Wątek: [OCG][SECE] Secrets of Evolution  (Przeczytany 9873 razy)

0 użytkowników i 1 Gość przegląda ten wątek.

Lampart

Odp: [OCG] Secrets of Evolution
« #100 12 Listopad, 2014, 14:13:22 »
0
Jest całkiem ok w porównaniu do tego g***a z fake leaków ;p

Agreel

Odp: [OCG] Secrets of Evolution
« #101 12 Listopad, 2014, 14:27:50 »
0
Ritual Beast Ulti-Pettlephin. Widzę nawet Spirit Beastów nie oszczędzają zamieniając jednego z ich potworków w Shaddolla. xD

Kuzuryu Daimyojin

Odp: [OCG] Secrets of Evolution
« #102 12 Listopad, 2014, 14:29:21 »
0
Performapal Partnaga będzie w tym secie.
Czyli mamy szukanego penduluma (King of the Feral Imps).
Teraz tylko lizadraw wydadzą i super.

Na zdjęciu widać:
Infernoid Nehemoth
Performapal Partner Naga
Morphtronic Smartfon
A new Level 4 Monster that can’t be read
A new Trap Card that can’t be read.


źródło: organizacja

Kanashimi Tomo

Odp: [OCG] Secrets of Evolution
« #103 12 Listopad, 2014, 14:30:29 »
0
(kliknij aby pokazać/ukryć)
SECE-JP0?? 影霊衣の反魂術 Necloth Illusion
Ritual Spell Card
This card is used for the Ritual Summon of any “Necloth” Ritual Monster. You can only use the (1) effect of “Necloth Illusion” once per turn. (1): Release monster(s) from your hand or Field whose total Levels equal to that of 1 “Necloth” Ritual Monster in your hand or Graveyard, and Ritual Summon that Ritual Monster. (2): If you do not control any monsters and this card is in your Graveyard, you can banish this card with 1 other “Necloth” monster in your Graveyard. Add 1 “Necloth” Spell Card from your Deck to your hand.


(kliknij aby pokazać/ukryć)
SECE-JP02? 影霊衣の舞姫 Emilia, Dancer of the Necloth
Lv. 4/WATER/Spellcaster-Type/Effect
ATK 1600/DEF 800
*EFEKT W DRODZE*


(kliknij aby pokazać/ukryć)
SECE-JP020 クリフォート・アセンブラ Qliphort Assembly
Lv. 5/EARTH/Machine-Type/Pendulum/Effect(?)Normal(?)
Red/Blue Scales: 1
Pendulum Effect: (1): You can only Special Summon “Qliphort” monsters. This effect cannot be negated. (2): This effect can be activated during the End Phase of the turn in which you Advance Summoned a monster(s). Draw cards equal to the number of “Qliphort” monsters released for the Advance Summon this turn.
Monster Effect/Flavor Text: *FLAVOUR TEKST W DRODZE*

Źródło : Stardust Junction

Assembly... NO KUR*A NIE!
« Ostatnia zmiana: 12 Listopad, 2014, 14:37:14 Fallen Angel Tomo »

Chris Cornell

Odp: [OCG] Secrets of Evolution
« #104 12 Listopad, 2014, 14:36:48 »
0
Emilia:
Lv. 4/WATER/Spellcaster-Type/Effect
Each of the (1) and (2) effects of “Emilia, Dancer of the Necloth” can only be activated once per turn. (1): While this card is face-up in your Monster Zone, you opponent cannot activate card effects in response to the activation of your “Necloth” Ritual Spell Card. Also, all “Necloth” Ritual Monsters you control cannot be targeted by your opponent’s card effects. (2): If this card is Tributed by a card effect, target 1 of your banished “Necloth” monsters other than “Emilia, Dancer of the Necloth”. Add the target to your hand.

Śmiech z Shaddoll-płaczków, którzy oczekiwali brokena, jak zwykle, a dostali średnio wartego spota w Extra potka. Nareszcie.

Kanashimi Tomo

Odp: [OCG] Secrets of Evolution
« #105 12 Listopad, 2014, 14:38:31 »
0
Źródło odnośnie efektu Emilii? ;)

Chris Cornell

Odp: [OCG] Secrets of Evolution
« #106 12 Listopad, 2014, 14:41:47 »
0
« Ostatnia zmiana: 12 Listopad, 2014, 14:44:38 Chris Cornell »

Kanashimi Tomo

Odp: [OCG] Secrets of Evolution
« #107 12 Listopad, 2014, 14:43:36 »
0
Co za... trolle xD Anyway thanks ;) w sumie Flavour text Qliphorta też mogłeś dać. ;D

(kliknij aby pokazać/ukryć)

o_O Konami... srsly chcesz naszej zagłady
« Ostatnia zmiana: 12 Listopad, 2014, 14:46:11 Fallen Angel Tomo »

Izorist

Odp: [OCG] Secrets of Evolution
« #108 12 Listopad, 2014, 15:05:17 »
0
No to qli maja teraz super reju/sb of judgment, my anus is ready ;D

Kuzuryu Daimyojin

Odp: [OCG] Secrets of Evolution
« #109 12 Listopad, 2014, 15:09:58 »
0
No to qli maja teraz super reju/sb of judgment, my anus is ready ;D
Protector of the Sanctuary Somebody?

Chris Cornell

Odp: [OCG] Secrets of Evolution
« #110 12 Listopad, 2014, 16:24:20 »
0
Nikt się nie kwapi, to może ja:

Performapal Fire Mufflerlion
(kliknij aby pokazać/ukryć)

Symphonic Warrior Guitars (gdyby nie to, że Bas fajnie chodził w Piperze, to bym nawet nie wiedział, ze taki arcehtyp istnieje):
(kliknij aby pokazać/ukryć)

Qliphort Restar (searchowalny, ale za to znerfiony Skill Drain):
(kliknij aby pokazać/ukryć)

Źródło to samo.
« Ostatnia zmiana: 12 Listopad, 2014, 16:30:27 Chris Cornell »

Chris Cornell

Odp: [OCG] Secrets of Evolution
« #111 12 Listopad, 2014, 16:50:53 »
0
Koleżka Killera z tej samej ławki:

Apoqliphort Skybase
(kliknij aby pokazać/ukryć)
« Ostatnia zmiana: 12 Listopad, 2014, 17:54:36 Chris Cornell »

Chris Cornell

Odp: [OCG] Secrets of Evolution
« #112 12 Listopad, 2014, 17:34:08 »
0
Coś dla Soula, ale dopiero za parę lat, bo ekskluziwy:

Crystal Vangaurd
(kliknij aby pokazać/ukryć)

Crystal Guardian
(kliknij aby pokazać/ukryć)

Rainbow Refraction
(kliknij aby pokazać/ukryć)

Crystal Conclave
(kliknij aby pokazać/ukryć)
« Ostatnia zmiana: 12 Listopad, 2014, 17:55:07 Chris Cornell »

Chris Cornell

Odp: [OCG] Secrets of Evolution
« #113 12 Listopad, 2014, 17:44:27 »
+1
Nowy Felgrand:
Number 81: Superdreadnought Rail Cannon Super Dora
(kliknij aby pokazać/ukryć)

Turning of the Soul
(kliknij aby pokazać/ukryć)

Nephilshaddoll Fusion
(kliknij aby pokazać/ukryć)

Ja na dzisiaj kończę, bo zaraz wychodzę. Jak ktoś ma czas i chęci, to źródło, które wrzuciłem wcześniej jest na bieżąco i szybko update'owane, wystarczy kopiować.
« Ostatnia zmiana: 12 Listopad, 2014, 21:30:31 Chris Cornell »

Soul

Odp: [OCG] Secrets of Evolution
« #114 12 Listopad, 2014, 17:58:44 »
0
Coś dla Soula, ale dopiero za parę lat, bo ekskluziwy:

Crystal Vangaurd
(kliknij aby pokazać/ukryć)

Crystal Guardian
(kliknij aby pokazać/ukryć)

Rainbow Refraction
(kliknij aby pokazać/ukryć)

Crystal Conclave
(kliknij aby pokazać/ukryć)

k***a mać

Soul

Odp: [OCG] Secrets of Evolution
« #115 12 Listopad, 2014, 18:08:19 »
0
No to qli maja teraz super reju/sb of judgment, my anus is ready ;D

Wiadomo, że broke etc ale to nie ma i tak porównania. Jak ci zresolvują Toola ze 2 razy i wpuszczą Diska to jest raczej po grze anyway i te dobrane karty nie będą miały nawet znaczenia.

Problem jednak, że im więcej Qliphothów ogólnie, w tym większe mindless aggro można to zamienić... Włożysz wszystkie Quille i draw power jaki masz, położysz jakiekolwiek scale i yolo 8k na board. #ygosucks

Kuzuryu Daimyojin

Odp: [OCG] Secrets of Evolution
« #116 12 Listopad, 2014, 20:29:59 »
+2
Powiem coś oczywistego pendulumy kryształów ubrane są jak johan i mają podobne do niego włosy, szkoda że excluziwy.
I ten Turning of the Soul będzie nowym stapelkiem chyba. BW i wszystko co normalkuje monsterea się cieszy.

edit.
Rainbow Refraction
Było by zajebiste gdyby nie fraza
"original name" w efekcie
Wyobraźcie sobie te crazy playe z prismą.

edit. 2

A Wild Monster Appears!
Normal Spell Card
(1) If your opponent controls a monster and you control none: You can Special Summon 1 Level 10 or lower moIf the opponent controls a monster and you control no monsters: Special Summon 1 monster that cannot be Normal Summoned, whose Original Level is 10 or lower from the hand, ignoring its Summoning Conditions. The monster Special Summoned by this effect is unaffected by the effects of all your other cards and is returned to the Deck during the opponent's next End Phase. During this turn, you cannot Normal or Special Summon monsters and the opponent takes no damage.



Caius the Mega Monarch
Level 8 DARK Fiend-Type Effect Monster
ATK 2800
DEF 1000
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster.
(1) When this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent. Furthermore, if it was a DARK-Attribute Monster, all cards with the same name as that card are banished from the controller's hand, Deck, Extra Deck and Graveyard. If this card was Tribute Summoned by Tributing an DARK monster, add this additional effect. • You can target 2 cards with this effect.


Skilled Blue Magician
Level 4 LIGHT Spellcaster-Type Monster
ATK 1800
DEF 1800
(1) Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3).
(2) You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Gaia the Fierce Knight" monster from your hand, Deck, or Graveyard.
(3) You can banish this card from your Graveyard, then target 1 card you control that can have Spell Counters placed on it; place 1 Spell Counter on that card.


Jigabyte
Level 4 WATER Reptile-Type Effect Monster
ATK 1500
DEF 200
(1) You can only control 1 "Jigobyte".
(2) If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand).
(3) When this card is destroyed (by battle or card effect): You can Special Summon 1 monster with 1500 ATK and 200 DEF from your Deck, except "Jigobyte".


Lightning Rod Lord
Level 4 LIGHT Thunder-Type Effect Monster
ATK 1800
DEF 100
(1) If this card is in the Monster Card Zone, neither player can activate Spell Cards during Main Phase 1.


Dragon Dowser
Level 4 EARTH Wyrm-Type Effect Monster
ATK 1500
DEF 1500
The effect of "Dragon Dowser" can only be activated once per turn:
(1) When this card on the field is destroyed by battle or an opponent's card effect: You can Special Summon 1 EARTH-Attribute Pendulum Monster from your Deck in face-up Defense Position. That monster Special Summoned by this effect is destroyed during the End Phase.


Frontline Observer
Level 4 EARTH Machine-Type Effect Monster
ATK 1000
DEF 1500
(1) During the End Phase of the turn this card was Normal Summoned: Add 1 EARTH-Attribute Pendulum Monster from your Deck to your hand.
(2) if this card is Normal Summoned: During the End Phase of your next turn: You can Tribute this card; add 1 EARTH monster from your Deck to your hand.


Symphonic Warrior Sizers/Siizers/Sizzers/Sizerrs
Level 4 WIND Machine-Type Flip Effect Monster
ATK 1200
DEF 1900
(1) FLIP: You can add 1 "Symphonic Warrior" monster from your Deck to your hand, other than [This card's name].
(2) Once per turn: You can target 1 "Symphonic Warrior" monster, other than [this card's name], you control or in your Graveyard; this card gains the effects of that monster and its name is treated as the target's name.
(3) You can banish this card from your Graveyard, to target 1 of your banished "Symphonic Warrior" monsters, other than [this card's name]; Special Summon that monster.


Amplifiers
Field Spell Card
(1) Whenever the effect of a "Symphonic Warrior" card is activated; place 1 Symphonic Counters on this card.
(2) "Symphonic" Warrior" monsters you control gain ATK equal to the number of Symphonic Counters on this card.
(3) Once per turn: You can remove 5 or 7 Symphonic Counters on your field from your side of the field.
• 5 Counters: Inflict 500 damage to your opponent for each "Symphonic Warrior" card on the field.
• 7 Counters: Destroy a number of cards your opponent controls up to the number of "Symphonic Warrior" cards on the field.


Construction Train Derrick Lane
Level 10 EARTH Machine-Type Effect Monster
ATK 2800
DEF 2000
The (1) Effect of "Construction Train Derrick Lane" can only be used once per turn.
(1) If an EARTH Machine-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand, but if you do, its original ATK and DEF are halved.
(2) If this card that is currently an Xyz Material is detached to activate an Xyz Monster's effect and sent to the Graveyard: You can target 1 card your opponent controls; destroy that target.


Revolving Switchyard
Field Spell Card
You can only use the (1) and (2) effects of "Revolving Switchyard" once per turn, and only one of them per turn.
(1) If a Level 10 EARTH Machine-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon 1 Level 4 EARTH Machine-Type monster with 1800 or higher ATK from your Deck, but its Level becomes 10 and damage to your opponent for the remainder of this turn becomes 0.
(2) Send 1 card from your hand to the Graveyard; add 1 Level 10 EARTH Machine-Type monster from your Deck to your hand.



Yosenju Tsujik
Level 4 WIND Beast-Warrior-Type Effect Monster
ATK 1000
DEF 0
You can only use the (1) and (2) effects of "Yosenju Tsujikirikaze" once per turn, each.
(1) During the damage step in which a "Yosenju" monster you control is battling an opponent's monster: You can discard this card from your hand; your monster gains 1000 ATK until the end of the turn.
(2) Target 1 "Yosenju" monster you control; that monster gains 1000 ATK until the end of this turn.
(3) During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.


Deskbot 003
Level 3 EARTH Machine-Type Effect Monster
ATK 500
DEF 500
(1) When this card is Normal Summoned: Special Summon 1 "Deskbot" monster from your Deck, except for "Deskbot 003"
(2) Once per turn, during either player's turn: You can target 1 "Deskbot" monster you control; until the end of that turn, that monster gains 500 ATK and DEF for each "Deskbot" card you control.


Marmiting Captain
Level 3 EARTH Warrior-Type Effect Monster
ATK 1200
DEF 400
(1) When this card is Normal Summoned: You can shuffle 1 card in your hand back into your Deck, then, draw 1 card, and if the drawn card is a Monster, you can Special Summon that monster.


Pendulum Shift
Quick-Play Spell Card
(1) Target 1 card in your or your opponent's P Zone; declare a Pendulum Scale from 1 to 10; during this turn, that card's Pendulum Scale is the declared value.


Unpossessed
Continuous Trap Card
You can only use the (3) effect of "Possession Release" once per turn.
(1) "Charmer" monsters you control cannot be destroyed by battle.
(2) "Familiar-Possessed" monsters gain 800 ATK during damage calculation with an opponent's monster, and only during that damage calculation.
(3) If a monster you control is destroyed (by battle or by card effect): Special Summon 1 Spellcaster-Type monster with 1500 DEF with a different Attribute than that monster either in face-up Attack Position or face-down Defense Position.



Echo Oscillation
Continuous Trap Card
The effect of "Oscillating Vibration" can only be activated once per turn.
(1) You can target 1 card in one of your Pendulum Zones; destroy that card, and if you do, draw 1 card.


Performapal Partner Naga
Level 5 EARTH Reptile-Type Pendulum Effect Monster
ATK 500
DEF 2100
PS: 3
PE: Once per turn: You can target 1 monster you control; until the end of that turn, that monster gains 300 ATK for each "Performapal" monster you control.
ME: (1) If this card is Normal or Special Summoned: You can target 1 monster you control; until the end of that turn, that monster gains 300 ATK for each "Performapal" monster you control.
(2) If this card is in your Monster Card Zone, Level 5 or lower monsters cannot attack.


Peformapal Spike Eagle
Level 2 WIND Winged Beast-Type Effect Monster
ATK 900
DEF 900
(1) Once per turn: You can target 1 face-up monster you control; during this turn, that monster inflicts piercing battle damage.


Performapal Plusturtle
Level 4 WATER Aqua-Type Effect Monster
ATK 100
DEF 1800
(1) Once per turn: You can target up to 2 face-up monsters you control; increase the Level of those monsters by 1.


Superheavy Samurai Soulbeads
Level 1 EARTH Machine-Type Effect Monster
ATK 0
DEF 0
(1) You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target.
(2) Once per turn, a monster equipped with this card by this card's effect cannot be destroyed by card effects.
(3): When a Defense Position monster you control is destroyed by battle and sent to the Graveyard: You can send this card from your hand to the Graveyard; Special Summon that monster in Attack Position.


帝王の深怨 Teiou no Shin'en
(Name is a pun on Grudge and Abyss)
Normal Spell Card
You can only activate 1 "Teiou no Shin'en" oper turn.
(1) Reveal 1 monster in your hand with either 2400 ATK and 1000 DEF OR 2800 ATK and 1000 DEF; add 1 "Monarch" Spell/Trap Card from your Deck to your hand, other than "Teiou no Shin'en".


Satellarknight Capella
Level 4 LIGHT Warrior-Type Effect Monster
ATK 1100
DEF 2000
You can only use the effect of "Satellarknight Capella" once per turn.
(1) During the turn this card is Summoned: If you use 3 or more monsters for an Xyz Summon, Level 4 or lower "Tellarknight" monsters you control can be treated as Level 5 materials.


Satellarknight Rigel
Level 4 LIGHT Warrior-Type Effect Monster
ATK 1900
DEF 700
The effect of "Satellarknight Rigel" can only be used once per turn.
(1) If this card is Summoned: You can target 1 "Tellarknight" monster you control; that monster gains 500 ATK, but is sent to the Graveyard during the End Phase.


Cavalry with the Ritual Beast
Normal Trap Card
You can only activate 1 "Cavalry with the Ritual Beast" per turn.
(1) Activate by target 1 "Noble Ritual Beast" monster and 1 "Ritual Beast Tamer" from among the cards in your Graveyard and your banished cards; Special Summon those targets in Defense Position. After this card is activated, you cannot Special Summon "Ritual Beast" monsters for the rest of the turn.


煉獄の死徒
Rengoku no Shito (Sounds like Disciple of the Void, reads Futile Struggle to Death of the Void)
Quick-Play Spell Card
(1): Target 1 "Infernoid" monster you control; that monster is unaffected by your opponent's effects this turn.
(2): If an "Infernoid" monster you control would be destroyed: You can banish this card from your Graveyard instead.


The Void of Blue Flames
Normal Trap Card
(1) Special Summon 1 "Infernoid" monster from your hand, ignoring the Summoning Conditions. The monster Special Summoned by this effect has its effects negated until the end of that turn.


Legendary Maju Garzett
Level 8 DARK Fiend-Type Effect Monster
ATK 0
DEF 0
This card cannot be Normal Summoned/Set. You can Special Summon this card (from your hand) by Tributing all the monsters you control.
(1) This card's ATK is equal to the combined total of the original ATK of all monsters Tributed for this card's Special Summon.
(2) This card inflicts piercing battle damage.

Extra Net
Field Spell Card
(1) If either player Special Summons a monster from the Extra Deck, the opponent can activate the following effect.
• Draw 1 card.

Makeshift/Unfair Trap Hole
Normal Trap Card
(1) When your opponent Special Summons a monster in Defense Position: Banish that Defense Position monster.



źródło neo arkadia
« Ostatnia zmiana: 12 Listopad, 2014, 21:13:50 Kuzuryu Daimyojin »

Agreel

Odp: [OCG] Secrets of Evolution
« #117 12 Listopad, 2014, 21:25:56 »
0
Na co ma działać ten Unfair Trap Hole? Na Sheknigagi i czasem Big Benkeie? Poza tym czekam na kolejnego krzyża do Satelli, bo ten support z maina jest biedny, chociaż robienie Number C101: Silent Honor DARKa używając samych Satelli wydaje się śmieszne. xD

Lampart

Odp: [OCG] Secrets of Evolution
« #118 12 Listopad, 2014, 21:33:53 »
0
Ten stelar 1900 wbrew pozor dużo daje w meczu z shadolami gdzie możemy winde/dragona zjechać main deckowym potworkiem :)

Kuzuryu Daimyojin

Odp: [OCG] Secrets of Evolution
« #119 12 Listopad, 2014, 21:36:51 »
0
Został już tylko Delg the Dark MonarchKuraz the Light Monarch do mega ewolucji.

Rysnig

Odp: [OCG] Secrets of Evolution
« #120 13 Listopad, 2014, 00:43:06 »
0
Hjohjohjo w końcu doczekałem się Mega Caiusa :D

Btw. pewnie nikogo to nie obchodzi, ale w tłumaczeniu Amplifiers powinno być "100 atk for every counter" (czy coś takiego - wiecie, o co biega)

Flasher

Odp: [OCG] Secrets of Evolution
« #121 14 Listopad, 2014, 10:11:29 »
0
No i jest komplecik ;)

SECE-JP001Performapal Fire MufflerlionCommon
SECE-JP002Performapal PartnagaCommon
SECE-JP003Performapal FriendonkeyRare
SECE-JP004Performapal SpikeagleCommon
SECE-JP005Performapal Stamp TurtleCommon
SECE-JP006Performapal Trump WitchRare
SECE-JP007Superheavy Samurai FlutistSuper Rare
Secret Rare
SECE-JP008Superheavy Samurai TrumpeterRare
SECE-JP009Superheavy Samurai SoulpiercerCommon
SECE-JP010Superheavy Samurai SoulbeadsCommon
SECE-JP011Raidraptor - Vanishing LaniusRare
SECE-JP012Gem-Knight LapisCommon
SECE-JP013Infernoid AntraRare
SECE-JP014Infernoid HarmadikRare
SECE-JP015Infernoid PatruleaCommon
SECE-JP016Infernoid PiatyCommon
SECE-JP017Infernoid SeitsemasCommon
SECE-JP018Infernoid AttondelCommon
SECE-JP019Infernoid OnuncuUltra Rare
Secret Rare
Ultimate Rare
SECE-JP020Qliphort MonolithRare
SECE-JP021Qliphort CephalopodCommon
SECE-JP022Qliphort StealthCommon
SECE-JP023Apoqliphort SkybaseSuper Rare
Secret Rare
SECE-JP024Satellarknight CapellaCommon
SECE-JP025Satellarknight RigelCommon
SECE-JP026Yosenju MagatCommon
SECE-JP027Yosenju TsujikCommon
SECE-JP028Dance Princess of the NekrozCommon
SECE-JP029Spiritual Beast RampenguCommon
SECE-JP030Morphtronic SmartfonCommon
SECE-JP031Jinzo - JectorCommon
SECE-JP032Skilled Blue MagicianCommon
SECE-JP033Koa'ki Meiru OverloadRare
SECE-JP034JigabyteCommon
SECE-JP035Caius the Mega MonarchSuper Rare
Secret Rare
SECE-JP036Thunderclap SkywolfSuper Rare
Secret Rare
SECE-JP037Lightning Rod LordCommon
SECE-JP038Dragon DowserCommon
SECE-JP039Frontline ObserverCommon
SECE-JP040Uni-ZombieRare
SECE-JP041Deskbot 003Common
SECE-JP042Legendary Maju GarzettNormal Rare
SECE-JP043Marmiting CaptainNormal Rare
SECE-JP044Nekroz of GungnirUltra Rare
Secret Rare
Ultimate Rare
SECE-JP045Rune-Eyes Pendulum DragonUltra Rare
Secret Rare
Ultimate Rare
Holographic Rare
SECE-JP046Gem-Knight Lady Lapis LazuliRare
SECE-JP047El Shaddoll WendigoSuper Rare
Secret Rare
SECE-JP048Superheavy Samurai Warlord SusanowoUltra Rare
Secret Rare
Ultimate Rare
SECE-JP049Metaphys HorusUltra Rare
Secret Rare
Ultimate Rare
SECE-JP050Raidraptor - Rise FalconRare
SECE-JP051Stellarknight Constellar DiamondUltra Rare
Secret Rare
Ultimate Rare
SECE-JP052Sky Cavalry CentaureaSuper Rare
Secret Rare
SECE-JP053Illusion BalloonsCommon
SECE-JP054Raidraptor - NestRare
SECE-JP055Constellar TwinkleCommon
SECE-JP056Gottoms' Second CallCommon
SECE-JP057Void SeerCommon
SECE-JP058Void ExpansionCommon
SECE-JP059Nephe Shaddoll FusionRare
SECE-JP060Nekroz CycleRare
SECE-JP061Tenacity of the MonarchsRare
SECE-JP062Dragunity Divine LanceCommon
SECE-JP063Pot of RichesSuper Rare
Secret Rare
SECE-JP064A Wild Monster Appears!Super Rare
Secret Rare
SECE-JP065Pendulum ShiftCommon
SECE-JP066Extra NetNormal Rare
SECE-JP067Performapal CallCommon
SECE-JP068Wall of DisruptionCommon
SECE-JP069Last Minute CancelCommon
SECE-JP070Raidraptor - ReadinessCommon
SECE-JP071Eye of the VoidCommon
SECE-JP072Void LaunchRare
SECE-JP073Re-qliateCommon
SECE-JP074Ritual Beast AmbushRare
SECE-JP075ZenmaidayCommon
SECE-JP076UnpossessedCommon
SECE-JP077Blaze Accelerator ReloadCommon
SECE-JP078Soul TransitionSuper Rare
Secret Rare
SECE-JP079Echo OscillationCommon
SECE-JP080Double Trap HoleNormal Rare
SECE-JP081Crystal MasterRare
SECE-JP082Crystal KeeperRare
SECE-JP083Rainbow RefractionCommon
SECE-JP084Crystal ConclaveCommon
SECE-JP085Heavy Freight Train DerricraneCommon
SECE-JP086Number 81: Superdreadnought Rail Cannon Super DoraSuper Rare
Secret Rare
SECE-JP087Revolving SwitchyardRare
SECE-JP088Symphonic Warrior GuitaarCommon
SECE-JP089Symphonic Warrior SynthessCommon
SECE-JP090Symph AmplifireCommon

Jinos

Odp: [OCG] Secrets of Evolution
« #122 27 Listopad, 2014, 10:50:58 »
0

Flasher

Odp: [OCG] Secrets of Evolution
« #123 12 Luty, 2015, 07:34:48 »
+1
I jako wisienka na torcie do tego dodatku. Koreańskie exclusivy:
(kliknij aby pokazać/ukryć)
Fiendish Rhino Warrior (마주사이의 전사)
Earth Fiend / Effect
LV3 1400/900
You can only use the (2) effect of “Fiendish Rhino Warrior” once per turn. (1) Other Fiend-Type monsters you control cannot be destroyed by battle or card effects. (2) If this card is sent to the Graveyard: You can send 1 Fiend-Type monster from your Deck to the Graveyard, except “Fiendish Rhino Warrior”.
(kliknij aby pokazać/ukryć)
Cuben(큐분)
Light Thunder / Effect
LV4 600/1900
(1) Once per turn, you can roll a six-sided die. While this card is face-up on the field, neither player can Normal or Special Summon monsters with the same Level as the die result.
(kliknij aby pokazać/ukryć)
World Carrotweight Champion(당근인)
Dark Plant / Effect
LV4 1900/0
You can only use the effect of “Carrot Human” once per turn. (1) If this card is in your Graveyard: You can send 1 face-up Plant-Type monster you control or have in your hand to the Graveyard; Special Summon this card from your Graveyard.
(kliknij aby pokazać/ukryć)
Old Entity Hastorr(고신 하스톨)
Wind Reptile / Synchro / Effect
LV4 2300/1000
1 Tuner + 1 or more non-Tuner monsters
(1) If this card is sent from the Monster Zone to the Graveyard: You can target 1 face-up monster your opponent controls; equip this card from your Graveyard to that target. While equipped by this effect, that monster cannot attack, and its effects are negated. (2) If this card is equipped to a monster by its own effect and leaves the field: Take control of that opponent’s monster this card was equipped to
(kliknij aby pokazać/ukryć)
Rocket Hand(로켓핸드)
Trap Normal
You can only use 1 “Rocket Hand” effect per turn, and only once that turn. (1) Target 1 Attack Position monster with 800 or more ATK you control; equip this card to that target. It gains 800 ATK. (2) You can send this equip card to the Graveyard, then target 1 face-up card on the field; destroy it. Then, the ATK of the monster this card was equipped to becomes 0, also it cannot change its battle Position.

Regis

Odp: [OCG] Secrets of Evolution
« #124 12 Luty, 2015, 08:32:45 »
0
Fajne karciochy! Great Old One ma bardzo wkurzający efekt. Nosorożec tez wydaje się spoko

Link sponsorowany
 

Podobne tematy Yu-Gi-Oh!

  Temat / Zaczęty przez Ostatnio
Ostatnio 09 Styczeń, 2015, 17:43:24
Kanashimi Tomo
Ostatnio 13 Styczeń, 2015, 21:37:34
Regis
Ostatnio 21 Grudzień, 2016, 20:42:38
Kuzuryu Daimyojin
Ostatnio 20 Czerwiec, 2017, 22:12:42
Regis
Ostatnio 21 Maj, 2019, 22:53:18
Flasher