Shooting Star Dragon


Dragon / Synchro / Effect  WIND / 10
1 Tuner Synchro Monster + "Stardust Dragon"
Once per turn: You can excavate the top 5 cards of your Deck, shuffle them back in, also this card's maximum number of attacks per Battle Phase this turn equals the number of Tuner monsters excavated. Once per turn, when a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can negate the effect, and if you do, destroy it. Once per turn, when an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect.

3300/2500 
CARD ID: 24696097
STATUS TCG: Unlimited
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YuGiOh! TCG karta: Shooting Star Dragon

TCG SETS

TCG SetSymbolRarityLowAvgTrend
Collectible Tins 2010 Wave 2 CT07-EN004 Secret Rare-,--€-,--€-,--€
Legendary Collection 5D's Mega Pack LC5D-EN040 Super Rare-,--€-,--€-,--€
Starstrike Blast STBL-EN040 Ghost Rare-,--€-,--€-,--€
Starstrike Blast STBL-EN040 Ultimate Rare-,--€-,--€-,--€
Starstrike Blast STBL-EN040 Ultra Rare-,--€-,--€-,--€

Card Trivia

 This monster is the cover card for Starstrike Blast.
This card is the first Accel Synchro Monster released in the OCG/TCG.
This monster is the Accel Synchro counterpart of Stardust Dragon.
Two of this card's effects are similar to two other monsters respectively that are also based on dragons:
This card's second effect is similar to the second effect of Prime Material Dragon, but this card's effect has no discard cost and no monster destroying card requirement, and can only be used once per turn. Prime Material, like this card, is also a Dragon monster.
This card's third effect is similar to the first effect of Cyber Valley, but this card's effect can negate any attack, not just the attack directed at itself. Cyber Valley is also a member of the Cyber Dragon archetype.
As with Stardust Dragon and Red Dragon Archfiend, this card and Red Nova Dragon share a rivalrous relationship.
This card's first effect mirrors Red Nova Dragon, as this card gains more attacks based on Tuners in the Deck (the future) while Red Nova Dragon gain more ATK based on Tuners in the Graveyard (the past).
Shooting Star Dragon was made out of the evolution of Synchro Summons (Accel Synchro Summon) while Red Nova is another Synchro Summon with more power (Double Tuning). This also represents Yusei and Jack's idea of becoming better duelists and gaining more power respectively.
Shooting Star Dragon and Red Nova Dragon are facing in opposite directions, just like Stardust Dragon and Red Dragon Archfiend. Yet, their poses mirror one another.
Both this card and Red Nova Dragon possess the same attack negation effect of removing themselves from play and returning to the field during the End Phase.
This card's ability to attack multiple times is a reference to meteor showers, since the comets in the showers are commonly called shooting stars..
Along with Red Nova Dragon, the TCG version of this card is released before the pack; it comes from a Collectors Tin. The tin featuring Shooting Star was released four days before the TCG preview of Starstrike Blast.
This monster has a retrained T.G. counterpart: Shooting Star Dragon T.G. EX

Rulings


TCG Rulings



If you have no Tuners in your Deck, you cannot activate the first effect.: Starstrike Blast Sneak Peek -- Card Rulings (Version 1.0)

If you do not have at least 5 cards in your Deck you cannot activate the first effect.: Starstrike Blast Sneak Peek -- Card Rulings (Version 1.0)

If you reveal no Tuner monsters with the first effect, Shooting Star Dragon cannot attack that turn.: Starstrike Blast Sneak Peek -- Card Rulings (Version 1.0)

This card's first effect sets its maximum number of attacks during EACH Battle Phase.: Starstrike Blast Sneak Peek -- Card Rulings (Version 1.0)

You still reveal the top 5 cards of your Deck even if Shooting Star Dragon isn’t on the field when the first effect resolves. You also still reveal if you have less than 4 cards in your Deck when the effect resolves.: Starstrike Blast Sneak Peek -- Card Rulings (Version 1.0)

The third effect targets the attacking monster.: Starstrike Blast Sneak Peek -- Card Rulings (Version 1.0)

If your opponent’s attack is not negated by the third effect, Shooting Star Dragon is still Special Summoned in the End Phase.: Starstrike Blast Sneak Peek -- Card Rulings (Version 1.0)

If your opponent controls your Shooting Star Dragon and activates its third effect, it is Special Summoned to your side of the field in the End Phase.: Starstrike Blast Sneak Peek -- Card Rulings (Version 1.0)

The effect to Special Summon Shooting Star Dragon in the End Phase activates only once per End Phase. If it is negated, it doesn’t activate again during that same End Phase.: Starstrike Blast Sneak Peek -- Card Rulings (Version 1.0)


OCG Rulings



The first "●" effect cannot be activated during your Main Phase 2.: Shooting Star Dragon

The first "●" effect cannot be activated if you have 4 or less cards in your Deck.: Can you activate the effect of "Shooting Star Dragon" if there are 4 or less cards in your Deck?

The first "●" effect can be activated even if you have no Tuners in your Deck.

The second "●" effect cannot be activated during the Damage Step.

The third "●" effect targets.

The third "●" effect banish this card when the effect resolves.

For the "● Reveal the top 5 cards of your Deck. Shuffle them back in, and this card's maximum number of attacks this turn is equal to the number of Tuner monsters revealed." effect, if you do not reveal any Tuner monsters, then "Shooting Star Dragon" cannot attack.: If you do not reveal any Tuners, then can "Shooting Star Dragon" not attack?

When the "this card's maximum number of attacks this turn is equal to the number of Tuner monsters revealed." effect resolves, if "Shooting Star Dragon" is no longer face-up on the field, then you still reveal 5 cards.: Do you still reveal your Deck if "Shooting Star Dragon" is no longer on the field when its effect resolves?

When the "negate the attack" effect resolves, if you cannot negate the attack, then during the End Phase "Shooting Star Dragon" is still Special Summoned.: Can "Shooting Star Dragon" still be Special Summoned if its effect cannot negate the attack?

When the "this card's maximum number of attacks this turn is equal to the number of Tuner monsters revealed." effect resolves, if you have 4 or less cards in your Deck, then the remaining cards are still revealed.: Do you still reveal your Deck if you have 4 or less cards in your Deck when the effect of "Shooting Star Dragon" resolves?

The effect that Special Summons "Shooting Star Dragon" during the End Phase can only be activated once during the End Phase. Therefore, if the activation of the effect is negated by the effect of "Light and Darkness Dragon", then the effect cannot be activated once again during the same End Phase.: Can the effect of "Shooting Star Dragon" that Special Summons itself be activated more than once?

Suppose that you use the effect of "Number 11: Big Eye" to gain control of your opponent's "Shooting Star Dragon". If you activate the effect of "Shooting Star Dragon" and banish it, then during the End Phase, its effect will activate and it will Special Summon itself back to its original owner's field.: If you gain control of "Shooting Star Dragon" through the effect of "Number 11: Big Eye" and banish it, then you Special Summon it to which player's field?

For the "● Reveal the top 5 cards of your Deck. Shuffle them back in, and this card's maximum number of attacks this turn is equal to the number of Tuner monsters revealed." effect, if you do not reveal any Tuner monsters, then "Shooting Star Dragon" cannot be targeted by the effect of "Daigusto Phoenix".: If you do not reveal any Tuners, then can "Shooting Star Dragon" be targeted by the effect of "Daigusto Phoenix"?