Wątek: [OCG][DBHS] Deck Build Pack: Hidden Summoners  (Przeczytany 2864 razy)

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Razmus

[OCG][DBHS] Deck Build Pack: Hidden Summoners
« 15 Czerwiec, 2018, 14:40:01 »
0
Kolejny raz jak powitamy 2 nowe archetypy i jeden, który już znamy! O ile nowości dalej nie znamy to znanym przez nas już archetypem jest Nephthys

Hidden Summoners


Premiera: 4 sierpnia 2018 roku

Każdy booster zawiera 5 kart.

Jakich dwóch nowości możemy się spodziewać? Tego nie wie nikt... ale, ale! Jedna karta już jest!

DBHS-JP008 Enoushin Nephthys (Nephthys, the Sacred Flame)
Link-3 FIRE Winged Beast Link Effect Monster
ATK 2400
Links: Bottom Left, Bottom, Bottom Right
Materials: 2+ monsters, including a Ritual Monster
(1) This card gains the following effect(s) based on the number of Ritual Monsters used as its Link Material.
• 1 or more: This card cannot be destroyed by battle.
• 2 or more: This card gains 1200 ATK, also it cannot be destroyed by card effects.
• 3: This card gains 1200 ATK, also it cannot be targeted by card effects.
(2) While this card is in the Extra Monster Zone, your opponent cannot target “Nephthys” monsters in the Main Monster Zone for attacks.

Źródło: Ritualz!

Regis

Odp: [OCG][DBHS] Deck Build Pack: Hidden Summoners
« #1 12 Lipiec, 2018, 07:49:26 »
+1

Imiona dwóch nowych bossow w tym dodatku:

- 麗の魔妖-妖狐 Uruwashi no Mayakashi – Youko (Beautiful Mayakashi – Youko)

- プランキッズ・ハウスバトラー Purankizzu Hausubatoraa (Prankids/Planckids Housebattler/Housebutler)


Yugioh tym sposobem idzie w strone Youkai, oraz Prankujących Dzieciaków ;P

Razmus

Odp: [OCG][DBHS] Deck Build Pack: Hidden Summoners
« #2 17 Lipiec, 2018, 12:35:00 »
+1
DBHS-JP001 Nephthys no Satorite (Matriarch of Nephthys)
Level 2 WIND Spellcaster Effect Monster
ATK 600
DEF 600
You can only each effect of this card’s name once per turn.
(1) You can target 1 Level 4 or lower “Nephthys” monster in your GY, except “Enlightened of Nephthys”; destroy 1 card in your hand, and if you do, Special Summon that monster in Defense Position, but its effects are negated.
(2) If this card is destroyed by an effect and sent to the GY, during your Next Standby Phase: You can Special Summon this card from the GY.

DBHS-JP002 Nephthys no Inorite (Disciple of Nephthys)
Level 2 WIND Spellcaster Effect Monster
ATK 0
DEF 2000
You can only each effect of this card’s name once per turn.
(1) During your Main Phase: You can activate this effect; destroy 1 card in your hand, and if you do, add 1 “Nephthys” monster from your Deck to your hand, except “Prayer of Nephthys”
(2) If this card is destroyed by an effect and sent to the GY, during your next Standby Phase: You can activate this effect; add 1 “Nephthys” Spell/Trap Card from your Deck to your hand.

DBHS-JP003 Nephthys no Katarite (Chronicler of Nephthys)
Level 2 WIND Spellcaster Effect Monster
ATK 300
DEF 1200
You can only each effect of this card’s name once per turn.
(1) You can target 1 “Nephthys” card in your GY, except “Speaker of Nephthys”; destroy 1 card in your hand, and if you do, add that target to your hand.
(2) If this card is destroyed by an effect and sent to the GY, during your next Standby Phase: You can add 1 “Nephthys” card from your GY to your hand, except “Speaker of Nephthys”.

DBHS-JP004 Nephthys no Mamorite (Defender of Nephthys)
Level 2 WIND Spellcaster Effect Monster
ATK 1400
DEF 200
You can only each effect of this card’s name once per turn.
(1) During your Main Phase: You can activate this effect; destroy 1 card in your hand, and if you do, Special Summon 1 Level 4 or lower “Nephthys” monster from your hand, except “Protector of Nephthys”.
(2) If this card is destroyed by an effect and sent to the GY, during your next Standby Phase: Destroy 1 “Nephthys” monster in your Deck, except “Protector of Nephthys”.

DBHS-JP005 Nephthys no Matsurite (Devotee of Nephthys)
Level 2 WIND Spellcaster Ritual Effect Monster
ATK 1200
DEF 1200
You can Ritual Summon this card with “Rebirth of Nephthys”. You can only use each effect of this card’s name.
(1) If this card is Ritual Summoned: Special Summon 1 “Nephthys” monster from your Deck, but it is destroyed during the End Phase.
(2) If this card is in the GY: You can activate this effect; destroy 1 “Nephthys” card in your hand, and if you do, Special Summon this card from the GY.

DBHS-JP006 Nephthys no Sououshin (Cerulean Sacred Phoenix of Nephthys)
Level 8 FIRE Winged Beast Ritual Effect Monster
ATK 3000
DEF 1000
You can Ritual Summon this card with “Rebirth of Nephthys”. You can only use each effect of this card’s name once per turn.
(1) During your Main Phase: You can activate this effect; destroy any number of “Nephthys” cards face-up on your side of the field or in your hand, then, destroy an equal number of monsters your opponent controls.
(2) If this card is destroyed (by battle or by card effect), during your next Standby Phase: You can Special Summon this card from the GY.

DBHS-JP007 Shugoshin – Nephthys (Nephthys the Palldium Deity)
Link 2 FIRE Winged Beast Effect Monster
ATK 1200
Links: Bottom, Bottom Right
Materials: 2 “Nephthys” monsters
You can only use the effect of this card’s name once per turn.
(1) If this card is Link Summoned, apply one of the following.
• Add 1 Level 8 Winged Beast monster from your Deck to your hand, then you can add 1 Ritual Spell Card from your GY to your hand.
• Destroy 1 “Nephthys” monster this card points to, and if you do, Special Summon 1 “Nephthys” monster from your GY with a different name, but its effects are negated.

DBHS-JP009 Nephthys no Rinne (Rebirth of Nephthys)
Ritual Spell Card
This card can be used to Ritual Summon any “Nephthys” Ritual Monster.
(1) . You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you Tribute “Avatar of Nephthys” or “Sacred Blue Phoenix of Nephthys” to Ritual Summon, you can destroy 1 card on the field.

DBHS-JP010 Nephthys no Kibou (Last Hope of Nephthys)
Normal Spell Card
You can only activate a card with this card’s name once per turn.
(1) Target 1 “Nephthys” monster you control and 1 card your opponent controls; destroy those cards.

DBHS-JP011 Nephthys no Kakusei (Awakening of Nephthys)
Continuous Trap Card
You can only use the 2nd effect of this card’s name once per turn
(1) “Nephthys” monsters you control gain 300 ATK.
(2) If this card in your Spell & Trap Zone is destroyed by an effect: You can Special Summon 1 “Nephthys” monster from your hand, Deck or GY, but it is destroyed during the End Phase.

DBHS-JP014 Prank-Kids Fansies
Level 1 WIND Thunder Effect Monster
ATK 0
DEF 2000
You can only use the effect of this card’s name once per turn.
(1) If this card is sent to the GY as Fusion or Link Material for a “Prankids” monster: You can send 1 “Prankids” card from your Deck to the GY, except “Prankids Pulse”, then you can Special Summon 1 “Prankids” monster from your hand or Deck in Defense Position, except “Prankids Pulse”.

DBHS-JP015 Prankids Lamp
Level 3 FIRE Pyro Effect Monster
ATK 1500
DEF 500
You can only use the effect of this card’s name once per turn:
(1) If this card is sent to the GY as Fusion or Link Material for a “Prankids” monster: You can inflict 500 damage to your opponent, then Special Summon 1 “Prankids” monster from your hand or Deck in Defense Position, except “Prankids Lamp”.

DBHS-JP016 Prank-Kids Dropsies
Level 2 WATER Aqua Effect Monster
ATK 1000
DEF 1000
You can only use the effect of this card’s name once per tur.
(1) If this card is sent to the GY as Fusion or Link Material for a “Prankids” monster: You can gain 1000 LP, then Special Summon 1 “Prankids” monster from your hand or Deck in Defense Position, except “Prankids Drop”.

DBHS-JP019 Prank-Kids Battle Butler
Level 10 WIND Thunder Fusion Effect Monster
ATK 3000
DEF 3000
Materials: “Prankids Lamp” + “Prankids Drop” + “Prankids Pulse”
This card cannot be Special Summoned, except by a Fusion Summon. You can only use the second effect of this card’s name once per turn.
(1) (Quick Effect): You can Tribute this card; destroy all monsters your opponent controls.
(2) If this card is sent to the GY by your opponent: You can target 1 monster in your GY, except a Fusion Monster; Special Summon that monster.

DBHS-JP022 Prank-Kids Rip-Roarin-Roaster
Link 4 WATER Aqua Link Effect Monster
ATK 3000
Links: Top, Left, Right, Bottom
Materials: 2 or more “Prankids” monsters
This card cannot be Special Summoned, except by a Link Summon. You can only use the second effect of this card’s name once per turn.
(1) (Quick Effect): You can Tribute this card; destroy all Spell/Trap Cards your opponent controls.
(2) If this card is sent to the GY by your opponent: You can target 1 card in your GY, except a Link Monster; add that card to your hand.

DBHS-JP025 Prankids no Daibousou (Prank-Kids Pandemonium)
Quick-Play Spell Card
(1) During either player’s Main Phase: Fusion Summon 1 “Prankids” Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, but for the rest of this turn you cannot Normal or Special Summon monsters, except “Prankids” monsters.

DBHS-JP027 Uruwashi no Mayakashi – Dakki (Dakki, the Graceful Mayakashi)
Level 2 FIRE Zombie Tuner Effect Monst
ATK 1000
DEF 0
(1) You can only control 1 “Beautiful Mayakashi – Dakki”.
(2) When a “Mayakashi” monster is Special Summoned from the Extra Deck to your side of the field while this card is in your GY: You can Special Summon this card from your GY. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except “Mayakashi” monsters.

DBHS-JP028 Wadachi no Mayakashi – Shafu (Shafu, the Wheeled Mayakashi)
Level 3 EARTH Zombie Effect Monster
ATK 1200
DEF 400
You can only use the first effect of this card’s name.
(1) If this card is Normal or Special Summoned: You can target 1 “Mayakashi” monster in your GY, except “Rickshaw Mayakashi – Shafu”; Special Summon that monster in Defense Position, but its effects are negated.
(2) You cannot Special Summon monsters from the Extra Deck, except “Mayakashi” monsters.

DBHS-JP035 Uruwashi no Mayakashi – Youko (Yoko, the Graceful Mayakashi)
Level 9 FIRE Zombie Synchro Effect Monster
ATK 2900
DEF 2400
Materials: 1 Tuner + 1+ non-Tuner monsters
You can only use the (2)nd and (3)rd effect of this card’s name once per turn.
(1) You can only control 1 “Beautiful Mayakashi – Youko”.
(2) If a Synchro Monster you control whose original Level is 11 is destroyed by battle or by your opponent’s effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, then Special Summon this card.
(3) If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.

DBHS-JP037 Tsurara no Mayakashi – Yukionna (Yuki-Onna, the Ice Mayakashi)
Link 2 WATER Zombie Link Effect Monster
ATK 1900
Links: Bottom Left, Bottom Right
Materials: 2 “Mayakashi” monsters
You can only use the (3)rd effect of this card;s name once per turn.
(1) You can only control 1 “Icicle Mayakashi – Yukionna”.
(2) If this card points to a Synchro Monster, your opponent cannot target this card for an attack.
(3) While this card is in a Monster Zone, if a Synchro Monster you control is destroyed (by battle or by card effect): You can target 1 face-up monster on the field; halve that monsters’s AKT and DEF until the end of this turn.

DBHS-JP038 Mayakashi Kaiten (Mayakashi Return)
Normal Spell Card
You can only activate a card with this card’s name once per turn.
(1) Take 1 “Mayakashi” card from your Deck, except “Mayakashi Revolt”, and either add it to your hand or send it to the Graveyard.

DBHS-JP039 Mayakashi Henjou (Mayakashi Metamorphosis)
Normal Trap Card
You can only activate a card with this card’s name once per turn, also you cannot Special Summon monsters from the Extra Deck during the turn in which you activate this card, except “Mayakashi” monsters.
(1) Discard 1 card, then target 1 of your “Mayakashi” monsters that is in the GY or banished; Special Summon it, and if you do, it cannot be targeted by your opponent’s effects during this turn.

Regis

Odp: [OCG][DBHS] Deck Build Pack: Hidden Summoners
« #3 17 Lipiec, 2018, 13:24:42 »
0
Nephthysy i Fire Kingi <3

Darecki

Odp: [OCG][DBHS] Deck Build Pack: Hidden Summoners
« #4 17 Lipiec, 2018, 13:42:41 »
0
Chce ! Ale oczywiście OCG ...

Illidan

Odp: [OCG][DBHS] Deck Build Pack: Hidden Summoners
« #5 17 Lipiec, 2018, 13:51:04 »
0
Nurarihyon no Mago Archetyp

Razmus

Odp: [OCG][DBHS] Deck Build Pack: Hidden Summoners
« #6 17 Lipiec, 2018, 15:13:25 »
+1
DBHS-JP017 Prank-Kids Rocket Ride
FIRE Pyro/Fusion/Effect
LV5 2000/0
2 “Prankids” monsters
You can only use this card name’s (1) and (2) effects once per turn each.
(1): If this card is Fusion Summoned: You can activate this effect; for the rest of this turn, have this card lose 1000 ATK, and if you do, it can also attack directly this turn.
(2): You can Tribute this card, then target 2 non-Fusion “Prankids” monsters with different names in your GY; Special Summon them, also they cannot attack this turn.

Regis

Odp: [OCG][DBHS] Deck Build Pack: Hidden Summoners
« #7 18 Lipiec, 2018, 16:44:53 »
0
         
     
DBHS-JP029 翼の魔妖-波旬 Tsubasa no Mayakashi – Hajun (Hajun, the Winged Mayakashi)
Level 1 WIND Zombie Effect Monster
ATK 600
DEF 400
You can only use the (1)st effect of this card’s name once per turn.
(1) If this card is Normal or Special Summoned: you can Special Summon 1 “Mayakashi” monster from your Deck, except “Winged Mayakashi – Hajun”.
(2) You cannot Special Summon monsters from your Extra Deck, except “Mayakashi” monsters.
   

Razmus

Odp: [OCG][DBHS] Deck Build Pack: Hidden Summoners
« #8 21 Lipiec, 2018, 09:09:57 »
0
DBHS-JP018 プランキッズ・ウェザー Prank-Kids Weather Washer
Level 5 WATER Aqua Fusion Effect Monster
ATK 2000
DEF 0
Materials: 2 “Prankids” monsters
You can only use the (2) effect of this card once per turn.
(1) If a “Prankids” monster you control attacks, your opponent cannot activate effects until the end of the Damage Step.
(2) During your opponent’s turn (Quick Effect): You can tribute this card, then target 2 “Prankids” monsters with different names in your GY, except Fusion Monsters; Special Summon them, and if you do, they cannot be destroyed by battle this turn.

Dodatkowo na poniższym obrazku możemy zobaczyć lvl 3, 5 i 7 synchro dla Mayakashi!


Razmus

Odp: [OCG][DBHS] Deck Build Pack: Hidden Summoners
« #9 24 Lipiec, 2018, 09:08:41 »
0
DBHS-JP020 プランキッズ・ドゥードゥル Prank-Kids Dodo-Doodle-Doo
Link 2 WIND Thunder Link Effect Monster
ATK 2000
Links: Left, Bottom
Materials: 2 “Prankids” monsters
You can only use each effect of this card’s name once per turn.
(1) If this card is Link Summoned: You can add 1 “Prankids” Spell/Trap Card from your Deck to your hand.
(2) You can Tribute this card, then target 2 “Prankids” cards with different names in your GY, except Link Monsters; add those cards to your hand.

Razmus

Odp: [OCG][DBHS] Deck Build Pack: Hidden Summoners
« #10 24 Lipiec, 2018, 14:38:51 »
0
DBHS-JP021 プランキッズ・バウワウ Prank-Kids Bow-Wow-Bark
Link 2 FIRE Pyro Link Effect Monster
ATK 2000
Links: Right, Bottom
Materials: 2 “Prankids” monsters
You can only use the (2)nd effect of this cards’ name once per turn.
(1) “Prankids” monsters this card points to gains 1000 ATK.
(2) During your opponent’s turn (Quick Effect): You can tribute this card, then target 2 “Prankids” cards with different names in your GY, except Link Monsters; add them to your hand, also, “Prankids” monsters you control cannot be destroyed by your opponent’s effects this turn.

Ckondi

Odp: [OCG][DBHS] Deck Build Pack: Hidden Summoners
« #11 24 Lipiec, 2018, 19:39:49 »
0
Zajebiaszcze arty :D

Razmus

Odp: [OCG][DBHS] Deck Build Pack: Hidden Summoners
« #12 25 Lipiec, 2018, 12:41:02 »
0
DBHS-JP023 プランキッズ・ハウス Prank-Kids Place
Field Spell Card
You can only activate a card with this card’s name once per turn.
(1) When this card is activated: You can add 1 “Prankids” monster from your Deck to your hand.
(2) Once per turn, if you Fusion Summon a “Prankids” Fusion Monster: You can have all monsters you control gain 500 ATK.
(3) Once per turn, if you Link Summon a “Prankids” Link Monsters: You can have all monsters your opponent controls lose 500 ATK.

Razmus

Odp: [OCG][DBHS] Deck Build Pack: Hidden Summoners
« #13 27 Lipiec, 2018, 11:36:46 »
0
DBHS-JP028 Doku no Mayakashi – Tsukahagi (Tsukahagi, the Poisonous Mayakashi)
Level 2 EARTH Zombie Tuner Effect Monster
ATK 0
DEF 2000
(1) You can only control 1 “Poison Mayakashi – Tsukahagi”.
(2) If a “Mayakashi” monster except “Poison Mayakashi – Tsukahagi” is destroyed by battle or your opponent’s card effect while this card is in the GY: You can Special Summon this card from your GY, but for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except “Mayakashi” monsters.

DBHS-JP031 Mukuro no Mayakashi – Yasha (Yasha, the Skeletal Mayakashi)
Level 5 DARK Zombie Effect Monster
ATK 2000
DEF 0
You can only use the (1)st effect of this card’s name once per turn.
(1) Discard another “Mayakashi” monster from your hand; Special Summon this card from your hand.
(2) While this card is in a Monster Zone, you cannot Special Summon monsters from the Extra Deck, except “Mayakashi” monsters.

DBHS-JP024 プランキッズ・プランク Prankinds Prank
Continuous Spell Card
You can only use the (1)st and (2)nd effects of this card’s name each once per turn.
(1) Discard 1 “Prankids” card from your hand; Special Summon 1 “Prankids Token” (Pyro/FIRE/Level 1/ATK 0/DEF 0), but it cannot be Tributed.
(2) During your End Phase: You can target 3 “Prankids” cards in your your GY except “Prankids Prank”; shuffle all 3 into the Deck, then draw 1 card.

DBHS-JP026 プランキッズの大作戦 Prankids no Daisakuban (Prank-Kids Plan)
Continuous Trap Card
You can only use the (1)st and (2)nd effects of this card’s name each once per turn.
(1) During the Main Phase, you can: Immediately after this effect resolves, Link Summon 1 “Prankids” Link Monster using “Prankids” monsters you control as material.
(2) When a monster your opponent controls declares an attack: You can banish this card from your GY; return any number of “Prankids” cards in your GY to the Deck, and if you do, that attacking monster loses ATK until the end of the turn equal to the number of cards returned times 100.

骸の魔妖-餓者髑髏 Mukuro no Mayakashi – Gashadokuro (Gashadokuro, the Skeletal Mayakashi)
Level 11 DARK Zombie Synchro Effect Monster
ATK 3300
DEF 2600
Materials: 1 Tuner + 1+ non-Tuner monsters
You can only use the (2) and (3) effects of this card’s name once per turn.
(1) You can only control 1 “Corpse Mayakashi – Gashadokuro”.
(2) If a Link Monster you control is destroyed by battle or by the effect of your opponent, while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card.
(3) If this card is Special Summoned from the GY, You can activate this effect: During this turn, this face-up card is unaffected by the effects of other cards.

翼の魔妖-天狗 Tsubasa no Mayakashi – Tengu (Tengu, the Winged Mayakashi)
Level 7 WIND Zombie Synchro Effect Monster
ATK 2600
DEF 1500
Materials: 1 Tuner + 1+ non-Tuner monsters
You can only use the (2) and (3) effects of this card’s name once per turn.
(1) You can only control 1 “Winged Mayakashi – Tengu”.
(2) If a Synchro monster you control whose original Level is 9 is destroyed by battle or by the effect of your opponent, while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card.
(3) If this card is Special Summoned from the GY, you can activate this effect: Destroy 1 Spell/Trap Card your opponent controls.

毒の魔妖-土蜘蛛 Doku no Mayakashi – Tsuchigumo (Tsuchigumo, the Poisonous Mayakashi)
Level 5 EARTH Zombie Synchro Effect Monster
ATK 2000
DEF 1800
Materials: 1 Tuner + 1+ non-Tuner monsters
You can only use the (2) and (3) effects of this card’s name once per turn.
(1) You can only control 1 “Poison Mayakashi – Tsuchigumo”.
(2) If a Synchro monster you control whose original Level is 7 is destroyed by battle or by the effect of your opponent, while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card.
(3) If this card is Special Summoned from the GY, you can activate this effect: Send the top 3 cards of each player’s Deck to the GY.

轍の魔妖-朧車 Wadachi no Mayakashi – Oboroguruma (Oboro-Guruma, the Wheeled Mayakashi)
Level 3 EARTH Zombie Synchro Effect Monster
ATK 800
DEF 2100
Materials: 1 Tuner + 1+ non-Tuner monsters
You can only use the (2) and (3) effects of this card’s name once per turn.
(1) You can only control 1 “Rickshaw Mayakashi – Oboroguruma”.
(2) If a Synchro monster you control whose original Level is 5 is destroyed by battle or by the effect of your opponent, while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card.
(3) If this card is Special Summoned from the GY, you can activate this effect: During this turn, monsters you control cannot be destroyed by battle.

KoU

Odp: [OCG][DBHS] Deck Build Pack: Hidden Summoners
« #14 27 Lipiec, 2018, 12:29:01 »
0
Prankids zapowiadają się bardzo ciekawie, sądzę, że mają szanse nawet na jakieś topy

Jacollo

Odp: [OCG][DBHS] Deck Build Pack: Hidden Summoners
« #15 27 Lipiec, 2018, 16:20:56 »
0
Prankids zapowiadają się bardzo ciekawie, sądzę, że mają szanse nawet na jakieś topy

Powiem Tak, deck cały czas nie ma możliwości stunu. Najlepsze co można zrobić to grać w tym thunder dragony, w końcu jest thunder monster. Nie jest to może słaby Play, ale jeśli to NAJLEPSZE co możesz zrobić w t1 to bardzo słabo to wygląda. Może będą graly jako engine, robisz link 2 I masz backrow wipe... zawsze coś o czym można pomyśleć.

Kanashimi Tomo

Odp: [OCG][DBHS] Deck Build Pack: Hidden Summoners
« #16 28 Lipiec, 2018, 09:37:28 »
0
Pomimo swych efektów też nie widzę jak archetyp miałby działać jako samodzielna talia. Fakt, fajnie te karty komponują sie z There Can Be Only One, a także mają searching Ability na wysokim poziomie... ale co poza tym? Nie widze obecnie Win Condition tutaj. Jakby mi ktoś powiedział, podał dobry argument gdzie Prankids mają swą siłę poza wyżej podanymi to zapewne zmieniłbym zdanie

EDIT : zaległe posty odnośnie „przewidywania przyszłości” (bez podawania argumentów „why”) można znaleźć TUTAJ ;)
« Ostatnia zmiana: 28 Lipiec, 2018, 11:07:18 Kanashimi Tomo »

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