Hyper Hammerhead
Dinosaur / Effect EARTH / 4
At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.
1500/1200
CARD ID: 02671330
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TCG Set | Symbol | Rarity | Low | Avg | Trend | |
---|---|---|---|---|---|---|
Battle Pack: Epic Dawn | BP01-EN185 | Common | - | - | - | |
Battle Pack: Epic Dawn | BP01-EN185 | Starfoil Rare | - | - | - | |
Battle Pack 2: War of the Giants | BP02-EN024 | Common | - | - | - | |
Battle Pack 2: War of the Giants | BP02-EN024 | Mosaic Rare | - | - | - | |
Battle Pack 3: Monster League | BP03-EN012 | Common | - | - | - | |
Battle Pack 3: Monster League | BP03-EN012 | Shatterfoil Rare | - | - | - | |
Dark Revelation Volume 2 | DR2-EN075 | Common | - | - | - | |
Invasion of Chaos | IOC-074 | Common | - | - | - | |
Invasion of Chaos | IOC-EN074 | Common | - | - | - | |
Legendary Collection 4: Joey's World Mega Pack | LCJW-EN151 | Common | - | - | - | |
Speed Duel Starter Decks: Ultimate Predators | SS03-ENA13 | Common | - | - | - | |
Speed Duel Tournament Pack 2 | STP2-EN010 | Super Rare | - | - | - | |
Structure Deck: Dinosaur's Rage | SD09-EN007 | Common | - | - | - |
This card's name comes from the appearance of this monster's head; its nose resembles a hammer's head hitter and the spikes at the back of this monster's head resemble the hammer's claw (the part that removes hammered-in objects).
The fossils of Hyper Hammerhead appear in Fossil Excavation.
Hyper Hammerhead is one of two Dinosaur-Type monsters that returns a monster to the hand, the other being Jurrac Ptera.
This card's effect is similar to Mist Valley Soldiers, albeit the latter's lore explains this differently.
This monster appears in the artwork of Lost World.
The fossils of Hyper Hammerhead appear in Fossil Excavation.
Hyper Hammerhead is one of two Dinosaur-Type monsters that returns a monster to the hand, the other being Jurrac Ptera.
This card's effect is similar to Mist Valley Soldiers, albeit the latter's lore explains this differently.
This monster appears in the artwork of Lost World.
TCG Rulings
Majestic Star Dragon: If "Majestic Star Dragon" is destroyed by battle, it cannot activate the effect of monsters like "Hyper Hammerhead."
OCG Rulings
Majestic Star Dragon: Suppose that "Majestic Star Dragon" negates the effect of "Hyper Hammerhead". If "Majestic Star Dragon" is then destroyed by battle, then at the end of the Damage Step you cannot activate the effect of "Hyper Hammerhead
"Hyper Hammerhead's" effect activates at the time that a monster would be sent to the Graveyard.
Even if "Hyper Hammerhead" was destroyed, its effect resolves.
The effect of "Hyper Hammerhead" can be chained to.
If you have another effect that activates at the end of the Damage Step, you can place it on a chain with "Hyper Hammerhead's" effect (such as "Hyper Hammerhead" vs. "Hyper Hammerhead").
Des Kangaroo: If "Hyper Hammerhead" attacks "Des Kangaroo" in Defense Position, their effects form a chain; "Hyper Hammerhead" is Step 1 because it is the turn player's effect, and "Des Kangaroo" is Step 2. "Des Kangaroo" resolves first and destroys "Hyper Hammerhead", then "Hyper Hammerhead" resolves and "Des Kangaroo" is returned to the owner's hand.
Fighting Spirit: If a "Hyper Hammerhead" destroyed by battle is equipped with "Fighting Spirit" and it is destroyed instead, "Hyper Hammerhead" remains on the field and its effect activates.