Wątek: [OCG][SHVI] Shining Victories  (Przeczytany 3441 razy)

0 użytkowników i 1 Gość przegląda ten wątek.

Razmus

[OCG][SHVI] Shining Victories
« dnia: 15 Wrzesień, 2015, 16:52:33 »
+1
Po mroku nastaje światłość, przygotujmy się na kolejny dodatek z głównej linii:

Shining Victories



Shining Victories
Premiera: 19 stycznia 2016 roku
143 Yeny za booster

30 boosterów na box
5 kart na booster

80 różnych kart
6 kart Ultra Rare
10 kart Super Rare
20 kart Rare
44 karty Common
– Wszystkie karty Ultra Rare dostępne jako Ultimate Rare
– Wszystkie karty Super Rare i Ultra Rare dostępne także jako Secret Rare
– 1 karta Holographic Rare

● Najnowszy dodatek z Yu-Gi-Oh! Arc-V OCG pojawia się na horyzoncie!
● Zawiera dużo nowych kart z anime “Yu-Gi-Oh! Arc-V”.
● Karty znane z anime, karty dla bardziej zaawansowanych graczy, każda z nich jest zachowuje balans rozgrywki co sprawia iż ten produkt spodoba się każdemu graczowi.
● Dodatek zawiera wiele nowych potworów Pendulum!

Źródło: Let there be light!
« Ostatnia zmiana: 15 Wrzesień, 2015, 17:22:10 wysłana przez Razmus »
Mój kanał na YT: http://bit.ly/RazmusYouTube

Numbers TCG: 112/115

Regis

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #1 dnia: 15 Wrzesień, 2015, 17:21:39 »
0
Chyba 19.01.2016 :P

R: Przynajmniej dowód na to, że nie kopiuję :P

Dość szybko, tym bardziej, że wciąż mało z BOSH-a znamy.

No i mam nadzieję, że cover do Shining Victories mnie nie zawiedzie, bo po dzisiejszym dniu jest mi poprostu smutno- Spodziewałem się jako covera do BOSH-a owocu miłości Odd-Eyesa i Clear Winga w postaci Pendulum Synchro smoka choć w połowie tak kozackiego jak Odd-Eyes Rebellion... a dostaliśmy Timgazera na dropsach :P
« Ostatnia zmiana: 15 Wrzesień, 2015, 17:22:55 wysłana przez Razmus »

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #2 dnia: 15 Wrzesień, 2015, 17:59:03 »
0
W OCG szaleją, a europa ma malutko :P
ale serio, jeden nie wyszedł zapowiadają drugi, KOnami logika jest nie do ogarnięcia.
A co do samego dodatku: Jakiś Light archetyp albo support?
http://http://yugioh.pl/lore-i-fanfiction/battle-monsters-proba-druga/
Duel jest zabawny. Gdy przegrywam, cieszę się, ponieważ grałem z dobrym graczem. Gdy wygrywam, dzielę się radością ze wszystkimi :)
Im więcej raz przegrasz, tym bardziej bej będziesz szczęśliwy gdy wygrasz / Michał Chrupała

Kanashimi Tomo

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #3 dnia: 15 Wrzesień, 2015, 18:00:24 »
+2
Crea Toy/Lightfur plz ;D
“Play interests me very much," said Hermann: "but I am not in the position to sacrifice the necessary in the hope of winning the superfluous.” - Alexander Pushkin

Kanashimi Tomo

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #4 dnia: 18 Listopad, 2015, 07:41:16 »
+2
Blue-Eyes White Update!


Aokime no Kenshi (Wise Knight with Eyes of Blue)
LIGHT/Spellcaster/Tuner
Level 1
800/1300
You can only use the (2) effect of “Wise Knight with Eyes of Blue” once per turn.
(1) When this card is Normal Summoned: you can Special Summon 1 Level 1 Tuner monster from your hand.
(2) You can target 1 Effect Monster you contorl; send it to the Graveyard, and if you do, Special Summon 1 “Blue-Eyes” monster from your hand.


Aokime no Gonshi (Guardian Knight with Eyes of Blue)
LIGHT/Spellcaster/Tuner
Level 1
0/1500
You can only use the (2) effect of “Guardian Knight with Eyes of Blue” once per turn.
(1) When this card is Normal Summoned: you can add 1 LIGHT Level 1 Tuner Monster from your Deck to your hand, except “Guardian Knight with Eyes of Blue”.
(2) You can discard this card, then target 1 Effect Monster you control; send it to the Graveyard, and if you do, Special Summon 1 “Blue-Eyes” monster from your Deck.


Dragon Spirit of White
LIGHT/Dragon
Level 8
2500/2000
This card’s name is always treated as a “Blue-Eyes” card.
(1) If this card is in your hand or Graveyard, it is treated as a Normal Monster.
(2) When this card is normal or Special Summoned: you can target 1 Spell or Trap Card the opponent controls; destroy it.
(3) During either player’s turn, if the opponent controls a monster: you can tribute this card; Special Summon 1 “Blue-Eyes White Dragon” from your hand.


Blue-Eyes Spirit Dragon
LIGHT/Dragon/Synchro
Level 9
2500/3000
1 Tuner + 1 or more non-Tuner “Blue-Eyes” monsters
(1): Neither player can Special Summon 2 or more monsters at once.
(2): Once per turn, when the effect of a card in the Graveyard activates: You can negate that activation.
(3): During either player’s turn: You can Tribute this Synchro Summoned card; Special Summon 1 Dragon-Type LIGHT Synchro Monster from your Extra Deck in face-up Defense Position, except “Blue-Eyes Spirit Dragon”. That monster is destroyed during the End Phase of this turn.
« Ostatnia zmiana: 18 Listopad, 2015, 07:43:41 wysłana przez Fallen Angel Tomo »
“Play interests me very much," said Hermann: "but I am not in the position to sacrifice the necessary in the hope of winning the superfluous.” - Alexander Pushkin

Regis

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #5 dnia: 22 Listopad, 2015, 10:11:24 »
0
Gensou no Hanakasei Bloom Prima / Bloom Prima the Melodious Choir
Light Fairy / Fusion / Effect
LV7 1900/2000
1 “Melodious Maestra” monster + 1 or more “Melodious” monsters
(1) This card gains 300 ATK for each of its Fusion Materials.
(2) This card can make a second attack during each Battle Phase.
(3) If this Fusion Summoned card is sent to the Graveyard: You can target 1 “Melodious” monster in your Graveyard; add it to your hand.




Razmus

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #6 dnia: 25 Listopad, 2015, 10:01:06 »
+1

Dinomist Spinos
Level 5 WATER Machine-Type Pendulum Effect Monster
ATK 2500
DEF 1800
Scale: 3
Pendulum Effect
(1) If another “Dinomist” card(s) you control would be destroyed by battle or an opponent’s card effect, you can destroy this card instead.
Monster Effect
(1) You can Tribute 1 other “Dinomist” monster, then activate 1 of these effects;
• This card can attack directly this turn.
• This card can attack twice during each Battle Phase.


Dinomist Eruption
Normal Trap Card
(1) If a “Dinomist” monster you control is destroyed (by battle or by card effect): You can target 1 card your opponent controls; destroy that target.
Mój kanał na YT: http://bit.ly/RazmusYouTube

Numbers TCG: 112/115

Regis

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #7 dnia: 25 Listopad, 2015, 11:33:43 »
0
Patrząc przez pryzmat poprzednich packów to spodziewałbym się jakiegoś archetypu EARTH atrybutowego + może jakiś Ritualny Dracoslayer :P no i oczywiście wciąż czekam na bobaska Odd-Eyesa i Clear Winga ;D

Regis

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #8 dnia: 26 Listopad, 2015, 10:15:42 »
0
Kochacie Shaddolle? :P


SHVI-JP039 裏風の精霊 Urakaze no Seirei (Spirit of the Tailwind)
Level 4 WIND Fairy-Type Effect Monster
ATK 1800
DEF 900
(1) If this card is Normal Summoned: You can add 1 Flip Monster from your Deck to your hand.


rżrudeło: http://ygorganization.com/morphingjarlove/#more-12849

Lampart

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #9 dnia: 26 Listopad, 2015, 10:28:18 »
+3
Już widzę te wszystkie przyzywane El Shaddoll Wendigo zamiast El Shaddoll Construct
Play hard or go home
Członek Kryzysu składowego
 

Number Hunting 41/100(46 TCG)

Regis

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #10 dnia: 26 Listopad, 2015, 10:34:58 »
+1
No, Wendingo Control- czuć T1 w powietrzu ;D

Z drugiej strony po co się męczyć skoro wystarczy Shaddollowi Hero Engine z Mistem i Blazemanem po El Shaddoll Grysta i mamy ultimate antypendulum deck xD

Razmus

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #11 dnia: 29 Listopad, 2015, 13:09:47 »
+1

Moon-Light Cat Dancer
DARK/Beast-Warrior/Fusion
Level 7
ATK / 2400 DEF / 2000
2 "Moonlight" monster, except "Black Rose Moonlight Dragon" and "Maiden of the Moonlight"
①: Cannot be destroyed by battle.
②: Once per turn, during your Main Phase 1: You can Tribute 1 other "Moonlight" monster, except "Black Rose Moonlight Dragon" and "Maiden of the Moonlight"; each monster your opponent controls cannot be destroyed by battle once per turn, also this card can attack all monsters your opponent controls, twice each. These changes last until the end of this turn.
③: If this card declares an attack: Inflict 100 damage to your opponent.
« Ostatnia zmiana: 29 Listopad, 2015, 13:23:03 wysłana przez Razmus »
Mój kanał na YT: http://bit.ly/RazmusYouTube

Numbers TCG: 112/115

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #12 dnia: 29 Listopad, 2015, 14:28:15 »
0
Wprowadzanie archetypów w których już istnieją karty i trzeba w każdym przypadku dawać wyjątki na te karty  >:(
No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.  /Steven Brust, Vlad Taltos series/

Entelarmer

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #13 dnia: 29 Listopad, 2015, 14:43:34 »
+1
Cytuj
③: If this card declares an attack: Inflict 100 damage to your opponent.

Cytuj
Inflict 100 damage to your opponent.

Cytuj
100 damage


Pora odłożyć Sparks do lamusa. :(


"Oh, I know very well. How the secrets beckon so sweetly.
Only a honest death will cure you now.
Liberate you, from your wild curiosity."

Razmus

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #14 dnia: 03 Grudzień, 2015, 09:53:19 »
+2


Amorphage Goliath
Earth Dragon / Pendulum / Effect
PS5 LV8 2750/0
Pendulum Effect:
During each of your Standby Phases, either Tribute 1 monster or destroy this card.
(1) If you control an “Amorphage” monster, cards sent to the Graveyard are banished instead, except “Amorphage” cards.
Monster Effect:
(1) Neither player can Special Summon monsters from the Extra Deck, except “Amorphage” monsters.



Amorphage Envy
Earth Dragon / Pendulum / Effect
PS5 LV4 0/2050
Pendulum Effect:
During each of your Standby Phases, either Tribute 1 monster or destroy this card.
(1) If you control an “Amorphage” monster, neither player can activate effects in a chain.
Monster Effect:
(1) If this card was Pendulum or Flip Summoned, neither player can Special Summon monsters from the Extra Deck, except “Amorphage” Monsters.


Amorphage Wrath
Earth Dragon / Pendulum / Effect
PS3 LV4 1650/0
Pendulum Effect:
During each of your Standby Phases, either Tribute 1 monster or destroy this card.
(1) If you control an “Amorphage” monster, neither player can Tribute monsters, except “Amorphage” monsters.
Monster Effect:
(1) If this card was Pendulum or Flip Summoned, neither player can Special Summon monsters from the Extra Deck, except “Amorphage” Monsters.



Amorphage Infection
Spell Continuous
You can only use the (2) effect of “Amorphage Infection” once per turn.
(1) All “Amorphage” Monsters gain 100 ATK and DEF for each “Amorphage” card on the field.
(2) If a monster in your hand or field is Tributed, or destroyed in battle or by a card effect: You can add 1 “Amorphage” card from your Deck to your hand.



Crystal Wing Synchro Dragon jako cover karta
« Ostatnia zmiana: 03 Grudzień, 2015, 22:37:19 wysłana przez Razmus »
Mój kanał na YT: http://bit.ly/RazmusYouTube

Numbers TCG: 112/115

Regis

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #15 dnia: 03 Grudzień, 2015, 10:40:10 »
0
Kristal Łingu bądź Synchro-Pendulumem, bo będzie mi smutno :( :(

A te smoki to kolejny z wielu joke'ów ostatnio -_-

Lampart

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #16 dnia: 03 Grudzień, 2015, 11:12:42 »
+1
a te smoki to nie są zakażone tym virusem Vector Pendulum, the Dracoverlord ?
Play hard or go home
Członek Kryzysu składowego
 

Number Hunting 41/100(46 TCG)

Regis

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #17 dnia: 03 Grudzień, 2015, 11:57:54 »
0
a te smoki to nie są zakażone tym virusem Vector Pendulum, the Dracoverlord ?

Raczej na 100% to jest to ;)

Motyw wirusa i skażenia- Konami takie oryginalne

Kanashimi Tomo

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #18 dnia: 10 Grudzień, 2015, 07:36:59 »
+2
Update o nowe karty (w tym cover!)



Crystal Wing Synchro Dragon
Wind/ Dragon / Synchro / Effect
LV8 3000/2500
1 Tuner + 1 or more non-Tuner Synchro Monsters
(1) Once per turn, during either player’s turn, when another monster’s effect activates: You can negate that activation, and if you do, destroy it, and if you do that, this card gains ATK equal to that destroyed monster’s original ATK, until the end of this turn.
(2) During damage calculation, when this card battles an opponent’s Level 5 or higher monster: This card gains ATK equal to that monster’s current ATK during this damage calculation only.


Digital Bug Rhinosebus
Rank 7 LIGHT Insect-Type Xyz Effect MonsterLight Insect / Xyz / Effect
RK7 2600/2200
Materials: 2 or more Level 7 LIGHT Insect-Type monsters
You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
(1) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(2) Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card; destroy the monster your opponent controls with the highest DEF.


Hikari no Reidou / Mausoleum of White
Field Spell Card
(1) During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
(2) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the Graveyard, and if you do, that target gains 100 ATK and DEF for each Level that sent monster has in the Graveyard until the end of this turn.
(3) You can banish this card from your Graveyard; add 1 “Burst Stream of Destruction” from your Deck to your hand.


Raidraptor - Booster Strix / Raidraptor - Booster Strix
Level DARK Winged Beast-Type
(1) When a “Raidraptor” monster you control is targeted for an attack: You can banish this card from yoru hand; destroy that attacking monster.


Entermate Odd-Eyes Unicorn / Performapal Odd-Eyes Unicorn
Level 1 LIGHT Beast-Type Pendulum Effect Monster
ATK 100 / DEF 600
Pendulum Scale 8
Pendulum Effect:
(1) When an “Odd-Eyes” monster you control declares an attack: You can target 1 “Performapal” monster you control, except that attacking monster; that attacking monster gains ATK equal to that target’s original ATK until the end of the Battle Phase.
Monster Effect:
(1) When this card is Normal or Special Summoned: You can target 1 “Performapal” monster in your Graveyard; gain LP equal to that monster’s ATK.

A jako bonus : plakacik ^^
« Ostatnia zmiana: 10 Grudzień, 2015, 07:42:07 wysłana przez Fallen Angel Tomo »
“Play interests me very much," said Hermann: "but I am not in the position to sacrifice the necessary in the hope of winning the superfluous.” - Alexander Pushkin

Regis

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #19 dnia: 10 Grudzień, 2015, 09:49:57 »
0
Kristal Łingu umawialiśmy się, a ty mimo wszystko nie jesteś synchro-pendulumem i jest mi smutno... Ale art i efekt masz tak kozacki, że i tak cie loffciam <3

Razmus

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #20 dnia: 13 Grudzień, 2015, 10:11:17 »
+1
Normal Spell Card
You can only activate 1 “Pre-Perparation of Rites” per turn.
(1) Choose 1 Ritual Spell Card from your Deck, then choose 1 Ritual Monster whose card name is written on that Ritual Spell Card from your Deck or Graveyard; add those 2 cards to your hand.
« Ostatnia zmiana: 13 Grudzień, 2015, 10:37:58 wysłana przez Razmus »
Mój kanał na YT: http://bit.ly/RazmusYouTube

Numbers TCG: 112/115

Regis

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #21 dnia: 15 Grudzień, 2015, 09:57:05 »
0
Jedziem - Yugo + Selena + Blue-Eyesy :

1) Lunalight Leo Dancer
DARK Beast-Warrior/Fusion/Effect
LV10 3500/3000
“Moon-Light Panther Dancer” + 2 “Moon-Light” monsters
Must be Fusion Summoned with the above Fusion Materials, and cannot be Special Summoned by other ways.
(1): Cannot be targeted by, or destroyed by, your opponent’s card effects.
(2): This card can make a second attack during each Battle Phase.
(3): Once per turn, at the end of a Damage Step in which this card attacked a monster: You can destroy all Special Summoned monsters your opponent controls.


2) Lunalight Blue Cat
Dark Beast-Warrior / Effect
LV4 1600/1200
You can only use the (1) effect of “Moon-Light Blue Cat” once per turn.
(1) If this card is Special Summoned: You can target 1 “Moon-Light” monster you control, except “Moon-Light Blue Cat”; its ATK becomes double its original ATK until the end of this turn.
(2) If this card on the field is destroyed by battle or card effect: You can Special Summon 1 “Moon-Light” monster from your Deck.


3) Speedroid Denden Taikou
Wind Machine / Tuner / Effect
LV3 1000/1000
You can only use the effect of “Speedroid Denden Taikou” once per turn.
(1) You can banish this card from your Graveyard; Special Summon 1 “Speedroid” Tuner from your hand or Graveyard, except “Speedroid Denden Taikou”.


4) Speedroid Pachingocart
Wind Machine / Effect
LV4 1800/1000
(1) Once per turn: You can discard 1 Machine-Type monster, then target 1 monster on the field; destroy it.


5) High Speedroid Kaitou Rappa Zle / Hi-Speedroid Puzzle
Wind Machine / Synchro / Effect
LV4 1300/1600
1 Tuner + 1 or more non-Tuner monsters
(1) At the start of the Damage Step, when this card battles a Special Summoned monster: You can activate this effect; this card’s ATK becomes double its original ATK, until the end of the Damage Step.
(2) During the End Phase, if this Synchro Summoned card was sent to the Graveyard during this turn: You can target 1 “Speedroid” monster in your Graveyard, except “Hi-Speedroid Puzzle”; add that monster to your hand.


6) Resaikoro / Re-dyce-cle (IT’S A PUN ON RECYCLE IN JAPANESE GET IIIIIIT)
Trap Normal
(1) Target 1 “Speedroid” Tuner in your Graveyard; Special Summon it (its effects are negated), and if you do, roll a die. The Summoned monster’s Level becomes the same as the result until the end of this turn.
(2) You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster from your Extra Deck using monsters you control as Synchro Material, including a “Speedroid” Tuner.


7) Aokime no Saishi / Master with Eyes of Blue
Light Spellcaster / Tuner / Effect
LV1 300/1200
You can only use the (2) effect of “Priest with Eyes of Blue” once per turn.
(1) When this card is Normal Summoned: You can target 1 Level 1 LIGHT Tuner monster in your Graveyard; add that monster to your hand.
(2) You can shuffle this card from your Graveyard into your Deck, then target 1 Effect Monster you control; send it to the Graveyard, and if you do, Special Summon 1 “Blue-Eyes” monster from your Graveyard, except for that monster.


8) White of Ancient / The White Stone of Ancients
Light Dragon / Tuner / Effect
LV1 600/500
You can only use the (2) effect of “Ancient White Stone” once per turn.
(1) During the End Phase, if this card was sent to the Graveyard during this turn: You can Special Summon 1 “Blue-Eyes” monster from your Deck.
(2) You can banish this card from your Graveyard, then target 1 “Blue-Eyes” monster in your Graveyard; add that monster to your hand.


9) Hikari no Michibiki /Beacon of White
Spell Equip
(1) If you do not control another “Light Guidance” while you have 3 or more “Blue-Eyes” monsters in your Graveyard: Target 1 “Blue-Eyes” monster in your Graveyard; Special Summon that monster from your Graveyard and equip this card to it, but its effects are negated. If this card leaves the field, banish that monster.
(2) Other monsters you control cannot attack. The equipped monster can attack a number of times each Battle Phase equal to the number of “Blue-Eyes” monsters in your Graveyard.


Regis

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #22 dnia: 16 Grudzień, 2015, 10:33:56 »
0
融合識別 Fyuujyon Tagu (Fusion Tag)
Normal Spell Card
(1) Target 1 monster you control; reveal 1 Fusion Monster from your Extra Deck to your opponent. During this turn, if you use the target monster as a Fusion Material, you can use as a Fusion Material with the same name as the revealed card.


https://ygorganization.com/ocg-fusion-tag/#more-13147

Razmus

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #23 dnia: 18 Grudzień, 2015, 10:52:59 »
0

SHVI-JP047
Lunalight Panther Dancer
Level 8 DARK Beast-Warrior-Type Fusion Effect Monster
ATK 2800
DEF 2500
“Moon-Light Cat Dancer” + 1 “Moon-Light” monster
Cannot not be Special Summoned from the Extra Deck except by Fusion Summoning it using the above mentioned cards as Fusion Material Monsters.
(1) This card cannot be destroyed by your opponent’s card effects.
(2) Once per turn, during your Main Phase 1, you can activate this card’s effect; this card can attack all monsters your opponent controls, twice each, but they cannot be destroyed by the first battle with this card.
(3) If this card destroys an opponent’s monster by battle: It gains 200 ATK until the end of the Battle Phase.


Nazwa i efekt zostaną podane jutro
   
Mój kanał na YT: http://bit.ly/RazmusYouTube

Numbers TCG: 112/115

Razmus

Odp: [OCG][SHVI] Shining Victories
« Odpowiedź #24 dnia: 19 Grudzień, 2015, 08:13:33 »
0
Lunalight Purple Butterfly
Dark Beast-Warrior / Effect
LV3 1000/1000
You can only use the (2) effect of “Moon-Light Purple Butterfly” once per turn.
(1) You can send to the Graveyard this card face-up from your side of the field or from your hand, then target 1 “Moon-Light” monster you control; that monster gains 1000 ATK until the end of this turn.
(2) You can banish this card from your Graveyard; Special Summon 1 “Moon-Light” monster from your hand.


Lunalight White Rabbit
Dark Beast-Warrior / Effect
LV2 800/800
(1) When this card is Normal Summoned: You can target 1 “Moon-Light” monster in your Graveyard, except “Moon-Light White Rabbit”; Special Summon that monster in face-up Defense Position.
(2) Once per turn: You can target a number of Spell/Trap Cards your opponent controls, up to the number of other “Moon-Light” monsters you control; return them to the hand.


Lunalight Black Sheep
Dark Beast-Warrior / Effect
LV2 100/600
(1) You can discard this card, then activate 1 of the following effects;
-Add “Moon-Light” monster from your Graveyard to your hand, except “Moon-Light Black Sheep”.
-Add 1 “Polymerization” from your Deck to your hand.
(2) If this card is sent to the Graveyard as a Fusion Material: You can add to your hand 1 “Moon-Light” monster from your Graveyard, except “Moon-Light Black Sheep”, or 1 face-up “Moon-Light” Pendulum Monster from your Extra Deck.


Moon-Light Wolf
Light Beast-Warrior / Pendulum / Effect
PS1 LV6 2000/1800
Pendulum Effect:
(1) You cannot Pendulum Summon monsters, except “Moon-Light” monsters. This effect cannot be negated.
(2) Once per turn: You can Fusion Summon 1 “Moon-Light” Fusion Monster from your Extra Deck by banishing monsters you control or have in your Graveyard as Fusion Materials.
Monster Effect:
(1) If a “Moon-Light” monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.


Lunalight Tiger
Light Beast-Warrior / Pendulum / Effect
PS5 LV3 1200/800
Pendulum Effect:
(1) Once per turn: You can target 1 “Moon-Light” monster in your Graveyard; Special Summon it, but its effects are negated, it cannot attack, also it is destroyed during the End Phase.
Monster Effect:
You can only use the Monster Effect of “Moon-Light Tiger” once per turn.
(1) If this card on the field is destroyed by battle or card effect: You can target 1 “Moon-Light” monster in your Graveyard; Special Summon that monster.

Lunalight Reincarnation Dance
Trap Normal
You can only activate 1 “Moon-Light Reincarnation Dance” per turn.
(1) If a monster you control is destroyed by battle or card effect: Add up to 2 “Moon-Light” monsters from your Deck to your hand.




Tenma Taitei / Tenmataitei
Dark Warrior / Effect
LV5 2400/1000
(1) Your opponent cannot activate cards or effects in response to the activation of a Normal Summoned monster’s effect.


Raid Raptors – Ultimate Falcon / Raidraptor - Ultimate Falcon
Dark Winged Beast / Xyz / Effect
RK10 3500/2000
3 Level 10 Winged Beast-Type monsters
(1) Unaffected by other card effects.
(2) You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK, also your opponent cannot activate cards or effects. These changes last until the end of this turn.
(3) If this card has a “Raidraptor” monster as Xyz Material, it gains this effect.
-During each End Phase: You can have each monster your opponent controls lose 1000 ATK. If your opponent does not control a monster, inflict 1000 damage to your opponent.
« Ostatnia zmiana: 19 Grudzień, 2015, 08:36:21 wysłana przez Razmus »
Mój kanał na YT: http://bit.ly/RazmusYouTube

Numbers TCG: 112/115

 

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