Wątek: [OCG][FLOD] Flames of Destruction  (Przeczytany 4087 razy)

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Zeref

[OCG][FLOD] Flames of Destruction
« 25 Wrzesień, 2017, 07:53:07 »
0
Flames of Destruction

Premiera 13 stycznia 2018
Możemy się soodziewać kart z Yu-Gi-Oh! Vrains oraz supportu pod Link Summon!



Źródło: DeeeeeeestruKCJON
« Ostatnia zmiana: 17 Grudzień, 2017, 10:31:28 Flasher »

Regis

Odp: [OCG] Flames of Destruction
« #1 25 Wrzesień, 2017, 12:03:18 »
0
Jak nic support do FFów będzie :v

Razmus

Odp: [OCG] Flames of Destruction
« #2 14 Listopad, 2017, 08:13:02 »
0
         
     
Trickstar Bellamadonna
Light Fairy / Link / Effect
Link 4 2800 / T R BL B
2+ “Trickstar” monsters
You can only use this card name’s (2) effect once per turn.
(1) While this Link Summoned card does not point to any monsters, it is unaffected by activated effects from other cards.
(2) If this card does not point to any monsters: You can inflict 200 damage to your opponent for each “Trickstar” monster in your GY with a different name.
   

         
     
FLOD-JP006 Trickstar Hensbane
LIGHT Fairy/Effect
LV1 100/0
You can only use this card name’s effect once per turn.
(1): If this card is sent to the GY as Material for the Link Summon of a “Trickstar” Monster: You can Special Summon this card from your GY, but banish it when it leaves the field.
   

         
     
FLOD-JP007 Trickstar Mandrake
LIGHT Fairy/Effect
LV2 0/1000
You can only use this card name’s (1) and (2) effects once per turn each.
(1): If this card is sent from the hand to the GY: You can Special Summon this card in face-up Defense Position, but banish it when it leaves the field.
(2): If this card is sent to the GY as Material for the Link Summon of a “Trickstar” Monster: You can target 1 monster a Link Monster your opponent controls points to; destroy it.
   

         
     
Gouki The Master Ogre
Earth Warrior / Link / Effect
Link 4 2800 / T BL B BR
2+ “Gouki’ monsters
(1) Once per turn (Quick Effect): You can return any number of “Gouki” monsters this card points to to the hand, then target that many face-up cards your opponent controls; negate the effects of those cards until the end of this turn.
(2) This card can attack all monsters your opponent controls, once each. While your opponent controls a face-up monster(s), this card can only target the monster your opponent controls with the highest ATK for an attack.
   

         
     
Gouki Manjilock / Gouki Octostretch
Earth Warrior / Effect
LV1 0/0
You can only use this card name’s (3) effect once per turn.
(1) If an opponent’s monster attacks, during damage calculation: You can discard this card; halve the battle damage you would take from that battle.
(2) When your opponent activates a card effect that would inflict effect damage to you, including during the Damage Step (Quick Effect): You can discard this card; halve the effect damage you would take from that effect.
(3) If this card is sent from the field to the GY: You can add 1 “Gouki” card from your Deck to your hand, except “Gouki Manjilock”.
   

         
     
Gouki Bearhug
Earth Warrior / Effect
LV6 2400/0
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If this card is Normal Summoned, or Special Summoned by a “Gouki” card effect: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK, until the end of this turn.
(2) If this card is sent from the field to the GY: You can add 1 “Gouki” card from your Deck to your hand, except “Gouki Hugbear”.
   

         
     
Gouki Face-Turn
Spell Normal
You can only activate 1 card with this card’s name per turn.
(1) Target 1 “Gouki” card you control and 1 “Gouki” monster in your GY; destroy the first target, and if you do, Special Summon the second target from your GY.
   
« Ostatnia zmiana: 14 Listopad, 2017, 08:18:34 Razmus »

chaisab

Odp: [OCG] Flames of Destruction
« #3 14 Listopad, 2017, 18:45:59 »
+2
Hey trickstary dostały lvl 1, wiecie co to oznacza?
Deck może grać Where Arf Thou? żeby szukać drolla ;d

Regis

Odp: [OCG] Flames of Destruction
« #4 11 Grudzień, 2017, 19:29:59 »
0
Żodyn nie wrzucił, to z obowiązku jadymy po kolei ;) Revolver (i jednoczesnie link cover całego packu) , Aoi, Monarchy i nowy Elemental (serio again?) archetyp

         
     
FLOD-JP036 Topologic Trisbaena
Link 3 DARK Cyberse Link Effect Monster
ATK 2500
Links: Top, Bottom Left, Bottom Right
Materials: 2+ Effect monsters
(1) If a monster is Special Summoned to a zone this card points to: Banish that monster and as many Spell/Trap Cards on the field as possible, and if you do, inflict 500 damage to your opponent for each of their cards banished by this effect.
   

         
     
FLOD-JP011 Defrag Dragon
Level 3 DARK Dragon Effect Monster
ATK 1000
DEF 600
You can only Special Summon a card with this card’s name with the way written in its (1) effect once per turn.
You can only use this card name’s (2) effect once per turn.
(1) You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY.
(2) If this card is in your GY: You can banish 3 monsters with the same name, except this card, from your GY; Special Summon this card from the GY.
   

         
     
FLOD-JP012 Background Dragon
Level 5 DARK Dragon Effect Monster
ATK 1600
DEF 1800
You can only use this card name’s effect once per turn.
(1) If this card is in your GY and you control no cards: You can Special Summon in Defense Position both this card and 1 Level 4 or lower Dragon monster from your hand, and if you do, banish this card if it leaves the field.
   

         
     
FLOD-JP068 Red Reboot
Counter Trap Card
You can activate this card from your hand by paying half your LP.
(1) When your opponent activates a Trap Card: Your opponent cannot activate Trap Cards for the rest of this turn, also negate that activation, and if you do, Set it on the field. Then, your opponent can take 1 Trap Card from their Deck and Set it to their Spell & Trap Zone.
   

         
     
FLOD-JP039 Trickstar Bloom
Link 1 LIGHT Fairy Link Effect Monster
ATK 100
Links: Bottom
Material: 1 Level 2 or lower “Trickstar” monster
You can only use this card name’s (2) effect once per turn.
(1) If this card is Link Summoned: You can activate this effect; your opponent draws 1 card.
(2) If a “Trickstar” monster this card points to is destroyed by battle or card effect: You can inflict 200 damage to your opponent for each card they have in their hand.
   

         
     
FLOD-JP054 Trickstar Light Arena
Field Spell Card
You can only use this card name’s (1) effect once per turn.
(1) If you Link Summon a “Trickstar” monster: You can target 1 “Trickstar” monster in your GY that was used as a material for that Summon; Special Summon it in Defense Position, but its effects are negated.
(2) Once per turn: You can target 1 Set card in your opponent’s Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to their hand.
   

         
     
FLOD-JP008 Trickstar Rhodode
Light Fairy / Effect
LV4 1400/1900
You can only use this card name’s (1) effect once per turn.
(1) You can discard 1 “Trickstar” card, then target 1 “Trickstar” Link Monster in your GY; Special Summon it.
(2) Each time a card(s) is banished from your opponent’s GY, inflict 200 damage to them for each.
   

         
     
FLOD-JP026 Koureishin Phosorage / Phosorage the Elemental Lord
Level 8 LIGHT Fairy Special Summon Effect Monster
ATK 2800
DEF 2200
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 LIGHT monsters in your GY. You can only use this card name’s (1) effect once per turn.
(1) When this card is Special Summoned: You can destroy all monsters your opponent controls.
(2) If this face-up card leaves the field, skip the Battle Phase of your next turn.
   

         
     
FLOD-JP025 Elementsaber Lapauila Mana
Light Warrior / Effect
LV6 2400/2100
You can only use this card name’s (1) effect once per turn.
(1) You can send 2 other monsters from your hand to the GY; Special Summon this card from your hand.
(2) While this card is in the Monster zone, apply the following to “Elementsaber” and “Elemental Lord” monsters you control according to the original Attribute(s) of the “Elementsaber” monsters sent to the GY to activate this card’s (1) effect.
• EARTH/WIND: They cannot be destroyed by battle.
• WATER/FIRE: They cannot be destroyed by card effects.
• LIGHT/DARK: They cannot be targeted by an opponent’s card effect.
   

         
     
FLOD-JP020 Elementsaber Makani
Level 2 WIND Warrior Effect Monster
ATK 1300
DEF 1200
(1) Once per turn: You can send 1 “Elementsaber” monster from your hand to the GY; add 1 “Elementsaber” or “Elemental Lord” monster from your Deck to the your hand, except “Elementsaber Makani”.
(2) Once per turn, while this card is in your GY: You can declare 1 Attribute; until the end of this turn, the Attribute of this card in the GY becomes that declared Attribute.
   

         
     
FLOD-JP022 Elementsaber Malo
Level 3 FIRE Warrior Effect Monster
ATK 1700
DEF 200
(1) Once per turn: You can send 1 “Elementsaber” monster from your hand to the GY; send 1 “Elementsaber” or “Elemental Lord” monster from your Deck to the GY, except “Elementsaber Malo”.
(2) Once per turn, while this card is in your GY: You can declare 1 Attribute; until the end of this turn, the Attribute of this card in the GY becomes that declared Attribute.
   

         
     
FLOD-JP023 Elementsaber Lapavilla
Level 4 LIGHT Warrior Effect Monster
ATK 400
DEF 2100
(1) Once per turn, when a Spell/Trap Card is activated (Quick Effect): You can send 1 “Elementsaber” monster from your hand to the GY; negate that activation, and if you do, destroy it.
(2) Once per turn, while this card is in your GY: You can declare 1 Attribute; until the end of this turn, the Attribute of this card in the GY becomes that declared Attribute.
   

         
     
FLOD-JP074 Elemental Training
Continuous Trap Card
(1) While this card is in the Spell & Trap Zone, “Temple of the Elemental Lords” you control cannot be destroyed by card effects, and cannot be targeted by your opponent’s card effects.
(2) Once per turn: You can Tribute 1 monster; Special Summon from your Deck 1 “Elementsaber” monster with a different original Attribute than the Tributed monster.
(3) You can send this face-up card in the Spell & Trap Zone to the GY; discard your hand, then, add “Elemental Lord” monsters from your GY to your hand, equal to the number of cards you discarded.
   

         
     
FLOD-JP060 Reishin no Seiden / Temple of the Elemental Lords
Spell Field
(1) Monsters you control gain 200 ATK and DEF for every different Attribute amongst monsters in your GY.
(2) Once per turn: You can add 1 “Elementsaber” monster from your Deck to your hand, then, skip the Battle Phase of your next turn.
(3) Once per turn, if an “Elementsaber” monster you control or have in your hand would activate its effect by sending a card(s) from your hand to the GY, you can send an “Elementsaber” monster(s) from your Deck to the GY instead.
   

         
     
[FLOD-JP061 Sairin no Teioh / The Monarchs Re-Advent
Equip Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Activate this card by targeting 1 monster in your GY with 2400 ATK and 1000 DEF OR 2800 ATK and 1000 DEF; Special Summon it in Defense Position, and if you do, equip this card to it, but that monster’s effects are negated.
(2) The equipped monster can be treated as 2 Tributes for a Tribute Summon.
   

         
     
FLOD-JP032 Tekkiryuu Tiamaton / Iron Dragon Tiamaton
Level 4 DARK Dragon Special Summon Effect Monster
ATK 2000
DEF 0
Cannot be Normal Summoned/Set.
Must be Special Summoned by this card’s (1) effect.
You can only use this card name’s (1) effect once per turn.
(1) If 3 or more cards are in the same column (Quick Effect): You can Special Summon this card from your hand.
(2) If this card is Special Summoned: Destroy all other cards in this card’s column.
(3) While this card is in the Monster Zones, unused zones in this card’s column cannot be used.
   

SandoRo

Odp: [OCG] Flames of Destruction
« #5 11 Grudzień, 2017, 22:25:12 »
0
No, przynajmniej będzie się opłacało całe boxy brać xD

Zeref

Odp: [OCG] Flames of Destruction
« #6 13 Grudzień, 2017, 12:05:24 »
0
         
     
FLOD-JP042 Altergiest Keydurga
Link 2 DARK Spellcaster Link Effect Monster
ATK 1000
Links: Left, Bottom
Materials: 2 “Altergeist” monsters
(1) When another “Altergeist” monster you control inflicts battle damage to your opponent: You can target 1 monster in your opponent’s GY; Special Summon it to your zone this card points to, but it cannot attack, except during a turn that this card declared an attack.
(2) If this card is destroyed by battle: You can target 1 “Altergeist” card in your GY; add it to your hand.
   

Razmus

Odp: [OCG] Flames of Destruction
« #7 16 Grudzień, 2017, 08:37:08 »
+2
         
     
Wind-Up Zenmaintenance
2 Wind-Up monsters
LIGHT/Bottom Left, Bottom Right/Machine/Link/Effect/1800ATK/LINK-2
You can only use the (1) and (2) effects of "Wind-Up Maintenance Zenmaicon" once per turn.
1. If this card is successfully Link Summoned: You can add 1 "Wind-Up" card from your deck to your hand.
2. You can Banish 1 face-up "Wind-Up" monster you control face-down; Special Summon 1 monster with the same name from your deck.
3. If this card is destroyed and sent to the Graveyard: You can target 1 "Wind-Up" Xyz monster you control; Attach this card to that monster as Xyz Material.
   

         
     
Network Trap Hole
Normal Trap
1. When your opponent Special Summons a monster from their Deck or Graveyard: Banish that monster face-down.

   
« Ostatnia zmiana: 16 Grudzień, 2017, 08:46:08 Razmus »

Razmus

Odp: [OCG] Flames of Destruction
« #8 17 Grudzień, 2017, 08:25:15 »
0
         
     
Link Bound
Spell Quick-Play
You can only activate 1 card with this card's name per turn.
(1) Target 1 Link Monster you control or have in your GY; return it to the Extra Deck, and if you do, draw a number of cards equal to its Link Rating, then, return a number of cards from your hand to the bottom of your Deck in any order, equal to the number of cards you drew.
   

Razmus

Odp: [OCG][FLOD] Flames of Destruction
« #9 18 Grudzień, 2017, 12:57:48 »
0
         
     
Backup Operator
LIGHT Cyberse/Effect
LV3 1200/800
You can only use this card name’s effect once per turn.
(1): You can target 1 face-up monster that a Link Monster you control points to; Special Summon this card from your hand, and if you do, return that target to the hand. If Summoned this way, banish this card when it leaves the field.
   

Razmus

Odp: [OCG][FLOD] Flames of Destruction
« #10 20 Grudzień, 2017, 18:43:56 »
0
         
     
FLOD-JP058 星遺物を継ぐもの Seiibutsu wo Tsugumono (World Legacy Succession)
Normal Spell Card
You can only activate a card with this card’s name once per turn.
(1) Target 1 monster in your GY; Special Summon that monster to your Monster Zone a Link Monster on the field points to.ld.
   

Razmus

Odp: [OCG][FLOD] Flames of Destruction
« #11 28 Grudzień, 2017, 09:57:12 »
0
         
     
FLOD-JP013 ティンダングル・トリニティ Tindangle Trinity
Level 4 DARK Fiend Flip Effect Monster
ATK 0
DEF 1500
You can only use the 3rd effect with this card’s name once per turn.
(1) FLIP: You can Special Summon 1 “Tindangle Base Gardna” from your Deck.
(2) If this card is flipped face-up, “Tindangle” monsters you control cannot be destroyed by battle while this card is face-up in a Monster Zone.
(3) If this card is sent to the GY as a Link Material for the Link Summon of a “Tindangle” Link Monster: You can add 1 “Gergonne’s End” from your Deck to your hand, and if you do, send 1 Spell/Trap Card from your Deck to the GY.
   

         
     
FLOD-JP069 ジェルゴンヌの終焉 Gergonne no Shuuen (Gergonne's End)
Normal Trap Card
(1) Activate this card by targeting 1 “Tindangle” Link Monster you control; equip this card to that monster. The equipped monster cannot be destroyed by battle or card effect, also it cannot be targeted by your opponent’s card effects.
(2) Once per turn, if all of the equipped monster’s Link Arrows are pointing to a monster: You can destroy as many cards as possible among those monsters and this card, and if you destroyed all those monsters and this card, inflict damage to your opponent equal to the equipped monster’s ATK.
   

         
     
Space Insulator
Link 2 DARK Cyberse Link Effect Monster
ATK 1200
Link Arrows: Top-Center, Bottom-Center
Link Materials: 2 monsters
(1) Each monster this card points to loses 800 ATK/DEF.
(2) When a Cyberse Link Monster is Link Summoned to your field while this card is in the GY, except the turn this card was sent to the GY: You can Special Summon this card to your zone that monster points to, and if you do, this card cannot be used as Link Material, also banish this card if this card leaves the field.
   

         
     
ヴァンパイア・サッカー Vampire Sucker
Link 2 DARK Zombie Link Effect Monster
ATK 1600
Links: Bottom Left, Bottom Right
Materials: 2 Zombie Monsters
You can only use the ① and ② effect of this card’s name once per turn, respectively.
①: You can target 1 monster in your opponent’s GY; Special Summon that monster to your opponent’s side of the field in Defense Position, but it’s treated as a Zombie monster.
②: If a Zombie monster is Special Summoned from the GY: Draw 1 card.
③: If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls as if you controlled it.
   

         
     
FLOD-JP027 太陽電池メン Taiyou Denchiman (Batteryman Solar)
Level 4 LIGHT Thunder Effect Monster
ATK 1500
DEF 1500
You can only use each effect [among the (1)st, (2)nd, and (3)rd effects] with this card’s name once per turn.
(1) If this card is Normal or Special Summoned: You can send 1 Thunder monster from your Deck to the GY.
(2) If another Thunder monster is Normal or Special Summoned while this card is already in a Monster Zone: Special Summon 1 “Batteryman Token” (Thunder/LIGHT/Level 1/ATK 0/DEF 0).
(3) You can target 1 “Batteryman” Effect Monster on your field or in your GY; until the End Phase, this card’s name becomes that card’s name.
   

         
     
FLOD-JP019 Elementsaber Aina
Level 2 EARTH Warrior Effect Monster
ATK 900
DEF 1800
(1) Once per turn: You can send 1 “Elementsaber” monster from your hand to the GY, then target 1 “Elementsaber” or “Elemental Lord” monster, except “Elementsaber Aina” in your GY; Special Summon that target ignoring its Summoning conditions.
(2) Once per turn, while this card is in your GY: You can declare 1 Attribute; until the end of this turn, the Attribute of this card in the GY becomes that declared Attribute.
   

         
     
FLOD-JP021 Elementsaber Naru
Level 3 WATER Warrior Effect Monster
ATK 1500
DEF 1000
(1) Once per turn: You can send 1 “Elementsaber” monster from your hand to the GY, then target 1 “Elementsaber” or “Elemental Lord” monster in your GY, except “Elementsaber Naru”; Add that target to your hand.
(2) Once per turn, while this card is in your GY: You can declare 1 Attribute; until the end of this turn, the Attribute of this card in the GY becomes that declared Attribute.
   

         
     
FLOD-JP024 Elementsaber Mouref
Level 4 DARK Warrior Effect Monster
ATK 1900
DEF 0
(1) During either player’s turn: You can send 1 “Elementsaber” monster from your hand to the GY, then target 1 face-up monster on the field; change that target to face-down Defense Position.
(2) Once per turn, while this card is in your GY: You can declare 1 Attribute; until the end of this turn, the Attribute of this card in the GY becomes that declared Attribute.
   
« Ostatnia zmiana: 28 Grudzień, 2017, 10:09:55 Razmus »

Zeref

Odp: [OCG][FLOD] Flames of Destruction
« #12 02 Styczeń, 2018, 17:04:25 »
+1
         
     
FLOD-JP001 Protron
Level 1 EARTH Cyberse Normal Monster
ATK 100
DEF 100
The first species found in cyberspace. The amount of information is unknown.
   

Pewnie u nas Scr ;DD

Zeref

Odp: [OCG][FLOD] Flames of Destruction
« #13 03 Styczeń, 2018, 20:05:27 »
+1
         
     
FLOD-JP077 Infinite Impermanence
Normal Trap Card
If you control no cards, you can activate this card from your hand.
(1) Target 1 face-up monster your opponent controls; that monster’s effects are negated until the end of that turn. If this Set Card is activated, also, during that turn, the effects of other Spell & Trap Cards in the same column as this card are negated.
   

Yano

Odp: [OCG][FLOD] Flames of Destruction
« #14 04 Styczeń, 2018, 04:54:00 »
0
Teraz moda by trapy aktywowały się z ręki. Prawdzie handtrapy xD

SandoRo

Odp: [OCG][FLOD] Flames of Destruction
« #15 04 Styczeń, 2018, 15:23:48 »
0
Trap jest tylko dobry kiedy jesteś 2 i masz to na ręku startowym. A tak nadal jest możliwy do skontrowania :P

Kali

Odp: [OCG][FLOD] Flames of Destruction
« #16 04 Styczeń, 2018, 16:14:25 »
+2


to samo można powiedzieć o evenly matched ;) plus to jest tez ok jak idziesz 1, możesz przecież normalnie zasetować, jest chainowalne, plus ma zastosowanie, czysto hipotetycznie, np w przyszlosci bedzie deck który to gra i przegrywa z jakimś floodem, jest grind game, setujesz to w kolumnie flooda, daje grać przez turę, karta jest bardzo flexible i moze miec duzo zastosowań no i nie jest useless trapem jak idziesz 2 jak warning czy inne anti-spelle, co jest obecnie głownym problemem trapów przy tej szybkosci mety jaka mamy, bo np. barriera jak idziesz 2 na magika jest przeciętna i wymaga innych kart do gry żeby mieć jakiś wplyw na gre, a np. w zoo formacie gdzie się grindowalo byla dobra tez jak szedles 2 w mirrorze. Na pewno błędem jest pisanie ze ten nowy trap jest tylko dobry jak idziesz 2

Yano

Odp: [OCG][FLOD] Flames of Destruction
« #17 05 Styczeń, 2018, 13:08:37 »
0
To jest veiler z ograniczeniami. Nie oczekujmy fajerwerków, ale efekt który pozwala grać wokół floodów jest bardzo przyjemny. Nie jest to karton, który wywróci metę do góry nogami, ale jest ok. Sytuacyjna karta, która ma wiele zastosowań i zdecydowanie lepsza niż np. Fuse Line, które jest po prostu marnowaniem brokatu i papieru xd Nie zapominajmy, że można to aktywować z ręki, by zanegować jakiegoś disrupta na polu i grać dalej.

Kanashimi Tomo

Odp: [OCG][FLOD] Flames of Destruction
« #18 05 Styczeń, 2018, 19:23:43 »
0
Veiler bez ograniczeń odnośnie tury (oppa) oraz konkretnej fazy (Main Phase), więc technicznie nowy trap ma trochę więcej do powiedzenia. Przypomina się jak wołano, że BTS nic nie zmieni w grze (bo hurr durr veiler lepszy), a w rzeczywistości z czasem nabrał na znaczeniu. Tym bardziej nie zdziwię się, jak to będzie grane w OCG playsetami + w TCG zagości jako ScRką.

Izorist

Odp: [OCG][FLOD] Flames of Destruction
« #19 06 Styczeń, 2018, 02:47:39 »
0
Póki deckiem "to beat" jest spyral, który ma nietargetowalne potwory to zastosowania są ograniczone. Karta poczeka na dogodniejszą metę i wtedy może zaświeci.

Zeref

Odp: [OCG][FLOD] Flames of Destruction
« #20 06 Styczeń, 2018, 14:39:07 »
+1
         
     
FLOD-JP052 Greatfly
Link 2 WIND Insect Link Effect Monster
ATK 1400
Links: Bottom Left, Bottom Right
2 WIND monsters
You can only use the (2) effect of “Greatfly” once per turn.
(1) All WIND monsters on the field gain 500 ATK and DEF, also all EARTH monsters on the field lose 400 ATK and DEF.
(2) If this card is destroyed by battle or card effect: You can target 1 WIND monster in your GY; add it to your hand.
   
« Ostatnia zmiana: 08 Styczeń, 2018, 15:00:14 Zeref »

Zeref

Odp: [OCG][FLOD] Flames of Destruction
« #21 08 Styczeń, 2018, 15:00:31 »
0
up o eff

Kali

Odp: [OCG][FLOD] Flames of Destruction
« #22 08 Styczeń, 2018, 16:56:21 »
0
up o eff

ale niespodzianka ze strony konami ;DD

Vardøger

Odp: [OCG][FLOD] Flames of Destruction
« #23 08 Styczeń, 2018, 20:15:22 »
+2
To jest Gainsfly, wystartuję z petycją bo karta daje przykład co się dzieje gdy nie pomijasz dnia nóg >:-DD

Kanashimi Tomo

Odp: [OCG][FLOD] Flames of Destruction
« #24 10 Styczeń, 2018, 11:34:25 »
0
         
     
FLOD-JP017 夢幻崩界イヴリース Destroymare Everiese (Knightmare Corruptor Iblee)
Level 2 DARK Cyberse Effect Monster
ATK 0/DEF 0
You can only use this card name’s (3) effect once per turn.
(1) When this card is Normal Summoned: You can target 1 Link Monster in your GY; Special Summon it to your field linked to this card, but its ATK becomes 0 and its effects are negated.
(2) This card’s controller cannot Special Summon monsters, except Link Monsters.
(3) If this card is sent from your field to the GY: You can Special Summon this card to your opponent’s field in Defense Position.
   

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