Bait Doll


  Normal / Spell
Target 1 Set card in the Spell & Trap Card Zone; reveal that target, force its activation if it is a Trap Card, then negate its effect if the activation timing is incorrect, and if you do, destroy it. (If it is not a Trap Card, return it face-down.) When this card resolves, shuffle it into the Deck instead of sending it to the Graveyard. 
CARD ID: 07165085
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YuGiOh! TCG karta: Bait Doll

TCG SETS

TCG SetSymbolRarityLowAvgTrend
Battle Pack: Epic Dawn BP01-EN071 Common-,--€-,--€-,--€
Battle Pack: Epic Dawn BP01-EN071 Starfoil Rare-,--€-,--€-,--€
Labyrinth of Nightmare LON-096 Common-,--€-,--€-,--€
Labyrinth of Nightmare LON-E096 Common-,--€-,--€-,--€
Labyrinth of Nightmare LON-EN096 Common-,--€-,--€-,--€

Card Trivia

The doll on the card may be a voodoo doll, considering there are nails and a hammer near it.
This is the only card that can force-activate a card your opponent controls.

Rulings


TCG Rulings


Mentions in Other Rulings

G.B. Hunter: If “G.B. Hunter” is active, you cannot activate “Bait Doll” or “The Mask of Remnants.”

Imperial Custom: If your opponent forces you to activate a 2nd “Imperial Custom” with “Bait Doll” while you already have 1 “Imperial Custom” face-up, the activation timing is incorrect and the Set “Imperial Custom

Previously Official Rulings


If "
Bait Doll" is activated and targets "Magic Jammer", "Magic Drain", etc. the opponent may chain the Trap Card to negate and destroy "Bait Doll". If he / she does not, the Trap Card will be destroyed since the activation timing is incorrect, and "Bait Doll" will be shuffled into your Deck.

You cannot chain to a Trap Card that was forced to activate by the effect of "Bait Doll" since an existing Chain is in the middle of resolving.

If "Chain Burst" is active on the field and you use "Bait Doll" to activate the opponent's Trap Card, and its timing is correct, the opponent takes the 1000 points of damage.

When "Bait Doll" is activated, "Fake Trap" cannot be activated because there is no guarantee that "Bait Doll" will destroy a Trap Card.

If you use this card on a Trap Card that was just Set this turn, the timing is incorrect so the Trap is destroyed. If you use this card and activate a Trap Card with a cost, and that Trap Card's activation timing is correct, its owner must pay all possible costs. If they cannot pay the costs, the Trap Card is negated and destroyed.

If "Bait Doll" is activated and targets an "Imperial Order" the opponent may chain the "Imperial Order" which will negate the effect of "Bait Doll" and it will not be returned to your Deck. Or the opponent can allow "Bait Doll" to force the activation of "Imperial Order", and "Bait Doll" will be shuffled into the Deck and "Imperial Order" will remain active on the field because the timing of its activation was legitimate.

If "Jinzo" is face-up on the field and the effect of "Bait Doll" forces the activation of a Normal or Counter Trap Card, that Trap Card's effect is negated and the Trap Card is destroyed. If a Continuous Trap Card is forced to activate by the effect of "Bait Doll" it will remain face-up on the field meaninglessly until "Jinzo" is destroyed.

If the target of "Bait Doll" is no longer on the field (if it was sent to the Graveyard with "Emergency Provisions", or destroyed by "Mystical Space Typhoon", as a chain to the activation of "Bait Doll"), then "Bait Doll" is still shuffled back into the Deck. As long as the activation and effect of "Bait Doll" are not negated, the effect of "Bait Doll" that shuffles it back into the Deck still resolves.

Mentions in Other Rulings

Judgment of Anubis: You can activate "Judgment of Anubis" and select a Spell Card that negates the activation of a card and destroys it, like "My Body as a Shield" or "Bait Doll".

Kozaky's Self-Destruct Button: If "Bait Doll" targets "Kozaky's Self-Destruct Button", nothing happens because the timing is inappropriate. However, "Kozaky's Self-Destruct Button" is then destroyed by "Bait Doll".

Serial Spell: If you chain "Serial Spell" to "Bait Doll", the entire effect of "Bait Doll" is applied and "Serial Spell" is also shuffled back into your Deck.

Tornado Wall: "Tornado Wall" may be Set on the field if "Umi" is not on the field, but it cannot be activated. If targeted by "Bait Doll" when face-down and "Umi" is not on the field, it is destroyed.