Wątek: [OCG][CP19] Collection Pack: Duelists of Revolution  (Przeczytany 2774 razy)

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Kolejna edycja dodatku, ale zamiast "Collectors" to nazwa zmienia się na "Collection". Będzie to miało wpływ na zawartość? Zobaczymy.

Collection Pack: Duelists of Revolution


Premiera: 18 maj 2019

Dodatek zawiera 46 kart, a w tym:
1 karta 20th Secret Rare
4 karty Ultra Rare
5 kart Super Rare
10 kart Rare
26 kart Common

Co to będzie? Kolejny dodatek zawierający karty z anime oraz mangii ;DD Dodatkowo w dzień premiery dodatku premierę będą mieć protektorki z wizerunkiem Yuyi z Arc-V, więc pewnie karty z tej serii pojawią się w tym dodatku ;d

Źródło: Penduramu Shoukan!
« Ostatnia zmiana: 15 Kwiecień, 2019, 12:34:33 Razmus »

Razmus

Odp: [OCG] Collection Pack: Duelists of Revolution
« #1 17 Marzec, 2019, 17:20:27 »
+2
CP19-JP038 B・F-早撃ちのアルバレスト Battlewasp - Arbalest the Rapidfire
Level 4 WIND Insect Effect Monster
ATK 1800
DEF 800
You can use the (2)nd effect with this card’s name only once per turn.
(1) When this card is Normal Summoned: You can target 1 Level 3 or lower Insect monster in your GY; Special Summon it in Defense Position.
(2) If this card is destroyed by your opponent’s card: You can Special Summon 1 “Battlewasp” monster from your hand or Deck.

CP19-JP043 一斉蜂起 Issei Houki Summoning Swarm
Normal Spell Card
You can activate only 1 card with this card’s name per turn.
You cannot Special Summon monsters from the Extra Deck during the turn you activate this card, except Insect monsters.
(1) Target Level 4 or lower “Battlewasp” monsters in your GY, up to the number of monsters your opponent controls; Special Summon them.

CP19-JP041 B・F-降魔弓のハマ Bee Force – Goumakyuu no Hama (Battlewasp - Hama the Conquering Bow)
Level 8 WIND Insect Synchro Effect Monster
ATK 2800
DEF 2000
Synchro Materials: 1 Tuner + 1+ non-Tuner monster(s)
You can use each effect among the (2)nd and (3)rd effects with this card’s name only once per turn.
(1) If this card was Synchro Summoned using a Synchro monster(s) as material, this card can make a second attack during each Battle Phase.
(2) When this card inflicts battle damage to your opponent: You can have all monsters your opponent controls lose 1000 ATK/DEF.
(3) At the end of your Battle Phase, if your opponent did not take Battle Damage during this Battle Phase: You can inflict 300 damage to your opponent for each “Battlewasp” monster in your GY.

CP19-JP007 Vision HERO Increase
Level 3 DARK Warrior Effect Monster
ATK 900
DEF 1100
You can use each effect among the (1)st, (2)nd, and (3)rd effects with this card’s name only once per turn.
(1) If you take damage: You can take this card from your GY and place it in your Spell & Trap Zone face-up as a Continuous Trap.
(2) During either player’s Main Phase, while this card is treated as a Continuous Trap: You can Tribute 1 “HERO” monster; Special Summon this card.
(3) If this card is Special Summone from the Spell & Trap Zone: You can Special Summon 1 Level 4 or lower “Vision HERO” monster from your Deck.

Fortune Fairy Hikari-chan
LIGHT/Spellcaster
Level 1
0/0
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) When you draw this card: You can reveal it; Special Summon it.
(2) If this card is Special Summoned from the hand: You can target 1 monster you control; send it to the GY, and if you do, Special Summon 1 Level 1 Spellcaster monster from your Deck.

CP19-JP033 No.97 龍影神ドラッグラビオン Numbers 97: Ryuueishin Dragravion (Number 97: Draglubion)
Rank 8 DARK Dragon Xyz Effect Monster
ATK 3000
DEF 3000
Materials: 2 Level 8 monsters
You can only use this card name’s (2) effect once per turn.
(1) Cannot be targeted by an opponent’s card effect.
(2) You can detach 1 material from this card; you cannot Special Summon monsters for the rest of this turn, also take 2 “Number” Dragon monsters from your Extra Deck and/or GY, except “Number 97: Dragravion”, and Special Summon 1 of them, and if you do, attach the other to it as material, also monsters you control cannot attack for the rest of this turn, except the Special Summoned monster.

CP19-JP026 G ギア・ゾンビ Tech Genus Gear Zombie (T.G. Gear Zombie)
Level 1 DARK Zombie Tuner Effect Monster
ATK 600
DEF 0
You can only use this card name’s effect once per turn.
(1) You can target 1 “T.G.” monster you control; Special Summon this card from your hand, then that target loses 1000 ATK.


Razmus

Odp: [OCG][CP19] Collection Pack: Duelists of Revolution
« #2 20 Kwiecień, 2019, 11:16:26 »
+1
CP19-JP001 イピリア Ipiria
Level 2 EARTH Reptile Effect Monster
ATK 500
DEF 500
You can only use the effect of this card’s name once per turn.
(1) If this card is Summoned: Draw 1 card.

Razmus

Odp: [OCG][CP19] Collection Pack: Duelists of Revolution
« #3 30 Kwiecień, 2019, 11:37:27 »
+1
Battlewasp - Sting the Poison
WIND/Insect
Tuner/Effect
Level 2
400/800
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If this card is Normal or Special Summoned: You can add 1 “Battlewasp” monster from your Deck to your hand, except “Battlewasp – Sting the Poison “.
(2) (Quick Effect): You can Tribute 1 Insect monster except this card, then target 1 Effect Monster your opponent controls; negate its effects until the effect of the turn.

Battlewasp - Twinbow the Attacker
WIND/Insect
Level 3
1000/500
You can only use the (1) effect of this card’s name once per turn.
(1) During your Main Phase: You can Special Summon this card from your hand, but for the rest of this turn, you cannot Special Summon monsters from your Extra Deck, except Insect monsters.
(2) This card can make a second attack during each Battle Phase.

Battlewasp - Azusa the Ghost Bow
WIND/Insect
Synchro/Tuner/Effect
Level 5
2200/1600
1 Tuner + 1+ non-Tuner monsters
You can only use the (1) effect of this card’s name once per turn.
(1) When you inflict damage to your opponent by the effect of a “Battlewasp” monster except this card (even during the Damage Step): You can inflict damage to your opponent equal to the Original ATK of that monster.
(2) If this card is already in your GY when a “Battlewasp” monster(s) you control destroys a monster in battle: You can Special Summon this card in Defense Position, but banish it when it leaves the field.

No.60 刻不知のデュガレス Numbers 60: Tokishirazu no Dugales (Number 60: Dugares the Timeless)
Rank 4 FIRE Fiend Xyz Effect Monster
ATK 1200
DEF 1200
Materials: 2 Level 4 monsters
You can only use the effect of this card’s name once per turn.
(1) You can detach 2 materials from this card, then activate 1 of the following effects;
• Draw 2 cards, then discard 1 card, but skip your next Draw Phase.
• Special Summon 1 monster from your GY in Defense Position, but skip your next Main Phase 1.
• Make the current ATK of 1 face-up monster you control become doubled until the end of this turn, but skip the Battle Phase of your next turn.

Razmus

CP19-JP004 Okashi no Ie (Gingerbread House)
Continuous Spell Card
You can only use this card name’s (1) effect once per turn.
(1) During your opponent’s Standby Phase: You can have all monsters your opponent controls gain 600 ATK, then destroy as many monsters your opponent controls as possible with 2500 or more ATK, and if you do, gain 500 LP for each monster destroyed.

CP19-JP042 B・F-決戦のビッグ・バリスタ Bee Force – Kessen no Big Ballista (Battlewasp - Ballista the Armageddon)
Level 12 WIND Insect Synchro Effect Monster
ATK 3000
DEF 800
Materials: 1 Tuner + 1+ non-Tuner monsters
(1) If this card is Special Summoned: You can banish all Insect monsters in your GY; all monsters your opponent controls lose 500 ATK/DEF for each of your banished Insect monsters.
(2) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(3) If this Synchro Summoned card is destroyed by your opponent: You can Special Summon 3 of your banished Level 11 or lower Insect monsters.

B・F-突撃のヴォウジェ Bee Force – Totsugeki no Voulge (Dub: Battlewasp - Halberd the Charge)
Level 6 WIND Insect Synchro Effect Monster
ATK 2500
DEF 800
Materials: 1 Insect Tuner + 1+ non-Tuner monsters
You can only use the second effet of this card’s name once per turn.
(1) Once during damage calculation, if this card attacks a monster your opponent controls with a higher ATK than this card: You can halve that monster’s current ATK during damage calculation only.
(2) When this card inflicts battle damage to your opponent: You can inflict 200 damage to your opponent for each “Battlewasp” monster you controls.

B・F-必中のピン Bee Force – Hicchuu no Pin (Dub: Battlewasp - Pin the Bullseye)
Level 1 WIND Insect Effect Monster
ATK 200
DEF 300
You can only use each effect of this card’s name once per turn.
(1) If you control an Insect monster: You can Special Summon this card from your hand.
(2) You can inflict 200 damage to your opponent for each “Battlewasp – Pin the Bullseye” you control.

B・F-追撃のダート Bee Force – Tsuigeki no Dart (Dub: Battlewasp - Dart the Hunter)
ATK 100
DEF 100
You can only use each effect of this card’s name once per turn.
(1) If a “Battlewasp” monster you control destroys a monster whose original owner is your oppoent by battle: You can discard this card; inflict damage to your opponent to that monster’s original ATK.
(2) You can target another Insect monster you control; that monster is treated as a Tuner monster, but you cannot Special Summon monsters from your Extra Deck for the rest of the turn, except Insect monsters.

蘇生の蜂玉 Sosei no Hōgyoku (Translation: Beejewel of Rebirth/Dub: Revival Swarm)
Normal Spell Card
You can only use the 2nd effect of this card’s name once per turn.
(1) Target 1 “Battlewasp” monster in your GY; Special Summon that monster.
(2) You can banish this card from your GY, then target 1 Insect monster you control; that monster cannot be destroyed until the end of the next turn.

B・F・N(ビー・フォース・ネスト) Bee Force Nest (Dub: Battlewasp - Nest)
Continuous Trap Card
You can only use the 1st effect of this card’s name once per turn.
(1) When a “Battlewasp” monster you control is targeted for an attack: You can Special Summon 1 “Battlewasp” monster from your hand or Deck, and if you do, place 1 counter on this card, then, end the Battle Phase..
(2) During the End Phase, while this card has 2 or more Counters on it: Send it to the GY.

Razmus

No.76 諧調光師グラディエール Numbers 76: Kaikyou Koushi Gladiyell (Number 76: Harmonizer Gradielle)
Rank 7 LIGHT Fairy Xyz Effect Monster
ATK 2700
DEF 2100
Materials: 2 Level 7 monsters
You can only use the (3) effect of this card’s name once per turn.
(1) This card’s Attribute is also treated as the same Attributes of its materials.
(2) Cannot be destroyed by battle with a monster with the same Attribute as this card, also cannot be destroyed by the effects of monsters with the same Attribute as this card.
(3) (Quick Effect): You can target 1 monster in your opponent’s GY; detach 1 Xyz Material from this card, and if you do, attach that monster to this card as a material.

Razmus

CP19-JP028 Tech Genus Metal Skeleton (T.G. Metal Skeleton)
Level 2 DARK Zombie Effect Monster
ATK 1100
DEF 0
You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
(1) If a monster(s) on the field is destroyed by battle or a card effect: You can Special Summon this card from your hand.
(2) If a T.G. monster(s) you control would be destroyed by battle or a card effect, you can banish this card from your field or GY instead.

CP19-JP027 Tech Genus Drill Fish (T.G. Drill Fish)
Level 1 WATER Fish Effect Monster
ATK 100
DEF 800
You can use each effect among the (1)st and (3)rd effects with this card’s name only once per turn.
(1) If all monsters you control are “T.G.” monsters (min. 1): You can Special Summon this card from your hand.
(2) This card can attack your opponent directly.
(3) When a “T.G.” monster inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy it.

CP19-JP029 Sonic Stun
Normal Trap Card
(1) When an opponent’s monster declares an attack: Negate that attack, then you can Special Summon 1 “T.G.” monster or a Level 4 or lower Tuner monster from your hand or Deck.

Razmus

Hoshi no Kinka / Gold Moon Coin
Normal Spell
You can only activate 1 card with this card’s name per turn.
(1) Add 2 cards from your hand to your opponent’s hand, then draw 2 cards.

Inochi no Mizu / Water of Life
Normal Spell
You can only activate 1 card with this card’s name per turn.
(1) If you control no monsters: Target 1 monster in your GY; Special Summon it in Attack Position, also for the rest of this turn after this card resolves, you cannot activate monster effects, except effects on the field of the Summoned monster.

Numbers 26: Jigen Kouro Octobypass / Number 26: Spaceway Octobypass
LIGHT, Psychic, Rank 3, ATK 800, DEF 2400
2 Level 3 monsters
You can only use the (1) effect of this card’s name once per turn.
(1) At the start of the Battle Phase: You can detach 1 material from this card; during this Battle Phase, only 1 monster can attack, and its attacks become direct attacks.
(2) At the end of the Damage Step, if a monster inflicted battle damage by direct attack: Give control of that attacking monster to the turn player’s opponent.

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