Penalty Game!
Normal / Trap
When your opponent has 4 cards in their hand: Activate 1 of these effects.
● Your opponent cannot draw during their next Draw Phase.
● Your opponent cannot activate Spell/Trap Cards this turn.
CARD ID: 00967928
STATUS TCG: Unlimited
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TCG Set | Symbol | Rarity | Low | Avg | Trend | |
---|---|---|---|---|---|---|
Dark Revelation Volume 3 | DR3-EN171 | Rare | -,--€ | -,--€ | -,--€ | |
Flaming Eternity | FET-EN051 | Rare | -,--€ | -,--€ | -,--€ | |
Flaming Eternity | FET-EN051 | Ultimate Rare | -,--€ | -,--€ | -,--€ | |
Legendary Collection 3: Yugi's World Mega Pack | LCYW-EN296 | Common | -,--€ | -,--€ | -,--€ |
Invader of Darkness appears in this card's artwork.
Fittingly, that card has a similar effect to this card, as it locks the opponent out of using Quick-Play Spell Cards.
This card’s two effects attempt to recreate two infamous banned cards: “Time Seal” (which is not banned any more) and “Cold Wave” in more balanced manners.
This card is a reference to Yami Yugi’s punishment of the same name that he would inflict upon antagonistic characters in the manga and anime.
Fittingly, that card has a similar effect to this card, as it locks the opponent out of using Quick-Play Spell Cards.
This card’s two effects attempt to recreate two infamous banned cards: “Time Seal” (which is not banned any more) and “Cold Wave” in more balanced manners.
This card is a reference to Yami Yugi’s punishment of the same name that he would inflict upon antagonistic characters in the manga and anime.
Previously Official Rulings
If the second effect of "Penalty Game!" is chosen, the opponent can still activate the effects of cards that are already face-up on the field, such as "Skull Lair" or "The Dragon's Bead".
"Penalty Game!" only requires your opponent to have 4 cards in hand when it is activated, not when it resolves. So your opponent can activate "Jar of Greed" to have 5 cards, or chain a Quick-Play Spell Card from his/her hand and have 3 cards, and "Penalty Game!" will still resolve.
If you choose the first effect, neither player can activate a card that would require the opponent to draw during their next Draw Phase, such as "Jar of Greed" or "Disturbance Strategy".