Field / Spell
While this card is on the field: The turn player can Fusion Summon 1 Fusion Monster from their Extra Deck, by banishing Fusion Materials listed on it from their hand or field.
CARD ID: 33550694
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This card appears in the artwork of Non-Fusion Area.
Judge Program Forum Rulings
This effect starts a chain: Fusion Gate
Either player can activate this effect.
Previously Official Rulings
Fusion Monsters Special Summoned without "Polymerization" while "Fusion Gate" is on the field are still considered properly Summoned by a Fusion Summon. So they may be the target of "Monster Reborn", "Call of the Haunted", etc. (This does not apply to Fusion Monsters Special Summoned by the effects of other cards, such as "Magicial Scientist" or "Summoner of Illusions".)
Mentions in Other Rulings
Horn of Heaven: "Horn of Heaven" cannot be used to negate a Special Summon that results from a Spell, Trap, or effect of an Effect Monster Card. You cannot use "Horn of Heaven" to negate a Special Summon from "Fusion Gate", .
Non-Fusion Area:" You can activate "Fusion Gate", but you cannot activate its effect .
Sonic Jammer:" While "Sonic Jammer"s effect is applied, your opponent can still use the effects ofField Spell Cards like "Fusion Gate".