Wyszło na moje misiaki- Odd Eyes bedzie miał więcej niż jedną Fusion ewolucje (i być może tą a nie Beast eyesa zobaczymy w następnym odcinku). W dodatku tak karta jest COVER kartą "Secret of Evolution":
SECE-JP045 Rune-Eyes Pendulum Dragon
Level 8 DARK Dragon-Type Fusion Effect Monster
ATK 3000
DEF 2000
“Odd-Eyes Pendulum Dragon” + 1 Spellcaster-Type monster
(1) This card gains 1 of the following effects based on the Level of the Fusion Material that isn’t “Odd-Eyes Pendulum Dragon”.
● Level 4 or lower: This card can attack your opponent’s monsters twice during each Battle Phase.
● Level 5 or higher: This card can attack your opponent’s monsters three times during each Battle Phase.
(2) During the turn this card is Fusion Summoned using a Pendulum Summoned Monster as Fusion Material, this card is unaffected by your opponent’s card effects.
(http://i.imgur.com/jKptG9d.png)
Kilka kart ujawnionych
(http://i.imgur.com/unL3Cp5.png)
SECE-JP014?
Gungnir no Necloth / Nekroz of Gungnir
Water Spellcaster / Ritual / Effect
Lv7 2500/1700
Can be Ritual Summoned by a “Necloth” Ritual Spell Card. Must be Ritual Summoned by Tributing non-Level 7 monsters, and cannot be Special Summoned by other ways. You can only use each effect of “The Necloth of Gungnir” once per turn, during either player’s turn. (1) You can discard this card, then target 1 “Necloth” monster you control; during this turn that monster cannot be destroyed by battle or effects. (2) You can discard 1 “Necloth” card, then target 1 card on the field; destroy that card.
(http://i.imgur.com/hnoTl26l.jpg)
SECE-JP026
Yousenjuu Kyousenran/ Hermit Youkai Kyousenran
Wind Beast / Effect
LV6 2000/100
(1) If this card is Normal Summoned: You can Special Summon 1 “Hermit Youkai” monster from your Deck, except for “Hermit Youkai Kyousenran”. (2) During the End Phase, if this card was Special Summoned during this turn: Return it to the hand.
(http://i.imgur.com/69YZLK9.png)
SECE-JP029
Seireijuu Rampenta / Spiritual Beast Rampengu
Wind Beast / Effect
LV4 1600/400
You can only Special Summon 1 “Noble Spirit Beast Rampenta” per turn. (1) Once per turn: You can banish 1 “Spirit Beast” monster from your Deck, and if you do, send 1 “Spirit Beast” monster with the same Type as that banished monster from your Deck to the Graveyard.
1) Entermate Friendonkey / Performapal Friendonkey
Level 3 EARTH Beast-Type Effect Monster
ATK 1600
DEF 600
(1) When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower “Performapal” monster from your hand or Graveyard.
(http://i.imgur.com/Kn2akKf.png)
2) Entermate Trump Witch / Performapal Trump Witch
Level 1 DARK Spellcaster-Type Pendulum Effect Monster
ATK 100
DEF 100
Pendulum Scale: 4
Pendulum Effect:
(1) Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.
Monster Effect:
(1) You can Tribute this card; add 1 “Polymerization” from your Deck or Graveyard to your hand.
(http://i.imgur.com/bwlzhIB.png)
3) Infernoid Onuncu
Level 10 FIRE Fiend-Type Special Summon Effect Monster
ATK 3000
DEF 3000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 “Infernoid” monsters total from your hand/Graveyard while the combined Level/Rank of all monsters you control is 8 or less, and cannot be Special Summoned by other ways. (1) When this card is Special Summoned: You can destroy all other monsters on the field. (2) Once per turn, when a Spell/Trap Card, or a Spell/Trap Effect is activated: You can Tribute 1 monster you control; negate that activation, and if you do, banish it. (This effect can be activated during your opponent’s turn).
(http://i.imgur.com/mxbOe3i.png)
4) Rengoku no Hanran / Void Expansion
Spell Field
(1) During each of your Standby Phases: You can Special Summon 1 “Infernoid Token” (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0) to your side of the field. (2) If you would Special Summon an “Infernoid” monster by its own effect, you can banish “Infernoid” monsters from your field as well. (3) All “Infernoid” monsters you control cannot be targeted by your opponent’s attack, and cannot be targeted by your opponent’s card effects, except for the “Infernoid” monster(s) with the highest Level.
(http://i.imgur.com/PjUnT0L.png)
5) Kakuseisuru Rengoku / Void Launch
Trap Continuous
(1) During each of your Standby Phases: You can send 1 or 2 “Infernoid” monster(s) from your Deck to the Graveyard. (2) If you control a non-“Infernoid” monster, send this card to the Graveyard.
(http://i.imgur.com/pM5PVl2.png)
Update newsa. Snake się nie mylił, Constellarknight istnieje! ;D
(http://i.imgur.com/MeC785j.png)
Stellarknight Sacred Dia /
Stellarknight Constellar DiamondRank 5/Light/Wyrm/Xyz
ATK 2700/DEF 20003 or more Level 5 LIGHT monsters
During your Main Phase 2, you can also Xyz Summon this card by using a “tellarknight” Xyz Monster you control as the Xyz Material, except for “Constellarknight Diamond”. (Xyz Materials attached to that monster also become Xyz Materials on this card.) (1) While this card has Xyz Materials, neither player can send cards from the Deck to the Graveyard, and if a card would be returned from the Graveyard to the hand, banish it instead. (2) When an opponent’s DARK monster activates an effect: You can detach 1 Xyz Material from this card; negate that activation, and if you do destroy it. (This is a Quick Effect)
Jinzo - Jector
(http://img1.wikia.nocookie.net/__cb20141005050842/yugioh/images/4/47/JinzoJacker-SECE-JP-OP.png)
Attribute DARK
Types Machine/Effect
Level ****
ATK/DEF 800/2000
Card effect types Unclassified, Ignition, Condition
This card's name becomes "Jinzo" while it is face-up on the field or in the Graveyard. You can Tribute this card; add 1 "Jinzo" monster from your Deck to your hand, except "Jinzo - Jacker", then reveal all Set cards in your opponent's Spell & Trap Zones, and if there were any Trap Cards revealed, you can Special Summon any number of "Jinzo" monsters from your hand, up to the number of Trap Cards revealed. You can only use this effect of "Jinzo - Jacker" once per turn.
Morphtronic Smartfon
(http://img4.wikia.nocookie.net/__cb20141005043741/yugioh/images/d/d4/MorphtronicSmarfon-SECE-JP-OP.png)
Attribute EARTH
Types Machine/Tuner/Effect
Level *
ATK/DEF 100/100
Card effect types Summon, Ignition, Ignition
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Morphtronic" monster from your Graveyard.
● While in Attack Position: Once per turn: You can roll a six-sided die, excavate cards from the top of your Deck equal to the result, add 1 excavated "Morphtronic" card to your hand, also, after that, shuffle the rest back into your Deck.
● While in Defense Position: Once per turn: You can roll a six-sided die, look at a number of cards from the top of your Deck equal to the roll, then place them on either the top or bottom of the Deck in any order.
Source: http://yugioh.wikia.com/wiki/Main_Page (http://yugioh.wikia.com/wiki/Main_Page)
Jedziemy!
1) Gem-Knight Lady Lapis Lazuli
Level 5 EARTH Rock-Type Fusion Effect Monster
ATK 2400
DEF 1000
"Must first be Fusion Summoned by the above Fusion Materials. You can only Special Summon 1 “Gem-Knight Lady Lapis Lazuli” per turn. (1) Once per turn: You can send 1 “Gem-Knight” monster from your Extra Deck to the Graveyard, and if you do, inflict X00(*) damage to your opponent for each Special Summoned monster on the field."
(http://i.imgur.com/ujFwlVM.jpg)
2) Illusion Balloons
Spell Quick-Play
"(1) If a monster you control was destroyed during this turn: Excavate the top X cards of your Deck, you can Special Summon 1 excavated “Performapal” monster, also shuffle the other cards into your Deck."
(http://i.imgur.com/WmaBhq8.png)
3) Entermate Call / Performapal Call
Trap Normal
"(1) When an opponent’s monster attacks you directly: Target that 1 attacking monster; negate that attack, and if you do, add from your Deck to your hand 1 or 2 “Performapal” monsters whose combined DEF is lower than or equal to the ATK of that attacking monster. After you activated this card, you cannot Special Summon monsters from your Extra Deck until the end of your next turn."
(http://i.imgur.com/tYT4ROk.png)
+ lada moment karty Gorgonzoli :P
EDIT:
4) Choujuu Musha Kagebou-C / Superheavy Samurai Kagebou-C
Earth Machine / Effect
LV3 500/1000
"You can only use each “Superheavy Samurai Kagebou-C” effect once per turn. (1) Tribute this card; Special Summon 1 “Superheavy Samurai” monster from your hand. (2) During either player’s turn, when a “Superheavy Samurai” monster you control is targeted for an effect: You can banish this card from your Graveyard; negate that activation, and if you do destroy it."
(http://i.imgur.com/nhkzT0x.png)
5) Choujuu Musha Horaga-E / Superheavy Samurai Horaga-E
Earth Machine / Tuner / Effect
LV2 300/600
"(1) If you control no cards, you can Special Summon this card (from your hand). If this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except for “Superheavy Samurai” monsters. (2) If this card is Tributed for the Tribute Summon of a “Superheavy Samurai” monster while you have no Spell or Trap Cards in your Graveyard: You can Special Summon this card from your Graveyard."
(http://i.imgur.com/sO0GOKN.png)
6) Choujuu Musha Souru Iwatooshi / Superheavy Samurai Soulpiercer
Earth Machine / Effect
LV4 1200/0
"(1) You can target 1 “Superheavy Samurai” monster you control; equip this monster from your hand or your side of the field to that target. (2) The monster equipped by this effect inflicts piercing battle damage when it attacks a Defense Position monster. (3) If this card is sent from the field to the Graveyard: You can add 1 “Superheavy Samurai” monster from your Deck to your hand, except for “Superheavy Samurai Iwatooshi”."
(http://i.imgur.com/KhuYOwR.png)
7) Choujuu Koujin Susano-O / Superheavy Deity Susano-O
EARTH/Machine
Level 10
Synchro/Effect
2400/3800
"1 Machine-Type Tuner + 1 or more “Superheavy Samurai” non-Tuner monsters
This card is always treated as a “Superheavy Samurai” monster.
(1) This card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation.
(2) Once per turn during either player’s turn, if you have no Spell or Trap Cards in your Graveyard: Target 1 Spell or Trap Card in the opponent’s Graveyard; Set that card on your field. If that card leaves the field, it is banished."
(http://i.imgur.com/FKAjzjj.png)
8) Raid Raptors - Vanishing Reiniers
Dark Winged Beast / Effect
LV4 1300/1600
"(1) Once, during the turn this card was Normal or Special Summoned: You can Special Summon 1 Level 4 or lower “Raid Raptors” monster from your hand."
(http://i.imgur.com/S3rKmj9.jpg)
9) Raidraptor - Nest
Spell Continuous
"You can only use the effect of “Raid Raptors – Nest” once per turn. (1) If you control 2 or more “Raid Raptors” monsters: Add 1 “Raid Raptors” monster from your Deck or Graveyard to your hand."
(http://i.imgur.com/FFTDHNt.jpg)
10) Raidraptor - Readiness
Normal Trap Card
"(1) “Raid Raptors” monsters you control cannot be destroyed by battle this turn.
(2) If you have a “Raid Raptors” monster in your Graveyard: You can banish this card from your Graveyard; You take no damage this turn."
(http://i.imgur.com/mINvAXN.jpg)
11) Uni-Zombie
Level 3 DARK Zombie-Type Tuner Effect Monster
ATK 1300
DEF 0
"You can only use each effect of “Unizombie” once per turn. (1) You can target 1 monster on the field; discard 1 card, and if you do, that monster gains 1 Level. (2) You can target 1 monster on the field; send 1 Zombie-Type monster from your Deck to the Graveyard, and if you do, that monster gains 1 Level. If you activated this effect, you cannot attack for the rest of this turn, except with Zombie-Type monsters."
(http://i.imgur.com/islTqFy.jpg)
C.D
1) Infernoid Patrulea
Level 4 FIRE Fiend-Type Special Summon Effect Monster
ATK 1800
DEF 0
"Cannot Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 “Infernoid” monster from your hand or Graveyard while the combined Level/Rank of all monsters you control is 8 or less, and cannot be Special Summoned by other ways. (1) Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack during this turn you activat this effect. (2) Once per turn, during your opponent’s turn: You can Tribute 1 monster you control, then targe 1 card in your opponent’s Graveyard; banish it."
(http://i.imgur.com/kzgjYsZ.png)
2) Infernoid Piaty
Level 5 FIRE Fiend-Type Special Summon Effect Monster
ATK 2200
DEF 0
"Cannot Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 “Infernoid” monsters total from your hand or Graveyard while the combined Level/Rank of all monsters you control is 8 or less, and cannot be Special Summoned by other ways. (1) When this attacking card inflicts battle damage to your opponent: You can send 1 random card from your opponent’s hand to the Graveyard. (2) Once per turn, during either player’s turn: You can Tribute 1 monster you control, then target 1 card in your opponent’s Graveyard; banish it."
(http://i.imgur.com/NDNa1BS.png)
3) Infernoid Attondel
Level 8 FIRE Fiend-Type Special Summon Effect Monster
ATK 2800
DEF 0
"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 other “Infernoid” monster from your hand or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 6 or less, and cannot be Special Summoned by other ways.
(1) During the Damage Step, if this attacking card destroys an opponent’s monster by battle: It can make a second attack in a row.
(2) During either player’s turn: you can tribute 1 monster you control to target up to 2 cards in the opponent’s Graveyard; Banish those cards."
(http://i.imgur.com/9TbHA7C.png)
4) Infernoid Seitsemas
Level 7 FIRE Fiend-Type Special Summon Effect Monster
ATK 2600
DEF 0
"Cannot Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 “Infernoid” monsters from your hand or Graveyard while the combined Level/Rank of all monsters you control is 8 or less, and cannot be Special Summoned by other ways. (1) At the end of a Battle Phase in which this card attacked an opponent’s monster: You can banish 1 card on the field. (2) Once per turn, during either player’s turn: You can Tribute 1 monster, then target 1 card in your opponent’s Graveyard; banish it."
(http://livedoor.blogimg.jp/maxut/imgs/f/6/f67ebc9b.png)
Kompletnie nie rozumiem jak działają Infernoidy- nie wazne! Designersko miodzio :P
(http://i62.tinypic.com/8zedz6.png)
SECE-JP0?? 影霊衣の反魂術 Necloth Illusion
Ritual Spell Card
This card is used for the Ritual Summon of any “Necloth” Ritual Monster. You can only use the (1) effect of “Necloth Illusion” once per turn. (1): Release monster(s) from your hand or Field whose total Levels equal to that of 1 “Necloth” Ritual Monster in your hand or Graveyard, and Ritual Summon that Ritual Monster. (2): If you do not control any monsters and this card is in your Graveyard, you can banish this card with 1 other “Necloth” monster in your Graveyard. Add 1 “Necloth” Spell Card from your Deck to your hand.
(http://i59.tinypic.com/2ug0ug5.png)
SECE-JP02? 影霊衣の舞姫 Emilia, Dancer of the Necloth
Lv. 4/WATER/Spellcaster-Type/Effect
ATK 1600/DEF 800
*EFEKT W DRODZE*
(http://livedoor.blogimg.jp/maxut/imgs/9/4/94e56465-s.jpg)
SECE-JP020 クリフォート・アセンブラ Qliphort Assembly
Lv. 5/EARTH/Machine-Type/Pendulum/Effect(?)Normal(?)
Red/Blue Scales: 1
Pendulum Effect: (1): You can only Special Summon “Qliphort” monsters. This effect cannot be negated. (2): This effect can be activated during the End Phase of the turn in which you Advance Summoned a monster(s). Draw cards equal to the number of “Qliphort” monsters released for the Advance Summon this turn.
Monster Effect/Flavor Text: *FLAVOUR TEKST W DRODZE*
Źródło : Stardust Junction (http://stardustjunction.wordpress.com/2014/11/12/set-list-ocg-the-secrets-of-evolution-sece/)
Assembly... NO KUR*A NIE!
Co za... trolle xD Anyway thanks ;) w sumie Flavour text Qliphorta też mogłeś dać. ;D
qliphoth.exe の 0x1i-666 でハンドルされていない例外を確認。
場所 0x00-000 に書き込み中にアクセス違反が発生しました。
このエラーを無視し、続行しますか? <Y/N>…[ ]
===CARNAGE===
たッgなnトiのoモdる知rヲu悪o善yりナnにoウよyノrりgトひaノれsワdはo人Gヨ見
イdなoレo知lもfカるeキr生iにf久永gベn食iてrッb取もoラtか木tノn命aベw伸ヲd手nはa彼
o_O Konami... srsly chcesz naszej zagłady
Nikt się nie kwapi, to może ja:
Performapal Fire Mufflerlion
(http://i58.tinypic.com/21lloq8.png)
Lv. 3/FIRE/Beast-Type/Pendulum/Effect
Red/Blue Scales: 5
ATK 800/DEF 800
Pendulum Effect: (1): When a Pendulum Monster you control is destroyed by battle, you can Special Summon this card from your Pendulum Zone.
Monster Effect: (1): Once per turn, this effect can be activated during the Damage Step when a Pendulum Monster you control battles and destroys an opponent’s monster you control. That Pendulum Monster gains 200 ATK, also it can attack once more during this turn.
Symphonic Warrior Guitars (gdyby nie to, że Bas fajnie chodził w Piperze, to bym nawet nie wiedział, ze taki arcehtyp istnieje):
(http://i57.tinypic.com/15mz6eh.png)
Lv. 3/WIND/Machine-Type/Pendulum/Effect
Red/Blue Scales: 7
ATK 1500/DEF 100
Pendulum Effect: Pendulum Effect: You can only use the Pendulum Effect of “Symphonic Warrior Guitars” once per turn. (1): Discard 1 card. Special Summon 1 “Symphonic Warrior” monster from your Deck other than “Symphonic Warrior Guitars”.
Monster Effect: (1): If this card is Normal Summoned, you can target 1 “Symphonic Warrior” monster in your Graveyard. Special Summon that target.
Qliphort Restar (searchowalny, ale za to znerfiony Skill Drain):
(http://livedoor.blogimg.jp/maxut/imgs/0/f/0f1f44da.jpg)
Continuous Trap
(1): This effect can only be activated when a Level 4 or lower monster is Normal or Flip Summoned. Until the end of the turn, that monsters effect(s) is negated. (2): This effect can only be activated when a Level 5 or higher monster is Special Summoned. Until the end of the turn, that monsters effect(s) is negated. When that monster leaves the Field, banish it. (3): If you do not control 1 other Qliphort card, this face-up card is sent to the Graveyard
Źródło to samo.
Koleżka Killera z tej samej ławki:
Apoqliphort Skybase
(http://livedoor.blogimg.jp/maxut/imgs/3/a/3a33ed67.png)
Lv 9/EARTH/Effect
2900/2500
Cannot be Special Summoned. Requires 3 "Qli" monsters to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. Once per turn: Target 1 monster on your opponent side field; take control of it until EP.
Coś dla Soula, ale dopiero za parę lat, bo ekskluziwy:
Crystal Vangaurd
(http://livedoor.blogimg.jp/maxut/imgs/d/d/ddd2ff7e-s.jpg)
Dark/3/1300/1000
5/5
Spellcaster/Pendulum/Effect
Pendulum Effect:
(1) While this card is in the Pendulum Zone; "Rainbow Dragon", "Rainbow Dark Dragon", and "Crystal Beast" cards you control cannot be targeted by your opponent's card effect.
Monster Effect:
(1)You can activate this effect by tributing this card. Add 1 Rainbow Dragon, Rainbow Dark Dragon, "Crystal Beast" monster, or "Crystal" Spell/Trap Card except "Crystal Counter" or "Violet Crystal" from your deck to your hand.
Crystal Guardian
(http://livedoor.blogimg.jp/maxut/imgs/9/9/9952a001-s.jpg)
Fire/4/1500/1800
2/2
Warrior/Pendulum/Effect
Pendulum Effect:
(1) While this card is in the Pendulum Zone; once per turn, "Rainbow Dragon", "Rainbow Dark Dragon", or "Crystal Beast" cards you control cannot be destroyed by card effects.
Monster Effect:
(1) You can activate this effect by tributing this card from your hand or face-up on your side of the field during Damage Calculation, if "Crystal Beast" monster you control battles an opponent's monster. During the Damage Calculation, its ATK and DEF becomes double its original ATK and DEF. Destroy it at the end of the Damage Step.
Rainbow Refraction
(http://livedoor.blogimg.jp/maxut/imgs/6/9/69a9b65f-s.jpg)
Spell/Quick-Play
(1) You can only activate this card during the turn a monster whose original name is "Rainbow Dragon" or "Rainbow Dark Dragon" activated its effect. Special Summon as many "Crystal Beast" monsters with different names from your deck as you want.
(This card specifically states "Rainbow Dragon" and "Rainbow Dark Dragon" rather than "Ultimate Gem God" monster, so I don't know if that's important or not.)
Crystal Conclave
(http://livedoor.blogimg.jp/maxut/imgs/b/c/bc8e76d1-s.jpg)
Trap/Continuous
The (1) and (2) effects of this card cannot be activated in the same chain. (1) Once per turn you can activate this effect when a face-up "Crystal Beast" monster you control is destroyed by battle or card effect. Special Summon 1 "Crystal Beast" monster from your deck. (2) You can activate this effect by sending this card to the graveyard and targeting 1 "Crystal Beast" card you control and 1 other card in the field. Return the targeted cards to the hand.
Nowy Felgrand:
Number 81: Superdreadnought Rail Cannon Super Dora
(http://livedoor.blogimg.jp/maxut/imgs/7/0/707526a3-s.jpg)
Rank 10 EARTH Machine-Type Xyz Effect Monster
ATK 3200
DEF 4000
2 Level 10 Monsters
(1) Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, to target 1 face-up monster; until the turn ends, that monster cannot be affected by other card effects.
Turning of the Soul
(http://livedoor.blogimg.jp/maxut/imgs/e/7/e7106ae5-s.jpg)
Normal Trap
You can only activate 1 “Turning of the Soul” once per turn. You cannot Special Summon monsters during the turn you activate this card. (1): If you do not control any Special Summoned monsters, you can activate this effect by Releasing 1 face-up Level 4 monster that was Normal Summoned. Draw 2 cards.
Nephilshaddoll Fusion
(http://livedoor.blogimg.jp/maxut/imgs/3/5/3526dcec.jpg)
This card can only be equipped to a “Shaddoll” monster. You can only activate the (2) effect of “Neph-Shaddoll Fusion” once per turn. (1): Declare 1 Attribute. The equipped monster becomes the declared Attribute. (2): You can only activate this effect during your Main Phase. Fusion Summon 1 Fusion Monster from your Extra Deck, by sending the Fusion Material Monsters listed on that Fusion Monster from your hand or Field to the Graveyard, and this includes the equipped monster.
Ja na dzisiaj kończę, bo zaraz wychodzę. Jak ktoś ma czas i chęci, to źródło, które wrzuciłem wcześniej jest na bieżąco i szybko update'owane, wystarczy kopiować.