The Phantom Knights of Tomb Shield
Normal / Trap
Special Summon this card in Attack Position as a Normal Monster (Warrior/DARK/Level 3/ATK 0/DEF 0). (This card is NOT treated as a Trap.) During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Trap your opponent controls; negate its effects until the end of this turn.
CARD ID: 51606429
STATUS TCG: Unlimited
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TCG Set | Symbol | Rarity | Low | Avg | Trend | |
---|---|---|---|---|---|---|
Legendary Hero Decks | LEHD-ENC27 | Common | -,--€ | -,--€ | -,--€ | |
Premium Gold: Infinite Gold | PGL3-EN017 | Gold Secret Rare | -,--€ | -,--€ | -,--€ |
This card is the first Level 3 The Phantom Knights Pseudo-Trap Monster.
This card and The Phantom Knights of Shade Brigandine are the first Pseudo-Trap Monsters that can Special Summon themselves directly from the Spell & Trap Zone as monsters upon activation, akin to a Trap Monster, rather than having to be sent to the Graveyard first.
This card and The Phantom Knights of Shade Brigandine are the first Pseudo-Trap Monsters that can Special Summon themselves directly from the Spell & Trap Zone as monsters upon activation, akin to a Trap Monster, rather than having to be sent to the Graveyard first.