Micro Ray
Normal / Trap
Target 1 face-up monster on the field; that target's DEF becomes 0 until the end of this turn.
CARD ID: 18190572
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TCG Set | Symbol | Rarity | Low | Avg | Trend | |
---|---|---|---|---|---|---|
Ancient Sanctuary | AST-047 | Common | -,--€ | -,--€ | -,--€ | |
Dark Revelation Volume 2 | DR2-EN159 | Common | -,--€ | -,--€ | -,--€ | |
Structure Deck: Machine Re-Volt | SD10-EN034 | Common | -,--€ | -,--€ | -,--€ |
Goblin Attack Force appears in this card's artwork.
Considering this card's effect, this is ironic, since Goblin Attack Force has an original DEF of 0.
This device appears in the artwork of Massivemorph.
Considering this card's effect, this is ironic, since Goblin Attack Force has an original DEF of 0.
This device appears in the artwork of Massivemorph.
OCG Rulings
You can activate "Micro Ray
You select the monster when you activate "Micro Ray".
If you apply "Micro Ray's" effect and then a new card increases the DEF, add the new DEF to the zero.
You can activate "Micro Ray" during the Damage Step.
Disc Fighter: When "Disc Fighter" attacks a face-down monster, after it is flipped face-up you can use "Micro Ray" to cause the DEF to go below 2000, and the monster will not be destroyed by "Disc Fighter's" effect. Or, you can use "The Reliable Guardian" to increase the DEF of a monster above 2000 so that it will be destroyed with "Disc Fighter's" effect.