(https://i.imgur.com/JPQZr42.jpg) | Armed Dragon Thunder LV10 Wind Dragon / Effect LV10 3000/2000| (1) Apply 1 or more of the following effects according to this card’s ATK if it was Special Summoned by an “Armed Dragon” monster effect. -1 or more: This card’s name is treated as “Armed Dragon LV10”. -10 or more: Cannot change control. -100 or more: Cannot be destroyed by battle. -1000 or more: Once per turn, during your opponent’s turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 other card on the field; destroy it, and if you do, this card gains 1000 ATK. -10000 or more: Once per turn: You can destroy all other cards on the field. |
(https://i.imgur.com/18Ax8TM.jpg) | Armed Dragon Thunder LV7 Wind Dragon / Effect LV7 2800/1000 You can only use this card name’s (2) and (3) effects once per turn each. (1) This card’s name is treated as “Armed Dragon LV7” while it is face-up or in the GY. (2) You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 10 or lower “Armed Dragon” monster from your hand or Deck. (3) If this card is sent to the GY to activate a Dragon monster’s effect: You can add 1 “Armed Dragon” card from your Deck to your hand. |
(https://i.imgur.com/morQpRp.jpg) | Armed Dragon Thunder LV5 Wind Dragon / Effect LV5 2400/1700 You can only use this card name’s (2) and (3) effects once per turn each. (1) This card’s name is treated as “Armed Dragon LV5” while it is face-up or in the GY. (2) You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 7 or lower “Armed Dragon” monster from your hand or Deck. (3) If this card is sent to the GY to activate a Dragon monster’s effect: You can add 1 Level 5 or higher WIND Dragon monster from your Deck to your hand. |
(https://i.imgur.com/XCRqzTG.png) | Armed Dragon Thunder LV3 Wind Dragon / Effect LV3 1200/900 You can only use this card name’s (2) and (3) effects once per turn each. (1) This card’s name is treated as “Armed Dragon LV3” while it is face-up or in the GY. (2) You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 5 or lower “Armed Dragon” monster from your hand or Deck. (3) If this card is sent to the GY to activate a Dragon monster’s effect: You can draw 1 card. |
(https://i.imgur.com/gKM7yf2.jpg) | Armed Dragon LV10 White Light Dragon / Special Summon / Effect LV10 3000/2000 Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can only use this card name’s (1) effect once per turn. (1) You can banish “Armed Dragon” monster(s) from your field or GY with a total Level of 10; Special Summon this card from your hand, then, you can add 1 “White Veil” from your Deck to your hand. (2) You take no effect damage. (3) At the start of the Damage Step, when this card attacks: You can destroy 1 card on the field. |
(https://i.imgur.com/pPWPCFD.jpg) | Armed Dragon Flash Spell Quick-Play You can only activate 1 card with this card’s name per turn. (1) Special Summon 1 Level 3 “Armed Dragon” monster from your Deck in Defense Position. |
(https://i.imgur.com/PVVIASK.jpg) | Armed Dragon Blitz Spell Normal You can only activate 1 card with this card’s name per turn. You cannot Special Summon monsters during the turn you activate this card, except Dragon monsters. (1) Target 1 “Armed Dragon” monster you control; take 1 monster with the same name from your Deck or GY, and either add it to your hand, OR Special Summon it, ignoring its Summoning conditions. If you Special Summoned the monster, it cannot attack directly. |
(https://i.imgur.com/RVxMBjI.png) | Armed Dragon Lightning Spell Continuous You can only use this card name’s (1) effect once per turn. (1) You can target 1 “Armed Dragon” monster you control, then activate 1 of these effects. -It gains 100 ATK x its Level. -Add 1 “Armed Dragon” monster with a lower or equal Level to that monster from your GY to your hand. (2) If an “Armed Dragon” monster(s) you control would be destroyed by a card effect, you can send this card to the GY instead. |
(https://i.imgur.com/651OcDT.png) | Armed Dragon Thunderbolt Trap Normal You can only use either this card name’s (1) or (2) effect per turn, and only once that turn. (1) Target 1 “Armed Dragon” monster you control; it gains 1000 ATK for each “Armed Dragon” monster in your GY with a different name with an equal or lower Level to that monster, but all battle damage that monster inflicts to your opponent becomes 0 for the rest of this turn. (2) You can banish this card from your GY, then target 1 “Armed Dragon” Spell in your GY; add it to your hand. |
(https://i.imgur.com/OUxw3d6.png) | BLVO-JP016 Wind Witch – Blizzard Bell / Windwitch - Blizzard Bell WIND, Spellcaster/Tuner/Effect, Lv 5, ATK/DEF 1800 You can only use the 2nd effect of this card’s name once per turn. (1) If you control no monsters, or all monsters you control are “Windwitch” monsters, you can Normal Summon this card without Tributing. (2) During your opponent’s Main Phase, if you control a “Windwitch” monster other than “Windwitch – Blizzard Bell” (Quick Effect): You can send this card from your hand or field to the GY; inflict 500 damage to your opponent. |
(https://i.imgur.com/s330EzR.png) | BLVO-JP017 Wind Witch – Freeze Bell / Windwitch - Freeze Bell WIND, Spellcaster/Effect, Lv 3, ATK/DEF 1200 You can only use the 1st effect of this card’s name once per turn. (1) If all monsters you control are “Windwitch” monsters (min. 1): You can Special Summon this card from your hand. (2) Once per turn: You can increase this card’s Level by 1. (3) A WIND Synchro Monster that was Summoned using this card as material cannot be destroyed by battle. |
(https://i.imgur.com/y69x4PM.png) | BLVO-JP043 Wind Witch – Diamond Bell / Windwitch - Diamond Bell WIND, Spellcaster/Synchro/Effect, Lv 8, ATK 2800, DEF 2400 1 Tuner + 1+ non-Tuner WIND monsters You can only use the 1st effect of this card’s name once per turn. (1) If this card is Synchro Summoned: You can target 1 “Windwitch” monster in your GY; inflict damage to your opponent equal to half its ATK. (2) Once per turn, if your opponent takes battle or effect damage: You can target 1 card on the field; destroy it. This effect can be used up to twice per turn if this card was Synchro Summoned using only “Windwitch” monsters as material. |
(https://i.imgur.com/K52T7QT.png) | BLVO-JP059 Bell Chime of the Wind Witch / Chime of the Windwitch Normal Spell You can only activate 1 card with card’s name per turn. You cannot Special Summon monsters the turn you activate this card, except WIND monsters. (1) Target 1 “Windwitch” monster you control; Special Summon 1 “Windwitch” monster with a different name from your Deck in Defense Position. |
(https://i.imgur.com/uYFx4MF.png) | BLVO-JP072 Hyoufuu no Refrain / Ice Wind's Refrain Normal Trap You can only activate 1 card with card’s name per turn. (1) Activate 1 of these effects. ● Target 1 “Windwitch” monster in your GY; Special Summon it in Defense Position. ● When your opponent activates a card or effect in response to the activation of your “Windwitch” monster’s effect: You can negate that opponent’s effect. |
(https://i.imgur.com/0jxKKn5.png) | BLVO-JP018 魔轟神マルコシア Magoushin Marchosia (Fabled Marchosia) Level 4 LIGHT Fiend Effect Monster ATK 1700 DEF 0 You can only use this card name’s (1) and (2) effects once per turn each. (1) If this card is in your hand: You can discard 1 or 2 monsters from your hand, including a “Fabled” monster, except “Fabled Marchosia”, and if you do, Special Summon this card, and if you do that, it gains 200 ATK for each monster you discarded with this effect. (2) If this card is discarded to the GY: Add 1 “Fabled” Spell/Trap from your Deck to your hand. |
(https://i.imgur.com/drSyQ5z.png) | BLVO-JP019 魔轟神獣アバンク Magoushinjuu Afanc (The Fabled Afanc) Level 2 LIGHT Beast Tuner Effect Monster ATK 1000 DEF 600 You can only use this card name’s effect once per turn. (1) If this card is in your GY: You can discard 1 “Fabled” monster, and if you do, Special Summon this card, but banish it if it leaves the field. |
(https://i.imgur.com/NArN45Z.png) | BLVO-JP044 魔轟神アンドレイス Magoushin Andraith (Fabled Andraith) Level 6 LIGHT Fiend Synchro Effect Monster ATK 2400 DEF 1900 Materials: 1 “Fabled” Tuner + 1+ non-Tuner monsters You can only use this card name’s (1) and (2) effects once per turn each. (1) If this card is Special Summoned: You can activate this effect; your opponent can discard 1 card to negate this effect, otherwise, you draw 2 cards, then, discard 1 card. (2) If a monster(s) is sent from your opponent’s hand to the GY: You can target 1 of those monster(s); Special Summon it to your field, but its effects are negated. |
(https://i.imgur.com/6UP6q82.png) | BLVO-JP060 魔轟神界の階 Magoushinkai no Kizahashi (Stairway to a Fabled Realm) Field Spell Card You can only activate 1 card with this card’s name per turn. You can only use this card name’s (2) effect once per turn. (1) When this card is activated: You can send 1 “Fabled” monster from your Deck to the GY. (2) You can target 1 “Fabled” monster in your GY; discard 2 cards, and if you do, add that target to your hand. (3) If you have less cards in your hand than your opponent, “Fabled” monsters you control gain 200 ATK x the hand size deficit during damage calculation only if they attack an opponent’s monster. |
(https://i.imgur.com/eRWNjFD.png) | BLVO-JP073 弑逆の魔轟神 Shigyaku no Magoushin (Fabled Treason) Normal Trap Card You can only activate 1 card with this card’s name per turn. (1) Target 1 “Fabled” monster in your GY and 1 face-up card on the field; discard 1 card, and if you do, Special Summon the first target from the GY, and if you do that, destroy the target on the field. |
(https://i.imgur.com/y9OAbnT.jpg) | BLVO-JP026 夢魔鏡の使徒-ネイロイ Yumemakyou no Shito – Neiroi (Neiroy, the Dream Mirror Disciple) Level 3 LIGHT Fairy Effect Monster ATK 1000 DEF 1000 You can only use this card name’s (1) and (2) effects once per turn each. (1) If there is a “Dream Mirror” monster on the field: You can Special Summon this card from your hand, then you can make its Attribute become DARK. (2) If this card is Special Summoned by the effect of a “Dream Mirror” monster: Apply these effects (simultaneously). ● If “Dream Mirror of Joy” is on the field, you can return 1 Spell/Trap your opponent controls to the hand ● If “Dream Mirror of Terror” is on the field, draw 1 card, then shuffle 1 card from your hand into the Deck. |
(https://i.imgur.com/bEgQTNb.jpg) | BLVO-JP042 夢魔鏡の魘魔-ネイロス Yumemakyou no Enma – Neiros (Oneiros, the Dream Mirror Tormentor) Level 10 DARK Fiend Fusion Effect Monster ATK 3000 DEF 3000 2 “Dream Mirror” monsters with different Attributes You can only use this card name’s (2) and (3) effects once per turn each. (1) While face-up on the field, this card is also LIGHT-Attribute. (2) When a monster effect is activated while “Dream Mirror of Terror” is in a Field Zone (Quick Effect): You can negate that effect. (3) If “Dream Mirror of Joy” is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 “Oneiros, the Dream Mirror Erlking” from your Extra Deck in Defense Position. |
(https://i.imgur.com/j55E2gA.jpeg) | Kouten no Maha Vailo / Maha Vailo, Light of the Heavens Light Spellcaster / Effect LV8 1550/1400 (1) Apply 1 or more of the following effects according to how many cards are equipped to it. -1 or more: Gains 1000 ATK for each card equipped to it. -2 or more: Your opponent cannot activate monster effects during the Battle Phase. -3 or more: When an opponent’s card effect that would target this card is activated (Quick Effect): You can send 1 Equip Card you control to the GY; negate that effect. -4 or more: Your opponent cannot activate card effects during the Battle Phase. -5 or more: Double any battle damage this card inflicts to your opponent. |
(https://i.imgur.com/3NTF9Eo.png) | BLVO-JP036 Ojama Pink LIGHT, Beast/Effect, Lv 2, ATK 0, DEF 1000 You can only use the effect of this card’s name once per turn. (1) If this card is sent from the hand or field to the GY: You can have each player draw 1 card, then each player discards 1 card, then, if you discarded an “Ojama” card, you can choose 1 opponent’s unused Monster Zone, and that zone cannot be used until the end of the opponent’s turn. |
(https://i.imgur.com/jLxDcpH.png) | BLVO-JP047 Shinjuu High Peryton | Sacred Tree Beast, Hyperyton EARTH, Plant/Xyz/Effect, Rn 9, ATK 2600, DEF 1900 2 Level 9 monsters You can only use each of the 1st and 2nd effects of this card’s name once per turn. (1) When you activate a card or effect during your turn (Quick Effect): You can target 1 card of the same type (Monster, Spell, Trap) in your GY; attach that target to this card as material. (2) When a card or effect is activated during your opponent’s turn (Quick Effect): You can detach 1 material that was originally the same type of card (Monster, Spell, Trap) from this card, and if you do, negate the activation, and if you do that, destroy that card. |