Kazejin


Spellcaster / Effect  WIND / 7
Once while face-up on the field, during damage calculation in your opponent's turn, if this card is being attacked (Quick Effect): You can target the attacking monster; make that target's ATK 0 during damage calculation only.
2400/2200 
CARD ID: 62340868
STATUS TCG: Unlimited
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YuGiOh! TCG karta: Kazejin

TCG SETS

TCG SetSymbolRarityLowAvgTrend
Dark Beginning 1 DB1-EN158 Common-,--€-,--€-,--€
Dark Legends DLG1-EN032 Rare-,--€-,--€-,--€
Legendary Collection 4: Joey's World Mega Pack LCJW-EN225 Common-,--€-,--€-,--€
Metal Raiders MRD-026 Super Rare-,--€-,--€-,--€
Metal Raiders MRD-E026 Super Rare-,--€-,--€-,--€
Metal Raiders MRD-EN026 Super Rare-,--€-,--€-,--€
Retro Pack RP01-EN031 Rare-,--€-,--€-,--€
War of the Giants: Round 2 BPW2-EN004 Super Rare-,--€-,--€-,--€
War of the Giants Reinforcements WGRT-EN004 Super Rare-,--€-,--€-,--€

Card Trivia

 The Bandai version of this card is Level 6, whereas the Konami version is Level 7. Also, the Bandai version is a Black Magic monster which can be considered as a DARK Spellcaster monster, the Konami version is a WIND Spellcaster monster.
The kanji on its body is the character for Wind:風.
Kazejin (風神) literally means Wind God.
In Yu-Gi-Oh! (Toei anime), Kazejin is called Wind God and has 2500 ATK and 1200 DEF.

Rulings

Other=Bandai


OCG Rulings



This card's effect activates during Damage Calculation when an opponent's monster attacks it, at the same time that the effect of "Kuriboh: At what time during the Damage Step do the effects of the Three Majin ("Sanga of the Thunder", etc) activate?

Previously Official Rulings


A marker may be placed on this card to indicate that its effect has been used. The effect resets if the
monster is destroyed or removed from the field.

You can use the effect of this card even if it is face-down when it is attacked because its effect is activated during the Damage Step, and it will be face-up at that point.

The effect of this card targets.

Mentions in Other Rulings

Last Turn: Vs. "Sanga of the Thunder", "Kazejin", "Suijin": If the turn player Special Summons any of these monsters for "Last Turn", he/she cannot activate the effect. However, if the player who activates "Last Turn" selects one of these monsters, he/she can activate the effect during the special Battle Phase.