Yu-Gi-Oh! TCG Polska

Serce Kart => Wiadomości i nowości => Wątek zaczęty przez: Kanashimi Tomo w 23 Styczeń, 2015, 10:15:22

Tytuł: [OCG][CORE] Clash of Rebellion
Wiadomość wysłana przez: Kanashimi Tomo w 23 Styczeń, 2015, 10:15:22
Przyszedł czas na ogłoszenie nowego dodatku w OCG. Już 25 kwietnia tego roku na terenach Azji pojawi się nowy booster pod nazwą Clash of Rebellion

(http://i37.tinypic.com/6qwu2c.jpg)

Informacje, jakie do tej pory zostały ujawnione :
-Podstawowe (5 kart na booster, 30 boosterów na box)
-Set posiadać będzie 80 kart + 10 WPs
-Karty odnośnie rarity : 6 Ultra Rare, 10 Super Rare, 20 Rare i 54 Commonów
-Karty Super Rare oraz Ultra Rare będą dostępne tutaj nie tylko jako Ultimate Rare, ale także Secret Rare!
-Jedna karta z tego dodatku będzie Holographic Rare
-Dodatkowo Japonia może liczyć na Światowe Premiery (coś jak u nas Booster World Superstars).
-Standardowo będą tam zawarte karty pochodzące z Anime, jak i te ,które "połamią nam grę"
-Duża ilość potworów będących supportem do różnych typów Summonu (wliczając w to Pendulumy)
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Kuzuryu Daimyojin w 23 Styczeń, 2015, 10:50:40
źródło i info głosi że znajdą się też tam karty Rury  ;D, a sorry Ruri.
Więc będzie fajnie.
Może będzie więcej madolche :D
#hopemode
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Kanashimi Tomo w 23 Styczeń, 2015, 11:12:20
Murica : Hmmmmm, zmieńmy imię dla Rury, znaczy Ruri... O TAK! PIPE BĘDZIE BRZMIEĆ ŚWIETNIE! SKORO LATAWIEC BYŁ TO TO TEŻ BĘDZIE ZAJEBISTE!
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 23 Styczeń, 2015, 12:34:06
Obstawiam, że coverem będzie albo Fuzja (90%, bo jednej nam brakuje xd), albo Xyz (bo byloby to równie logiczne i adekwatne do tytułu)
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 10 Luty, 2015, 12:28:29
sądząc po tytułach najblizszych odcinków do marca włącznie, to jednak coverem powinien być Xyz, z dużym prawdopodobieństwem ewolucji Dark Rebelliona.

(kliknij aby pokazać/ukryć)
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Razmus w 17 Luty, 2015, 09:16:58
(http://i.imgur.com/dgD4YLw.jpg)

CORE-JP057 Rank-Up-Magic Raptor's Force
Quick-Play Spell Card
(1) Activate during the turn a “Raidraptor” Xyz Monster you control is destroyed and sent the Graveyard: You can target 1 “Raidraptor” Xyz monster in your Graveyard; Special Summon that monster, then Special Summon from your Extra Deck, 1 “Raidraptor” Xyz Monster but 1 Rank higher, using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)

(http://i.imgur.com/oDIegPh.jpg)

CORE-JP070 Raptor's Gust
Counter Trap Card
(1) If you control a “Raidrpator” card, when a Spell/Trap Card is activated: Negate that activation, and if you do, destroy that card.

(http://i.imgur.com/kHdP6PK.jpg)

CROS-JP069 Raidraptor - Return
Normal Trap Card
You can only activate the (2) effect of “Raidraptor – Return” once per turn
(1) If a “Raidraptor” monster you control is destroyed by battle: Target 1 “Raidraptor” monster in your Graveyard; add that monster to your hand.
(2) If a “Raidraptor” monster you control is destroyed by a card effect: You can banish this card from your Graveyard; add 1 “Raidraptor” card from your Deck to your hand.

(http://i.imgur.com/iHupwxi.jpg)

CORE-JP048
Akumaryuu – Black Daemon’s Dragon / Fiend Dragon – Black Daemon’s Dragon / Archfiend Black Skull Dragon
1 Level 6 “Archfiend” Normal monster + 1 “Red-Eyes” Normal monster
You can only control 1 “Black Dragon Archfiend”.
(1) If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
(2) At the end of the Battle Phase, if this Fusion Summoned card attacked or was attacked: You can target one “Red-Eyes” Normal monster in your Graveyard; inflict damage to your opponent equal to that target’s original ATK, then, return that target to the Deck.

(http://i.imgur.com/nScNcsR.jpg)

CORE-JP059 Red-Eyes Fusion
Normal Spell
You can only activate 1 “Red-Eyes Fusion” per turn, and you cannot Normal Summon or Special Summon any other monsters this turn.
(1) Fusion Summon 1 Fusion Monster that lists a “Red-Eyes” monster as a Fusion Material Monster from your Extra Deck, using monsters from your hand, Deck, or your side of the field as Fusion Materials. The name of the Fusion Monster Special Summoned with this effect is treated as “Red-Eyes B. Dragon”.

(http://i.imgur.com/M5k7cQh.jpg)

CORE-JP021 Black of Legend / The Black Stone of Legend
Level 1 DARK Dragon-Type Effect Monster
ATK 0
DEF 0
You can only use 1 “Black Stone of Legend” effect per turn, and only once that turn.
(1) You can Tribute this card; Special Summon 1 Level 7 or lower “Red-Eyes” monster from your Deck.
(2) If this card is in your Graveyard: You can target 1 Level 7 or lower “Red-Eyes” monster in your Graveyard; shuffle it into the Deck, and if you do, return this card from your Graveyard to your hand

(http://i.imgur.com/t3qScqZ.jpg)

CORE-JP023 Red-Eyes Lightning Lord – Evil Daemon / Red-Eyes Archfiend of Lightning
Level 6 DARK Fiend-Type Gemini Effect Monster
ATK 2500
DEF 1200
(1) This card is treates as a Normal Monster while it is face-up or in the Graveyard. (2) You can Normal Summon this face-up monster that is treated as a Normal Monster to have it be treates as an effect monster with this effect.
● Once per turn: You can destroy all face-up monsters your opponent controls with a DEF lower than this card’s ATK.

(http://i.imgur.com/iYlvtpO.jpg)

CORE-JP020 Red-Eyes Black Flare Dragon
Level 7 DARK Dragon-Type Gemini Effect Monster
ATK 2400
DEF 2000
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● At the end of a Battle Phase when this card attacked or was attacked: You can inflict damage to your opponent equal to this card’s original ATK. This effect of “Red-Eyes Black Flare Dragon” can only be used once per turn.

(http://i.imgur.com/dojtj9p.jpg)

CORE-JP049 Infernoid Tierra
Level 11 FIRE Fiend-Type Fusion Effect Monster
ATK 3400
DEF 3600
“Infernoid Onuncu” + “Infernoid Lilith” + 1 or more “Infernoid” monsters
(1) When this card is Fusion Summoned: Apply the following effects according to the number of different Fusion Materials used to Summon this card.
•3 or more different monsters: Each player sends 3 cards from their Extra Deck to the Graveyard.
•5 or more different monsters: Each player sends the top 3 cards from their Deck to the Graveyard.
•8 or more different monsters: Each player returns up to 3 banished cards to their Graveyard.
•10 or more different monsters: Both players send all cards in their hands to the Graveyard.

(http://i.imgur.com/PHOtaG5.jpg)

Infernoid Decatron
Level 1 FIRE Fiend-Type Tuner Effect Monster
ATK 500
DEF 200
(1) If this card is Normal or Special Summoned: You can send 1 “Infernoid” monster from your Deck to the Graveyard, except “Infernoid Decatron”. This card gains Level equal to that monster’s Level, card name becomes the same as that monster, and gains the same effects.

(http://i.imgur.com/ihz4sP2.jpg)

Rengoku no Kyomu / Void Imagination
Continuous Spell Card
(1) All “Infernoid” monsters you control with an original Level of 2 or higher become Level 1, and all battle damage they inflict to your opponent becomes halved.
(2) You can send this face-up card to the Graveyard: Fusion Summon 1 “Infernoid” Fusion Monster from your Extra Deck by using monsters you control or have in your hand as the Fusion Materials. If your opponent controls a monster Special Summoned from the Extra Deck while you do not, you can also use up to 5 monsters from your Deck.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Sergio w 17 Luty, 2015, 10:23:34
Nareszcie Redy-eyes <3 mam po co w tej grze zostawać <3
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: jona w 17 Luty, 2015, 10:42:50
Tak, dajmy wszystkim Shaddoll Fusion, czemu nie :D
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 17 Luty, 2015, 14:39:38
Red-Eyesy :o.... Marzenia się spełniają...

(kliknij aby pokazać/ukryć)


P.S Infernoidy robia się coraz bardziej połamanym archetypem..
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Sergio w 17 Luty, 2015, 14:49:46
Red-Eyesy :o.... Marzenia się spełniają...

(kliknij aby pokazać/ukryć)


Deck juz można składać i nie są takie złe. Poza tym podejrzewam, ze cos jeszcze dostaną :) Taki Chain burn tylko uzywajac potworów xD
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 17 Luty, 2015, 15:03:30
Pewnie to nie wszystko, ale po tylu latach oczekiwania na support do tego archetypu to patrząc na samą jego koncepcje to czuje się okropnie zawiedziony.

- Red Eyes Fusion to syf, bo restrykcja do niemożności Normal/Special Summonu zawsze boli, a znane dotychczas Red-Eyes Fuzje (w liczbie 3) są poprostu słabe.

- Jak wyżej- Nowy Black Demon Dragon jest mega słaby.

- Sama koncepcja Gemini jest straszna. Naprawdę strasznie mnie boli, że to musiało sięgnąć tego archetypu. Red-Eyes Black Flare i Evil Archfiend nie są tragiczni, ale sytuacyjni jak cholera.

- Najlepszą kartą jest The Black Stone of Legend. Bez kappy.


Ból d**y lvl infinity.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: West w 17 Luty, 2015, 16:46:46
Support do red-eyesów nie powala. Jednak znając życie i tak ktoś wymyśli na tym jakiś chory loop.

Za to raptorowy rank-up, nie najgorszy. No i ten trap, szkoda że neguje tylko S/T.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Razmus w 03 Marzec, 2015, 12:16:54
(http://i.imgur.com/r2aabCO.jpg)

CORE-JP017 Crystal Rose
Level 2 LIGHT Rock-Type Effect Monster
ATK 500
DEF 500
You can only use the (2) effect of “Crystal Rose” once per turn.
(1) Once per turn: You can send 1 “Gem-Knight” or “Melodious” monster from your hand or Deck to the Graveyard; until the End Phase, this card’s name is treated as the name of the monster sent to the Graveyard.
(2) If this card is in the Graveyard: You can banish 1 Fusion Monster from your Graveyard; Special Summon this card in Defense Position.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Razmus w 05 Marzec, 2015, 08:55:36
(http://i.imgur.com/gKGc1EQ.jpg)

Igknight Lancer
Fire Warrior / Effect
LV7 2600/1800
(1) You can target 3 “Ignire” cards you control; destroy them, and if you do, Special Summon this card from your hand. (2) Once per turn: You can target 1 other “Igknight” monster you control; return it to the hand, and if you do, return 1 Spell/Trap card your opponent controls to the bottom of the Deck.

(http://i.imgur.com/Zb7vGUE.jpg)

Igknight Squire
Fire Warrior / Pendulum
PS7 LV3 0/2000
Pendulum Effect: (1) If you control an “Igknight” card in your other Pendulum Zone: You can destroy all cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Flavor: TBA

(http://i.imgur.com/Ef1WLdZ.jpg)

Igknight Crusader
Fire Warrior / Pendulum
PS2 LV3 1600/300
Pendulum Effect: (1) If you have an “Igknight” card in your other Pendulum Zone: You can destroy all cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Flavor: TBA

(http://i.imgur.com/GaqdcyK.jpg)

Igknight Templar
Fire Warrior / Pendulum
PS7 LV4 1700/1300
Pendulum Effect: (1) (1) If you control an “Igknight” card in your other Pendulum Zone: You can destroy all cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Flavor: TBA

(http://i.imgur.com/9fzdzeQ.jpg)

Igknight Margrave
Fire Warrior / Pendulum
PS7 LV5 1500/2500
Pendulum Effect: (1) If you control an “Igknight” card in your other Pendulum Zone: You can destroy all cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Flavor: tba

(http://i.imgur.com/uMGIdaz.jpg)

Igknight Gallant
Fire Warrior / Pendulum
PS2 LV6 2100/2200
Pendulum Effect: (1) If you control an “Igknight” card in your other Pendulum Zone: You can destroy all cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Flavor: tba

(http://i.imgur.com/VzVc78s.jpg)

Igknight Paladin
Fire Warrior / Pendulum
PS2 LV4 1400/1900
Pendulum Effect: (1) If you control an “Igknight” card in your other Pendulum Zone: You can destroy all cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Flavor: tba

(http://i.imgur.com/B731eog.jpg)

Reibyou no Shugosha / Keeper of the Shrine
Dark Dragon / Effect
LV4 0/2100
You can only use the (2) effect of “Protector of the Shrine” once per turn. (1) You can treat this card as 2 Tributes for the Tribute Summon of a Dragon-Type monster. (2) If this card is in your hand or Graveyard while a Dragon-Type monster you control other than “Protector of the Shrine” is sent to the Graveyard by either a card or being destroyed by battle: You can Special Summon this card. If that monster sent to the Graveyard is a Normal Monster in your Graveyard, you can also add 1 Dragon-Type Normal Monster from your Graveyard to your hand.

(http://i.imgur.com/nZYU3cX.jpg)

Kougyoku no Housatsu / Card of Red Jewel
Spell Normal
You can only activate 1 “Card of Red Jewel” per turn. (1) Send 1 Level 7 “Red-Eyes” monster from your hand to the Graveyard; draw 2 cards, then you can send 1 Level 7 “Red-Eyes” monster from your Deck to the Graveyard.

Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Entelarmer w 05 Marzec, 2015, 10:51:19
Sam support do Redy-eyesów cieszy mnie strasznie i nawet może spróbuję tym 4fun zagrać. Szkoda, że gemini nie są normalami w ręcę, bo miałbym support dla Archfienda spoko i mógłbym grac Summoner's Art. xD Swoją drogą Archfiend Black Skull Dragon to smok czy fiend?
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: West w 05 Marzec, 2015, 12:48:33
@Ent
Dragon (chyba)

Ignite - wreszcie jakiś ciekawy i różnorodny archetyp. Sądząc po efektach nareszcie dostaniemy jakiś skillowy deck!
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 05 Marzec, 2015, 14:29:32
Myślałem, że ujawnią covera (w końcu niedziela tuż tuż) a tu lipton.

Red-Eyes still suck.

Ignite wygląda ciekawie

P.S W tle postaciKeeper of the Shrine pokazany jest Dragon Shrine- przypadeg? Nie sondze :P xD
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Drewko w 05 Marzec, 2015, 17:21:15
Te Ignite/Igniknight są piękne, moje oczy mają orgazm.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 06 Marzec, 2015, 06:55:10
Show must go on!

1) Performage Trapeze Magician

Light Spellcaster / Xyz / Effect
RK4 2500/2000
2 Level 4 Spellcaster-Type monsters
(1) You take no battle or effect damage that is less than or equal to this card’s ATK. (2) Once per turn, either player’s Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 other face-up Attack Position monster; during this turn it can attack twice, but is destroyed at the end of the Battle Phase. (3) If this card is destroyed by battle or your opponent’s card effect and sent to the Graveyard: You can Special Summon 1 “Entermage” monster from your Deck.

2)Performage Damage Juggler
You can discard it to negate a card effect that would inflict damage to you and destroy that card! Also if you discard it during the Battle Phase you take no damage from 1 of the battles this turn! You can also banish this card from the Graveyard to add 1 “Entermage” monster from your Deck to your hand, other than itself!

3) Bubble Barrier
This card has 2 effects! The first one allows all “Performapal” or “Entermage” monsters you control to not be destroyed by battle or effect once per turn for each monster! This means even if you take a “Dark Hole” to the face all of them will still be alive! The second effect makes all battle damage you would take from battles involving “Performapal” or “Entermage” monsters 0! Now you don’t have to fear “Five-Headed Dragon”!


śmieszne te opisy :P

http://ygorganization.com/dennisisntyurijf/#more-9280
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Razmus w 12 Marzec, 2015, 10:11:09
(http://i.imgur.com/KnAaeFW.jpg)
wygląd booster packa, który potwierdza też, iż Odd-Eyes Rebellion Dragon wyjdzie w tym dodatu

(http://i.imgur.com/OOEDES2.jpg)

Performage Damage Juggler
Level 4 LIGHT Spellcaster-Type Effect Monster
ATK 1500
DEF 1000
The (3) effect of “Entermage Damage Juggler” can only be used once per turn.
(1) When an effect that would inflict damage to you is activated: You can discard this card; negate the activation, and if you do, destroy that card.
(2) During the Battle Phase: You can discard this card; You take no battle damage once this turn. (This is a Quick Effect)
(3) You can banish this card from your Graveyard: Add 1 “Entermage” monster from your Deck to your hand, except “Entermage Damage Juggler”.
(Reposting him for confirmed text)

(http://i.imgur.com/PlinQOz.jpg)

Entermage Flame Eater
Level 4 FIRE Spellcaster-Type Effect Monster
ATK 1200
DEF 1600
(1) When an effect that would inflict damage to you is activated: You can Special Summon this card from your hand, and if you do, you take no damage from that effect. You cannot Special Summon monsters, except “Entermage” monsters for the rest of this turn. If summoned this way, banish this card when it leaves the field.
(2) If this card is Normal or Special Summoned: Inflict 500 damage to both players.

(http://i.imgur.com/UXoWeWc.jpg)

Trick Box
Normal Trap Card
(1) If an “Entermage” monster(s) you control is destroyed by battle or a card effect and sent to the Graveyard: Target 1 monster the opponent controls; gain control of it until the End Phase, then choose 1 “Entermage” monster in your Graveyard and Special Summon it to your opponent’s side of the field. The monster Special Summoned by this effect returns to its owner’s control during the End Phase.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 12 Marzec, 2015, 14:12:11
Cytat: Razmus
wygląd booster packa, który potwierdza też, iż Odd-Eyes Rebellion Dragon wyjdzie w tym dodatu

To akurat było niemal pewne, że wyjdzie jak i że będzie coverem. Mnie jedynie wciąż ciekawi, czy faktycznie będzie to pendulum xyz, bo jesli tak to bedzie mega słono :P

Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Illidan w 13 Marzec, 2015, 15:38:42
Return of the Red-Eyes
Continuous Trap Card
You can only use each effect of “Return of Red-Eyes” once per turn.
(1) If you control a “Red-Eyes” monster: You can target 1 Normal Monster in your Graveyard; Special Summon that monster.
(2) If this card is destroyed by your opponent’s effect and sent to the Graveyard: You can target 1 “Red-Eyes” monster in your Graveyard; Special Summon that monster.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: GieHa w 13 Marzec, 2015, 15:55:09
To co? Teraz każdemu staremu archetypowi dajemy Monster Reborn? ;D
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: West w 13 Marzec, 2015, 17:42:21
To co? Teraz każdemu staremu archetypowi dajemy Monster Reborn? ;D

Raczej Call of the Haunted
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Agreel w 13 Marzec, 2015, 18:29:50
I to bardziej restrykcyjne
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 13 Marzec, 2015, 19:14:11
Dokładnie, więcej restrykcji, tylko grave, tylko normal. Niby dla gemini spoko, ale to wciąż jest przeciętne karta.

Czy oni naprawdę nie są w stanie dla tak epickich archetypów jak Blue-Eyes, czy Red-Eyes zrobić porządnych kart?

Co prawda jak do tej pory w jednym packu Red-Eyes dostał więcej supportu niż Blue-Eyes w całym SD, ale ich średnia jakość jest porównywalna :/
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Kanashimi Tomo w 13 Marzec, 2015, 20:04:54
Nie no, Silver's Cry jest też dla Red-Eyesów. Pamiętaj Regisie drogi o jednym :

"Blue-Eyes jest smokiem z legend, jednak Red-Eyes jest smokiem potencjału"

Może jak raz tutaj te słowa zadziałają i tak samo, jak Volcanic odżył przy pomocy Reloada to Czerwonookie smoki dostaną coś dla siebie :)
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Los w 16 Marzec, 2015, 07:56:30
(http://i.imgur.com/ZSxkIAE.jpg)
Odd-Eyes Rebellion Dragon
Rank 7 DARK Dragon Xyz Pendulum Effect Monster
ATK 3000
DEF 2500
Pendulum Scale: 4
Pendulum Effect:
(1) Once per turn, if you do not have a card in your other Pendulum Zone: You can place 1 Pendulum Monster from your Main Deck in your other Pendulum Zone.

Summoning Requirements:
2 Level 7 Dragon-Type monsters

Monster Effect:
If you can Pendulum Summon Level 7 monsters, you can Pendulum Summon this face-up card from your Extra Deck.
(1) If this card is Xyz Summoned by using an Xyz Monster as Xyz Material: Destroy all Level 7 or lower monsters your opponent controls, and if you do, inflict 1000 damage to your opponent for each destroyed. During this turn, this card can make 2 additional attacks during each Battle Phase.
(2) If this card is destroyed by battle or effect in the Monster Zone: You can destroy all cards in your Pendulum Zones, and if you do, place this card in your Pendulum Zone.


(kliknij aby pokazać/ukryć)
Soukoku no Majutsushi
Level 7 DARK Spellcaster-Type Pendulum Effect Monster
ATK 2500
DEF 500
Pendulum Scale: 3
Pendulum Effect:
(1) Once per turn: You can target 1 Xyz Monster you control; during this turn, that monster can be used as an Xyz Material for an Xyz Summon that would use a Level that is the same as the Rank of that monster.
Monster Effect:
(1) Once per turn, during either player’s turn: You can targe 1 LIGHT monster on the field; negate that monster’s effects until the end of the turn.


(kliknij aby pokazać/ukryć)
Soujou no Majutsushi
Level 4 LIGHT Spellcaster-Type Pendulum Effect Monster
ATK 500
DEF 1500
Pendulum Scale: 8
500/1500
Pendulum Effect:
(1) Once per turn: You can target 1 Xyz Monster you control and 1 Level 5 or higher monster you control; until the end of the turn, the rank of that Xyz Monster becomes the same number as the Level of that Level 5 or higher monster.
(2) If you control more cards than the opponent, the Scale of this card becomes 4.
Monster Effect:
(1) Your opponent takes no Battle Damage from battles involving this card.
(2) Once per turn: You can target 1 other monster on the field; until the end of the turn, the ATK of this card becomes equal to that monster’s ATK.


(kliknij aby pokazać/ukryć)
Red-Eyes Flare Metal Dragon
Rank 7 DARK Dragon-Type Xyz Effect Monster
ATK 2800
DEF 2400
2 Level 7 monsters
(1) This card with Xyz Materials cannot be destroyed by card effects.
(2) While this card has Xyz Materials, inflict 500 damage to your opponent each time your opponent activates a card or effect.
(3) Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card, then target 1 “Red-Eyes” Normal Monster in your Graveyard; Special Summon it.


(kliknij aby pokazać/ukryć)
Toon Cyber Dragon
Level 5 LIGHT Machine-Type Effect Toon Monster
ATK 2100
DEF 1600
(1) If the opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card cannot attack during the turn in which it is Summoned. If you control “Toon World” and the opponent does not control any Toon monsters, this card can attack your opponent directly.


(kliknij aby pokazać/ukryć)
Black Metal Dragon
Level 1 DARK Effect Monster
ATK 600
DEF 600
(1) You can target 1 “Red-Eyes” monster you control; equip this card from your hand or side of the field to that target. It gains 600 ATK.
(2) If this card is sent from the field to the Graveyard: You can add 1 “Red-Eyes” cad from your Deck to your hand.


(kliknij aby pokazać/ukryć)
Igknight Champion
Level 8 FIRE Warrior-Type Effect Monster
ATK 2800
DEF 2300
(1) You can target 3 “Igknight” cards you control; destroy them, and if you do, Special Summon this card from your hand.
(2) Once per turn: You can target 1 other face-up “Igknight” monster you control; return it to the hand, and if you do put 1 monster your opponent controls on the bottom of the Deck.


(kliknij aby pokazać/ukryć)
Ignition Phoenix
Field Spell Card
(1) “Igknight” monsters gain 300 ATK and DEF.
(2) Once per turn: You can target 1 “Igknight” card you control; destroy it, and if you do, add 1 “Igknight” card from your Deck to your hand.


(kliknij aby pokazać/ukryć)
Igknight Burst
Continuous Trap Card
(1) Once per turn, during your Main Phase: You can destroy up to 3 other "Igknight" cards you control, then return a number of cards your opponent controls to the hand equal to the number of cards destroyed by this effect.
(2) If this card is sent to the Graveyard: You can choose 1 “Igknight” monster that is face-up in your Extra Deck and add it to your hand.


(kliknij aby pokazać/ukryć)
D/D/D Oracle King d'Arc
Level 7 DARK Fiend-Type Fusion Effect Monster
ATK 2800
DEF 2000
2 “D/D” monsters
(1) While this card is face-up, card effects that would inflict damage to your instead makes you gain that LP.


(kliknij aby pokazać/ukryć)
D/D Pandora
Level 5 DARK Fiend-Type Effect Monster
ATK 1700
DEF 2100
(1) When this card is destroyed by battle or your opponent’s card effect and sent to the Graveyard while you control no cards: You can draw 2 cards.


(kliknij aby pokazać/ukryć)
D/D/D Marksman King Tell
Rank 5 DARK Fiend-Type Xyz Effect Monster
ATK 2300
DEF 2000
2 Level 5 monsters
You can also Xyz Summon this card by using a Rank 4 “D/D/D” Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
(1) Once, during a turn in which you have taken effect damage: You can detach 1 Xyz material from this card to target 1 face-up monster on the field; it loses 1000 ATK and DEF, and if it does, the opponent takes 1000 damage (This is a Quick Effect).
(2) If this card is sent from the field to the Graveyard: You can send 1 “D/D” or “Covenant” card from your Deck to the Graveyard.


(kliknij aby pokazać/ukryć)
Aroma Garden
Field Spell Card
(1) Once per turn, if you control an “Aroma” monster: You can gain 500 LP. After you activated this effect, all monsters you control gain 500 ATK and DEF until the end of your opponent’s next turn.
(2) If an “Aroma” monster you control is destroyed by battle or card effect and sent to the Graveyard: You gain 1000 LP.


(kliknij aby pokazać/ukryć)
Aromage Jasmine
Level 2 LIGHT Plant-Type Effect Monster
ATK 100
DEF 1900
(1) If you have more LP than your opponent, during your Main Phase you can Normal Summon 1 Plant-Type monster in addition to your Normal Summon/Set, except “Aromage – Jasmine” (You can only gain this effect once per turn.)
(2) Once per turn, if you gain LP: You can draw 1 card.


(kliknij aby pokazać/ukryć)
Aromage Bergamot
Level 6 FIRE Plant-Type Effect Monster
ATK 2400
DEF 1800
(1) If your LP is higher than your opponent’s, all Plant-Type monsters you control inflict piercing battle damage if they attack a Defense Position monster.
(2) Once per turn, if you gain LP: This card gains 1000 ATK and DEF until the end of your opponent’s turn.


(kliknij aby pokazać/ukryć)
Aromage - Kananga
Level 3 EARTH Plant-Type Effect Monster
ATK 1400
DEF 1000
(1) If your LP is higher than your opponent’s LP, all monsters your opponent controls lose 500 ATK and DEF.
(2) Once per turn, if you gain LP: Target 1 Spell or Trap Card the opponent controls; return that card to the owner’s hand.

(kliknij aby pokazać/ukryć)
Aromage Rosemary
Level 4 WATER Plant-Type Effect Monster
ATK 1800
DEF 700
(1) If your LP is higher than your opponent’s LP, when Plant-Type monsters you control battle the opponent cannot activate monster effects until the End of the Damage Step.
(2) Once per turn, if you gain LP: target 1 face-up monster on the field: Change that monster’s Battle Position.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Kanashimi Tomo w 16 Marzec, 2015, 08:08:30
Red-eyes Xyz - Tiras, Keeper of Genesis + Dark Eradicator Warlock + Ozywiaczka na nóżkach. Wow!

Toon Cyber?! DA HELL?!

Black Metal Dragon - Fajna szukajka ;)

MORE IGKNIGHTS!

Odd-Eyes rebellion - Sh*t just got real? ;D

Creation i Destruction Magician - Spoko. Zachowanie ori efektu cieszy ;D

DDD nice ^^

Aromage mistrzami terminacji (xDD)
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Chris Cornell w 16 Marzec, 2015, 10:54:37
Field do Igknightów zajebisty. Mało tego, teraz mają power trapa na miarę Lake'a (przy zachowaniu odpowiedniej skali naturalnie).
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 16 Marzec, 2015, 15:03:59
1) Odd-Eyes Rebellion Dragon

(kliknij aby pokazać/ukryć)

2) Red-Eyesy- w koncu coś porządnego- głównie ten Xyz! Przepiekna sprawa i cieszę się, że nie zostawili go Fuzji samej sobie <3

3) Creation i Destruction Magician efekty nie zmienione- w pytkę!!!

4) D/D/D w standardowym packu:

(kliknij aby pokazać/ukryć)


5) Toon Cyber Dragon - <3

6) Igknigthy bardzo ładny boost. To może być fajny deck

7) Aromage... meh..
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Kanashimi Tomo w 16 Marzec, 2015, 16:44:28
Regis... Czekałem na twój komentarz. I nie zawiodłem się, rechoczę się z tego gifa xDDDD
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Kanashimi Tomo w 20 Marzec, 2015, 08:11:24
(http://i.imgur.com/otinnW2.jpg)
Gokurakuchou/”Bird of Paradise Lost
DARK Wyrm/Tuner/Effect
LV8 2700/1500
(1): This card gains 100 ATK and DEF for each Tuner monster in your Graveyard.
(2): Once per turn: You can send 1 Tuner monster from your hand to the Graveyard, then target 1 monster the opponent controls; gain control of that monster until the End Phase.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: West w 20 Marzec, 2015, 08:45:48
Ptaszek jest taki sobie ale za to ma ciekawą trivię

(kliknij aby pokazać/ukryć)
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Agreel w 20 Marzec, 2015, 10:49:11
Więcej cyganów ;D
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: West w 20 Marzec, 2015, 12:03:22
Ale uczciwy, oddaje co zabrał   ;D
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: pokkkqwexxxsnorexxx w 26 Marzec, 2015, 04:31:28
Wyobrażam Sobie miny co poniektórych ludzi, gdyby Właśnie zrozumieli, że gram Aromagami.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Razmus w 27 Marzec, 2015, 10:37:30
(http://i.imgur.com/tbvEv1u.jpg)

Furnimal Mouse / Fluffal Mouse
Earth Fairy / Effect
LV1 100/100
During the turn you activate this card’s effect, you cannot Special Summon monsters from your Extra Deck, except “Frightfur” monsters. (1) Once, while this card is face-up: You can Special Summon 2 “Fluffal Mouse” from your Deck.


(http://i.imgur.com/kty8I3E.jpg)

Raid Raptors – Fuzzy Lanius / Raidraptor - Fuzzy Lanius
Dark Winged Beast / Effect
LV4 500/1500
You can only use each effect of “Raidraptor – Fuzzy Lanius” once per turn. During the turn you activate this card’s effect(s), you cannot Special Summon monsters, except “Raidraptor” monsters. (1) If you control a “Raidraptor” monster other than “Raidraptor – Fuzzy Lanius”: You can Special Summon this card from your hand. (2) If this card is sent to the Graveyard: You can add 1 “Raidraptor – Fuzzy Lanius” from your Deck to your hand.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Noblun w 27 Marzec, 2015, 15:03:31
Mouse jest spoko, ale fuzzy lanius OP. Miałem nadzieje, że go znerfią, a tu lipa. Raidraptory mają zdecydowanie za dużo searchu w porównaniu do innych tali.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Kanashimi Tomo w 03 Kwiecień, 2015, 11:57:55
(http://i.imgur.com/wxU823d.jpg)
Archfiend Eccentrick / Archfiend Eccentrick
Light Fiend / Pendulum / Effect
PS7 LV3 800/1000
Pendulum Effect: You can only use the Pendulum Effect of “Eccentric Archfiend” once per turn. (1) You can target 1 other Spell/Trap card on the field; destroy both this card and that card.
Monster Effect: You can only use the Monster Effect of “Eccentric Archfiend” once per turn. (1) You can Tribute this card, then target 1 monster on the field; destroy it.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Entelarmer w 03 Kwiecień, 2015, 21:48:29
No fajnie, porządny Archfiend. To teraz czekam na coś, co robi coś w samych Archfiendach. :c
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Razmus w 05 Kwiecień, 2015, 12:21:53
(http://i.imgur.com/o0AwuIP.jpg)

Brilliant Fusion
Continuous Spell Card
You can only activate 1 “Brilliant Fusion” per turn.
(1) When this card is activated: Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on a “Gem-Knight” Fusion Monster in your Extra Deck, then Fusion Summon that “Gem-Knight” Fusion Monster from your Extra Deck, but its ATK and DEF each become 0. Destroy that monster if this card leaves the field.
(2) Once per turn: You can discard 1 Spell Card; that Fusion Summoned monster gains ATK and DEF equal to its original ATK and DEF, until the end of your opponent’s turn.

Gem-Knight Lady Brilliant Dia / Gem-Knight Lady Brilliant Diamond
Level 10 EARTH Rock-Type Fusion Effect Monster
ATK 3400
DEF 2000
3 “Gem-Knight” monsters
Must first be Fusion Summoned by using the above Fusion Materials. You can only Special Summon “Gem-Knight Lady Brilliant Dia” once per turn.
(1) Once per turn: You can send 1 “Gem-Knight” monster you control to the Graveyard, and if you do, Special Summon 1 “Gem-Knight” Fusion Monster from your Extra Deck, ignoring the Summoning conditions.

Performage Trick Clown
Level 4 LIGHT Spellcaster-Type Effect Monster
ATK 1600
DEF 1200
You can only use the effect of “Entermage Trick Clown” once per turn.
(1) If this card is sent to the Graveyard: You can target 1 “Entermage” monster in your Graveyard; Special Summon it, but its ATK and DEF become 0, then you take 1000 damage.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Kuzuryu Daimyojin w 06 Kwiecień, 2015, 12:16:33
Dla ciekawych reklama:
https://www.youtube.com/watch?v=xYcBZZOJRJg
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: West w 06 Kwiecień, 2015, 22:42:54
Tyle ostatnio tych fuzji z decku że oczekuję powrotu Future Fusion
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Kanashimi Tomo w 06 Kwiecień, 2015, 22:47:33
Po erracie, że materiały wysyłasz wraz z Fusion Summonem w 2gim standby po aktywacji co by zwiększyć prawdopodobieństwo dostania MST/Dobrania elementów, które chcesz zrzucić xDDD
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Razmus w 10 Kwiecień, 2015, 13:33:46
(http://i.imgur.com/ygEXByn.jpg)

Opera the Melodious Diva
Level 4 LIGHT Fairy-Type Effect Monster
ATK 2300
DEF 1000
(1) This card cannot attack during the turn in which it is Normal Summoned or flipped face-up.
(2) If this card is sent to the Graveyard by being used as a Fusion Material, you can activate this effect: “Melodious” monsters you control cannot destroyed by battle or card effects this turn.


Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Illidan w 17 Kwiecień, 2015, 09:40:45
(http://i.imgur.com/ZgAxTiE.jpg)
Ignister Prominence, the Blasting Dracoslayer
FIRE/Dragon
Synchro/Effect
Level 8
2850/0
1 Tuner + 1 or more non-Tuner Pendulum monsters
(1) Once per turn: You can target 1 1 face-up Pendulum Monster or 1 card in a Pendulum Zones; destroy it, and if you do, shuffle 1 card on the field into the owner’s Deck.
(2) Once per turn: You can Special Summon a “Dragoknight” monster from your Deck in face-up Defense Position, but it cannot be used as a Synchro Material.

(http://i.imgur.com/UYObq7t.jpg)
Ryuukenshi Luster Pendulum/Luster Pendulum, the Dracoslayer
LIGHT/Dragon
Level 4
Pendulum/Tuner/Effect
Scale 5
1850/0
Pendulum Effect: (1) Once per turn, if you control a card in your other Pendulum Zone: You can destroy that other card, and if you do, add 1 card with the same name from your Deck to your hand.
Monster Effect: This card cannot be used as a Fusion, Synchro or Xyz Material, except for a “Dragoknight” monster.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 17 Kwiecień, 2015, 14:18:47
Czyli, że co? Kolejny smoczy archetyp mający swoje Pendulum i Synchro + zapewne sądząc po tekście Lustera w przyszłości Fuzje i Xyz. F*ck. Serio, w przyrodzie nic nie ginie i pustkę po Dragon Rulerach trzeba wypełnić :/
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Razmus w 22 Kwiecień, 2015, 09:29:00
(http://i.imgur.com/25zRbI1.jpg)

Lightlord Saint Minerva / Minerva, the Exalted Lightsworn
Rank 4 LIGHT Fairy-Type Xyz Effect Monster
ATK 2000
DEF 800
2 Level 4 monsters
You can only use each effect of “Minerva, Lightsworn Saint” once per turn.
(1) You can detach 1 Xyz Material from this card; send the top 3 cards of your Deck to the Graveyard, and if there are any “Lightsworn” cards sent, draw 1 card from your Deck for each.
(2) If this card is destroyed by battle or your opponent’s card effect: You can send the top 3 cards of your Deck to the Graveyard, and if there are any “Lightsworn” cards sent, you can destroy a number of cards on the field up to that amount.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 22 Kwiecień, 2015, 09:46:51
Lightsworny.. Kwa serio? :/
W dodatku generic.. ehhh


EDIT: Jednak na organizacji 2xFairy, wiec nie ma źle :D

Razmus: Nope, to generic
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Yuri w 22 Kwiecień, 2015, 10:50:46
czy ja widzę JP083 xD ohhh chyba szybko tej karty nie dostaniemy :D
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Illidan w 22 Kwiecień, 2015, 13:34:34
Świetny Generic do Shaddola i innych decków lubiących mill
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 22 Kwiecień, 2015, 13:54:13
A tutaj coś jeszcze ciekawszego :P Jeśli myśleliście, że Mirror Force stanowi problem:

Divine Wind Barrier – Storming Mirror Force
Normal Trap Card
(1) If your opponent’s monster declares an attack: Return all face-up Attack Position monsters your opponent controls to the hand.

(kliknij aby pokazać/ukryć)
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Razmus w 22 Kwiecień, 2015, 15:43:46
(http://livedoor.blogimg.jp/maxut/imgs/0/3/03abbafe-s.jpg)

Deskbot 005
EARTH Attribute Machine/Pendulum/Effect Level 5 Pendulum Scale 10 ATK/DEF   500/500
Pendulum Effect  You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
Monster Effect  If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. This card gains 500 ATK for face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" monster in your Graveyard; Special Summon it. You can only use this effect of "Deskbot 005" once per turn.

(http://img3.wikia.nocookie.net/__cb20150422132944/yugioh/images/9/95/GeargiaChange-CORE-JP-R.png)

Geargia Change
Target 2 or more "Geargiano" monsters with different names in your Graveyard; Special Summon them. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using those monsters only. You can only activate 1 "Geargia Change" per turn.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Kuzuryu Daimyojin w 22 Kwiecień, 2015, 16:43:48
czyli jeszcze z 5 deskbotów dostaniemy.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: KoU w 22 Kwiecień, 2015, 17:09:25
Ciekawe czy w etapie końcowym z Büroboty będą grywalne
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Razmus w 22 Kwiecień, 2015, 17:11:32
(http://i.imgur.com/GZqU7K1.png)

Torichigai / Mistaken Arrest
Spell Quick-Play
(1): Until the End Phase of your next turn, players cannot add cards from their Deck to their hand, except by drawing.

Incidental Income (Temporary Name, has a forced Reading)
Continuous Trap Card
(1): When you Pendulum Summon a monster(s) from your Extra Deck, put 1 Spell Counter on this card (max. 3)
(2): You can remove 3 Spell Counters from this card and send it to the Graveyard; draw 2 cards.

(http://i.imgur.com/UcAmSB1.jpg)

Four of the World Premieres are themed after the Time-Space Showdown Empowered/Summoner monsters.

Lightsworn Judgment
Normal Trap Card
(1) Return this card to the top of the Deck
(2) If this card is sent from the Deck to the Graveyard by the effect of a “Lightsworn” card: Add 1 “Judgment Dragon” from your Deck to your hand.

Machine Ark Makina the Wicked
Level 4 DARK Fiend-Type Effect Monster
ATK 100
DEF 2100
(1) When this card inflicts battle damage to your opponent: You can Special Summon 1 Normal Monster from your hand or Graveyard.

Dwarf Star Dragon Planetter
Level 4 LIGHT Dragon-Type Effect Monster
ATK 1700
DEF 1200
(1) During the End Phase of the turn this card is Normal Summoned: Add 1 Level 7 LIGHT or DARK monster from your Deck to your handd.

Dragodies, the Empowered Warrior
Level 4 LIGHT Warrior-Type Pendulum Effect Monster
ATK 1500
DEF 1500
Pendulum Scale: 2
Pendulum Effect:
(1) When a monster you control and a monster your opponent controls battle, during the start of the Damage Step: You can send 1 card from your hand to the Graveyard; the monster your opponent controls has its ATK halved.
Monster Effect:
(1) {When a monster you control is destroyed by the attack of an opponent’s monster or by an opponent’s card effect: During the End Phase, you can add 1 Warrior-Type or Spellcaster-Type monster with 2000 or less ATK, except “Dragodeus, the Empowered Warrior”???}}

Aether the Wicked Empowering Dragon
Level 6 DARK Dragon-Type Pendulum Effect Monster
ATK 2300
DEF 1600
Pendulum Scale: 4
Pendulum Effect:
(1) Once per turn: You can banish 1 “Empowered Warrior” monster from your Graveyard, then target 1 card on the field; destroy that card.
Monster Effect:
(1) When this card is Normal or Special Summoned: You can target 1 monster on the field; banish that monster.

(http://i.imgur.com/Q1Ev0rd.jpg)

Dragonox, the Empowered Warrior
Level 4 DARK Warrior-Type Pendulum Effect Monster
ATK 1500
DEF 1500
Pendulum Scale: 7
Pendulum Effect:
(1) When an opponent’s monster declares an attack: You can destroy this card; end the Battle Phase.
Monster Effect:
(1) Once per turn: You can discard 1 card, then target 1 Warrior-Type or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon that monster in Defense Position.

(http://i2.wp.com/i.imgur.com/WnG92jA.jpg?w=605)

Entermage Stilts Shooter
Earth Spellcaster / Effect
LV6 2200/0
You can only use the (2) effect of “Entermage Stilts Shooter” once per turn. (1) If there are no monsters on the field, you can Special Summon this card (from your hand). You cannot Normal Summon monsters for the rest of this turn. (2) When a card or effect is activated that would inflict damage to your opponent is activated while an “Entermage” monster other than this card is in your Graveyard: You can banish this card from your Graveyard; inflict 2000 damage to your opponent.

Performage Hat Tricker
Level 4 EARTH Spellcaster-Type Effect Monster
ATK 1100
DEF 1100
(1) If there are two or monsters on the field, you can Special Summon this card from your hand.
(2) When an effect is activated that would inflict damage to you, place 1 Entermage Counter on this card (max. 3). Then, that damage becomes 0.
(3) When there are 3 Entermage Counters on this card, this card’s ATK and DEF are 3300.

Performapal Drummerilla
Level 5 EARTH Beast-Type Pendulum Effect Monster
ATK 1600
DEF 900
Pendulum Scale: 2
Pendulum Effect:
(1) Once per turn, during attack declaration when a monster you control and monster your opponent controls battle: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.
Monster Effect:
(1) If neither player controls a monster, you can Normal Summon this card without Tribute, but this card’s Level becomes 4.
(2) Once per turn, during attack declaration when a monster you control and monster your opponent controls battle: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.

(http://i.imgur.com/4SnjhTv.jpg)

CORE-JP001 Mythic ??? Dragon
CORE-JP002 Risebelt the Summoner
CORE-JP007 Superheavy Samurai Blowtorch
CORE-JP009 Tamtam the Melodious Diva
CORE-JP014 Raidraptor - Singing Lanius
CORE-JP038 Aroma Jar
CORE-JP041 is Magical Abductor
CORE-JP045 is Ousen suru G (Retaliating "C")

(http://i.imgur.com/N9feSTk.jpg)

Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Chris Cornell w 22 Kwiecień, 2015, 17:18:06

Lightsworn Judgment
Normal Trap Card
(1) Return this card to the top of the Deck
(2) If this card is sent from the Deck to the Graveyard by the effect of a “Lightsworn” card: Add 1 “Judgment Dragon” from your Deck to your hand.
Co kur*a!?
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Lampart w 22 Kwiecień, 2015, 17:19:32
Cytuj
If this card is sent from the Deck to the Graveyard by the effect of a “Lightsworn” card: Add 1 “Judgment Dragon” from your Deck to your hand.

Pojebało?
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Kuzuryu Daimyojin w 22 Kwiecień, 2015, 17:25:48
Nie takie broken w erze mind crushów
przypominam że masz całą turę na zrobienie czegoś bo tylko raiden i nowa minerva wysyłają w Main phasie do gravea
W sensie ten trap ls-ów
Jest dobry ale nie Broken

Broken to by było jeśli by miło napisane:
...from your deck or graveyard to your hand...
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Razmus w 22 Kwiecień, 2015, 17:34:17
(http://i.imgur.com/xcqVOfb.png)

Risebelt the Summoner
Level 3 WIND Psychic-Type Pendulum Normal Monster
ATK 800
DEF 800
Pendulum Scale: 2
Pendulum Effect:
(1) Once per turn: You can target 1 monster on the field; increase that monster’s Level by 1.

Magical Abductor
Level 4 EARTH Spellcaster-Type Pendulum Effect Monster
ATK 1700
DEF 1400
Pendulum Scale: 3
Pendulum Effect:
(1) If you or your opponent activates a Spell Card, place 1 Spell Counter on this card
(2) Remove X (3?) Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand.
Monster Effect
(1): If you or your opponent activates a Spell Card, place 1 Spell Counter on this card. This card gains 100 ATK for each Spell Counter on it.
(2) Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster-Type monster from your Deck to your hand.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Jinos w 22 Kwiecień, 2015, 18:05:22
Suport do LSa dla takich chwil ciesze sie że nikt nie chce kupywac tego
Decka i nie kusi mnie żeby sprzedac

Razmus: to będę exclusivy, czyli my je tak za rok-dwa dostaniemy ;p
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 22 Kwiecień, 2015, 18:15:14
Kontrolowany JD xD Faktycznie, dobrze, że nie ma jak z Grave'a wracać, bo bym zakisił się w soli :P

No i ciekawe- Chaos Dragony nowego floatera dostają. Byle jakiego, ale zawsze coś.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Razmus w 22 Kwiecień, 2015, 19:04:00
(http://i.imgur.com/RuVT4Xn.jpg)

Retaliating "C"
Level 4 EARTH Insect-Type Effect Monster
ATK 1400
DEF 1400
(1) During either player’s turn, when your opponent activates a monster effect that includes an effect that Special Summons a monster(s): You can activate this effect; Special Summon this card from your hand.
(2) If this card was Summoned by that effect, any card sent to the Graveyard is banished instead while this card is in a Monster Zone.
(3) If this card is sent from the field to the Graveyard: You can activate this effect; add 1 EARTH Insect-Type monster with 1500 or less ATK from your Deck to your hand, except “Counterattacking “C””.

(http://i.imgur.com/drV4lLq.jpg)

副作用? Fukusayou?
Normal Trap Card
(1) Your opponent can declare 1 to 3, and then draw that many cards, then, you gain 2000 LP for each card drawn.

(http://i.imgur.com/U5L3nsk.jpg)

Pianossimo
Quick-Play Spell Card
(1) Target 1 monster you control; during this turn, that monster’s original ATK is 100 and it cannot be destroyed by battle or card effect.

(http://i.imgur.com/dxToJtu.jpg)

揺れる眼差し Yureru Manazashi
Quick-Play Spell Card
(1) Destroy all cards in each player’s Pendulum Zones. Then, apply the following effects based on the number of cards destroyed.
* 1 or more: Inflict 500 damage to your opponent
* 2 or more: Add 1 Pendulum Monster from your Deck to your hand
* 3 or more: Banish 1 card on the field
* 4: Add 1 “Yureru Manazashi” from your Deck to your hand.

(http://i.imgur.com/iCrenrd.jpg)

Humid Winds
Continuous Trap Card
The (1) and (2) effects of “Moist Wind” can only be used per turn, each.
(1) Pay 1000 Life Points; add 1 “Aroma” monster from your Deck to your hand
(2) If your Life Points are less than your opponent: You can gain 500 LP

(http://i.imgur.com/LqjcmSC.jpg)

Dry Wind
Continuous Trap Card
The (1) and (2) effects of “Dry Wind” can only be used per turn, each.
(1) If you gain Life Points: Target 1 monster your opponent controls; destroy that target.
(2) If you control an “Aroma” monster, and your Life Points are 3000 or more LP higher than your opponent: You can …

(http://i.imgur.com/GFPbjqS.jpg)

Aroma Jar
Level 1 WIND Rock-Type Flip Effect Monster
ATK 500
DEF 400
(1) After being flipped face-up, this face-up card in a Monster Zone cannot be destroyed by battle.
(2) After being flipped face-up, if this card is face-up card in a Monster Zone during an End Phase: You gain 500 Life Points

(http://i.imgur.com/qXGUgPp.jpg)

Chicken Game
Field Spell Card
(1) While this card is in a Field Zone, players with LP lower than your opponent’s LP take no damage.
(2) Once per turn, during either player’s Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects (cards and effects cannot be activated in response to this effect’s activation).
– Draw 1 card.
– Destroy this card.
– Your opponent gains 1000 LP.

(http://i.imgur.com/OwSDUfc.jpg)

幻殻竜 Mythic Husk/Shell Dragon
Level 4 DARK Wyrm-Type Normal Monster
ATK 2000
DEF 0

別次元から突如として飛来した謎の生命体。高い攻撃力と奇襲能力を併せ持つ。その攻撃は対象物の神経を麻痺させ、強烈な幻覚症状を引き起こす。
A mysterious life form that suddenly appeared from another dimension in midd-air. It has both incredible strength and the ability to surprise attack. Its attacks paralyze the nerves of the target, causing severe hallucinations.

(http://i0.wp.com/i.imgur.com/VeO0sdM.jpg?w=605)

Brilliant Spark
Normal Trap Card
“Brilliant Spark” can only be activated once per turn.
(1)  If a “Gem-Knight” monster you control is destroyed by your opponent (by battle or by card effect): Target that destroyed monster; inflict damage to your opponent equal to that monster’s original ATK.
(2) If this card is in your Graveyard: You can send 1 “Gem-Knight” monster from your hand to the Graveyard; add this card to your hand.

(http://i.imgur.com/HPapqfH.jpg)

Shouma Souchaku
Field Spell Card
(1) Dragon-Type, Warrior-Type and Spellcaster-Type monsters you control gain 300 ATK.
(2) Once per turn: You can discard 1 card; Special Summon 1 “Empowered Warrior” monster from your Deck.
(3) Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 “Aether” monster from your Deck to your hand.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Kuzuryu Daimyojin w 22 Kwiecień, 2015, 21:05:22
Czyli co kupujemy terraforming bo wszystkie archetypy bez field spella dostały właśnie co turowego upstarta.
Może lepszym opisem było by The Grand Spellbook Tower.
+ fajnie będzie się grało exodią bo jar of greed dający 2k lp i field

T : Z tą różnicą, że ten Field działa też na korzyść oppa xD

Spoko, ale jaka to korzyść typu upstarta i tyle ps. Post chrisa w którym poprawiał ramziego co do tłumaczenia fielda został usunięty. Zainteresowani mogą na organizacji znaleźć już poprawne tłumaczenie (chyba)

Razmus: Nie poprawiał mnie co do tego fielda tylko dodawał eff jakiejś karty, którą już wcześniej dodałem
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 22 Kwiecień, 2015, 21:44:17
Poraz kolejny zauważyłem pewną prawidłowość- podobnie jak w CROS-ie tak i tutaj mamy support do Structure Decków z minionych 3 lat. Tam były zabawki do Atlanteanów, Fire Kingów i Cyber Dragonów, a tu dla odmiany mamy support do Geargii, Lightswornów, oraz Chaos Dragonów (+ Empowered Warriory ze Starter Decku).
Wychodzi na to, że mamy jednego poszkodowanego:

(kliknij aby pokazać/ukryć)
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Razmus w 22 Kwiecień, 2015, 22:12:05
(http://i.imgur.com/5qTygP9.jpg)

Raidraptors – Singing Lanius / Raidraptor - Singing Lanius
Dark Winged Beast / Effect
LV4 100/100
You can only Special Summon “Raidraptor – Singing Lanius” with its own effect once per turn. (1) If you control an Xyz Monster, you can Special Summon this card (from your hand).
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Chris Cornell w 22 Kwiecień, 2015, 22:30:27

Razmus: Nie poprawiał mnie co do tego fielda tylko dodawał eff jakiejś karty, którą już wcześniej dodałem
Akurat właśnie tego fielda.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Lampart w 22 Kwiecień, 2015, 22:45:34
Które te karty są do chaos dragonów?

Regis: Dwarf Star Dragon Planeter- float efekt zbliżony do Eclipse Wyvern, LIGHT, Dwarf Star=Karzeł-kolejny faza życia gwiazdy podobnie jak Pulsar.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Kuzuryu Daimyojin w 22 Kwiecień, 2015, 23:09:40
Może to pytanie głupie i po fakcie, ale dlaczego newsmeni mogą edytować posty innych?

Razmus: Bo jesteśmy modami tego działu
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: jona w 22 Kwiecień, 2015, 23:10:26
omg nie możecie normalnie odpisywać? Co to za nowa moda Izo style na pisanie w cudzych postach -.-
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Razmus w 22 Kwiecień, 2015, 23:11:17
(http://i.imgur.com/eRCKAx1.jpg)

Sabaki no Tenbin / Balance of Judgment
Trap Normal
You can only activate 1 “Judgment Scales” per turn. (1) If there are more cards on your opponent’s side of the field than you have on your field and in your hand combined: Draw cards from your Deck equal to that difference.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 22 Kwiecień, 2015, 23:24:26
omg nie możecie normalnie odpisywać? Co to za nowa moda Izo style na pisanie w cudzych postach -.-

W czym zaś problem? Chyba lepiej personalnie odpowiedzieć na pytanie nieco wydarte z kontekstu, niż zaśmiecać kolejnym postem topic, szczególnie w dniach newsów, gdy za godzinę, bądź jutro ktoś dopiero odwiedzi stronę i będzie musiał przekopywać się przez ścianę tekstu, by poznać zawartość całego setu.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Kanashimi Tomo w 22 Kwiecień, 2015, 23:27:07
@Razmus - Power Balance like xD

@Regis - System listowy, oni pytają, my odpowiadamy xDDD
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Razmus w 23 Kwiecień, 2015, 08:17:06
(http://i2.wp.com/i.imgur.com/RERU1qZ.jpg?w=605)

Ikki Kasei / Back-Up Rider
Spell Normal
(1) Target 1 face-up monster; it gains 1500 ATK until the end of the turn.

(http://i2.wp.com/i.imgur.com/5QDMYpJ.jpg?w=605)

Geargianchor
Earth Machine / Effect
LV4 1800/500
(1) During your Main Phase: You can change this card to face-down Defense Position. (You can only use this effect once per turn.) (2) If this card is flipped face-up: You can destroy a number of monsters on the the field, up to the number of other “Geargia” monsters you control.

(http://i0.wp.com/i.imgur.com/7aiGvH1.jpg?w=605)

Choujuu Musha Timer-2 / Superheavy Samurai Timer-2
Earth Machine / Effect
LV1 500/0
(1) When an opponent’s monster declares an attack while you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard, then target 1 “Superheavy Samurai” monster you control; switch the attack target to that monster and enter damage calculations. (2) Once per turn, when an opponent’s monster declares an attack: You can switch the attack target to this card and enter damage calculations. (3) This card cannot be destroyed by battle.

(http://i0.wp.com/i.imgur.com/4XRIOJF.jpg?w=605)

Gensou no Otome Tamtam / Tamtam the Melodious Diva
Light Fairy / Effect
LV4 1000/2000
(1) If this card is Special Summoned while you control a “Melodious” monster: You can add 1 “Polymerization” from your Graveyard or Deck to your hand. (2) If this card is sent to the Graveyard as a Fusion Material: You can target 1 “Melodious” monster you control; it loses 500 ATK, and if it does, inflict 500 damage to your opponent.

(http://i1.wp.com/i.imgur.com/kRHpba2.jpg?w=605)

Itachi no Daibakuhatsu / Ferret Flames
Trap Normal
(1) If the combined ATK of all face-up monsters your opponent controls is higher than your LP: Your opponent shuffles face-up monsters they control into the Deck until the combined ATK of all face-up monsters they control is less than or equal to your LP.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Flasher w 23 Kwiecień, 2015, 08:40:57
FULL SET INFO ;)

CORE-JP001Mystery Shell DragonRare
CORE-JP002Risebell the SummonerNormal Rare
CORE-JP003Xiangke MagicianSuper \ Secret
CORE-JP004Xiangsheng MagicianSuper \ Secret
CORE-JP005Performapal Camelump
CORE-JP006Performapal DrummerillaCommon
CORE-JP007Superheavy Samurai BlowtorchCommon
CORE-JP008Opera the Melodious DivaCommon
CORE-JP009Tamtam the Melodious DivaCommon
CORE-JP010Fluffal MouseCommon
CORE-JP011D/D PandoraCommon
CORE-JP012Crystal Rose
CORE-JP013Raidraptor - Fuzzy LaniusRare
CORE-JP014Raidraptor - Singing LaniusCommon
CORE-JP015Performage Damage JugglerCommon
CORE-JP016Entermage Flame EaterRare
CORE-JP017Performage Hat TrickerCommon
CORE-JP018Performage Trick ClownCommon
CORE-JP019Entermage Stilts ShooterRare
CORE-JP020Red-Eyes Black Flare DragonSuper \ Secret
CORE-JP021The Black Stone of LegendRare
CORE-JP022Black Metal DragonCommon
CORE-JP023Red-Eyes Archfiend of LightningSuper \ Secret
CORE-JP024Keeper of the ShrineCommon
CORE-JP025Luster Pendulum, the Dracoslayer \
CORE-JP026Igknight SquireCommon
CORE-JP027Igknight CrusaderCommon
CORE-JP028Igknight TemplarCommon
CORE-JP029Igknight PaladinCommon
CORE-JP030Igknight MargraveCommon
CORE-JP031Igknight GallantCommon
CORE-JP032Igknight LancerRare
CORE-JP033Igknight ChampionSuper \ Secret
CORE-JP034Aromage JasmineSuper \ Secret
CORE-JP035Aromage CanangaCommon
CORE-JP036Aromage RosemaryCommon
CORE-JP037Aromage BergamotRare
CORE-JP038Aroma JarCommon
CORE-JP039Infernoid DecatronRare
CORE-JP040Bird of Paradise Lost
CORE-JP041Magical AbductorRare
CORE-JP042Archfiend Eccentrick
CORE-JP043Toon Cyber DragonRare
CORE-JP044Deskbot 005Common
CORE-JP045Retaliating "C"Normal Rare
CORE-JP046D/D/D Oracle King d'ArcRare
CORE-JP047Gem-Knight Lady Brilliant DiamondRare
CORE-JP048Archfiend Black Skull DragonUltra \ Secret \ Ultimate
CORE-JP049Infernoid TierraUltra \ Secret \ Ultimate
CORE-JP050Ignister Prominence, the Blasting DracoslayerUltra \ Secret \ Ultimate
CORE-JP051Odd-Eyes Rebellion DragonUltra \ Secret \ Ultimate \ Holographic
CORE-JP052D/D/D Marksman King TellUltra \ Secret \ Ultimate
CORE-JP053Performage Trapeze MagicianRare
CORE-JP054Red-Eyes Flare Metal DragonUltra \ Secret \ Ultimate
CORE-JP055PianissimoCommon
CORE-JP056Brilliant FusionCommon
CORE-JP057Rank-Up-Magic Raptor's ForceRare
CORE-JP058Bubble BarrierCommon
CORE-JP059Red-Eyes FusionRare
CORE-JP060Card of Red JewelCommon
CORE-JP061Ignition PhoenixCommon
CORE-JP062Aroma GardenCommon
CORE-JP063Void ImaginationSuper \ Secret
CORE-JP064Back-Up RiderCommon
CORE-JP065Mistaken ArrestRare
CORE-JP066Wavering EyesCommon
CORE-JP067Chicken GameNormal Rare
CORE-JP068Brilliant SparkCommon
CORE-JP069Raidraptor - ReturnCommon
CORE-JP070Raptor's GustCommon
CORE-JP071Trick BoxCommon
CORE-JP072Return of the Red-EyesCommon
CORE-JP073Igknight BurstRare
CORE-JP074Humid WindsCommon
CORE-JP075Dry WindCommon
CORE-JP076Storming Mirror ForceSuper \ Secret
CORE-JP077Ferret FlamesCommon
CORE-JP078Balance of JudgmentCommon
CORE-JP079Extra BuckRare
CORE-JP080Side Effects?Normal Rare
CORE-JP081Dwarf Star Dragon PlaneterCommon
CORE-JP082Mekanikal ArkfiendCommon
CORE-JP083Minerva, the Exalted LightswornSuper \ Secret
CORE-JP084Lightsworn JudgmentCommon
CORE-JP085GeargianchorCommon
CORE-JP086Geargia ChangeRare
CORE-JP087Dragodies, the Empowered WarriorCommon
CORE-JP088Dragonox, the Empowered WarriorCommon
CORE-JP089Aether, the Evil Empowering DragonRare
CORE-JP090EmpowermentCommon
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Izorist w 23 Kwiecień, 2015, 08:52:46
Czyli co kupujemy terraforming bo wszystkie archetypy bez field spella dostały właśnie co turowego upstarta.
Może lepszym opisem było by The Grand Spellbook Tower.
+ fajnie będzie się grało exodią bo jar of greed dający 2k lp i field
po co w exodii trap, który daje draw przeciwnikowi?
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 23 Kwiecień, 2015, 09:08:47
Z ostatnich 5 setów tylko SECE jest nędzny. Dawno tak miodnie nie było o.O
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Sergio w 23 Kwiecień, 2015, 12:39:41
Rozumiem, że te 10 ostatnich kart to exclusivy? Ten smoczek fajny do red eyesow, i znów mam ochotę coś nimi pokombinowac.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 23 Kwiecień, 2015, 12:51:24
Rozumiem, że te 10 ostatnich kart to exclusivy? Ten smoczek fajny do red eyesow, i znów mam ochotę coś nimi pokombinowac.

Tak, od Dawrfa są Exclusive'y. Nie jest zły do red-eyesów, choć tak naprawdę mają one Black Metal Dragona, który jest 100 razy lepszą, nie missującą szukajką dla nich.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Kuzuryu Daimyojin w 23 Kwiecień, 2015, 12:51:35
Czyli co kupujemy terraforming bo wszystkie archetypy bez field spella dostały właśnie co turowego upstarta.
Może lepszym opisem było by The Grand Spellbook Tower.
+ fajnie będzie się grało exodią bo jar of greed dający 2k lp i field
po co w exodii trap, który daje draw przeciwnikowi?
Poprawili tłumaczenie na początku było że ty dobierasz ile przeciwnik zadeklarował.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Razmus w 13 Sierpień, 2015, 18:53:37
A oto koreańskie exy:

(http://i.imgur.com/PABu5Z8l.jpg)

Paleozoic Olenoides
CORE-KR081
Normal Trap
① Target 1 Spell/Trap Card on the field; destroy it.
② When a Trap Card on the field is activated while this card is in your Graveyard, you can: Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when leaves the field.

(http://i.imgur.com/FqcCHeFl.jpg)

Paleozoic Hallucigenia
CORE-KR082
Normal Trap
① Target 1 face-up monster on the field; its ATK and DEF become half its current ATK and DEF until the end of this turn.
② When a Trap Card on the field is activated while this card is in your Graveyard, you can: Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when leaves the field.

(http://i.imgur.com/XwKY6qrl.jpg)

Paleozoic Canadia
CORE-KR083
Normal Trap
① Target 1 face-up monster on the field; change that target to face-down Defense Position.
② When a Trap Card on the field is activated while this card is in your Graveyard, you can: Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when leaves the field.

(http://i.imgur.com/6tMj09Ql.jpg)

Paleozoic Pikaia
CORE-KR084
Normal Trap
① Discard 1 “Burgesstoma” card, then draw 2 cards.
② When a Trap Card on the field is activated while this card is in your Graveyard, you can: Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when leaves the field.

(http://i.imgur.com/uenIIIFl.jpg)

Paleozoic Anomalocaris
CORE-KR085
Aqua/Xyz/Effect/WATER/Rank 2/ATK 2400/DEF 0
3 or more Level 2 monsters
① Unaffected by other monster effects.
② Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard: Excavate the top card of your Deck, and if it is a Trap card, add it to your hand. Otherwise, send it to the Graveyard.
③ Once per turn, during either player’s turn, if this card has a Trap Card as an Xyz Material: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it.
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Drewko w 13 Sierpień, 2015, 19:07:01
Kuźwa no, Kitajce dostają taki fajny archetyp a my go zapewne zobaczymy za 101 lat. f**k this shit  >:(
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Viamortis w 13 Sierpień, 2015, 20:02:37
Granie Monsterami w postaci trapow, co w tym fajnego ?
Dla mnie to już przegięcie niedługo tokeny będą miale własne XYZ

Wysłane z mojego Nexus 4 przy użyciu Tapatalka

Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Regis w 13 Sierpień, 2015, 20:07:51
Ja też nie uważam tego za jakiś bajerancki archetyp. Bardziej zaskoczył mnie fakt, że zakończyli współpracę z Lovecraftem :P
Tytuł: Odp: [OCG] Clash of Rebellion
Wiadomość wysłana przez: Kuzuryu Daimyojin w 14 Sierpień, 2015, 06:08:53
Śmieszny archetyp, ma własne trade-in, mst/dust, Book of Moon i shrink.
Oto moje myśli po przeczytaniu:
Reasoning.dek znowu a nawet do infernoidow tez można spróbować bo to normalne stwory
Lightsworn engine
Wetlands też może być fajny
Temple of the Kings by móc chociaż po zastetowaniu od razu odpalać
Przydała by się jakaś rota, no w tym wypadku Myrmeleo
I wiele innych trzeba czekać aż dodadzą do dev pro.