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Serce Kart => Wiadomości i nowości => Wątek zaczęty przez: Kanashimi Tomo w 09 Wrzesień, 2016, 10:32:18

Tytuł: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Kanashimi Tomo w 09 Wrzesień, 2016, 10:32:18
(http://livedoor.blogimg.jp/maxut/imgs/5/f/5fc76f02-s.jpg)

Cytując słowa znanego wieszcza Doomsayera "NADCHODZI KRES!". Idealnie podkreśla to nieuchronny koniec serii Arc-V! Przygotujcie karty, gdyż na horyzoncie ukazują się czarne chmury, a z nim kolejny kryzys, który trzeba zwalczyć.

Premiera : 14 Stycznia 2017


Źródło : Czy to 2012sty? Trochę spóźniony :kappa: (https://ygorganization.com/ocg-maximum-crisis/)
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Hunt w 09 Wrzesień, 2016, 11:59:40
Kryzys składowy? ;D
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Kanashimi Tomo w 09 Wrzesień, 2016, 12:37:58
Kryzys składowy? ;D

Powrót Sami-Wiecie-Kogo ;DD A wraz z nim przyjście 1000ca paczek do niezadowolonych "klientów" xD
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Regis w 09 Wrzesień, 2016, 14:49:12
Cover karta- Smok Wszystkiego :v
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Illidan w 09 Wrzesień, 2016, 14:54:06
Cover karta- Smok Wszystkiego :v

XYZ/Synchro/Fusion/Pendelum/Efect/Tuner/Spirit/Toon/Ritual
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Razmus w 09 Wrzesień, 2016, 14:57:10


XYZ/Synchro/Fusion/Pendelum/Efect/Tuner/Spirit/Toon/Ritual

Flip ;DD
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Kanashimi Tomo w 09 Wrzesień, 2016, 14:58:19
Zapomnieliście, że jest traktowany jako Normal Monster ;DD
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: kuros w 09 Wrzesień, 2016, 15:10:17


XYZ/Synchro/Fusion/Pendelum/Efect/Tuner/Spirit/Toon/Ritual

Flip ;DD
A gemini union to co?
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Kanashimi Tomo w 09 Wrzesień, 2016, 15:21:06


XYZ/Synchro/Fusion/Pendelum/Efect/Tuner/Spirit/Toon/Ritual

Flip ;DD
A gemini union to co?

Uniony ok, ale Gemini to na dobrą sprawę to, co napisałem wyżej xP
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: kuros w 09 Wrzesień, 2016, 15:48:38
Nie do końca :)
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Kanashimi Tomo w 09 Wrzesień, 2016, 15:55:06
Nie do końca :)

Tylko jakoś w 99% xD
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Miki w 09 Wrzesień, 2016, 21:42:25
:) nazwa aprove. Ale niestety sami-wiecie-kto nie wraca;p
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Kanashimi Tomo w 17 Listopad, 2016, 07:39:47
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/11/Bladers-Cradle.jpg?resize=234%2C300&ssl=1)
     

Hakai Kenshi no Youran / Prologue of the Destruction Swordsman
Trap Normal
You can only activate 1 “Destruction Swordsman’s Cradle” per turn.
(1) Send 1 “Destruction Sword” card and 1 “Buster Blader” monster from your Deck to the Graveyard, except “Destruction Swordsman’s Cradle”; Special Summon 1 “Buster Dragon” from your Extra Deck or Graveyard, but destroy it during the End Phase of next turn.
(2) You can banish this card from your Graveyard; for the rest of this turn, “Destruction Sword” cards you control cannot be destroyed by battle or card effects.

     

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/11/LED-Bug.jpg?resize=216%2C300&ssl=1)
     

Digital Bug - LED Bug
LIGHT Insect / Effect
LV3 500/0
Cannot be used as a Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type Xyz Monster.
(1) Once per turn, if this face-up Attack Position card is changed to Defense Position: You can add 1 Level 3 Insect-Type monster from your Deck to your hand.
(2) An Xyz Monster Xyz Summoned using this card on the field as Xyz Material gain this effect.
-When it destroys a monster by battle, draw 1 card.



     

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/11/Zefra-Providence.jpg?resize=250%2C300&ssl=1)
     

Sephira no Shin’i / Zefra Providence
Spell Normal
You can only activate 1 “Zefra Providence” per turn.
(1) Add 1 “Zefra” card from your Deck to your hand, except “Zefra Providence”.
(2) If a “Zefra” card you control would be destroyed, except during the turn this card was sent to the Graveyard, you can banish this card from your Graveyard instead.

     
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Kanashimi Tomo w 18 Listopad, 2016, 09:10:42
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/11/macr1.jpg?resize=169%2C300&ssl=1)
     

Shinryuu Kihei Da’at Metatron / Metaltron XII, the True Dracombatant
Light Wyrm / Effect
LV9 3000/3000
If you Normal Summon/Set this card, you must Tribute 3 monsters and/or Continuous Spell/Trap Cards you control.
(1) This card is unaffected by the same type of card effects as the original type of card(s) that you used to Tribute Summon it (Monster, Spell, or Trap).
(2) If this Tribute Summoned card is destroyed by your opponent’s card (by battle or card effect): You can Special Summon 1 Fusion, Synchro, or Xyz Monster from your Extra Deck that is EARTH, FIRE, WATER, or WIND-Attribute.

     

         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/11/macr2.jpg?resize=169%2C300&ssl=1)
     

Shinryuuhou Mariamune / True King Mariamune, the Phoenix
Wind Wyrm / Effect
LV9 2700/2100
You can only use each effect of “True King Mariamune, the Phoenix” once per turn.
(1) If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a WIND monster, and if you do, Special Summon this card, and if you do that, you can banish 4 cards from the top of your opponent’s Deck, if both the destroyed monsters were WIND.
(2) If this card is destroyed by card effect: You can add 1 non-WIND Wyrm-Type monster from your Deck to your hand.



     

         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/11/macr3.jpg?resize=169%2C300&ssl=1)
     

Shinryuukenshi Dynamite Knuckle / True King Dynamite Knuckle, the Fighter
Water Wyrm / Effect
LV6 2500/2100
If you are Tribute Summoning this card in face-up Attack Position, you can Tribute a face-up Continuous Spell/Trap Card you control instead of a monster.
(1) Once per turn, when your opponent activates a card or effect, if you control this Tribute Summoned card: You can take 1 “True King” Continuous Trap Card from your Deck, and either add it to your hand, or activate it on your side of the field.

     

         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/11/macr4.jpg?resize=264%2C300&ssl=1)
     

Shinryuusenshi Ignis Heat / True King Ignis Heat, the Warrior
Fire Wyrm / Effect
LV5 2400/1000
If you are Tribute Summoning this card in face-up Attack Position, you can Tribute a face-up Continuous Spell/Trap Card you control instead of a monster.
(1) Once per turn, when your opponent activates a card or effect, if you control this Tribute Summoned card: You can take 1 “True King” Continuous Spell Card from your Deck, and either add it to your hand, or activate it on your side of the field.

     

         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/11/macr5.jpg?resize=281%2C300&ssl=1)
     

Shinryuudoushi Majesty Maiden / True King Majesty Maiden, the Mage
Wind Wyrm / Effect
LV5 2300/1500
If you are Tribute Summoning this card in face-up Attack Position, you can Tribute a face-up Continuous Spell/Trap Card you control instead of a monster.
(1) Once per turn, when your opponent activates a card or effect, if you control this Tribute Summoned card: You can add 1 “True King” monster from your Deck to your hand.

     

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/11/Scorpio.jpg?resize=196%2C300&ssl=11)
     

Predator Plant Ophrys Scorpio / Predaplant Ophrys Scorpio
Dark Plant / Effect
LV3 1200/800
You can only use the effect of “Predaplant Ophrys Scorpio” once per turn.
(1) If this card is Normal or Special Summoned: You can (send 1) monster (from your hand to the Graveyard); Special Summon 1 “Predaplant” monster from your Deck, except “Predaplant Ophrys Scorpio”

Side Note : Skany potwierdzają też takie karty jak Predaplant Cordyceps, Predaplant Darlingtonia Cobra, a także normal Spella Transcendental Fusion.

     

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/11/keks1.jpg?resize=169%2C300&ssl=1)
     

Lyrilusc - Cobalt Sparrow
Wind Winged Beast / Effect
LV1 0/100
You can only use the (1) effect of “Lyrical Luscinia – Cobalt Sparrow” once per turn.
(1) If this card is Special Summoned: You can add 1 Level 1 Winged Beast-Type monster from your Deck to your hand.
(2) A WIND monster Xyz Summoned using this card on the field as Material gains this effect.
-It cannot be targeted by your opponent’s card effects.

     

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/11/keks2.jpg?resize=169%2C300&ssl=1)
     

Lyrilusc - Sapphire Swallow
Wind Winged Beast / Effect
LV1 100/0
You can only use the (1) effect of “Lyrical Luscinia – Sapphire Swallow” once per turn.
(1) If you control a Winged Beast-Type monster: You can Special Summon both this card and 1 Level 1 Winged Beast-Type monster from your hand.
(2) A WIND monster Xyz Summoned using this card on the field as Material gains this effect.
-If it is Xyz Summoned: You can target 1 “Lyrical Luscinia” monster in your Graveyard; attach that monster to it as Xyz Material.

     

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/11/keks3.jpg?resize=169%2C300&ssl=1)
     

Lyrilusc - Turquoise Warbler
Wind Winged Beast / Effect
LV1 100/100
You can only use the (2) effect of “Lyrical Luscinia – Turquoise Warbler” once per turn.
(1) If you control no monsters, you can Special Summon this card (from your hand).
(2) If this card is Special Summoned: You can Special Summon 1 “Lyrical Luscinia” monster from your hand or Graveyard.

     

         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/11/keks4.jpg?resize=169%2C300&ssl=1)
     

Lyrilusc - Assembled Nightingale
Wind Winged Beast / Effect
RK1 0/0
2 or more Level 1 monsters
(1) This card gains 200 ATK for each Xyz Material attached to it.
(2) This card can attack your opponent directly. This card with Xyz Material can attack a number of times per Battle Phase up to the number of Xyz Materials attached to it.
(3) Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card; “Lyrical Luscinia” monsters you control cannot be destroyed by battle or card effects, also you take no battle damage. These changes last until the end of this turn.

     

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/11/7e19a25c.jpg?resize=169%2C300&ssl=1)
     

Shinnryuuoh The Beast / True King of All Calamities
Rank 9 DARK Wyrm Xyz Effect Monster
ATK 3000
DEF 3000
Xyz Materials: 2 or more Level 9 monsters
(1) Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card, then declare 1 Attribute; face-up monsters on the field becomes monsters of that Attribute, monsters your opponent controls with that Attribute cannot activate their effects, also they cannot attack. These changes last until the end of this turn.
(2) While this card is in your Monster Zone, if you would destroy a monster(s) with the effect of a “True King” monster in your hand, you can destroy your opponent’s monster(s) instead.

     
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/11/5e05a1d0.jpg?resize=300%2C282&ssl=1)
     

Shinryuu no Keishou / True Draco Heritage
Continuous Spell Card
You can only use each effect of “True Draco Succession” once per turn.
(1) During your Main Phase: You can draw 1 card for each type of “True King” or “True Draco” card (Monster, Spell, Trap) sent to the Graveyard this turn.
(2) During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 “True King” or “True Draco” monster.
(3) If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 Spell/Trap card on the field; destroy it.

     
         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/11/9b03a174.jpg?resize=257%2C300&ssl=1)
     

Dragonic Diagram
Spell Field
(1) All “True King” or “True Draco” monsters on the field gain 300 ATK and DEF.
(2) While this card is in the Field Zone, each Tribute Summoned “True King” or “True Draco” monster cannot be destroyed by battle once per turn.
(3) Once per turn: You can destroy 1 other card you control, or have in your hand, and if you do, add 1 “True King” or “True Draco” card from your Deck to your hand.

     

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/11/72f36d23.jpg?resize=169%2C300&ssl=1)
     

Shinnryuuoh no Fukkatsu / True King's Return
Continuous Trap Card
You can only use each effect of “Revival of the True King” once per turn. You cannot activate this card’s (?) and (?) in the same Chain.
(1) You can target 1 “True Draco” or “True King” monster in your Graveyard; Special Summon it in Defense Position, but you cannot Special Summon monsters for the rest of this turn.
(2) During your opponent’s (Something) Phase, you can: Immediately after this effect resolves, Tribute Summon 1 “True Draco” or “True King” monster.
(3) If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 monster on the field; destroy it.

     

         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/11/f12b09b4.jpg?resize=243%2C300&ssl=1)
     

Predaplant Cordyceps
Level DARK Plant-Type Effect Monster
ATK 0
DEF 0
(1) During your Standby Phase: You can banish this card from your Graveyard, then target 2 Level 4 or lower “Predaplant” monstesr in your Graveyard; For the rest of this turn, you cannot Normal Summon and you cannot Special Summon except by Fusion Summoning, also Special Summon those monsters.


     

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/11/3fdff436.jpg?resize=228%2C300&ssl=1)
     

Predaplant Darlingtonia Cobra
Level 3 DARK Plant-Type Effect Monster
ATK 1000
DEF 1500
(1) If this card is Special Summoned by the effect of a “Predaplant” monster: You can add 1 “Polymerization” Spell Card or “Fusion” Spell Card from your Deck to your hand. You can only use this effect of “Predaplant Darling Cobra” once per Duel.


     

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/11/d9ac694f.jpg?resize=193%2C300&ssl=1)
     

Chouetsu Yuugou / Transcendental Fusion
Normal Spell Card
Cards and effects cannot be activated in reponse to this card’s activation
(1) Pay 2000 LP; Fusion Sumon 1 Fusion Monster from your Extra Deck, using 2 monsters you control as Fusion Materials.
(2) You can banish this card from your Graveyard, then target 1 monster Fusion Summoned using this card’s effect; Special Summon all of the Fusion Materials for that monster’s Fusion Summon from your Graveyard, but their ATK and DEF become 0, also their effects are negated.


     
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Razmus w 30 Listopad, 2016, 10:10:41
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/11/339c5626.jpg?ssl=1)
     

MACR-JP001 EMスカイ・マジシャン Entermate Sky Magician / Performapal Sky Magician
Level 7 WIND Spellcaster-Type Effect Monster
ATK 2500
DEF 2000
The (2)nd effect of “Performapal Sky Magician” can only be used once per turn.
(1) Once per turn, if activate a Spell Card: This card gains 300 ATK.
(2) During either player’s turn: You can target 1 Continuous Spell Card you control; return that card to your hand. Then, activate 1 “Magician” Continuous Spell Card from your hand.
(3) If this face-up card leaves the field: You can target 1 card on the field; destroy that card.

     

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/11/374d2187.jpg?ssl=1)
     

MACR-JP002 EMスカイ・ピューピル Entermate Sky Pupil (Performapal Sky Pupil)
Level 3 LIGHT Spellcaster-Type Effect Monster
ATK 800
DEF 800
You can only use the (1)st effect of “Performapal Sky Pupil” once per turn
(1) During either player’s turn: You can return 1 Level 5 or higher “Performapal” monster you control to the hand; Special Summon this card from your hand.
(2) If this card battles with an opponent’s monster, until the end of the Damage Step, negate that monster’s effect.
(3) If you control another “Performapal” monster, and this card attacks an opponent’s monster, before damage calculation: Destroy that opponent’s monster.

     

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/11/8b9b1f3e.jpg?ssl=1)
     

MACR-JP003 EMレビュー・ダンサー Entermate Revue Dancer (Performapal Revue Dancer)
Level 3 LIGHT Spellcaster-Type Effect Monster
ATK 800
DEF 800
(1) If you control an opponent’s monster and you control no monsters, you can Special Summon this card (from your hand).
(2) This card can be treated as 2 Tributes for the Tribute Summon of a “Performapal” monster.

     

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/11/1a18210c.jpg?ssl=1)
     

MACR-JP015 DDゴースト D/D Ghost
Level 2 DARK Fiend-Type Tuner Effect Monster
ATK 600
DEF 300
(1) If this card is sent to the Graveyard: You can target 1 “D/D” monster, except “D/D Ghost”, or “Dark Contract” card in your Graveyard; send 1 card with the same name from your Deck to the Graveyard.
(2) If this card is banished: You can target 1 of your banished “D/D” monsters, except “D/D Ghost”, or “Dark Contract” card; return that card to the Graveyard.

     

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/11/67ae6b26.jpg?ssl=1)
     

MACR-JP045 DDD磐石王ダリウス D/D/D Banjyaku Ou Darius (D/D/D Stone King Darius)
Rank 3 EARTH Fiend-Type Xyz Effect Monster
ATK 1900
DEF 1000
Xyz Materials: 2 Level 3 Fiend-Type Monsters
(1) Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card, then target 1 “Dark Contract” you control; destroy that card, then draw 1 card.
(2) When this card battles an opponent’s monster, during damage calculation: You can detach 1 Xyz Materila from this card; this card cannot be destroyed during that battle, when that damage calculation ends, destroy that opponent’s monster and inflict 500 damage to your opponent.

     

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/11/371da12c.jpg?ssl=1)
     

MACR-JP051 魔術師の再演 Majutsu no Saien (Magician's Restage)
Continuous Spell Card
(1) Once while this card is face-up on the field: You can target 1 Level 3 or lower Spellcaster-Type Monster in your Graveyard; Special Summon that monster
(2) If this card is sent to the Graveyard: You can addd 1 “Magician” Continuous Spell Card from your Deck to your hand, except “Magician’s Encore”.

     

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/11/d22b6dcb.jpg?ssl=1)
     

MACR-JP050 魔術師の左手 Majutsushi no Hidarite (Magician's Left Hand)
Continuous Spell Card
(1) Once per turn, if you control a Spellcaster-Type monster: Negate the effect of your opponent’s activated Trap Card, and if you do, destroy it.

     

         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/11/1deaaa20.jpg?ssl=1)
     

MACR-JP051 魔術師の右手 Majutsushi no Migite (Majutsushi no Migite)
Continuous Spell Card
(1) Once per turn, if you control a Spellcaster-Type monster: Negate the effect of your opponent’s activated Spell Card, and if you do, destroy it.

     

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/11/1c76fe7a.jpg?ssl=1)
     

MACR-JP068(?) 常闇の契約書 Tokoyami no Keikakusho (Dark Contract with the Eternal Darkness)
Continuous Trap Card
(1) While 2 “D/D” cards are in your Pendulum Zone, your opponent cannot target monsters on the field with Spell/Trap effects, nor Tribute monsters on the field for Tribute Summons, nor use monsters on the field as Material for Fusion, Synchro, and Xyz Summons.
(2) Once per turn, during your Standby Phase: Take 1000 damage.

     
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: chaisab w 30 Listopad, 2016, 13:11:26
Konami to tak serio z tym nowym trapem do diu diu xD?
To bedzie broken af, totalny lock przeciwnika, lepszy niz jakiekolwiek striki czy barriery. Wystarczy zaopatrzwyc sie w jakiegos stardust dragona aby trap i skala byly nie do ruszenia i przeciwnik moze co najwyzej scoopnac.
Juz widze te wszystkie metale i magiki z ddd enginem tylko po to zeby wego trapa wprowadzic.

Zreszta co ja gadam, ludzie obstawia barrierami i fragnancami i wyjdzie na to samo xD
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Regis w 30 Listopad, 2016, 13:22:30
Konami to tak serio z tym nowym trapem do diu diu xD?
To bedzie broken af, totalny lock przeciwnika, lepszy niz jakiekolwiek striki czy barriery. Wystarczy zaopatrzwyc sie w jakiegos stardust dragona aby trap i skala byly nie do ruszenia i przeciwnik moze co najwyzej scoopnac.
Juz widze te wszystkie metale i magiki z ddd enginem tylko po to zeby wego trapa wprowadzic.

Zreszta co ja gadam, ludzie obstawia barrierami i fragnancami i wyjdzie na to samo xD

No tak- MST w tego trapa to ewidentne broken nie do przejścia combo :v
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: chaisab w 30 Listopad, 2016, 14:01:42
Napisalem przeciez - wystarczy przepotezny smok jakim jest stardust dragon a z powodu popularnosci twtw mozna i grac starlight road. W takiej sytuacji zostaje co najwyzej ten spell co banishuje :x
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Razmus w 30 Listopad, 2016, 14:09:22
Napisalem przeciez - wystarczy przepotezny smok jakim jest stardust dragon a z powodu popularnosci twtw mozna i grac starlight road. W takiej sytuacji zostaje co najwyzej ten spell co banishuje :x
splashować nie da rady, więc tylko w ddd będzie grane, a zamiast stardusta to ten synchro będzie znacznie lepszy D/D/D Cursed King Siegfried :P
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: chaisab w 30 Listopad, 2016, 14:27:29
Stardust to byl tylko przyklad, jest mnostwo opcji na ochrone tego trapa, na upartego nawet key beetle...
Dalej uwazam, ze trap przegiety, glownie z powodu latwosci wyszukania...
A siegfried zawsze spoko, zdecydowanie moj ulu synchro w diu diu.
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Matys w 30 Listopad, 2016, 15:19:43
Imperial Custom :)
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Razmus w 11 Grudzień, 2016, 10:00:37
         
(http://i.imgur.com/Mi1q2wb.jpg?1)
     

Entermate Gatlinghoul / Performapal Gatlinghoul
Level 8 DARK Fiend-Type Fusion Effect Monster
ATK 2900
DEF 900
Fusion Materials: 1 “Performapal” monster + 1 Level 5 or higher DARK monster
You can only use the effect of “Performapal Gatlinghoul” once per turn.
(1) If this card is Fusion Summoned: You can inflict 200 damage to your opponent for each card on the field, and if this card was Fusion Summoned by using a Pendulum Monster as Material, you can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster’s original ATK.

     
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Kanashimi Tomo w 14 Grudzień, 2016, 11:30:08

   
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/12/Zarc-and-Pals-e1481700493734.jpg?resize=225%2C300&ssl=1)
     

Haohryuu Zarc / Supreme King Z-ARC
Level 12 DARK Dragon-Type Pendulum Fusion Effect Monster
ATK 4000
DEF 4000
Pendulum Scale: 1

Pendulum Effect:
(1) Fusion, Synchro, and Xyz Monsters your opponent controls cannot activated their effects.
(2) Once per turn, when your opponent adds a card(s) to their hand outside of the Draw Phase: You can destroy that card(s).

Monster Effect:
Fusion Materials: 1 Dragon-Type Fusion Monster + 1 Dragon-Type Synchro Monster + 1 Dragon-Type Xyz Monster + 1 Dragon-Type Pendulum Monster
Must be Fusion Summoned, and cannot be Special Summoned by other ways.
(1) If this card is Special Summoned: Destroy all cards your opponent controls.
(2) Cannot be targeted, or destroyed by, an opponent’s card effect.
(3) When this card destroys a monster by battle: You can Special Summon 1 “Supreme King Servant Dragon” monster from your Main Deck or Extra Deck.
(4) If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

     
         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/12/8134f3d8.jpg?ssl=1)
     

Haohkenryuu Darkvrm / Supreme King Dragon Darkwurm
Level 4 DARK Dragon-Type Pendulum Effect Monster
ATK 1800
DEF 1200
Pendulum Scale: 5
Pendulum Effect:
(1) Once per turn, if you control no monsters: You can place 1 “Supreme King Gate” Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Pendulum Summon monsters for the rest of this turn, except DARK monsters.
Monster Effect:
You can only use each monster effect of “Supreme King Servant Dragon Darkvrm” once per turn.
(1) If this card is Normal or Special Summoned: You can add 1 “Supreme King Gate” Pendulum Monster from your Deck to your hand.
(2) If this card is in your Graveyard, and you control no monsters: You can Special Summon this card from your Graveyard.



     
         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/12/8134f3d8.jpg?ssl=1)
     

Haohmon Infinity / Supreme King Gate Infinity
Level 7 DARK Fiend-Type Pendulum Effect Monster
ATK 0
DEF 0
Pendulum Scale: 13
Pendulum Effect:
(1) If you control a monster, you cannot Pendulum Summon. This effect cannot be negated.
(2) Once per turn, if you control “Supreme King Dragon Zarc”: You can target 1 face-up monster your opponent controls; gain LP equal to its current ATK.
Monster Effect:
(1) Once per turn: You can target 1 other face-up card you control; destroy both this card and that card, and if you do, Special Summon 1 Dragon-Type Xyz Monster or Dragon-Type Pendulum Monster from your Extra Deck, but its ATK and DEF each become 0, its effects are negated, also it cannot be use as a Material for a Synchro or Xyz Summon.
(2) If this card is destroyed by battle or card effect in the Monster Zone: You can place this card in your Pendulum Zone.

     
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/12/More-MACR-e1481703169812.jpg?resize=225%2C300&ssl=1)
     

Genouryuu Spiral / Phantasm Spiral Dragon
Level 8 Wyrm-Type Normal Monster
ATK 2900
DEF 2900
[Flavor Text]

     
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/12/More-MACR-e1481703169812.jpg?resize=225%2C300&ssl=1)
     

Phantasm Spiral Grip
Equip Spell Card
Equip only to a Normal Monster. You can only use the (2) effect of “Spiral Hold of the Mythic Radiance Dragon” once per turn.
(1) The equipped monster gains (5)00 ATK.
(2) When the equipped monster destroys a monster by battle: You can Special Summon 1 “Spiral, the Mythic Radiance Dragon” from your hand, Deck, or Graveyard, and if you do, equip this card to it, then, inflict X00 damage to your opponent.



     
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/12/More-MACR-e1481703169812.jpg?resize=225%2C300&ssl=1)
     

Genouryuu no Spiral Crash / Phantasm Spiral Crash
Equip Spell Card
Equip only to a Normal Monster. You can only use the (2) effect of “Spiral Crash of the Mythic Radiance Dragon” once per turn.
(1) If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(2) When the equipped monster inflicts battle damage to your opponent: You can Special Summon 1 “Spiral, the Mythic Radiance Dragon” from your hand, Deck, or Graveyard, and if you do, equip this card to it, then, you can change 1 Attack Position monster your opponent controls to Defense Position.

     
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/12/More-MACR-e1481703169812.jpg?resize=225%2C300&ssl=1)
     

Genouryuu no Shinka / Phantasm Spiral Power
Normal Trap Card
If the field is “Umi”, you can activate this card from your hand.
[(1) If you only control Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; it loses X00 ATK and DEF, also its effects are negated. These changes lasts until the end of this turn.]
(2) You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 “Mythic Radiance Dragon” Equip Spell Card from your hand or Graveyard to that target.

     
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/12/More-MACR-e1481703169812.jpg?resize=225%2C300&ssl=1)
     

Genouryuu no Senka / Phantasm Spiral Battle
Normal Trap Card
If the field is “Umi”, you can activate this card from your hand.
(1) If you only control Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it.
(2) You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip all “Mythic Radiance Dragon” Equip Spell Cards on the field that are correct equips to that target.



     
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/12/More-MACR-e1481703169812.jpg?resize=225%2C300&ssl=1)
     

Pacifis, the Phantasm City
Field Spell Card
(This card's name is always treated as "Umi".)
Once per turn, if you Normal or Special Summon a Normal Monster(s): Add 1 "Mythic Radiance Dragon" card from your Deck to your hand. If your opponent activates a card or effect while you control no Token Monsters: You can Special Summon 1 "Mythic Radiance Dragon Token" (Wyrm-Type/WATER/Level [...]/ATK 2000/DEF 2000). You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects.

     
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Regis w 14 Grudzień, 2016, 13:43:50
Co sądzicie o Zarcu? Ja osobiście spodziewałem się trochę czegoś innego,  ale mamy mocnego flooda, który imo jest równie użyteczny na polu jak i na pendulum zoneach. W sumie nie wiem co o reszcie supreme supportu myśleć. Pewnie drugi Gate z zerową skalą bedzie działał na Fuzje i Synchro.

Ciekawie, ciekawie

Edit: jest efekt drugiej bramy i istotnie dziala na fuison i synchro, niemam jak wrzucić bo telefon ssie
Tytuł: Odp: [OCG] Maximum Crisis
Wiadomość wysłana przez: Razmus w 14 Grudzień, 2016, 14:04:46
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/12/CzoaDAhUUAAugH5-1-e1481714069240.jpg?ssl=1)
     

MACR-JP017 Haohmon Zero / Supreme King Gate Zero
Dark Fiend / Pendulum / Effect
PS0 LV7 0/0
Pendulum Effect:
(1) If you control “Supreme King Dragon Zarc”, you take no damage.
(2) Once per turn, if there is a “Supreme King Gate Infinity” in your other Pendulum Zone: You can destroy 2 cards in your Pendulum Zones, and if you do, add 1 “Polymerization” Spell Card or “Fusion” Spell Card from your Deck to your hand.
Monster Effect:
(1) Once per turn: You can target 1 other face-up monster you control; destroy both this card and that card, and if you do, Special Summon 1 Dragon-Type Fusion Monster or Dragon-Type Synchro Monster from your Extra Deck, but its ATK and DEF each become 0, its effects are negated, also it cannot be used as a Material for a Synchro or Xyz Summon.
(2) If this card in your Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
     
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: SandoRo w 14 Grudzień, 2016, 17:04:47
Skoro WSZYSCY grają pendulum bo META. To przy Zarcu też zacznę tym grać :P Na złość innym i sobie samemu.
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Regis w 16 Grudzień, 2016, 16:26:54
         
(http://i.imgur.com/6bauSH5.png?1)
     

Duelist Alliance
Normal Spell Card

"If there is a card in the Pendulum Zone: Add 1 "Pendulum" Pendulum Monster or "Pendulum" Spell/Trap Card from your Deck to your hand. You can only activate 1 "Duelist Advent" per turn."

     
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Secior w 16 Grudzień, 2016, 16:50:42
Yay, searcher Luster Pendulum, the Dracoslayer xD
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Razmus w 16 Grudzień, 2016, 22:45:08
         
(http://i.imgur.com/PN0ldOg.png)
     

MACR-JP023 真竜騎将ドライアスⅢ世 Shinryuu Kishou Draius Sanyo (Dreiath III, the True Dracocavalry General)
Level 6 EARTH Wyrm-Type Effect Monster
ATK 2100
DEF 2800
You can Tribute a Continuous Spell/Trap Card to Tribute Summon (but not Set) this card.
(1) If this face-up card that was Tribute Summoned leaves the field: You can Special Summon 1 “True Draco” or “True King” monster from your Deck in face-up Defense Position.
(2) “True Draco” or “True King” monsters on the field, except this card, cannot be targeted or destroyed by the effects of your opponent’s cards.
     

         
(http://vignette4.wikia.nocookie.net/yugioh/images/4/4f/EtherealWyrmterfall-MACR-JP-OP.png/revision/latest?cb=20161216154916)
     

MACR-JP078 幽麗なる幻滝 Yuurei-naru Genrou (Waterfall of Dragon Souls)
Normal Trap Card
(1) Activate 1 of the following effects.
● Add 1 Wyrm-Type monster from your Deck to your hand.
● Send any number of Wyrm-Type monsters from your hand or face-up on your side of the field to the Graveyard; draw cards equal to the number of monsters you sent to the Graveyard+1.
     
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Razmus w 17 Grudzień, 2016, 10:10:46
         
(http://i.imgur.com/A9x6k94.jpg?1)
     

MACR-JP008
SR56 Plane / Speedroid Five-Six Plane
Level 5 WIND Machine-Type Effect Monster
1800 ATK
0 DEF
You can only use the (1)st effect of “Speedroid Five-Six Plane” once per turn.
(1) If a monster(s) is Special Summoned to your side of the field: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except WIND monsters, also Special Summon this card from your hand.
(2) If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; for the rest of this turn, it gains 600 ATK.
     

         
(http://i.imgur.com/7qULtFo.jpg?1)
     

MACR-JP067
Phantom Knights Wrong Magnering / The Phantom Knights of Wrong Magnetring
Normal Trap Card
(1) When an opponents monster declares an attack: negate that attack, then Special Summon this card in Attack Position as an Effect Monster (Warrior-Type/DARK/Level 2/0 ATK/0 DEF) with the effect below. (This card is NOT treated as a Trap Card.)
● During either players turn: You can send BOTH this card AND EITHER 1 face-up “The Phantom Knights” monster you control OR 1 face-up “Phantom Knights” Continuous Spell/Trap Card you control to the Graveyard; draw 2 cards.
     
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Regis w 17 Grudzień, 2016, 12:43:24
Trochę dziwne- patrzyłem na numery po liście kart i "Supreme King Servant Dragon" support na jednym smoku będzie się kończył, a sam Zarc ma efekt wskazujący na to, że tych servantów jest więcej. Błąd w tłumaczeniu, czy może pozostałych zobaczy się w innych packach  ???
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Regis w 18 Grudzień, 2016, 10:22:55
Oczekiwany przez wielu fanów postapokaliptycznych sokołów :P

         
(http://i.imgur.com/bIadRDY.png?1)
     

MACR-JP044 RR−エトランゼ・ファルコン Raidraptor - Stranger Falcon
Rank 5 DARK Winged Beast-Type Xyz Effect Monster
ATK 2000
DEF 2000
Xyz Materials: 2 Level 5 Monsters
(1) While this card has an Xyz Monster attached to it as an Xyz Material, it gains the following effect.
● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK.
(2) If this card in your possession is destroyed by your opponent’s card (by battle or card effect) and sent to your Graveyard: You can target 1 “Raidraptor” Xyz Monster in your Graveyard, except “Raidraptor – Étranger Falcon”; Special Summon that monster, then attach this card to that card as Xyz Material.
     

EDIT:

         
(http://i.imgur.com/gHzPDl9.png)
     
Double Resonator
MACR-JP016 ダブル・リゾネーター
Level 1 FIRE Fiend-Type Tuner monster
ATK 0
DEF 0
You can only activate the (2) Effect of “Double Resonator” once per turn.
1. If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; that face-up monster is treated as a Tuner this turn.
2. During your Main Phase: You can banish this card from your Graveyard, then target 1 Fiend-Type monster you control; that monster is treated as a Tuner this turn.

     

         
(http://i.imgur.com/01k0JLG.jpg?1)
     
MACR-JP065
Ketsubetsu / Break Away
Trap Normal
(1) During your opponent’s Battle Phase: Send 1 Spell Card from your hand to the Graveyard; end the Battle Phase, also negate the effects of all monsters currently face-up on the field until the end of this turn.

     
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Razmus w 21 Grudzień, 2016, 03:02:25
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/12/C0KU-MGVEAAx2Pe.jpg?ssl=1)
     

MACR-JP031 影霊衣[ネクロス]の巫女エリアル Nekurosu no Miko Eriaru (Ariel, Priestess of Nekroz)
Level 4 WATER Psychic-Type Effect Monster
ATK 1000
DEF 1800
You can only use the (2)nd effect of “Ariel, Priestess of Nekroz” once per turn.
(1) Once per turn: You can reveal any number of “Nekroz” cards from your hand to your opponent; until the end of the turn, increase OR decrease this card’s Level by the number of cards shown.
(2) If this card is Tributed by an effect: You can add 1 “Nekroz” monster from your Deck, except a Ritual Monster.
     
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Kanashimi Tomo w 21 Grudzień, 2016, 03:04:10
Cytuj
Except a Ritual Monster

Co za gwałt ;DD
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Vardøger w 21 Grudzień, 2016, 03:56:11
jak to k.wa nie szuka rituala, kto to wymyślił xD ja już się odpalałem że trzeba na nowo szukać brio trish i valków, oddawać małego weebusa jak tak xD
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Kanashimi Tomo w 21 Grudzień, 2016, 03:57:51
To co? Nekroz of Brio-Solas time? ;DD
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Hiruma w 21 Grudzień, 2016, 11:22:28
Co za debilizm kto robił tą kartę niech oddają shurita na 2 i można grac
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Razmus w 21 Grudzień, 2016, 11:28:27
         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/12/d77c9ccf.jpg?ssl=1)
     

MACR-JP005 EM小判竜(ドラゴ・リモーラ) Performapal Coin Dragon
Level 4 WATER Dragon-Type Pendulum Effect Monster
ATK 1700
DEF 1000
Pendulum Scale: 5
Pendulum Effect:
(1) Once per turn: You can target 1 Dragon-Type monster you control that was Special Summoned from the Extra Deck; during that turn, if monster battles an opponent’s monster, banish that opponent’s monster after damage calculation.
Monster Effect:
Other Dragon-Type monsters you control gain 500 ATK and cannot be destroyed by effects.
     
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Regis w 27 Grudzień, 2016, 20:29:48
Niby wszyscy i tak te newsy mają gdzieś, ale jakaś tam część ludu domaga się info w święta więc elo:

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/12/Dracoslayer-King-Master-P.png?w=224&ssl=1)
     

真竜剣皇  マスターP (Shinryuu Ken’ou Master Peace) / Master Peace, the True Dracoslaying King
LIGHT LV/8 Wyrm-EffectATK/2950 DEF/2950
You can Tribute face-up Continuous Spell/Trap card(s) to Tribute Summon this card.
(1) Unaffected by the effects of cards with the same card type (Monster, Spell, or Trap) as the cards Tributed for the Tribute Summon of this card.
(2) Once per turn, during either player’s turn, if this card was Tribute Summoned: You can banish 1 Continuous Spell/Trap card from your Graveyard, then target 1 other card on the field; destroy it.
     

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/12/True-Draco-desciple.png?resize=204%2C300&ssl=1)
     

真竜凰の使徒 Shinryuu’ou no Shito (Disciples of the True Dracophoenix)
Continuous Spell Card
You can only use each effect of “Disciples of the True Dracophoenix” once per turn.
(1) You can target 3 “True Draco” or “True King” cards in your Graveyard; shuffle those cards into the Deck, then draw 1 card.
(2) During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 “True Draco” or “True King” monster.
(3) If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 Spell/Trap Card on the field; destroy that card.
     

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/12/True-Draco-Revelation.png?resize=206%2C300&ssl=1)
     

真竜の黙示録 Shinryuu no Mokushiroku (True Draco Apocalypse)
Continuous Trap Card
You can only use each effect of “Apocalypse of the True Dracos” once per turn, and you cannot activate the (1)st and (2)nd effects in the same Chain.
(1) Target 1 “True Draco” or “True King” card you control, except this card; destroy that card, and if you do, halve the ATK and DEF of all face-up monsters your opponent currently controls.
(2) During your opponent’s Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 “True Draco” or “True King” monster.
(3) If this card is sent from the Spell & Trap Zone to the Graveyard: You can target 1 monster on the field; destroy that monster.(edited)
     

         
(http://i.imgur.com/LYBQaGd.png)
     

幻影騎士団カースド・ジャベリン Phantom Knights Cursed Javelin (The Phantom Knights of Cursed Javelin)
Rank 2 DARK Warrior-Type Effect Monster
ATK 1600
DEF 0
Xyz Materials: 2 Level 2 monsters
You can only use the effect of “The Phantom Knights of Cursed Javelin” once per turn.
(1) You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; that monster’s ATK becomes 0, also its effects are negated. These changes last until the end of this turn. If this card has a “The Phantom Knights” card as Xyz Material, you can use this effect during either player’s turn.
     

         
(http://i.imgur.com/xQ5l1YQ.png)
     

EMユーゴーレム Entermate Yuugolem (Performapal U Go Golem)
Level 4 DARK Fiend-Type Pendulum Effect Monster
ATK 1600
DEF 1000
Pendulum Scale 1:
Pendulum Effect:
(1) Once per turn, if a monster is Fusion Summoned to your field: You can add 1 “Performapal”, “Odd-Eyes”, or “Magician” Pendulum Monster to your hand, from either your Graveyard or from amongst face-up Pendulum Monsters in your Extra Deck.
Monster Effect:
(1) Once, during the Main Phase, if this card was Pendulum Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card, but the other Materials must all be Dragon-Type monsters.
     

         
(http://i.imgur.com/WhZKKSj.png)
     

セフィラの星戦 Sefira no Seisen (Zefra War )
Normal Trap Card
You can only activate 1 “Celestial Crusade of the Zefra” per turn. If there are 2 “Zefra” cards in your Pendulum Zones, you can activate this card from your hand.
(1) Target 1 “Zefra” card you control and 1 card your opponent controls; destroy them.
     

         
(http://i.imgur.com/z5hNUB2.png)
     

MACR-JP062 巨大要塞ゼロス Kyodai Yousai Zeros / B.E.F. Zelos
Field Spell Card
(1) When this card is activated: You can add 1 “Boss Rush” from your Deck to your hand.
(2) “B.E.S.” monsters and “Big Core” you control gain 500 ATK and DEF, also they cannot be targeted, or destroyed by, an opponent’s card effect.
(3) Once per turn: You can Special Summon 1 “B.E.S.” monster or “Big Core” from your hand.
(4) If a “B.E.S.” monster or “Big Core” is Normal or Special Summoned to your field: You can place 1 Counter that can be used by that monster’s own effect on that monster.
     

         
(http://i.imgur.com/c43MFb0.png)
     

ダイナミスト・ハウリング Dinomists Howling
Continuous Trap Card
(1) When this card is activated: You can place up to 2 “Dinomist” Pendulum Monsters from your Deck to your Pendulum Zones, also you cannot Pendulum Summon monsters for the rest of this turn, except “Dinomist” monsters.
(2) Once per turn, if this card is already face-up: You can Tribute 1 “Dinomist” monster, then target 1 card your opponent controls; return it to the hand.
     
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Razmus w 29 Grudzień, 2016, 13:45:15
         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/12/2bb4e721.jpg)
     
十二獣クックル Jyuunishishi Kukkuru (Zoodiac Cluckle)Level 4 EARTH Beast-Warrior-Type Effect Monster
ATK {800}
DEF {1200}

Effect Text Unconfirmed for the moment:

(1) If this card is destroyed by battle or card effects: You can target 1 “Zoodiac” card in your Graveyard, except “Zoodiac Cuckle”; shuffle it into the Deck.
(2) An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.
● When an opponent’s monster effect that targets it is activated: You can detach 1 Xyz Material from it; negate that activation.
     

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/12/f9cb6b2f.jpg)
     

ペンデュラムーチョ Pendulumucho
Level 1 EARTH Winged Beast-Type Pendulum Effect Monster
ATK 0
DEF 0
Pendulum Scale: 0
Pendulum Effect:
(1) Once per turn, during your Main Phase 1, if this card was activated this turn: You can target 1 of your Pendulum Monsters that is in your Graveyard or that is banished, except “Pendulumucho”; add it face-up to your Extra Deck.
Monster Effect:
(1) If this card is Normal or Special Summoned: You can Special Summon 1 Level 1 Pendulum Monster that is face-up from your Extra Deck, except “Pendulumucho”, but banish it if it leaves the field.
     
         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/12/8ccae76d.jpg)
     

MACR-JP041 LL-インディペンデント・ナイチンゲール Lyrical Luscinia - Independent Nightengale
Level 1 WIND Winged Beast-Type Fusion Effect Monster
ATK 1000
DEF 0
Fusion Materials: “Lyrical Luscinia – Assembly Nightingale” + 1 “Lyrical Luscinia” monster
(1) If this card is Fusion Summoned by using an Xyz Monster whose original name is a “Lyrical Luscinia” monster as Fusion Material: You can make this card gain 1 Level for each Xyz Material attached to that monster.
(2) This card gains 500 ATK for each Level it has. Unaffected by other card effects.
(3) Once per turn: You can inflict 500 damage to your opponent for each Level this card has.
     
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Razmus w 10 Styczeń, 2017, 13:48:50
         
(http://i.imgur.com/Ra4xPn4.jpg?1)
     
MACR-JP034 バオバブーン Baobaboon
Level 3 DARK Plant-Type Effect Monster
ATK 1200
DEF 1000
(1) If this card is Normal or Special Summoned: You can draw 1 card. Then, place 1 card from your hand on the top or the bottom of your Deck.
(2) If this card is destroyed (by battle or by card effect): You can Special Summon any number of “Baobaboon” from your Deck.
     
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Razmus w 12 Styczeń, 2017, 13:10:41
         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2017/01/c2b766f5.jpg?ssl=1)
     
十二獣ライカ Jyuunishishi Lyca (Zoodiac Chakanine)
Rank 4 EARTH Beast-Warrior-Type Xyz Effect Monster
ATK ?
DEF ?
Xyz Materials: 2 or more Level 4 monsters
Once per turn, you can also Xyz Summon “Zoodiac Lyca” by using 1 “Zoodiac” monster you control with a different name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
(1) This card gains ATK and DEF equal to the total ATK and total DEF of the “Zoodiac” monsters attached to it as Xyz Materials.
(2) Once per turn: You can detach 1 Xyz Material from this card, then target 1 “Zoodiac” monster in your Graveyard; Special Summon it, but its effects are negated, also it cannot be used as an Xyz Material.
     

十二獣ハマーコング Jyuunishishi Hammerkong (Zoodiac Hammerkong)
Rank 4 EARTH Beast-Warrior-Type Xyz Effect Monster
ATK ?
DEF ?
Xyz Materials: 3 or more Level 4 monsters
Once per turn, you can also Xyz Summon “Zoodiac Hammerkong” by using 1 “Zoodiac” monster you control with a different name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.)
(1) This card gains ATK and DEF equal to the total ATK and total DEF of the “Zoodiac” monsters attached to it as Xyz Materials.
(2) Your opponent cannot target other “Zoodiac” monsters with card effects.
(3) Once per turn, during each player’s End Phase: Detach 1 Xyz Material from this card.
     

         
(http://livedoor.4.blogimg.jp/maxut/imgs/1/6/16192c31.jpg)
     
SRアクマグネ Speedroid Akumagne
Level 1 WIND Machine-Type Tuner Effect Monster
ATK 0
DEF 0
You can only use the effect of “Speedroid Fiendmagnet” once per turn. Cannot be used as a Synchro Material, except by its own effect.
(1) When this card is Normal or Special Summoned in your Main Phase, you can: Immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster, using this card and (1 face-up?) monster your opponent controls.
     

         
(http://livedoor.4.blogimg.jp/maxut/imgs/5/9/599498e0.jpg)
     
SRビードロドクロ Speedroid Vidrodokuro
[/ygo]Level 7 WIND Machine-Type Effect Monster
ATK 0
DEF 3000
You can only Special Summon “Speedroid Beedorodokuro” with its (1) effect once per turn.
(1) During either player’s Standby Phase, if your opponent controls a monster that was Special Summoned from the Extra Deck: You can Special Summon this card from your hand.
(2) Cannot be destroyed by battle with Normal Summoned monsters.
(3) Your opponent takes all damage you would have taken from from battles involving this card.
(4) If you control a monster that is not a “Speedroid” monster, destroy this card.
     

光虫信号 Digital Bug Signal (?)
Quick-Play Spell Card
You can only activate 1 “{Digital Bug Signal}” per turn.
(1) Target 1 Insect-Type Xyz Monster you control; Special Summon 1 Insect-Type Xyz Monster from your Extra Deck is that 2 Ranks higher or lower than target, by using it as the Xyz Material. (This is treated as an Xyz Summon. Materials attached to that monster also become Xyz Materials on the Summoned monster.)
     

幻煌龍の螺旋波 Genouryuu no Spiral Wave / Spiral Wave of the Mythic Radiant Dragon
Equip Spell Card
Equip only to a Normal Monster. You can only use the (2) effect of “{Spiral Wave of the Mythic Radiant Dragon}” once per turn.
(1) Once per turn, the equipped monster cannot be destroyed by battle.
(2) At the end of the Battle Phase, if the equipped monster battled: You can Special Summon 1 “Spiral, the Mythic Radiant Dragon” from your hand, Deck, or Graveyard, and if you do, equip this card to it, then, if your opponent has a card(s) in their hand, they discard 1 card.
     

醒めない悪夢 Samenai Akumu (Eternal Nightmares)
Trap Continuous
You cannot activate this card’s effect on the same Chain as itself.
(1) You can pay 1000 LP, then target 1 face-up Spell/Trap Card; destroy it.
     

盆回し Bon Mawashi / (Festival Touring)
Spell Quick-Play
(1) Take 2 Field Spell Cards with different names from your Deck, and Set 1 of them to your field and another to your opponent’s field. As long as at least 1 of the cards Set by this effect is on the field, neither player can activate or Set Field Spell Cards.
     

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2017/01/d02bfd93.jpg?ssl=1)
     
灰流うらら Haru Urara (OCG: Floating Ash & Beautiful Spring/TCG: Ash Blossom & Joyous Spring)
Level 3 FIRE Zombie-Type Tuner Effect Monster
ATK 0
DEF 1800
You can only use the effect of “Haru Urara” once per turn.
(1) During either player’s turn, when your opponent activates a card effect that would add a card from their Deck to their hand, Special Summon a monster from their Deck, or send a card from their Deck to the Graveyard: You can discard this card; negate that effect.
     

巨大戦艦 ビッグ・コアMk3 Kyodai Senran Big Core MK3 (B.E.S. Big Core MK3)
Light Machine / Effect
LV8 2700/1900
(1) If your opponent controls a monster while you do not, you can Special Summon this card (from your hand).
(2) If this card is Normal or Special Summoned: Place 3 Counters on it.
(3) Cannot be destroyed by battle.
(4) At the end of the Damage Step, if this card battled: Remove 1 Counter from this card. If you cannot, destroy it.
(5) You can banish this card from your Graveyard: Shuffle all “B.E.S.” monsters from your Graveyard into the Deck.
     

智天の神凰龍(セフィラ・トーラ・グラマトン) Sephiratorah Grammaton (Zefraath)
Level 11 EARTH Rock-Type Pendulum Effect Monster
ATK 3450
DEF 2950
Pendulum Scale: 5
Pendulum Effect:
You can only use the Pendulum Effect of “Zefratorah Grammaton” once per turn.
(1) During your Main Phase: You can take 1 “Zefra” Pendulum Monster in your Deck, and add it to your Extra Deck face-up, also this card’s Pendulum Scale becomes the same as that monster’s Pendulum Scale, until the end of this turn.
Monster Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (face-up from your Extra Deck) by Tributing all monsters you control, including at least 1 “Zefra” monster and at least 3 monsters total, and cannot be Special Summoned by other ways.
(1) During the turn this card is Special Summoned, you can Pendulum Summon only “Zefra” monsters, in addition to your Pendulum Summon per turn.
(2) Once per turn: You can Tribute 1 monster; Special Summon 1 “Zefra” monster from your Deck.
     

十二獣の相克 Juunishishi no Soukoku (Zoodiac Gathering)
Continuous Trap Card
You can only use the (1) effect of “Zoodiac Xiangke” once per turn.
(1) When you would detach an Xyz Material to activate a “Zoodiac” Xyz Monster’s effect, you can detach the Xyz Material from another Xyz Monster you control instead.
(2) You can banish this card from your Graveyard, then target 2 “Zoodiac” Xyz Monsters you control; attach 1 of them to the other as Xyz Material.
     

幻影騎士団ロスト・ヴァンブレイズ Phantom Knights Lost Vambrace / The Phantom Knights of Lost Vambrace
Normal Trap Card
(1) Target 1 face-up monster; it loses 600 ATK, also its Level becomes 2, also your “The Phantom Knights” monsters cannot be destroyed by battle. These changes last until the end of this turn. Then, Special Summon this card as a Normal Monster in Defense Position (Warrior-Type/DARK/Level 2/ATK 600/DEF 0). (It is not treated as a Trap Card.)
     

ファイヤークラッカー Fire Cracker
Level 4 FIRE Fiend-Type Effect Monster
ATK 1700
DEF 200
You can only use the (1) effect of “Fire Cracker” once per turn.
(1) During either player’s turn: You can discard this card; inflict 1000 damge to your opponent, also skip your next Draw Phase.
(2) Each time your opponent takes effect damage, place 1 counter on this card.
(3) During the End Phase: Remove all counters from this card, and if you do, inflict 300 damage to your opponent for each removed.
     

憑依装着ライナ Hyoui Souchaku Lyna / Familiar-Possessed Lyna
Light Spellcaster / Effect
LV4 1850/1500
(1)You can Special Summon this card (from your hand or Deck) by sending 1 face-up “Lyna the Light Charmer” you control and 1 face-up LIGHT monster you control to the Graveyard.
(2)When this card is Special Summoned by its (1) effect: You can add 1 Spellcaster-Type monster with 1500 DEF from your Deck to your hand, except “Familiar-Possessed Lyna”.
(3)If this card was Special Summoned by its (1) effect and attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
   

Fairy Tail - Luna
Level 4 LIGHT Spellcaster-Type Effect Monster
ATK 1850
DEF 1000
(1) When this card is Normal Summoned: You can add 1 Spellcaster-Type monster with 1850 ATK from your Deck to your hand.
(2) Once per turn, during either player’s turn: You can target 1 face-up monster your opponent controls; your opponent can send 1 monster with the same name as that monster from their Main Deck or Extra Deck to the Graveyard to negate this effect, otherwise, return that monster to the hand.
     

         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2017/01/C1_Mi2eUAAAiW9N.jpg?resize=169%2C300&ssl=1)
     
Diamond Duston
Normal Trap
(1) When a card(s) on the field is destroyed by battle or card effect: Special Summon “Duston” monsters from your Deck to anywhere on the field, equal to the number of cards destroyed.
(2) Once, while this card is in your Graveyard: You can banish 1 “Duston” monster from your Graveyard; Special Summon this card to your opponent’s field in Defense Position as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0 /DEF 1000). (This card is NOT treated as a Trap Card.) If Summoned this way, this card cannot be Tributed or be used as a Fusion, Synchro, or Xyz Material for a Summon.
     
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: chaisab w 12 Styczeń, 2017, 15:39:16
W koncu ten rank 2 xyz do phantom knightow ma sens (i tak watpie zeby byl grany xD).
Nowy spell do digital bugow (still useless) - nie mogli tego po prostu nazwac rank-upem :o?
Juunishi - oni naprawde uparli sie zeby to byl tier god deck (co tez tlumaczy marne hity na bance). Jaki deck ostatnio dostal tyle (przegietego) supportu w tak krotkim czasie? Niektore anime decki moga sie schowac.
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Izorist w 12 Styczeń, 2017, 17:19:55
Juunishi - oni naprawde uparli sie zeby to byl tier god deck (co tez tlumaczy marne hity na bance). Jaki deck ostatnio dostal tyle (przegietego) supportu w tak krotkim czasie? Niektore anime decki moga sie schowac.
Performapal, Kozmo, Burning Abyss... mam wymieniać dalej? ;p
do tier god to temu deckowi daleko...
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: chaisab w 12 Styczeń, 2017, 17:34:08
Entermate to deck glownego bohatera animu a kuzmo bylo tcg exlusivem wiec w obu pszypatkach nie ma sie co dziwic. Ba (i jego pochodne) bylo tier 1 z rok.
Poza tym juunishi - 75% deckow w ocg to wlasnie to albo przynajmniej ich engine.
Jesli to nie zasluguje na miano tier god to nie wiem co zasluguje.
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Izorist w 12 Styczeń, 2017, 17:40:27
no na pewno nie można tak nazwać setupu, który można zatrzymać Book of Moon albo rozbroić Dark Hole
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Kanashimi Tomo w 12 Styczeń, 2017, 17:47:16
1.Widzę ktoś nie zna pojęcia T0/TierGod czajniczku. Ostatnim T0, jakie widziałem to były X-Sabery, bo nawet Dragon Rulery bądź Prophecy nie były godne tego miana xP

2. BA było tierem since... 2014? xD

Co do supportu to powiem tobie tak : Hand Artifact Traptrix (H.A.T) to był deck, którego komponenty były splashowane w większości decków. To tylko powtórka z rozrywki, so w.e xD
Tytuł: Odp: [OCG][MACR] Maximum Crisis
Wiadomość wysłana przez: Flasher w 13 Styczeń, 2017, 08:24:37
Pełna lista dodatku Maximum Crisis OCG

MACR-JP001Performapal Sky MagicianUR, ScR, UtR
MACR-JP002Performapal Sky PupilR
MACR-JP003Performapal Revue Dancer
MACR-JP004Performapal U Go Golem
MACR-JP005Performapal Coin DragonR
MACR-JP006Speedroid Skull Marbles
MACR-JP007Speedroid Maliciousmagnet
MACR-JP008Speedroid 5 6 PlaneR
MACR-JP009Predaplant Ophrys ScorpioR
MACR-JP010Predaplant Darlingtonia Cobra
MACR-JP011Predaplant Cordyceps
MACR-JP012Lyrilusc - Cobalt Sparrow
MACR-JP013Lyrilusc - Sapphire Swallow
MACR-JP014Lyrilusc - Turquoise Warbler
MACR-JP015D/D Ghost
MACR-JP016Double Resonator
MACR-JP017Supreme King Gate ZeroR
MACR-JP018Supreme King Gate InfinityR
MACR-JP019Supreme King Dragon Darkwurm
MACR-JP020Majesty Maiden, the True Dracocaster
MACR-JP021Ignis Heat, the True Dracowarrior
MACR-JP022Dynamite Knuckle, the True Dracofighter
MACR-JP023Dreiath III, the True Dracocavalry General
MACR-JP024Master Peace, the True Dracoslaying KingSR, ScR
MACR-JP025Metaltron XII, the True DracombatantUR, ScR, UtR
MACR-JP026Mariamune, the True DracophoenixSR, ScR
MACR-JP027Zoodiac Kataroost
MACR-JP028Phantasm Spiral DragonR
MACR-JP029Digital Bug LEDybug
MACR-JP030ZefraathUR, ScR, UtR
MACR-JP031Ariel, Priestess of the NekrozR
MACR-JP032B.E.S. Big Core MK-3SR, ScR
MACR-JP033PendulumuchoR
MACR-JP034Baobaboon
MACR-JP035Fire Cracker
MACR-JP036Ash Blossom & Joyous SpringSR, ScR
MACR-JP037Familiar-Possessed - LynaNR
MACR-JP038Fairy Tail - LunaNR
MACR-JP039Supreme King Z-ARCUR, ScR, UtR, HoloR
MACR-JP040Performapal GatlinghoulSR, ScR
MACR-JP041Lyrilusc - Independent NightingaleR
MACR-JP042The Phantom Knights of Cursed JavelinSR, ScR
MACR-JP043Lyrilusc - Assembled NightingaleR
MACR-JP044Raidraptor - Stranger FalconSR, ScR
MACR-JP045D/D/D Stone King DariusSR, ScR
MACR-JP046True King of All CalamitiesUR, ScR, UtR
MACR-JP047Zoodiac Hammerkong
MACR-JP048Zoodiac ChakanineR
MACR-JP049Magician's Right Hand
MACR-JP050Magician's Left Hand
MACR-JP051Magician's RestageR
MACR-JP052Ultra PolymerizationUR, ScR, UtR
MACR-JP053Dragonic Diagram
MACR-JP054True Draco Heritage
MACR-JP055Disciples of the True Dracophoenix
MACR-JP056Pacifis, the Phantasm CityR
MACR-JP057Phantasm Spiral Crash
MACR-JP058Phantasm Spiral Grip
MACR-JP059Phantasm Spiral Wave
MACR-JP060Digital Bug Signal
MACR-JP061Zefra ProvidenceR
MACR-JP062B.E.F. Zelos
MACR-JP063Duelist AllianceSR, ScR
MACR-JP064Set RotationNR
MACR-JP065Break Away
MACR-JP066The Phantom Knights of Lost Vambrace
MACR-JP067The Phantom Knights of Wrong Magnetring
MACR-JP068Dark Contract with the Eternal DarknessR
MACR-JP069True King's ReturnR
MACR-JP070True Draco Apocalypse
MACR-JP071Zoodiac Gathering
MACR-JP072Phantasm Spiral BattleR
MACR-JP073Phantasm Spiral Power
MACR-JP074Phantasm Spiral Assault
MACR-JP075Prologue of the Destruction Swordsman
MACR-JP076Dinomists Howling
MACR-JP077Zefra War
MACR-JP078Waterfall of Dragon Souls
MACR-JP079Eternal NightmaresSR, ScR
MACR-JP080Diamond DustonNR