Wątek: [OCG][CIBR] Circuit Break  (Przeczytany 3279 razy)

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[OCG][CIBR] Circuit Break
« dnia: 13 Marzec, 2017, 13:06:26 »
0
Drugi set z fali Yu-Gi-Oh! VRAINS już nadchodzi

Data premiery: 8 lipca, 2017

Set będzie zawierał:

80 kart

6 Ultra Rare kart
10 Super Rare kart
18 Rare kart
46 Common kart
« Ostatnia zmiana: 20 Maj, 2017, 11:25:40 wysłana przez Flasher »

Razmus

Odp: [OCG] Circuit Break
« Odpowiedź #1 dnia: 17 Maj, 2017, 10:26:57 »
+1
         
     
Magnavullet Dragon
Dark Dragon / Effect
LV4 1800/1200
(1) When a Link Monster’s effect that targets this card on the field activated: You can destroy this card, then, send 1 monster on the field to the Graveyard.
(2) During the End Phase, if this card is in the Graveyard because it was destroyed by battle or card effect and sent there this turn: You can Special Summon 1 “Vullet” monster from your Deck, except “Magnavullet Dragon”.
   

         
     
Autovarrett Dragon
Dark Dragon / Effect
LV3 1600/1000
You can only use each of this card name’s effects once per turn.
(1) When a Link Monster’s effect that targets this card on the field activated: You can destroy this card, then, send 1 Spell/Trap Card on the field to the Graveyard.
(2) During the End Phase, if this card is in the Graveyard because it was destroyed by battle or card effect and sent there this turn: You can Special Summon 1 “Vullet” monster from your Deck, except “Autovullet Dragon”.
   

         
     
Anesthrokket Dragon
Dark Dragon / Effect
LV1 0/2200
You can only use each of this card name’s effects once per turn.
(1) When a Link Monster’s effect that targets this card on the field is activated: You can destroy this card, then, select 1 monster on the field, that monster cannot attack, also its effects are negated (if any).
(2) During the End Phase, if this card is in the Graveyard because it was destroyed by battle or card effect and sent there this turn: You can Special Summon 1 “Vullet” monster from your Deck, except “Anesvullet Dragon”.
   

         
     
Borreload Dragon
LINK-4 DARK Dragon-Type Link Effect Monster
ATK 3000
Link: 4
Links: Left, Right, Bottom Left, Bottom Right
3+ Effect Monsters
(1) This card cannot be targeted by monster effects.
(2) Once per turn (Quick Effect): You can target 1 face-up monster on the field; that monster loses 500 ATK and DEF. Your opponent cannot activate the effects of cards in response to this effect’s activation.
(3) During the beginning of a damage step in which this card attacks an opponent’s monster: Gain control of that opponent’s monster, placing it at one of this card’s Link Points, but that monster is sent to the Graveyard during the next turn’s End Phase.
   

         
     
Quick Launch (In CIBR)
Spell Quick-Play
(1) Special Summon 1 “Vullet” monster from your Deck, and if you do, it cannot attack, and is destroyed during the End Phase.
   

         
     
Squib Draw (In CIBR)
Spell Quick-Play
You can only activate 1 card with this card’s name per turn.
(1) Target 1 “Vullet” monster you control; Destroy it, and if you do, draw 2 cards.
   

         
     
Sniffer Dragon (In CIBR)
Dark Dragon / Effect
Lv2 800/400
You can only use this card name’s effect once per turn.
(1) If this card is Normal or Special Summoned: You can add 1 “Sniffing Dragon” from your Deck to your hand.
   

         
     
Gateway Dragon (In CIBR)
Dark Dragon / Effect
LV4 1600/1400
You can only Special Summon 1 card with this card’s name per turn with the way written in its (1) effect.
(1) If your opponent controls a Link Monster, you can Special Summon this card (from your hand).
(2) Once per turn: You can Special Summon 1 Level 4 or lower DARK Dragon-Type monster from your hand.
   

         
     
Akashic Magician
Dark Spellcaster / Link / Effect
Link 2 1700 / T B
2 non-Token monsters with the same Attribute
You can only Link Summon “Akashic Magician” once per turn.
(1) If this card is Link Summoned: Return all monsters at this card’s Link Points to the hand.
(2) Once per turn: You can declare 1 card name; excavate cards from the top of your Deck, equal to the Link Arrow total of the monsters at this card’s Link Points that are in a Mutual Link with it, and if the declared card is among those, add it to your hand. Send all other excavated cards to the Graveyard.
   

         
     
Twin Triangle DragonDark Dragon / Link / Effect
Link 2 1200 / R B
2 non-Token Level 4 or lower Dragon-Type monsters
(1) When this card is Link Summoned: You can pay 500 LP, then target 1 Level 5 or higher monster in your GY; Special Summon it to your field at this card’s Link Point, and if you do, its effects are negated (if any), also it cannot attack this turn.
   

         
     
Metaphys Ragnarok
Light Wyrm / Tuner / Effect
LV4 1500/1000
You can only use each of this card name’s effects once per turn.
(1) If this card is Normal or Special Summoned: You can banish 3 cards from the top of your Deck, and if you do, this card gains 300 ATK for each “Metaphys” card banished by this effect.
(2) When this card inflicts battle damage to your opponent: You can Special Summon 1 Level 5 or higher “Metaphys” monster from your Deck, and if you do, banish it during the End Phase of next turn.
   

         
     
Metaphys Tyrant Dragon
Light Wyrm / Effect
LV8 2900/2500
(1) If this card was Special Summoned by a “Metaphys” monster’s effect, it is unaffected by Trap Effects, and if it attacks a monster, it can attack once more in a row.
(2) During the Standby Phase of the next turn after this card was banished: You can shuffle this card into the Deck; Special Summon 1 “Metaphys” monster from your hand, and if you do, it is banished during the End Phase of next turn.
   

         
     
Metaphys Daedalus
Light Wyrm / Effect
LV7 2600/1500
(1) If this card is Special summoned by a “Metaphys” monster’s effect: You can banish all other face-up Special Summoned monsters on the field.
(2) During the Standby Phase of the next turn after this card was banished: You can shuffle this card into the Deck; banish 1 “Metaphys” card from your Deck, except “Metaphys Daedalus”.
   

         
     
Metaphys Nephthys
Light Wyrm / Effect
LV8 2400/1600
(1) If this card is Special Summoned by the effect of a “Metaphys” monster: You can banish all Set Spell/Trap Cards on the field.
(2) During the Standby Phase of the next turn after this card was banished: You can shuffle this card into the Deck; add 1 “Metaphys” card from your Deck to your hand, except “Metaphys Nephthys”.
   

         
     
Metaphys Factor
Spell Field
(1) Once per turn, when you Normal Summon 1 Level 5 or higher “Metaphys” monster, you can do it without Tributing monsters, and if you do, banish that monster during the End Phase of next turn.
(2) Your opponent cannot activate cards or effects in response to the activation of your “Metaphys” monster’s effects.
   

         
     
Metaphys Dimension
Trap Continuous
You can only use each of this card name’s effects once per turn.
(1) If your opponent Special Summon a monster(s): You can target 1 of your banished “Metaphys” monsters; Special Summon it, and if you do, banish it during the End Phase of next turn.
(2) If this card is already face-up, if another “Metaphys” card(s) is banished: You can target 1 card your opponent controls; banish it.
   
Powoli wracamy :D

Kanashimi Tomo

Odp: [OCG] Circuit Break
« Odpowiedź #2 dnia: 20 Maj, 2017, 06:34:40 »
0
         
     
CIBR-JP028 水精鱗-ネレイアビス Mermail Nereiabyss / Mermail Abyssnereid
WATER/Aqua
Level 3
1200 ATK / 2000 DEF
You can only use each of this card’s name effects once per turn.
(1) During either player’s turn: You can discard this card, then target 1 WATER monster you control; destroy another WATER monster in your hand or field, and if you do, the targeted monster gains ATK and DEF equal to the original ATK and DEF of the destroyed monster until the end of this turn.
(2) If this card is sent from the field to the Graveyard: You can draw 1 card, then discard 1 card from your hand.
   
« Ostatnia zmiana: 25 Maj, 2017, 07:45:38 wysłana przez Razmus »
“Play interests me very much," said Hermann: "but I am not in the position to sacrifice the necessary in the hope of winning the superfluous.” - Alexander Pushkin

Razmus

Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #3 dnia: 24 Maj, 2017, 15:39:45 »
0
         
     
CIBR-JP045 剛鬼サンダー・オーガ Gouki Thunder Ogre
LINK-3 EARTH Warrior-Type Link Effect Monster
ATK 2200
LINK: 3
Link Arrows: Top, Bottom Left, Bottom Right
Link Materials: 2+ “Gouki” monsters
(1) Apply the following effect to the turn player.
• During your Main Phase, you can Normal Summon 1 monster at this card’s Link Point, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
(2) If a monster at this card’s Link Point is destroyed by battle or card effect: You can have this card gain 400 ATK.
   
« Ostatnia zmiana: 25 Maj, 2017, 07:45:39 wysłana przez Razmus »
Powoli wracamy :D

Razmus

Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #4 dnia: 26 Maj, 2017, 14:41:01 »
+1
         
     
CIBR-JP029 炎王獣 ガネーシャ Enohjuu Ganesha (Fire King Avatar Arvata)
Level 4 FIRE Beast-Warrior-Type Effect Monster
ATK 1800
DEF 200
You can only use each of this card name’s effects once per turn each.
(1) If this card is on the field, when a monster effect is activated (Quick Effect): You can negate that activation, and if you do, destroy 1 FIRE monster on your field or hand, except this card.
(2) If this card is destroyed and sent to the GY: You can target 1 FIRE Beast/Beast-Warrior/Winged Beast monster in your GY, except “Fire King Avatar Ganesha”; Special Summon it, but its effects (if any) are negated, and is destroyed during the End Phase.


   
« Ostatnia zmiana: 26 Maj, 2017, 15:24:15 wysłana przez Razmus »
Powoli wracamy :D

Kanashimi Tomo

Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #5 dnia: 27 Maj, 2017, 06:15:11 »
0
Wołajcie Repliforce'a Aby zaczął grać. Fire Kingi dostają wincyj miłości! XD
“Play interests me very much," said Hermann: "but I am not in the position to sacrifice the necessary in the hope of winning the superfluous.” - Alexander Pushkin

Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #6 dnia: 31 Maj, 2017, 12:08:00 »
0
         
     
CIBR-JP006 剛鬼ヘッドバット Gouki Headbat / Gouki Headbutt Bat
Level 2 EARTH Warrior-Type Effect Monster
ATK 800
DEF 0
You can only use each of this card name’s effects once per turn.
(1) If this card is in your hand: You can send 1 other “Gouki” monster from your hand to the GY, then target 1 “Gouki” monster you control; Special Summon this card in Defense Position, and if you do, that target gains 800 ATK until the end of this turn.
(2) If this card is sent from the field to the GY: You can add 1 “Gouki” card from your Deck to your hand, except “Gouki Headbutt Bat”.


   
"It's more important to master the cards you're holding then complain about the ones your opponents were dealt"

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Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #7 dnia: 03 Czerwiec, 2017, 08:06:06 »
0
CIBR kontynuuje zasypywanie nas mrocznymi smokami i jednocześnie puszcza oczko do nowych Cyberdarków ;P

         
     
Hiyoku Renrin / Leng Ling
Dark Dragon / Union / Effect
LV3 1500/0
(1) Once per turn: You can activate 1 of these effects.
-Target 1 face-up monster you control; equip this card to that target.
-Unequip this card and Special Summon it.
If a monster equipped with this card would be destroyed by battle or card effect, destroy this card instead.
(2) The original ATK of a monster equipped with this card becomes 1000, also it can make a second attack during each Battle Phase.
   

Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #8 dnia: 05 Czerwiec, 2017, 16:34:23 »
+2
Trap z myślą o Link mecie ;DD

         
     
CIBR-JP078 導爆線 Doubakusen (Blasting Wire)
Normal Trap Card
(1) Activate this face-down card by targeting 1 card in this card’s column; destroy it.


   
"It's more important to master the cards you're holding then complain about the ones your opponents were dealt"

Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #9 dnia: 07 Czerwiec, 2017, 12:40:49 »
+2
         
     
IBR-JP043 リンク・バンパー Link Bumper
Link-2 EARTH Cyberse-Type Link Effect Monster
ATK 1400
Links: Top, Left
Materials: 2 Cyberse monsters
(1) Once per turn, at the end of the Damage Step, if a monster you control at this card’s Link Point attacked an opponent’s monster: You can activate this effect; during this Battle Phase, that monster can attack Link Monsters your opponent controls up to the number of Link Monsters you control, except for this card, in addition to its normal attack. During the turn you activate this effect, monsters you control cannot attack, except that monster.
   
         
     
CIBR-JP044 トリックスター・スイートデビル Trickstar Black Catbat
Link 2 LIGHT Fairy-Type Link Effect Monster
ATK 2000
Links: Left, Right
Materials: 2 “Trickstar” monsters
(1) Each time a monster(s) at this card’s Link Point is destroyed by battle or card effect and sent to the Graveyard, inflict 200 damage to your opponent.
(2) Each time a “Trickstar” monster effect inflicts damage to your opponent: All face-up monsters your opponent currently controls loses 200 ATK for each monster at this card’s Link Points until the end of this turn.
   
"It's more important to master the cards you're holding then complain about the ones your opponents were dealt"

Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #10 dnia: 07 Czerwiec, 2017, 16:14:07 »
0
Dlaczego mam takie dziwne wrażenie że te Trickstar może być bardzo przegiętym deckiem?
Tylko J-Rock i Metal reszty nie słucham ^^ Chętny na pojedynek ? Np xD https://www.facebook.com/SandroYGO/

Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #11 dnia: 07 Czerwiec, 2017, 17:02:26 »
0
Cytuj
Dlaczego mam takie dziwne wrażenie że te Trickstar może być bardzo przegiętym deckiem?
Sobie zobacz metabyss :)

Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #12 dnia: 09 Czerwiec, 2017, 09:40:38 »
+1
         
     
CIBR-JP050 X-Krawler Qualiark
Earth Insect / Link / Effect
Link 2 2000 / BL BR
2 “Crawler” monsters
(1) Apply these effects depending on the number of “Crawler” monsters you control.
-2 or more: Monsters you control gain 300 ATK and DEF.
-4 or more: Your opponent cannot activate cards or effects in the Battle Phase.
-6 or more: Monsters you control can attack directly.
(2) If this face-up card leaves the field by an opponent’s card effect, or if it is destroyed by battle: You can target 2 “Crawler” monsters with different names in your GY; Special Summon them in face-down Defense Position.
   
"It's more important to master the cards you're holding then complain about the ones your opponents were dealt"

Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #13 dnia: 09 Czerwiec, 2017, 13:13:28 »
0
Ciekawe ten link. Plus zapowiedź jakiegoś nowego archetypu.  Nadchodzi nowy combo otk direct attack deck? xD
Tylko J-Rock i Metal reszty nie słucham ^^ Chętny na pojedynek ? Np xD https://www.facebook.com/SandroYGO/

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Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #14 dnia: 10 Czerwiec, 2017, 08:26:12 »
+2
         
     
CIBR-JP061 ワンタイム・パスコード One-Time Passcode
Normal Spell
Special Summon 1 “Security Token” (Cyberse/LIGHT/Level 4/ATK 2000/DEF 2000) in Defense Position. You can only activate 1 “One-Time Passcode” per turn.
   

Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #15 dnia: 14 Czerwiec, 2017, 12:15:34 »
+1
         
     
CIBR-JP047 オルターガイスト・プライムバンシー Altergeist Primebanshee
LINK 3 DARK Spellcaster-Type Link Effect Monster
ATK 2100
Links: Right, Bottom Right, Bottom
Recipe: 2+ “Altergeist” monsters
You can only use each of this card name’s effects once per turn.
(1) During either player’s Main Phase (Quick Effect): You can Tribute 1 “Altergeist” monster, except this card; Special Summon 1 “Altergeist” monster from your Deck at this card’s Link Point.
(2) If this card is sent from the field to the GY: You can target 1 “Altergeist” card in your GY; add that card to your hand.
   
"It's more important to master the cards you're holding then complain about the ones your opponents were dealt"

Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #16 dnia: 14 Czerwiec, 2017, 22:32:02 »
+1
         
     
CIBR-JP004 Trickstar Narkissus
Level 4 LIGHT Fairy-Type Effect Monster
ATK 1000
DEF 1800
You can only use this card name’s (1) effect once per turn.
(1) If your opponent takes effect damage: You can Special Summon this card from your hand.
(2) Each time your opponent activates a monster effect in their hand or in the GY: Inflict 200 damage to your opponent.
   
         
     
CIBR-JP013 Altergeist Silquitous
Wind Spellcaster / Effect
LV2 800/1500
You can only use each of this card name’s effects once per turn.
(1) During either player’s turn: You can return 1 other “Altergeist” card you control to the hand, then target 1 card your opponent controls; return it to the hand.
(2) If this card is sent from the field to the GY: You can target 1 “Altergeist” Trap Card in your GY; add it to your hand.
   
         
     
CIBR-JP015 Altergeist Kunquery
Earth Spellcaster / EFfect
LV5 0/2400
(1) When your opponent declares an attack, if you control an “Altergeist” card: You can Special Summon this card from your hand, and if you do, negate that attack.
(2) If this card is Special Summoned: You can target 1 face-up card your opponent controls; while this card is face-up, that card’s effects are negated.
   
         
     
CIBR-JP014 Altergeist Meluseek
Water Spellcaster / Effect
LV1 500/300
You can only use this card name’s (2 or 3) effect once per turn.
(1) This card can attack directly.
(2) When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY.
(3) If this card is sent from the field to the GY: You can add 1 “Altergeist” monster from your Deck to your hand, except “Altergeist Meluseek”.
   
         
     
CIBR-JP012 Altergeist Marionetter
Light Spellcaster / Effect
LV4 1600/1700
You can only use this card name’s (2) effect once per turn.
(1) When this card is Normal Summoned: You can Set 1 “Altergeist” Trap Card directly from your Deck to your Spell & Trap Zone.
(2) You can target 1 face-up “Altergeist” card you control and 1 “Altergeist” monster in your GY; send the first target to the GY, and if you do, Special Summon the second target from the GY.
   
         
     
Altergeist Protocol
Trap Continuous
You can only use this card name’s (2) effect once per turn.
(1) The activation and effect of “Altergeist” cards and effects you control cannot be negated.
(2) When an opponent’s monster effect is activated: You can send 1 other face-up “Altergeist” card you control to the GY; negate that activation, and if you do, destroy it.
   
         
     
Altergeist Camouflage
Trap Normal
(1) Target 1 “Altergeist” monster you control; equip this card to that target. It cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
(2) When an opponent’s monster effect that targets the equipped monster resolves, negate that effect.
(3) If an “Altergeist” monster you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
   
         
     
Krawler Spine
Level 2 EARTH Insect-Type Flip Effect Monster
ATK 300
DEF 2100
You can only use each of this card name’s effects once per turn.
(1) FLIP: You can target 1 monster on the field; destroy it.
(2) If this face-up card leaves the field by an opponent’s card effect: You can Special Summon 2 “Crawler” monsters with different names from your Deck in face-down Defense Position, except “Crawler Spine”.   
         
     
Krawler Axon
Level 2 EARTH Insect-Type Flip Effect Monster
ATK 500
DEF 1800
You can only use each of this card name’s effects once per turn.
(1) FLIP: You can target 1 Spell/Trap Card on the field; destroy it.
(2) If this face-up card leaves the field by an opponent’s card effect: You can Special Summon 2 “Crawler” monsters with different names from your Deck in face-down Defense Position, except “Crawler Axon”.
         
     
Krawler Dendrite
Level 2 EARTH insect-Type Flip Effect Monster
ATK 1300
DEF 600
You can only use each of this card name’s effects once per turn.
(1) FLIP: You can send 1 monster from your Deck to the GY.
(2) If this face-up card leaves the field by an opponent’s card effect: You can Special Summon 2 “Crawler” monsters with different names from your Deck in face-down Defense Position, except “Crawler Dendrite”.
         
     
World Legacy - "World Armor"
Level 7 DARK Machine-Type Effect Monster
ATK 2500
DEF 2500
You can only use each of this card name’s effects once per turn.
(1) When a monster is Flip Summoned: You can Special Summon this card from your hand.
(2) If this card is Normal or Special Summoned: You can add 1 “Starrelic” card from your Deck to your hand.
(3) During either player’s turn, if this card was Normal Summoned: You can target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; return both that card and this card to the hand.
         
     
X-Krawler Synaphysis
Link 2 EARTH Insect-Type Link Effect Monster
ATK 1800
Links: Left, Right
Recipe: 2 Insect monsters
(1) “Crawler” monsters at this card’s Link Point cannot be destroyed by battle, gains 300 ATK and DEF, and can make up to 2 attacks on opponent’s monsters during each Battle Phase.
(2) If this face-up card leaves the field by an opponent’s card effect, or if it is destroyed by battle: You can target 2 “Crawler” monsters with different names in your GY; Special Summon them in face-down Defense Position.
         
     
X-Krawler Neurogos
Link 2 EARTH Insect-Type Link Effect Monster
ATK 1900
Links: Left, Right
Recipe: 2 Insect monsters
(1) “Crawler” monsters at this card’s Link Point cannot be destroyed by battle, gains 300 ATK and DEF, and any battle damage they inflict to your opponent is doubled.
(2) If this face-up card leaves the field by an opponent’s card effect, or if it is destroyed by battle: You can target 2 “Crawler” monsters with different names in your GY; Special Summon them in face-down Defense Position.
         
     
World Legacy in Shadow
Field Spell Card
(1) “Crawler” monsters on the field gains 300 ATK and DEF.
(2) Once per turn: You can Special Summon 1 Level 2 or lower Insect monster from your hand in face-up or face-down Defense Postion.
(3) When a Flip Monster you control is destroyed by battle with an opponent’s monster: You can send that opponent’s monster to the GY. \
         
     
World Legacy Pawns
Continuous Trap Card
You can only use 1 of this card name’s effects per turn, and only once that turn.
(1) You can target face-down monster you control; change it to face-up Attack or Defense Position.
(2) You can shuffle 1 “Crawler” monster from your GY into the Deck, then target 1 face-up monster you control; change it to face-down Defense Position.
« Ostatnia zmiana: 14 Czerwiec, 2017, 23:47:15 wysłana przez Zeref »
"It's more important to master the cards you're holding then complain about the ones your opponents were dealt"

Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #17 dnia: 14 Czerwiec, 2017, 23:29:34 »
0
czyli wychodzi na to, że starrelic i star grail z crawlerami będzie miało zarys fabularny jak shaddole z satellarami?

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Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #18 dnia: 15 Czerwiec, 2017, 10:06:51 »
0
Jedziemy dalej- coś od naszego protagonisty:

         
     
Link Infra-Flier
Wind Cyberse / Effect
LV2 0/1800
You can only Special Summon 1 card with this card’s name with the way written in its (1) effect per turn.
(1) You can Special Summon this card (from your hand) to a Link Monster’s Link Point on your field.
   

         
     
Security Block
Spell Quick-Play
(1) Target 1 Cyberse monster on the field; that monster cannot be destroyed by battle, also neither player takes battle damage. These changes last until the end of this turn.
   

         
     
Cyberse Beacon
Trap Normal
You can only activate 1 card with this card’s name per turn.
(1) If you took battle damage or effect damage from an opponent’s card effect this turn: Add 1 Level 4 or lower Cyberse monster from your Deck to your hand.
   


Cytuj
czyli wychodzi na to, że starrelic i star grail z crawlerami będzie miało zarys fabularny jak shaddole z satellarami?

Tak, już wcześniej pisano, że Crawlery to przeciwnicy Stargraili^^

Ogólnie i Altergeisty i Crawlery bardzo mi się podobają, dość ciekawy engine. A same Crawlery za odniesienia w nazwie do Układu Nerwowego plusują u mnie jeszcze bardziej^^
« Ostatnia zmiana: 15 Czerwiec, 2017, 10:24:29 wysłana przez Regis »

Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #19 dnia: 15 Czerwiec, 2017, 10:34:59 »
0
Crawlere bardzo podobne mechaniką do Shaddolli - po dwa efekty, jeden przy flipie, jeden przy zejściu przez efekt. Widać inaczej nie da się w dzisiejszych czasach zrobić archetypu opartego na flipie, żeby to jako tako chodziło. Tylko skąd ta głupia klauzula face-up?

Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #20 dnia: 15 Czerwiec, 2017, 14:45:10 »
0
Klauzura face up pewnie tylko po to żeby jakoś archeotyp osłabić...

Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #21 dnia: 15 Czerwiec, 2017, 18:05:53 »
0
Może jakaś ciekawa hybryda crawlerów z shaddollami pod wstawianie linków, shekhinagi etc powstanie :D ewentualnie spoko się wydaje opcja crawler subterror

Regis

  • Wielki, zły i brzydki.
  • *
  • 1 679 741
Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #22 dnia: 17 Czerwiec, 2017, 15:18:13 »
0
Kalkulator dla linków- bo czemu by nie? xD

         
     
The Accumulator
Light Thunder / Effect
LV1 0/0
(1) This card gains 300 ATK for each Link Arrow belonging to Link Monsters on the field.
   

Regis

  • Wielki, zły i brzydki.
  • *
  • 1 679 741
Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #23 dnia: 18 Czerwiec, 2017, 15:57:52 »
0
         
     
Dragonoid Generator
Spell/Continuous
Activate this card by paying 1000 LP. During your Main Phase: You can Special Summon 1 "Dragonoid Token" (Machine/EARTH/Level 1/ATK 300/DEF 300) in Attack Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also during the End Phase of this turn, make your opponent Special Summon 1 "Dragonoid Token" to their field in Attack Position. You can use this effect of "Dragonoid Generator" up to twice per turn.
   

Regis

  • Wielki, zły i brzydki.
  • *
  • 1 679 741
Odp: [OCG][CIBR] Circuit Break
« Odpowiedź #24 dnia: 19 Czerwiec, 2017, 18:24:53 »
0
         
     
Duck Dummy
Water Winged Beast / Gemini / Effect
LV1 0/0
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
•  Cannot be targeted by, or destroyed by, card effects.
• If an opponent’s monster attacks, it must attack directly.
   

 

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