Dark Master - Zorc


Fiend / Ritual / Effect  DARK / 8
You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.
2700/1500 
CARD ID: 97642679
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YuGiOh! TCG karta: Dark Master - Zorc

TCG SETS

TCG SetSymbolRarityLowAvgTrend
Champion Pack: Game Two CP02-EN010 Rare-,--€-,--€-,--€
Dark Crisis DCR-082 Super Rare-,--€-,--€-,--€
Dark Crisis DCR-EN082 Super Rare-,--€-,--€-,--€
Dark Revelation Volume 1 DR1-EN244 Super Rare-,--€-,--€-,--€
Legendary Collection 3: Yugi's World Mega Pack LCYW-EN123 Common-,--€-,--€-,--€
Millennium Pack MIL1-EN009 Common-,--€-,--€-,--€

Card Trivia

 This monster is a redone version of Zorc.
This card may be an incarnation of Zorc Necrophades.
Zorc's design and dice roll effect is a direct reference to the one in the Monster World story arc of the first Yu-Gi-Oh! series in the way that getting a low dice roll, a super-critical resulted in the best outcome and getting the highest, a fumble, was the worst.
This is one of few cards to have a die roll and multiple results but no bullet before each result.
In Yu-Gi-Oh! Duel Links, this card's attacks are named as they were in Monster World story arc. When Bakura rolls 3, 4 or 5, the attack is named Dark Catastrophe, when he rolls 1 or 2, the attack is named Zorc Inferno, and when he attacks the player, the attack is named Dark Phenomenon, which are also the names of of Zorc Necrophades' abilities in the manga.

Rulings




OCG Rulings



The effect of "Dark Master - Zorc" is an Ignition Effect.: Dark Master - Zorc

This effect does not target. (When resolving this effect, roll a six-sided die and apply the appropriate effect.)

When the effect "destroy all monsters you control if you roll 6" is applied, all monsters you control are destroyed, including the "Dark Master - Zorc" that activated this effect.

The effect of "Dark Master - Zorc" can be activated even if your opponent controls no monsters.

Starlight Road: "Starlight Road" cannot be Chained to the activation of effects like that of "Dark Master - Zorc" or "Time Wizard

Previously Official Rulings


Because "
Dark Master - Zorc's" effect is an Ignition Effect, you roll the die during Main Phase 1 or 2 of your turn only.

If you roll a 6, "Dark Master - Zorc" is also destroyed.

Judge List Rulings

You can only roll the 6-sided die once per turn.: Dark Master - Zorc : once per turn?