You can only use this card name’s (2) effect once per turn. (1) You can activate “Magibullet” Spell/Trap Cards from your hand during either player’s turn. (2) During your opponent’s End Phase: You can draw 1 card for each “Magibullet” Spell/Trap Card you activated this turn while this card was face-up. |
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2017/06/news_data_201706230101_OCG.jpg?ssl=1) | Madan no Shashu Caspar / Magical Musketeer Caspar Light Fiend / Effect LV3 1200/2000 You can only use this card name’s (2) effect once per turn. (1) You can activate “Magibullet” Spell/Trap Cards from your hand during either player’s turn. (2) If a Spell/Trap Card is activated in the same column as this card: You can add 1 “Magibullet” card with a different name from that card from your Deck to your hand. |
(http://i.imgur.com/C2ZpNTV.png) | DBSW-JP008 忍の六武 The Six Shinobi Normal Trap Card (1) If you control 6 “Six Samurai” monsters, each with a different Attribute from the others: Skip your opponent’s next turn. |
Niby ograniczenia dla tej karty są spore, ale nie zmienia to faktu, że syfy z takim designem nie powinny wychodzić.
(http://i.imgur.com/aIZbkds.jpg) | DBSW-JP023 魔弾-ネバー・エンドルフィン Magical Musket - Steady Hands Quick-Play Spell You can only activate a card with this card’s name once per turn. (1): Target 1 face-up “Magibullet” monster you control; its ATK and DEF become double its original ATK and DEF until the end of this turn. The targeted monster cannot attack directly the turn you activate this card. |
(http://i.imgur.com/TzyNLHY.png) | DBSW-JP025 魔弾-デスペラード Magical Musket - Desperado Normal Trap Card You can only activate 1 card with this card’s name per turn. (1) If you control a “Magibullet” monster: You can target 1 face-up card on the field; destroy that card. |
Taki Drident z restrykcjami :P
(https://ygorganization.com/wp-content/uploads/2017/06/Rainbow-Weathery-Arciel.jpg) | Rainbow Weathery Arciel Fairy / Link / Effect Link 3 3 “Weathery” monsters (1) Weathery monsters that this card points to gain this effect: * When a card or effect is activated: You can banish this card; negate that activation, and if you do, destroy it. 2) When your opponent would Special Summon a monster(s): You can send this Link Summoned card to the Graveyard; negate that Special Summon, and if you do, destroy that monster(s). 3) Once per turn, during the Standby Phase, if this card was banished to activate the effect of a “Weathery” card since the last Standby Phase: You can Special Summon this card. |
(http://i.imgur.com/ikL20oo.jpg?1) | DBSW-JP037 雨の天気模様 Ame no Tenki Moyou (Rain Weathery Condition) Continuous Spell Card (1) You can only control 1 face-up “Rain Weathery Pattern”. (2) A “Weathery” Effect Monster(s) in the Main Monster Zone in the same column as this card, as well as in the Main Monster Zones adjacent to that zone gains this effect. • Quick Effect: You can banish this card, then target 1 Spell/Trap Card your opponent controls; return it to the hand. |
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2017/07/IMG_2076.jpg?w=357&ssl=1) | DDBSW-JP040 雷の天気模様/Kaminari? Ikazuchi? no Tenki Moyou (Thunder Weathery Pattern) Continuous Trap (1) You can only control 1 face-up “Thunder Weathery Pattern”. (2) A “Weathery” Effect Monster(s) in the Main Monster Zone in the same column as this card, as well as in the Main Monster Zones adjacent to that zone gains this effect. • At the start of the Damage Step, if this card battles an opponent’s monster: You can banish this card; return the opponent’s monster to the hand. |
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2017/07/news_data_201707070101_OCG.jpg?ssl=1) | Madan no Shashuu The Kid / Magical Musketeer Kidbrave Light Fiend / Effect LV3 1600/200 You can only use this card name’s (2) effect once per turn. (1) You can activate “Magibullet” Spell/Trap Cards from your hand during either player’s turn. (2) If a Spell/Trap Card is activated in the same column as this card: You can discard 1 “Magibullet” card; draw 2 cards. |
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2017/07/Shadow-Six-Samurai-Fuhma.jpg?resize=206%2C300&ssl=1) | Secret Six Samurai - Fuma WIND/Warrior Level 1 Tuner/Effect 200/1800 (1) If this card is destroyed by battle or a card effect: You can Special Summon 1 “Six Samurai” monster from your Deck, except “Shadow Six Samurai – Fuhma”. (2) If exactly 1 “Six Samurai” monster you control would be destroyed by an effect, you can banish this card from your Graveyard instead. |
(http://i.imgur.com/EKxBd3f.jpg?1) | DBSW-JP020 魔弾の射手 カラミティMadan no Shashu Calamity (Magical Musketeer Calamity) Level 4 LIGHT Fiend Effect Monster ATK 1500 DEF 1300 You can only use this card name’s (2) effect once per turn. (1) You can activate “Magibullet” Spell/Trap cards from your hand during either player’s turn. (2) If a Spell/Trap Card is activated in the same column as this card: You can target 1 “Magibullet” monster in your GY; Special Summon it in Defense Position. |
(http://i.imgur.com/BP1lVfU.png?1) | Madan no Shashu Doctor / Magibullet Shooter Doctor Light Fiend / Effect LV3 1400/1200 You can only use this card name’s (2) effect once per turn. (1) You can activate “Magibullet” Spell/Trap Cards from your hand during either player’s turn. (2) If a Spell/Trap Card is activated in the same column as this card: You can add 1 “Magibullet” card with a different name from that card from your GY to your hand. |
(http://i.imgur.com/goXttBi.png?1) | Madan no Shashu Starr / Magibullet Shooter Starr Light Fiend / Effect LV4 1300/1700 You can only use this card name’s (2) effect once per turn. (1) You can activate “Magibullet” Spell/Trap Cards from your hand during either player’s turn. (2) If a Spell/Trap Card is activated in the same column as this card: You can Special Summon 1 Level 4 or lower “Magibullet” monster from your Deck in Defense Position, except “Magibullet Shooter Starr”. |
(http://i.imgur.com/80v4zHz.png?1) | Madan – Cross Dominator / Magibullet - Cross Dominator Spell Quick-Play You can only activate 1 card with this card’s name per turn. (1) If you control a “Magibullet” monster: Target 1 face-up monster on the field; that monster’s ATK and DEF become 0, also it has its effects negated (if any). These effects last until the end of this turn. |
(http://i.imgur.com/Kwhnfwk.png?1) | Madan – Devil’s Deal / Magical Musket - Fiendish Deal Trap Continuous You can only activate 1 card with this card’s name per turn. (1) “Magibullet” monsters you control cannot be destroyed by card effects. (2) If this card is sent to the GY by an opponent’s card effect: You can add 1 “Magibullet” card from your Deck or GY to your hand, except “Magibullet – Devil’s Deal”. |
(http://i.imgur.com/nYjqjVZ.png?1) | Yukitenki Ciel / The Weather Painter Snow Level 3 EARTH Fairy Effect Monster ATK 0 DEF 2200 You can only use this card name’s (1) effect once per turn. (1) When this card is Normal Summoned: You can take place 1 “Weathery” Spell/Trap Card directly from your Deck face-up to your Spell & Trap Zone. (2) Once per turn, during the Standby Phase, if this card is currently banished and was banished since the previous turn because it was banished to activate a “Weathery” card’s effect: You can Special Summon this card. |
(http://i.imgur.com/4GwukU4.png?1) | Kumori no Tenki Moyou / Cloudy Weathery Pattern Spell Continuous (1) You can only control 1 face-up “Cloudy Weathery Pattern”. (2) A “Weathery” effect monster(s) in the Main Monster Zone in the same column as this card, as well as in the Main Monster Zones adjacent to that zone gains this effect. ● Quick Effect, except during the Damage Step: You can banish this card, then target 1 face-up monster; halve its ATK, also it can attack directly. These effects last until the end of this turn. |
(http://i.imgur.com/OnlhBik.png?1) | Aurora no Tenki Moyou / Aurora Weathery Pattern Trap Continuous (1) You can only control 1 face-up “Aurora Weathery Pattern”. (2) A “Weathery” effect monster(s) in the Main Monster Zone in the same column as this card, as well as in the Main Monster Zones adjacent to that zone gains this effect. ● When exactly 1 card is added to either player’s hand: You can banish this card; banish that added card, and if you do, that player draws 1 card. |
(http://i.imgur.com/X02Tuba.jpg) | Kaminaritenki Turmer/Thunder Weathery Turmer You can only use this card name’s (1) effect once per turn. (1): You can send 1 face-up Continuous Spell/Trap Card you control to the Graveyard; place 1 “Weathery” Spell/Trap from your Deck in your Spell & Trap Zone face-up. (2): Once per turn, during the Standby Phase of the next turn after this card on the field was banished to activate a “Weathery” card’s effect: You can Special Summon this banished card. |
(http://i.imgur.com/TVOPcni.png) | DBSW-JP021 Magical Musketeer Wild Level 4 LIGHT Fiend Effect Monster ATK 1700 DEF 900 You can only use the (2)nd effect with this card’s name once per turn. (1) You can activate “Magibullet” Spells/Traps from your hand during either player’s turn. (2) If a Spell/Trap Card is activated in this card’s column: You can target 3 “Magibullet” cards in your Graveyard; shuffle all 3 of them into the Deck, then draw 1 card. |
Konami pls stop. Szykuje się powtórka z zoo albo i gorzej xD
(http://i.imgur.com/NQpDPUM.png) | DBSW-JP026 Magibullet - Dancing Needle Normal Trap Card You can only activate a card with this card’s name once per turn. (1) If you control a “Magibullet” monster: You can target up to 3 cards in the GYs; banish those cards. |
(http://i.imgur.com/ehl6CmI.png) | Cloudy Weathery Threat Level 3 WIND Fairy Effect Monster ATK 1500 DEF 1000 You can only use this card name’s (1) effect once per turn. (1): If another face-up “Weathery” card you control is sent to the GY: You can target up to (3?) “Weathery” Spell/Trap Cards from your GY; place them in your Spell & Trap Zone face-up. (2): Once per turn, during the Standby Phase of the next turn after this card on the field was banished to activate a “Weathery” card’s effect: You can Special Summon this banished card. |
(http://i.imgur.com/72V8GFH.jpg) | Magibullet - Deadman's Burst Counter Trap Card You can only activate this card’s name once per turn. (1) If you control a “Magibullet” monster, when your opponent activates a Spell/Trap Card: You can negate that activation, and if you do, destroy it. |
(http://i.imgur.com/bzvYXm1.jpg) | Polar Weathery Lampla Level 6 DARK Fairy-Type Effect Monster ATK 2200 DEF 2000 (1) When this card is Normal Summoned: You can place 1 “Weathery” Spell/Trap Card from your hand, Deck or GY face-up into a Spell & Trap Zone. (2) “Weathery” Spell/Trap Cards you control cannot be targeted by the effects of your opponent’s cards, nor destroyed by the effects of your opponent’s cards. (3) Once per turn, during the Standby Phase of the next turn after this card on the field was banished to activate a “Weathery” card’s effect: You can Special Summon this banished card. |
(http://i.imgur.com/Dbd18MS.jpg) | The Weather Painter Sun Level 3 FIRE Fairy-Type Effect Monster ATK 1600 DEF 400 You can only activate this card’s (1) effect once per turn. (1) If this card is in the GY: You can send 1 face-up Continuous Spell/Trap Card on your field to the GY; Special Summon this card in face-up Defense Position, and if you do, place 1 “Weathery” Spell/Trap Card from your hand face-up into your Spell & Trap Zone. (2) Once per turn, during the Standby Phase of the next turn after this card on the field was banished to activate a “Weathery” card’s effect: You can Special Summon this banished card. |
(http://i.imgur.com/c1Og4xs.jpg) | Sunny Weathery Pattern Continuous Spell Card (1) You can only control 1 “Sunny Weathery Pattern”. (2) “Weathery” Effect Monsters in your Main Monster Zone in the same column as this card, and Main Monster Zones adjacent to that zone, gain this effect. • Quick Effect: Banish this card, then target 1 monster you control; Tribute that monster, and if you do, Special Summon 1 “Weathery” monster from your hand or GY that has a different card name than that monster. |
(http://i.imgur.com/0DojqhO.jpg) | Snowy Weathery Pattern Continuous Spell Card (1) You can only control 1 “Snowy Weathery Pattern”. (2) “Weathery” Effect Monsters in your Main Monster Zone in the same column as this card, and Main Monster Zones adjacent to that zone, gain this effect. • Quick Effect: Banish this card; add 1 “Weathery” card from your Deck to your hand. For the rest of this turn, you cannot add cards from your Deck to your hand except by drawing them. |