Girsu, the Orcust Mekk-Knight

Machine / Effect  DARK / 4
If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.
CARD ID: 69811710
STATUS TCG: Unlimited
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YuGiOh! TCG karta: Girsu, the Orcust Mekk-Knight


TCG SetSymbolRarityLowAvgTrend
Eternity Code ETCO-EN024 Secret Rare-,--€-,--€-,--€

Card Trivia

 This card follows a four-stage evolution: Beckoned by the World Chalice > Ningirsu the World Chalice Warrior > Longirsu, the Orcust Orchestrator > Girsu, the Orcust Mekk-Knight.
Fairy Galatea appears in this card's artwork.
This monster has Ib's hair ribbon tied around its arm.
This is reminiscent of the medieval tradition of ladies tying their handkerchief, or favor, onto their chosen knight's arm before they go off to war in hopes that they will make it back alive in order to return it to them.