Blasting Fuse
Normal / Trap
Activate only when all zones of this card's column are occupied. Destroy all cards in this column.
CARD ID: 99788587
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TCG Set | Symbol | Rarity | Low | Avg | Trend | |
---|---|---|---|---|---|---|
Cyberdark Impact | CDIP-EN049 | Rare | - | - | - | |
Cyberdark Impact | CDIP-EN049 | Ultimate Rare | - | - | - |
Cannon Soldier appears in this card's artwork.
This card, Broken Line, and Fuse Line are the only cards that specifically require to be already Set on the field before being activated.
This card, Broken Line, and Fuse Line are the only cards that specifically require to be already Set on the field before being activated.
OCG Rulings
This card does not target.: Blasting Fuse
This card cannot be activated during the Damage Step.
"Blasting Fuse" does not destroy itself.
When resolving this card, even if all zones of this card's column are no longer occupied, the remaining cards are still destroyed.
"Blasting Fuse" cannot be banished to activate the effect of "Junk Collector".: Can "Blasting Fuse" be banished to activate the effect of "Junk Collector"?
If "Blasting Fuse" destroys an Xyz Monster, the Xyz Materials are not considered to be destroyed by the effect of "Blasting Fuse". Furthermore, since the Xyz Monster was destroyed, the Xyz Material
The effect of "Blasting Fuse" also destroys itself.
Even if an effect is chained to "Blasting Fuse" that removes 1 of the cards in that column, the effect is still applied and all remaining cards in the column are destroyed.