Wątek: [OCG][BOSH] Breakers of Shadow  (Przeczytany 6794 razy)

0 użytkowników i 1 Gość przegląda ten wątek.

Kanashimi Tomo

[OCG][BOSH] Breakers of Shadow
« 03 Lipiec, 2015, 07:58:02 »
+3
Następny dodatek w OCG, a z nim nowy początek, który kończy schemat "World Premiere", czyli kart wydanych wyłącznie na terenie Azji. Czas złamać ciemność z Breakers of Shadow


Data wydania : 17 października 2015

30 boosterów na box
5 kart na booster

Pula kart : 80
6 Ultra Rare
10 Super Rare
20 Rare
44 Common
– Wszystkie Ultra Rare dostępne są także jako Ultimate Rare
– Wszystkie Super Rare oraz Ultra Rare dostępne także jako Secret Rare
– 1 karta dostępna w Holographic Rare


Źródło : Bawimy się w Warcraftowego Paladyna
« Ostatnia zmiana: 17 Wrzesień, 2015, 20:57:05 Razmus »

Regis

Odp: [OCG] Breakers of Shadow
« #1 03 Lipiec, 2015, 08:22:09 »
0
"- It has plenty of cards suited for novices and fans of the TV series, and plenty of cards for more experienced places included, each of which are balanced, making it a product that appeals to a wide variety of players. With cards that work with “Master of Pendulum” that came out in June 2015, as well as other existing products, this pack is full of a wide variety of cards."




Coś czuje, że Odd-Eyes zgwałci ilościowo wszystkie Utopie i Stardusty

Kanashimi Tomo

Odp: [OCG] Breakers of Shadow
« #2 03 Lipiec, 2015, 08:23:25 »
0
Coś czuje, że Odd-Eyes zgwałci ilościowo wszystkie Utopie i Stardusty

You said it b4 ;D

Entelarmer

Odp: [OCG] Breakers of Shadow
« #3 03 Lipiec, 2015, 08:33:14 »
0
Równie dobrze moą to być Magiciany kolejne, chociaż akruat tych jest już od groma i trochę.

Regis

Odp: [OCG] Breakers of Shadow
« #4 03 Lipiec, 2015, 10:49:23 »
0
Pewnie, że nie musi być Odd-Eyes boss :P Wystarczy, że albo faktycznie dadzą nowego magiciana, albo jakiegoś sytego Performapala działającego z duetem Skullcrobat Joker-Pendulum Wizard ^^

Drewko

Odp: [OCG] Breakers of Shadow
« #5 06 Lipiec, 2015, 13:29:41 »
0
2 Nowe Magiciany i Synchro Pendulum jakoś sklecione z Odd-Eyesa i Clear Winga.

Lampart

Odp: [OCG] Breakers of Shadow
« #6 06 Lipiec, 2015, 13:57:51 »
0
Magician dający potworowi status tunera ;p

Razmus

Odp: [OCG] Breakers of Shadow
« #7 17 Sierpień, 2015, 09:39:01 »
+2

Odd-Eyes Gravity Dragon
Level 7 EARTH Dragon-Type Ritual Effect Monster
ATK 2800
DEF 2500
This card can be Ritual Summoned by “Odd-Eyes Advent”. You can only use the (1) effect of “Odd-Eyes Gravity Dragon” once per turn.
(1) When this card is Special Summoned: You can return all Spell/Trap Cards your opponent controls to the hand. Your opponent cannot activate cards or effects in response to this effect’s activation.
(2) Your opponent cannot activate cards or effects except by paying 500 LP.


Odd-Eyes Advent
Ritual Spell Card
This card can be used to Ritual Summon any Dragon-Type Ritual Monster. You can only activate 1 “Odd-Eyes Advent” per turn.
(1) Ritual Summon 1 Dragon-Type Ritual Monster from your hand or Graveyard by Tributing Pendulum Monsters from your hand or side of the field whose combined Levels are equal to or greater than the monster you Ritual Summon. If your opponent controls 2 or more monsters while you control no monsters, you can send “Odd-Eyes” monsters from your Extra Deck to the Graveyard instead of Tributing monsters.


Entermate Bigbiturtle
Level 3 WATER Reptile-Type Pendulum Effect Monster
ATK 800
DEF 1200
Pendulum Scale: 3
Pendulum Effect:
(1) Once per turn: You can reveal 1 “Performapal” or “Odd-Eyes” monster from your hand. For the rest of this turn, that monster and all cards with that name in your hand have their Levels decreased by 1.
Monster Effect:
(1) When this card is destroyed by battle: You can destroy the monster that destroyed it.


Entermate Monkeyboard
Level 6 EARTH Beast-Type Pendulum Effect Monster
ATK 1000
DEF 2400
Pendulum Scale: 1
Pendulum Effect:
You can only use the (2) Pendulum Effect of “Performapal Monkeyboard” once per turn.
(1) Unless you have a “Performapal” card in your other Pendulum Zone, this card’s Pendulum Scale becomes 4.
(2) During the Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower “Performapal” monster from your Deck to your hand.
Monster Effect:
(1) You can discard this card, then reveal 1 “Performapal” or “Odd-Eyes” monster in your hand; during this turn, that monster and all cards with the same name in your hand have their Levels decreased by 1.


Gensou no Utahime Solo / Solo the Melodious Songstress
Level 4 LIGHT Fairy-Type Effect Monster
ATK 1600
DEF 1000
(1) If your opponent controls a monster while you do not, you can Special Summon this card (from your hand).
(2) When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 “Melodious” monster from your Deck, except “Solo the Melodious Songstress”.


Tasogare no Ninja – Shingetsu / Shingetsu, the Twilight Ninja
Level 4 DARK Warrior-Type Effect Monster
ATK 1500
DEF 100
You can only use the (2) effect of “Shingetsu, the Twilight Ninja” once per turn. (1) Your opponent cannot target other “Ninja” monsters you control for an attack or card effect. (2) If this card is destroyed by battle or card effect and sent to the Graveyard: You can add 1 “Ninja” monster from your Deck to your hand, except “Shingetsu, the Twilight Ninja”.


Tasogare no Ninja Shougun – Getsuga / Getsuga, the Twilight Ninja Shogun
Level 8 DARK Warrior-Type Wffect Monster
ATK 2000
DEF 3000
You can Tribute Summon this card by Tributing 1 “Ninja” monster. You can only use the effect of “Getsuga, the Twilight Ninja Shogun” once per turn.
(1) If this card is in face-up Attack Position: You can target 2 “Ninja” monsters in your Graveyard, except “Getsuga, the Twilight Ninja Shogun”; change this card to Defense Position, and if you do, Special Summon those targets.


Choujuu Kishou San-5 / Superheavy General Sango
Level 1 EARTH Machine-Type Pendulum Effect Monster
ATK 300
DEF 500
Pendulum Scale: 8
Pendulum Effect:
(1) Unless you have no Spell/Trap Cards in your Graveyard, this card’s Pendulum Scale becomes 4.
(2) Once per turn, when a “Superheavy Samurai” monster you control destroys an opponent’s monster by battle: You can have that attacking monster make 1 more attack in a row.
Monster Effect:
(Also always treated as a “Superheavy Samurai” card.)
You can only use the monster effect of “Superheavy General Sango” once per turn.
(1) If you have no Spell/Trap Cards in your Graveyard: You can Tribute up to 2 “Superheavy Samurai” monsters; draw cards equal to the number of monsters you Tributed.


Choujuu Kishou Hisu-E / Superheavy General Hisui
Level 8 EARTH Machine-Type Pendulum Effect Monster
ATK 1800
DEF 2X00
Pendulum Scale: 1
Pendulum Effect:
(1) You cannot Pendulum Summon monsters, except “Superheavy Samurai” monsters. This effect cannot be negated.
(2) Once per turn: You can target 1 “Superheavy Samurai” monster you control; it gains 1 Level.
Monster Effect:
(Also always treated as a “Superheavy Samurai” card.)
You can Tribute Summon this card by Tributing 1 “Superheavy Samurai” monster.
(1) If this card is Normal or Special Summoned: Change this card’s battle position.
(2) This card can attack while in Defense Position. If it does, use this card’s DEF as the ATK for damage calculation.


Shiranui Spectralsword
Level 2 FIRE Zombie-Type Tuner Effect Monster
ATK 800
DEF 0
You can only use the effect of “Youtou – Shiranui” once per turn. (1) If this card is in your Graveyard, except during the turn this card is sent to the Graveyard: You can target 1 non-Tuner Zombie-Type monster in your Graveyard; banish both that target and this card from your Graveyard, and if you do, Special Summon 1 Zombie-Type Synchro Monster from your Extra Deck whose Level is the same as the combined Level of both banished monsters.


Shiranui Samuraisaga
Level 6 FIRE Zombie-Type Pendulum Synchro Effect Monster
ATK 2500
DEF 0
1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monster
You can only Special Summon 1 “Katangami – Shiranui(s)” once per turn.
(1) Once per turn, during either player’s turn: You can target 1 of your banished Zombie-Type monsters; shuffle it into your Deck, and if you do, change all monsters your opponent controls whose ATK is lower than the ATK of that monster to Defense Position.
(2) If this card is destroyed: You can target 1 monster your opponent controls; it loses 500 ATK.


Entelarmer

Odp: [OCG] Breakers of Shadow
« #8 17 Sierpień, 2015, 09:55:28 »
+2
Na szybko:

Cytuj
(1) When this card is Special Summoned: You can return all Spell/Trap Cards your opponent controls to the hand. Your opponent cannot activate cards or effects in response to this effect’s activation.
(2) Your opponent cannot activate cards or effects except by paying 500 LP.
Cytuj
You can return all Spell/Trap Cards your opponent controls to the hand. Your opponent cannot activate cards or effects in response to this effect’s activation.
Cytuj
Your opponent cannot activate cards or effects in response to this effect’s activation.

Konami, kiedy ty się wreszcie nauczysz. Efekt wchodzący przy przyzwaniu, na który nie można odpowiadać, tyle balansu. Do tego rytuał może zrzucać poty z Extra decku. Normalnie mam ochotę zaklaskać uszami.

Nowa diva bez rewelacji, ale jednak nowy sposób na przyzwanie z efektem pozostałych Melodious (tak, zapomniałem ich nazw).

Nin-nin na razie słabo, ale jest darmowy (no, prawie) summon dwóch z grave, to już coś. <popcorn>

SHS nie ogarnaim aż tak, ale IMO dwa nowe wyglądaja całkiem spoko, dodatkowy atak 3500/3800 i ewentualne drawerka.

Zombie tuner dobry raczej, darmowe synchro to niby tylko zombie, ale jednak odblokowuje nam Burial from a Different Dimension. No i ten nowy biały Zombie baaardzo ok - recykling Mezuki? Poproszę.


Regis

Odp: [OCG] Breakers of Shadow
« #9 17 Sierpień, 2015, 14:28:21 »
0
"- It has plenty of cards suited for novices and fans of the TV series, and plenty of cards for more experienced places included, each of which are balanced, making it a product that appeals to a wide variety of players. With cards that work with “Master of Pendulum” that came out in June 2015, as well as other existing products, this pack is full of a wide variety of cards."




Coś czuje, że Odd-Eyes zgwałci ilościowo wszystkie Utopie i Stardusty

huehuehuehue


Xyz - WATER - Odd-Eyes Absolute Dragon
Synchro - FIRE - Odd-Eyes Meteorburst Dragon
Fusion - WIND - Odd-Eyes Vortex Dragon
Ritual - EARTH - Odd-Eyes Gravity Dragon

Czyli rodzinka w komplecie. O ile trzej poprzednicy bardzo szybko się przyjęli w nowych Magicianach o tyle ciekaw jestem, czy Ritual znajdzie tam dla siebie miejsce mimo dość fajnego efektu. Już obecnie wpuszczenie na raz Absoluta i Vortexa jest bardzo łatwe i znacznie utrudnia oppowi zrobienie czegokolwiek. Gravity to kolejna gięta karta jak już Ent wyżej pisał, tym bardziej, że ww. Magicianach Pendulumów w Extra jest zawsze pod dostatkiem^^

Kolejny ciekawy dodatek się zapowiada :)

Frey

Odp: [OCG] Breakers of Shadow
« #10 17 Sierpień, 2015, 17:17:16 »
0
(kliknij aby pokazać/ukryć)
Mój angielski chyba trochę zaśniedział... Ale muszę zapytać, jeśli nie ma się s/t na cmentarzu to ma skalę 4?
Jeśli tak, to trochę bez sensu...

Razmus

Odp: [OCG] Breakers of Shadow
« #11 17 Sierpień, 2015, 17:27:07 »
0
(kliknij aby pokazać/ukryć)
Mój angielski chyba trochę zaśniedział... Ale muszę zapytać, jeśli nie ma się s/t na cmentarzu to ma skalę 4?
Jeśli tak, to trochę bez sensu...

tak ma skalę 4 i też moim zdaniem bez sensu, bo to żaden drawback i tak się nie gra s/t w SHS

Frey

Odp: [OCG] Breakers of Shadow
« #12 17 Sierpień, 2015, 17:37:48 »
0
Czyli skala 1 - 4
Zajebiście, prawie nic się nie przyzwie xD
Ewentualnie trzeba by było grać jakieś s/t które łatwo samemu zbanishować...

Razmus

Odp: [OCG] Breakers of Shadow
« #13 17 Sierpień, 2015, 17:39:09 »
0
Czyli skala 1 - 4
Zajebiście, prawie nic się nie przyzwie xD
Ewentualnie trzeba by było grać jakieś s/t które łatwo samemu zbanishować...

to ty grałeś s/t w SHS? od tego się odeszło po wyjściu Superheavy Samurai Trumpeter xD

Frey

Odp: [OCG] Breakers of Shadow
« #14 17 Sierpień, 2015, 17:46:02 »
0
to ty grałeś s/t w SHS? od tego się odeszło po wyjściu Superheavy Samurai Trumpeter xD
Nie, nigdy nie grałem... No nie licząc s/t przeciwnika :P
Ale jeśli chce się bawić w pendulum, to trzeba będzie zacząć, ewentualnie jakieś zastępstwo poszukać

Razmus

Odp: [OCG] Breakers of Shadow
« #15 21 Sierpień, 2015, 08:54:25 »
0

Razmus

Odp: [OCG] Breakers of Shadow
« #16 23 Sierpień, 2015, 12:11:26 »
0

Regis

Odp: [OCG] Breakers of Shadow
« #17 23 Sierpień, 2015, 12:46:00 »
0
@up

A oto i jej efekt:

"Reveal 1 "Dracoslayer" and 1 "Dracoruler" Pendulum Monster from your Deck, have your opponent randomly choose 1 of them, and you either place it in your Pendulum Zone or Special Summon it, also add the other Pendulum Monster face-up to your Extra Deck. You can only activate 1 "Clash of the Dracorivals" per turn."


Nowy archetyp "Dracoruler" się szykuje. Brzmi jak Dragon Ruler. A to nie wróży nic dobrego xD

KoU

Odp: [OCG] Breakers of Shadow
« #18 23 Sierpień, 2015, 13:24:52 »
0
Jak to już ktoś napisał, nic w naturze nie ginie, a pustka po dragon rulerach musi zostać zapełniona xD

Razmus

Odp: [OCG][BOSH] Breakers of Shadow
« #19 30 Sierpień, 2015, 11:01:44 »
+1

Goyo Emperor
Earth Warrior / Fusion / Effect
LV10 3300/2500
2 EARTH Warrior-Type Synchro Monsters
(1) When either this card or a monster you control that is owned by your opponent destroys a monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field. (2) When your opponent Special Summons a monster(s): You can Tribute 1 EARTH Warrior-Type Synchro Monster; gain control of that Summoned monster(s). (3) If this face-up card leaves the field: Return all the control of all monsters you control to their original owners.
« Ostatnia zmiana: 30 Sierpień, 2015, 11:05:43 Razmus »

Razmus

Odp: [OCG][BOSH] Breakers of Shadow
« #20 06 Wrzesień, 2015, 11:10:02 »
0

Dragon's Bind
Continuous Trap Card
Activate by targeting 1 Dragon-Type monster you control with 2500 or less ATK and DEF.
(1) Neither player can Special Summon monsters whose ATK is lower than or equal to the target’s original ATK.
(2) When that monster leaves the field, destroy this card.


Reject Reborn
Normal Trap Card
(1) When an opponent’s monster attacks you directly: End the Battle Phase, then, you can Special Summon 1 Tuner and 1 Synchro Monster from your Graveyard, but their effects are negated.
« Ostatnia zmiana: 06 Wrzesień, 2015, 11:20:32 Razmus »

Regis

Odp: [OCG][BOSH] Breakers of Shadow
« #21 06 Wrzesień, 2015, 11:21:44 »
0
Reject Reborn w sumie z mało zmienionym efektem, więc beka

Kanashimi Tomo

Odp: [OCG][BOSH] Breakers of Shadow
« #22 15 Wrzesień, 2015, 09:16:30 »
+1
Był BLS, czas na Buster Blader 2.0


Ryuuhakai no Kenshin - Buster Blader / Buster Blader, the Dragon Destroyer Swordsman
Level 8 LIGHT Warrior-Type Fusion Effect Monster
ATK 2800/DEF 2500
“Buster Blader” + 1 Dragon-Type monster
Must be Fusion Summoned, and cannot be Special Summoned by other ways.
(1) This card cannot attack your opponet directly.
(2) This card gains 1000 ATK and DEF for each Dragon-Type monster your opponent controls and have in their Graveyard.
(3) Your opponent’s Dragon-Type monsters are switched to Defense Position and their effects cannot be activated.
(4) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


Hakai Kenshi Yuugou / Destroyer Fusion
Spell Quick-Play
You can only use each effect of “Destroyer Fusion” once per turn.
(1) Fusion Summon 1 Fusion Monster that uses “Buster Blader” as a Fusion Material from your Extra Deck, by using monsters from your hand or either side of the field as Fusion Materials.
(2) If this card is sent to the Graveyard: You can send 1 card from your hand to the Graveyard; add this card from your Graveyard to your hand.


Hakai Kenshi no Tsukaite - Buster Blader / Buster Blader, the Destruction Swordmaster
Level 7 EARTH Warrior-Type Effect Monster
ATK 2600/DEF 2300
(1) This card’s name is treated as “Buster Blader” while on the field or in the Graveyard.
(2) If an opponent’s monster is destroyed by battle or effect and sent to the Graveyard: You can target that destroyed monster; equip it to this card.
(3) Once per turn: You can send 1 Monster Card equipped to this card to the Graveyard; destroy all monsters your opponent controls with the same Type as that sent monster’s Type.


*Nowy Synchro monster, który zostanie użyty w Arc-V przez protagonistę, Yuyę.


Choritsu no Majutsushi / Tuning Magician
Level 1 DARK Spellcaster-Type Tuner Effect Monster
ATK 0/ DEF 0
You can only use the (1) effect of “Tuning Magician” once per turn.
(1) If this card is in your hand or Graveyard while there is a “Magician” card in your Pendulum Zone: You can Special Summon this card, but banish it if it leaves the field.
(2) If this card is Normal or Special Summoned: Your opponent gains 400 LP, and if they do, you take 400 damage.

Choujuu Musha Kokorogama-A / Superheavy Samurai Kokorogamae
Level 3 EARTH Machine-Type Effect Monster
ATK 100/DEF 2100
You cannot Normal or Special Summon this card if there is a Spell/Trap Card in your Graveyard.
(1) When your take battle damage while there are no Spell/Trap Cards in your Graveyard: You can Special Summon this card from your hand. During the turn this card is Summoned by this effect, it cannot be destroyed by battle or card effect.
« Ostatnia zmiana: 15 Wrzesień, 2015, 09:31:36 Fallen Angel Tomo »

Regis

Odp: [OCG][BOSH] Breakers of Shadow
« #23 15 Wrzesień, 2015, 09:35:26 »
0
Red-Eyesy, Black Luster Soldiery, teraz Buster Bladery... gdzie Blue Eyesy kwa? ;D

Synchro Yuyi nie jest smokiem. A to już jest coś nowego i troche dziwnego zarazem


Efekt Synchro :

Enlightenment Paladin
Dark Spellcaster / Synchro / Effect
LV8 2500/2000
1 Tuner + 1 or more non-Tuner monsters
You can only use the (1) effect of “Enlightment Paladin” once per turn.
(1) If this card is Synchro Summoned by using a “Magician” Pendulum Monster(s) as Synchro Material: You can target 1 Spell Card in your Graveyard; add it to your hand.
(2) When this card destroys an opponent’s monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to its original ATK.


Supportuje w sumie Magiciany, ale sam Magicianem nie jest ;D

Kanashimi Tomo

Odp: [OCG][BOSH] Breakers of Shadow
« #24 17 Wrzesień, 2015, 09:13:26 »
+1

Hakai Kenshi no Banryuu / Companion of the Dragonbane
Level 1 LIGHT Dragon-Type Tuner/Effect Monster
400/300
You can only use 1 effect among the (2) and (3) effects of “Companion of the Dragonbane” per turn, and only once that turn.
(1): When this card is Normal Summoned: You can add 1 “Dragonbane” card from your Deck to your hand, except “Companion of the Dragonbane”.
(2): You can Tribute this card: Special Summon 1 “Buster Blader” from your hand or Graveyard.
(3): If this card is in your Graveyard, and you control “Buster Blader”: You can discard 1 “Dragonbane” card; Special Summon this card from your Graveyard.


Shiranui Shogunsaga
Level 8 FIRE Zombie-Type Synchro/Effect Monster
3000/0
1 Zombie-Type Tuner + 1 or more Zombie-Type non-Tuner monsters
You can only Special Summon “Ikusagami – Shiranui” once per turn.
(1): If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this turn, this card gains ATK equal to the banished monster’s ATK.
(2): If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard.


Dynamist Rex
Level 5 WATER Machine-Type Pendulum/Effect Monster
Pendulum Scale 6
2400/2200
Pendulum Effect:
(1) When a card effect resolves that targeted another “Dynamist” card(s) you control at activation, you can negate that effect, then destroy this card. This effect can only be used once while this card is in the Pendulum Zone.
Monster Effect:
(1) At the end of the Damage Step, if this card attacked: You can Tribute 1 other “Dynamist” monster, then activate 1 of these effects;
• This card can make a second attack on an opponent’s monster in a row, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
• Shuffle into the Deck either 1 card your opponent controls or 1 random card from your opponent’s hand, then this card gains 100 ATK.


Follow Wing
Continuous Trap Card
Activate this card by targeting 1 Synchro Monster you control; (1) It cannot be destroyed by battle or by your opponent’s card effects.
(2) At the start of the Damage Step, if that monster battles an opponent’s Level 5 or higher monster: Destroy the opponent’s monster, [and if you do?], your monster gains ATK equal to the original ATK of the monster destroyed by this effect until the end of this turn.
(3) If that monster leaves the field, destroy this card.

Link sponsorowany
 

Podobne tematy Yu-Gi-Oh!

  Temat / Zaczęty przez Ostatnio
Ostatnio 02 Listopad, 2013, 13:26:26
Illidan
Ostatnio 26 Listopad, 2013, 09:32:06
Flasher
Ostatnio 24 Wrzesień, 2015, 17:52:46
Izorist
Ostatnio 13 Styczeń, 2016, 15:23:56
Flasher
Ostatnio 20 Luty, 2016, 14:40:34
Razmus