R - Righteous Justice
Normal / Spell
Destroy Spells/Traps on the field equal to the number of "Elemental HERO" cards you control.
CARD ID: 37318031
STATUS TCG: Unlimited
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TCG Set | Symbol | Rarity | Low | Avg | Trend | |
---|---|---|---|---|---|---|
Dark Revelation Volume 4 | DR04-EN220 | Common | - | - | - | |
Duelist Pack: Jaden Yuki 2 | DP03-EN018 | Common | - | - | - | |
Enemy of Justice | EOJ-EN040 | Common | - | - | - | |
HERO Strike Structure Deck | SDHS-EN030 | Common | - | - | - | |
Legendary Collection 2: The Duel Academy Years Mega Pack | LCGX-EN090 | Common | - | - | - | |
Ra Yellow Mega Pack | RYMP-EN025 | Secret Rare | - | - | - | |
Starter Deck: Jaden Yuki | YSDJ-EN031 | Common | - | - | - |
The yellow letter R in this card's artwork appears in the artwork of Hero Flash!!.
Each time Jaden attempted to use this card in a Duel, it is always countered by the opponent's Trap Card and rendered useless.
Each time Jaden attempted to use this card in a Duel, it is always countered by the opponent's Trap Card and rendered useless.
OCG Rulings
"R - Righteous Justice" does not target.: Righteous Justice
Suppose your opponent controls 3 "Elemental HERO" monsters and 1 Spell/Trap Card, and you control 2 Spell/Trap Cards. If your opponent activates "R - Righteous Justice", since 2 Spell/Trap Cards you control will be destroyed by "R - Righteous Justice", you can chain "Starlight Road".: Can "Starlight Road" be chained to "R - Righteous Justice"?
Suppose your opponent controls 3 "Elemental HERO" monsters and 2 Spell/Trap Cards, and you control 2 Spell/Trap Cards. If your opponent activates "R - Righteous Justice", since it does not target and is unknown whether or not your opponent will destroy 2 Spell/Trap Cards you control, you cannot chain "Starlight Road"
"R - Righteous Justice" does not target, so the number of Spell or Trap Cards to destroy is not decided at the time the card is activated and no targets are selected. When resolving "R - Righteous Justice", a number of Spell or Trap Cards on the field equal to the number of face-up "Elemental HERO" monsters you control are destroy
Count the number of “Elemental Heroes” on your side of the field when the effect of “R – Righteous Justice” resolves.
There must be enough Spell & Trap Cards on the field in order to activate “R – Righteous Justice”. If there are fewer Spell & Trap Cards than the number of your “Elemental Heroes” then you cannot activate it.
If an effect is chained that reduces the number of Spell & Trap Cards on the field so that you have more “Elemental Heroes” than cards to destroy, the entire effect disappears.
You cannot pick “R – Righteous Justice” as 1 of the Spell & Trap Cards to destroy for its own effect.
“R – Righteous Justice” does not target.