Dice-nied


  Continuous / Trap
Each time your opponent Special Summons a monster(s): Roll a six-sided die, and return all of those Summoned monster(s) to the hand with a current Level that's the same as the result. 
CARD ID: 31863912
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YuGiOh! TCG karta: Dice-nied

TCG SETS

TCG SetSymbolRarityLowAvgTrend
Cosmo Blazer CBLZ-EN080 Short Print-,--€-,--€-,--€

Card Trivia

 Terrorking Archfiend, Snipe Hunter, as well as a broken Skull Dice appear in this card's artwork; both are monsters with die roll effects, which are hindered by the results shown on the depicted broken die. Terrorking Archfiend appears to be scolding Snipe Hunter.
The events of this card's artwork are followed by the events of Diceversity, and somehow connected with the events of That Six.
This card's artwork resembles an event from the second chapter of the Yu-Gi-Oh! manga, where a die also ends up split in two, with the 1 and 6 sides of the die as results.
The card's Japanese name is a pun on the Japanese words 出目 (deme dice-roll outcome) and 駄目出し (damedashi judging someone (negatively) and urging them to improve).
Its English name is a portmanteau of the words dice and denied.

Rulings




OCG Rulings



The effect of this card is a mandatory effect that activates when the opponent Special Summons a monster.: Dice-Nied

This effect will activate even if the opponent Special Summons a monster during the Damage Step.