Yu-Gi-Oh! TCG Polska

Serce Kart => Wiadomości i nowości => Wątek zaczęty przez: Kanashimi Tomo w 09 Marzec, 2016, 07:42:57

Tytuł: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Kanashimi Tomo w 09 Marzec, 2016, 07:42:57
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/05/1295ba7c-s.jpg?resize=300%2C169&ssl=1)

Jak na dobrą karciankę przystało zawsze jest potrzebny odpowiedni sposób, aby pokonać przeciwnika. Sparaliżować go na polu bitwy? Nic prostszego! Wychodzi dodatek, w którym to właśnie praktyczny jad i podstęp będą cenionym orężem. Już w to lato Japonia ujrzy Invasion of Venom, a jej coverem będzie (nie)znany wszystkim Starving Venom Fusion Dragon

Data premiery : 9 lipca 2016


Źródło : Starve Venom = C107 (https://ygorganization.com/invasion-of-venom/)
Tytuł: Odp: [OCG] Invasion of Venom
Wiadomość wysłana przez: Kanashimi Tomo w 17 Maj, 2016, 09:18:08
Ktoś zamawiał nowego smoka? ;D

(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/05/b6aa6c12.jpg?resize=169%2C300&ssl=1)
INOV-JP038 Starving Venom Fusion Dragon
Level 8 DARK Dragon-Type Fusion Effect Monster
ATK 2800/DEF 2000
Materials: 2 non-Token DARK monsters on the field
(1) If this card is Fusion Summoned: You can have this card gain ATK equal to the current ATK of 1 Special Summoned monster your opponent controls, until the end of this turn.
(2) Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the end of this turn, this card’s name becomes the same as that monster’s, and replace this effect with that monster’s effects.
(3) If this Fusion Summoned card is destroyed: You can destroy all Special Summoned monsters monsters your opponent controls.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/05/7975cd75.jpg?resize=169%2C300&ssl=1)
Predator Plant Skid Drosera
Level 2 DARK Plant-Type Effect Monster
ATK 800/DEF 400
(1) You can send this card from your hand to the Graveyard, then target 1 face-up monster you control; during this turn, it can attack each monster your opponent controls with Predator Counters.
(2) If this face-up card leaves the field: Place 1 Predator Counter on each Special Summoned monster your opponent controls. A Level 2 or higher monster with Predator Counter becomes Level 1.

(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/05/7419b069.jpg?resize=169%2C300&ssl=1)
Predaplant Moray Nepenthes
Level 4 DARK Plant-Type Effect Monster
ATK 1600/DEF 1000
(1) This card gains 200 ATK for each Predator Counter on the field.
(2) When this card destroys a monster by battle: You can equip that destroyed monster to this card.
(3) Once per turn: You can target 1 monster equipped to this card by this card’s effect; destroy it, and if you do, you gain LP equal equal to its original ATK.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/05/674fa050.jpg?resize=169%2C300&ssl=1)
Predaplant Flytrap
Level 2 DARK Plant-Type Effect Monster
ATK 400/DEF 800
(1) Once per turn: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it. Level 2 or higher monsters with Predator Counters become Level 1.
(2) At the start of the Damage Step, if this card battles a monster with a Level that is lower than or equal to this card’s Level: You can destroy that monster. Then, increase this card’s Level by the Level of that destroyed monster.

(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/05/2e9d33cb.jpg?resize=169%2C300&ssl=1)
Dark Requiem Xyz Dragon
Rank 5 DARK Dragon-Type Xyz Effect Monster
ATK 3000/DEF 2500
(1) If this card has “Dark Rebellion Xyz Dragon” as Xyz Material, it gains the following effects.
• Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, this card gains ATK equal to that monster’s original ATK.
• When an opponent’s monster effect activates: You can detach 1 Xyz Material from this card; negate that activation, and if you do destroy it. Then, you can Special Summon 1 Xyz Monster from your Graveyard.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/05/0c1ee0eb.jpg?resize=169%2C300&ssl=1)
The Phantom Knights' Rank-Up-Magic Launch
Quick-Play Spell Card
(1) During either player’s Main Phase: target 1 DARK Xyz Monster that has no Xyz Materials that you control; Special Summon 1 DARK Xyz Monster from your Extra Deck that is 1 Rank higher than the targeted monster’s by using the targeted monster as an Xyz Material (this Special Summon is treated as an Xyz Summon), and if you do, attach this card to it as an Xyz Material.
(2) During your Main Phase; you can banish this card from your Graveyard, then target 1 DARK Xyz Monster you control; attach 1 “The Phantom Knights” monster from your hand to that monster as an Xyz Material.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/05/2f65db97.jpg?resize=169%2C300&ssl=1)
Cipher Mirror Knight
Level 4 LIGHT Warrior-Type Effect Monster
ATK 0/DEF 0
You can only use the (2) effect of “Cipher Mirror Knight” once per turn. (1) When a “Cipher” monster or “Kinetic Soldier” you control is destroyed by battle and sent to your Graveyard: You can discard this card; send 1 card you control or have in your hand to the Graveyard, and if you do, Special Summon that destroyed monster.
(2) During the End Phase, if this card is in the Graveyard because it was sent there during this turn: You can add 1 “Cipher” card or “Kinetic Soldier” from your Deck to your hand.

(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/05/1648c1e4.jpg?resize=169%2C300&ssl=1)
Cipher Twin Raptor
Level 4 LIGHT Machine-Type Effect Monster
ATK 1600/DEF 800
You can only use the (2) effect of “Cipher Twin Raptor” once per turn.
(1) If your opponent controls a monster that was Special Summoned from the Extra Deck while you control no monsters, you can Special Summon this card (from your hand).
(2) You can discard 1 card; Special Summon 1 “Cipher” monster or “Kinetic Soldier” from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except “Cipher” monsters or “Kinetic Soldier”.

(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/05/72fefd0b.jpg?resize=169%2C300&ssl=1)
Amazing Pendulum
Normal Spell Card
You can only activate 1 “Amazing Pendulum” per turn.
(1) If you control no cards in your Pendulum Zones: Add 2 face-up “Magician” Pendulum Monsters with different names from your Extra Deck to your hand.

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/05/a8ed170b.jpg?resize=169%2C300&ssl=1)
Cardian - Inoshikachou
Level 6 DARK Synchro Effect Monster
ATK 2000/DEF 2000
1 Tuner + 2 non-Tuner monsters
(1) If a “Cardian” monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(2) Once per turn: You can banish 1 “Cardian” monster from your Graveyard; until the end of your opponent’s next turn, your opponent cannot activate card effects in the Graveyard, and cannot Special Summon from the Graveyard.

(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/05/9fa22439.jpg?resize=300%2C169&ssl=1)
Chou Koi Koi
You can only activate 1 “Chou Koikoi” per turn.
(1) Excavate the top 3 cards of your Deck, and Special Summon as many “Cardian” monsters among there as possible, ignoring their Summoning conditions, but their effects are negated and their Level becomes 2. Banish the other cards face-down, and if any are banished, you lose 1000 LP for each.
(2) You can banish this card from your Graveyard, then Tribute 1 monster; Special summon 1 “Cardian” monster from your hand, ignoring its Summoning conditions.

Flower Stacking
Normal Spell Card
You can only use the (2) effect of “Hanazumi” once per turn.
(1) Choose 3 “Cardian” monsters from your Deck and place them on top of your Deck in any order.
(2) During your Main Phase, except during the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 “Cardian” monster in your Graveyard; add it to your hand.

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/05/efc2d216-s.jpg?resize=169%2C300&ssl=1)
Ikasama Gohoudo (Fraud Freeze)
Continuous Trap Card
(1) Once per turn, when your opponent Special Summons a monster(s) from their hand: You can return all monsters on the field that were Special Summoned from the hand to the hand. (2) If there is not a face-up “Cardian” monster, send this card to the Graveyard.

Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 17 Maj, 2016, 16:43:11
Cytat: Kanashimi Tomo
Ktoś zamawiał nowego smoka? ;D

To ja! To ja! :P

Starve Venom i Witrażowy Ministrantowy Smok <3 <3

Predator Planty na pierwszy rzut oka mają interesującą mechanikę. Byłem ciekaw, czy będą tak samo irytujące jak Speedroidy i PK :E
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 22 Maj, 2016, 10:59:30
(https://pbs.twimg.com/media/CjDIAxOVAAA_8-0.jpg)

Cyber Angel Vrash
Level 10 LIGHT Fairy-Type Ritual Effect Monster
ATK 3000
DEF 2000
You can Ritual Summon this card with “Machine Angel Ritual”.
(1) If this card is Ritual Summoned: Destroy all monsters your opponent controls that were Special Summoned from the Extra Deck, and inflict 1000 damage for each monster destroyed. This card can attack can attack twice during each Battle Phase this turn.
(2) During either player’s turn, when a card or effect is activated that would destroy a card(s) on the field: You can return 1 Ritual Monster from your Graveyard to your Deck; negate that activation and destroy that card.
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 24 Maj, 2016, 12:55:02
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/05/CjNtYtVVAAEx4s2.jpg)

INOV-JP029 PSY-Frame Multi-Threader
Level 6 LIGHT Psychic-Type Effect Monster
ATK 0
DEF 2500
You can only use the (3) effect of “PSY-Frame Multi-Threader” once per turn.
(1) This card is treated as “PSY-Frame Driver” while it is in the hand or Graveyard.
(2) If a “PSY-Frame” card on your field would be destroyed (by battle or by card effect), you can discard this card from your hand instead.
(3) If a “PSY-Frame” Tuner Monster is Special Summoned to your field while this card is in your Graveyard: You can Special Summon this card from your Graveyard. If this card was Special Summoned this way, it is banished when it leaves the field.
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 24 Maj, 2016, 16:29:37
Przyznam, że jestem zaskoczony opowieścią pt: "Katowanie Psy-Frameów: ciąg dalszy"^^
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Kanashimi Tomo w 24 Maj, 2016, 19:14:53
Fajna Psychic Lifetrancer ;DD
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 28 Maj, 2016, 11:22:39
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/05/CjiAVHmUYAARXOT.jpg)

INOV-JP031 Aromaseraphy Angelica
Level 1 LIGHT Plant-Type Tuner Effect Monster
ATK 0
DEF 0
The (1) and (2) effects of “Aromaseraphy Angelica” can only be used once per turn, each.
(1) During either player’s turn: You can discard this card from your hand, then target 1 “Aroma” monster in your Graveyard; gain LP equal to that monster’s ATK. (This is a Quick Effect.)
(2) While this card is in your Graveyard, if you have more LP than your opponent and you control an “Aroma” monster: You can Special Summon this card from your Graveyard. If you do, this card is banished if it leaves the field.
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 28 Maj, 2016, 15:52:51
Dawać broken Red-Eyesy, dobre YZ i mało rakowe Qli (jak znam życie wszystko będzie na odwrót) :V xD
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: kuros w 29 Maj, 2016, 23:43:20
to jeszcze coś do qli nie wyszło ?:P


Qli chodzi o moje ukochane qliphorty?
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 30 Maj, 2016, 07:01:41
Tak, na początku były to nieoficjalne źródła a potem się potwierdziło, że wyjdą nowe Aromy, Qli (tak, te Qli :P), Red-Eyesy i Yang Zingi. Arome już mamy, czekamy na reszte^^
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: kuros w 30 Maj, 2016, 11:37:21
czyli co, monolit w górę?
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 30 Maj, 2016, 11:39:26
Już od dawna ;DD
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Kanashimi Tomo w 30 Maj, 2016, 11:47:32
Hmmm... support na miarę Lucent, Netherlord of Dark World do DW i Bujin Hiruko do bujina (czyt. ciulnia), a może zaskoczenie i Madolche Anjelly level ? xD

Patience only can save us... :kappa:
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 03 Czerwiec, 2016, 14:00:50

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/06/c851009c.jpg)
     

INOV-JP047 Aromaseraphy Rosemary
Level 5 LIGHT Plant-Type Synchro Effect Monster
ATK 2000
DEF Unknown
1 Tuner +1 or  more non-Tuner Monsters
(1) If you have more LP than your opponent, Plant-Type monsters you control gain 500 ATK and DEF
(2) Once per turn, if you gain LP: Target 1 {face-up?} card your opponent controls; until {???}, that card’s effect is negated.

     
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 06 Czerwiec, 2016, 12:20:25
         
(http://i.imgur.com/RLc6LyN.jpg?1)
     

INOV-JP061 イグナイト・ユナイト Igknights Unite
Quick-Play Spell Card
You can only activate “Igknight Unite” once per turn.
(1) Target 1 “Igknight” card you control; destroy that card, then Special Summon 1 “Igknight” monster from your Deck.

     
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 08 Czerwiec, 2016, 13:02:05
         
(http://i.imgur.com/cMlumIy.jpg)
     

INOV-JP030 Graydle Slime Jr.
Level 2 WATER Aqua-Type Tuner Effect Monster
ATK 0
DEF 2000
(1) When this card is Normal Summoned: You can target 1 “Graydle” monster in your Graveyard; Special Summon that monster, and then you can Special Summon 1 Aqua-Type monster of the same Level from your hand., but you cannot Special Summon monsters for the rest of this turn, except Aqua-Type monsters.
(2) When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 “Graydle” monster from your Deck.
     
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 10 Czerwiec, 2016, 11:56:21
         
(http://i.imgur.com/kAQkAb7.jpg?1)
     

INOV-JP060 Red-Eyes Insight
Normal Spell Card
You can only activate 1 “Red-Eyes Insight” per turn.
(1) Send 1 “Red-Eyes” monster, except “Red-Eyes B. Chick” from your hand or Deck to the Graveyard; add 1 “Red-Eyes” Spell/Trap Card from your Deck to your hand, except “Red-Eyes Insight”.
     
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Entelarmer w 10 Czerwiec, 2016, 12:02:14
Konami chyba postawiło sobie za cel zróżnicowanie mety, bo jak dotąd wszystkie karty wspierające nowe archetypy są co najmniej dobre. Foolish Burial dla REBD szukający - powiedzmy - kolejnego Buriala w postaci Red-Eyes Fusion? <3

(kliknij aby pokazać/ukryć)
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 10 Czerwiec, 2016, 14:40:08
Ale ona jest średnia lol. Poza Transmigration to nie ma nawet zbyt interesującego targetu do dodania.
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Entelarmer w 10 Czerwiec, 2016, 14:46:41
Poprawka: karta jest dobra, tylko archetyp za słaby. :P Czekamy na drugą.
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 10 Czerwiec, 2016, 14:49:43
Największy problem Red-Eyesa to brak możliwości zaswarmienia pola. Bez tego to bedzie zawsze 4fun średniawka (już nawet nie piszę po raz setny, że przy rodzince BEWD to są bardzo małe siusiaczki :P)
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 12 Czerwiec, 2016, 11:10:42
         
(http://i.imgur.com/0RxJccS.jpg?1)
     

INOV-JP067 King's Synchro
Normal Trap Card
(1) When an opponent’s monster declares an attack on a Synchro Monster you control: Negate that attack. Then, you can activate the following effect.
● Banish that Synchro Monster you control and 1 Tuner from your Graveyard, then Special Summon from your Extra Deck, a Synchro Monster whose Level is equal to the combined total of the Levels of the banished monsters.

     
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 15 Czerwiec, 2016, 11:34:29
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/06/Ck-zp6cUYAAwNq-.jpg)

Plakat pokazuje nowego spella dla Metalfoes i trapa, który należy do jakiegoś znanego już archetypu.

Zdradza on również dwa nowe archetypy:
クリストロン (Kurisutoron), który ma synchro z atrybutem Water. Możliwe, iż będzie się nazywał "Crystron".
A drugi to 化合獣 Kagoujyuu, którego bossem jest xyz z atrybutem Fire. Możliwa nazwa to “Compound Beast” albo “Chimera Beast”.
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Kanashimi Tomo w 16 Czerwiec, 2016, 09:31:48
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/06/ClCc0zNUYAEnUuA-1.jpg?resize=300%2C225&ssl=1)

Crystron Phoenix
Level 9 WATER Machine-Type Synchro Effect Monster
ATK 2800/DEF 2000
Materials: 1 Synchro Tuner + 1 or more Synchro non-Tuner monsters
(1): If this card is Synchro Summoned: You can banish all Spell and Trap Cards your opponent controls and in their Graveyard. (2): If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 other monster in your Graveyard; Special Summon it.

Chou Kagoujuu Methane Hyd
Rank 8 FIRE Beast-Warrior-Type Xyz Effect Monster
ATK 3000/DEF 3000
Materials: 2 Level 8 Gemini Monsters |
(1) When this card is Xyz Summoned: You can target 1 Gemini Monster in your Graveyard; Special Summon it.
(2) While this card has Xyz Material, your opponent cannot target Gemini Monsters you control for an attack, or for a card effect.
(3) When a Gemini Monster is Normal Summoned: You can detach 1 Xyz Material from this card; your opponent sends 1 card from their hand or their side of the field to the Graveyard (for no effect).

(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/06/ClCc3RMUkAAhqDz.jpg?resize=300%2C225&ssl=1)

PSY-Frame Accelerator
Continuous Trap Card
(1) Once per turn: you can pay 500 LP, then target 1 “PSY-Frame” monster you control; banish it until your next Standby Phase.
(2) Once per turn, if another face-up “PSY-Frame” card you control leaves the field, other than [by battle?]: you can Special Summon 1 “PSY-Frame” monster form your hand.
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 16 Czerwiec, 2016, 14:20:16
         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/06/d28c5b67.jpg?resize=225%2C300&ssl=1)
     

Chemical Beast/Compound Beast Hydron Hawk
Level 2 WATER Winged Beast-Type Gemini Effect Monster
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● Discard 1 card, then target 1 Gemini monster in your Graveyard; Special Summon that card in Defense Position. You can only activate this effect of “Chemical Beast/Compound Beast Hydron Hawk” once per turn.
     

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/06/1ee62ac4.jpg?resize=225%2C300&ssl=1)
     

Shinkagoujyuu Hyuu Dragon (Advanced Compound Beast Hy Dragon)
Level 8 WATER Dragon-Type Gemini Effect Monster
ATK 200
DEF 2800
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
● When a Gemini monster other than this card is Normal Summoned: You can have that monster gain 500 ATK and DEF.
● If a Gemini monster you control is destroyed by an effect, you can destroy 1 other card you control instead.

   


         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/06/1bc8a505.jpg?resize=225%2C300&ssl=1)
     

Compound Beast Carbon Crab
Level 2 FIRE Aqua-Type Gemini Effect Monster
ATK 700
DEF 1400
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● You can send 1 Gemini monster from your Deck to the Graveyard, then, add 1 Gemini monster from your Deck to your hand. You can only use this effect of “Chemical Beast/Compound Beast Carbon Crab” once per turn.
   

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/06/c3f2b7c5.jpg?resize=225%2C300&ssl=1)
     

Burnout
Normal Trap
You can only use 1 “Burn Out” per turn.
(1) You can banish 1 face-up “Chemical Beast/Compound Beast” monster you control; Special Summon 2 “Chemical Beast/Compound Beast” monsters from your Deck. (They must have different names)
(2) When your opponent’s monster declares a direct attack: You can banish this card from your Graveyard, then target 1 of your banished Gemini monsters; Special Summon that target. A monster Special Summoned this way is treated as having been Normal Summoned. This effect cannot be used on the turn this card is sent to grave.
     

         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/06/4d3caf04.jpg?resize=225%2C300&ssl=1)
     

Chemical Beast/Compound Beast Oyxn Ox
Level 2 WIND Beast-Type Gemini Effect Monster
ATK 0
DEF 2100
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● You can Special Summon 1 Gemini monster from your hand. Until the end of the turn, all Gemini monsters you control are treated as being the same Level as the original Level of the monster Special Summoned by this effect. You can only use this effect of “Chemical Beast/Compound Beast Oxyn Ox” once per turn.
   


         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/06/e1f4a0ae.jpg?resize=225%2C300&ssl=1)
     

Advanced Compound Beast Dyoxen
Level 8 DARK Fiend-Type Gemini Effect Monster
ATK 2800
DEF 200
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
● The Normal Summon of Gemini Monsters cannot be negated.
● Once per turn: You can banish 1 Gemini monster from your Graveyard, then target 1 card your opponent controls; destroy that card.
     

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/06/b61ddc8c.jpg?resize=225%2C300&ssl=1)
     

Spark World
Field Spell Card
(1) Once per turn: Level 5 or higher Gemini Monsters can be Summoned without a Tribute.
(2) During your Main Phase, you can Normal Summon 1 Gemini Monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
(3) Once per turn: You can target 1 card your opponent controls; Banish 1 Gemini monster you control that was Normal Summoned an additional time until the End Phase, and if you do, destroy that target.
     



Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 19 Czerwiec, 2016, 08:46:53
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/06/ClSS2ZnUgAAxJR2.jpg)
     

INOV-JP033 – Rare
Torque Tune Gear
Light Machine / Union / Tuner / Effect
LV1 0/0
(1) Once per turn: You can activate 1 of the following effects.
-Target 1 face-up monster you control; equip this card to it. If a monster equipped by this card would be destroyed by battle or effect, destroy this card instead.
-Special Summon this equipped card.
(2) A monster equipped by this card becomes treated as a Tuner, and gains 500 ATK and DEF.

     
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 19 Czerwiec, 2016, 11:22:06
         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/06/ClTVPTLVEAATKDY.jpg?resize=300%2C211&ssl=1)
     

INOV-JP065
Pot of Acquisitiveness
Quick-Play Spell Card
You can only activate 1 “Pot of Avidity” per turn.
(1) Target 3 banished monsters; shuffle all 3 targets into the Deck, then draw 1 card.
     
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: sekend w 19 Czerwiec, 2016, 13:22:16
Nowy engine dla Infernoida
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Matys w 19 Czerwiec, 2016, 20:06:12
Nowy engine dla Maliciousa xDD
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 20 Czerwiec, 2016, 12:26:43
         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/06/ClYnQ_JVEAAuAGB-1.jpg)
     

INOV-JP063 「A」細胞組み換え装置 “A” Saihou Kumikae Souchi ("A" Cell Recombination Device)
Quick-Play Spell Card
(1) Target 1 face-up monster on the field; send 1 “Alien” monster from your Deck to the Graveyard, and if you do, place A-Counters on that monster equal to the Level of the monster sent to the Graveyard.
(2) During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 “Alien” monster from your Deck to your hand.

     
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 20 Czerwiec, 2016, 16:08:17
Support do Alienów  :O

Przypomnijcie mi jak się nazywał ten ziomek z Lublina, który Alieny stawiał zawsze na równi z metadeckami? :P
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Izorist w 20 Czerwiec, 2016, 16:58:06
Przypomnijcie mi jak się nazywał ten ziomek z Lublina, który Alieny stawiał zawsze na równi z metadeckami? :P
Emma?
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 20 Czerwiec, 2016, 18:01:34
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/06/04a79e85.png)
     

INOV-JP032 怒気土器 Doki Doki
Level 2 EARTH Rock-Type Effect Monster
ATK 500
DEF 500
You can only use the effect of “Dokidoki” once per turn.
(1) You can discard 1 Rock-Type monster; Special Summon 1 Rock-Type monster from the Deck with the same Attribute and Level as the discarded monster, in Attack Position or face-down Defense Position.

     

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/06/9717396d.png)
     

INOV-JP078 次元障壁 Jigen Shouheki (Dimensional Barrier)
Normal Trap Card
You can only activate “Dimension Barrier” once per turn.
(1) Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of monsters on the field of the declared type.

     
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 22 Czerwiec, 2016, 12:20:18
         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/06/Cli_7GBVYAA1gv_.jpg)
     

INOV-JP076 機殻の凍結 Kurifooto Daun (Qlife's End)
Normal Trap Card
(1) After activating this card: Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 1800/DEF 1000). (This card is NOT treated as a Trap Card.) During the turn you Special Summon this card, you cannot activate the effects of Spell/Trap Cards on your field, except for the effects of “Qli” Spell/Trap Cards.
(2) If Summoned this way, this card can be treated as 3 Tributes for the Tribute Summon of a “Apoqliphort” monster.

     
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 22 Czerwiec, 2016, 16:13:20
Rozumiem, że ta karta jest tak potężna, że potrafi przyzwać Towersa z bana. Dobry support 10/10 :V xD
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Izorist w 22 Czerwiec, 2016, 16:42:31
Rozumiem, że ta karta jest tak potężna, że potrafi przyzwać Towersa z bana. Dobry support 10/10 :V xD
Apoqliphort Skybase (http://yugioh.pl/images/emoji/kappa.png)
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 23 Czerwiec, 2016, 13:04:11
         
(http://i.imgur.com/zugzKUo.jpg?1)
     

Crystron Quandax
Level 4 WATER Machine-Type Synchro Tuner Effect Monster
ATK 1800
DEF 2000
1 Tuner + 1 or more non-Tuner Monsters
(1) During your opponent’s Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect).
(2) If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 “Crystron” monster in your Graveyard, except a Synchro Monster; Special Summon it.
     

         
(http://vignette3.wikia.nocookie.net/yugioh/images/8/80/CrystronAmetrix-INOV-JP-OP.png)
     

Crystron Ametrix
Level 5 WATER Machine-Type Synchro Effect Monster
ATK 2500
DEF 1500
1 Tuner + 1 or more non-Tuner Monsters
(1) If this card is Special Summon: You can change all face-up Special Summoned monsters your opponent controls to Defense Position.
(2) If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 “Crystron” monster in your Graveyard, except a Synchro Monster; Special Summon it.
     

Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 24 Czerwiec, 2016, 06:48:55
No i mamy resztę Crystronów ;)
 
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/06/crystron1.jpg)
     


Crystron Quan
Water Machine Tuner / Effect
LV1 500/500
You can only use the effect of “Crystron Quon” once per turn.
(1) During your opponent’s Main or Battle Phase: You can Special Summon 1 non-Tuner monster from your hand, but its effects are negated, and if you Summoned that monster, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using that monster and this card only.
     
         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/06/crystron2.jpg)
     


Crystron Citree
Water Machine / Tuner / Effect
LV2 500/500
You can only use the effect of “Crystron Citri” once per turn.
(1) During your opponent’s Main or Battle Phase: You can target 1 non-Tuner monster in your Graveyard; Special Summon it, but its effects are negated, and if you Summoned that monster, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using that Summoned monster and this card only. These Synchro Materials are banished instead of being sent to the Graveyard.
     
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/06/crystron3.jpg)
     


Crystron Prasiortle
Water Machine / Effect
LV2 500/2000
You can only use 1 “Crystron Prasirator” effect per turn, and only once that turn.
(1) You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 “Crystron” Tuner monster from your Deck, but you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters.
(2) You can banish this card from your Graveyard; Special Summon 1 “Crystron” monster from your hand.
     
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/06/crystron4.jpg)
     


Crystron Smiger
Water Machine / Effect
LV3 1000/1800
You can only use 1 “Crystron Smoger” effect per turn, and only once that turn.
(1) You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 “Crystron” Tuner monster from your Deck, but you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters.
(2) You can banish this card from your Graveyard; add 1 “Crystron” Spell/Trap Card from your Deck to your hand.
     
         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/06/crystron5.jpg)
     


Crystron Thystvern
Water Machine / Effect
LV3 1500/1500
You can only use 1 “Crystron Thystvern” effect per turn, and only once that turn.
(1) You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 “Crystron” Tuner monster from your Deck, but you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters.
(2) You can banish this card from your Graveyard; add 1 “Crystron” monster from your Deck to your hand, except “Crystron Thystvern”.
     
         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/06/crystron6.jpg)
     


Crystron Rosenix
Water Machine / Effect
LV4 1800/1000
You can only use 1 “Crystron Rosenix” effect per turn, and only once that turn.
(1) You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 “Crystron” Tuner monster from your Deck, but you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters.
(2) You can banish this card from your Graveyard; Special Summon 1 “Crystron Token” (Machine-Type/WATER/Level 1/ATK 0/DEF 0). It cannot be Tributed.
     
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: kuros w 24 Czerwiec, 2016, 08:29:05
Ale kijowy ten support do Qli...Może coś jeszcze będzie
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 24 Czerwiec, 2016, 12:52:35
         
(http://i.imgur.com/Bj40FyI.jpg?1)
     

INOV-JP002 Entermate Whim Witch (Performapal Whim Witch)
Level 3 DARK Spellcaster-Type Pendulum Effet Monster
ATK 800
DEF 800
Pendulum Scale: 4
Pendulum Effect:
You can only use the Pendulum Effect of “Performapal Whim Witch” once per turn.
(1) If your opponent controls a face-up monster(s) that was Special Summoned from the Extra Deck and you do not: You can Special Summon this card from the Pendulum Zone.
Monster Effect:
(1) This card can be treated as 2 Tributes for the Tribute Summon of a Pendulum Monster.
     
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 25 Czerwiec, 2016, 05:54:33
         
(http://vignette2.wikia.nocookie.net/yugioh/images/d/d3/RedEyesMeteorDragon-INOV-JP-OP.png)
     

Meteor Dragon Red-Eyes Impact
Red-Eyes no Kyouseiryuu – Meteo Dragon
Level 6 DARK Dragon-Type Gemini Effect Monster
1800 ATK
2000 DEF
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● “Red-Eyes” monsters you control (other than this card) cannot be destroyed by battle or card effects.
     

         
(http://vignette2.wikia.nocookie.net/yugioh/images/c/cd/RyuuseiryuuMeteoBlackDragon-INOV-JP-OP.png)
     

Meteor Black Comet Dragon
Level 8 DARK Dragon-Type Fusion Effect Monster
3500 ATK
2000 DEF
Fusion Materials: 1 Level 7 “Red-Eyes” monster + 1 Level 6 Dragon-Type monster
(1) If this card is Fusion Summoned: You can activate this effect; send 1 “Red-Eyes” monster from your hand or Deck to the Graveyard, and if you do, inflict damage to your opponent equal to half its original ATK.
(2) If this card is sent from the Monster Zone to the Graveyard: You can target 1 Normal Monster in your Graveyard; Special Summon it.
     

         
(http://vignette1.wikia.nocookie.net/yugioh/images/7/74/NineBranchesoftheYangZing-INOV-JP-OP.png)
     

竜星の九支 (Ryuusei no Kyuushi/Nine Pillars of Yang Zing)
Counter Trap Card
If you control a “Yang Zing” card when a Spell/Trap Card or monster effect is activated: negate that activation, and if you do, return that card to the owner’s Deck, then destroy 1 other “Yang Zing” card you control.
     
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 25 Czerwiec, 2016, 09:42:48
Dobrze ludziska powyczuwali wariacje Meteora w tym secie. Ogólnie bez szału, nowy Meteor Black Dragon niby jest lepszym targetem pod Red-Eyes fusion niż Archfiend Black Skull, ale to wciąż nędza.

Trap do YZ znacznie lepszy
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 26 Czerwiec, 2016, 11:09:15
Frog support... feelsbadman... so broken..

   
         
(https://pbs.twimg.com/media/Cl3Y9vuUYAAmHeG.jpg)
     

INOV-JP052
Toadally Awesome
Rank 2 WATER Aqua-Type Xyz Effect Monster
ATK 2200
DEF 0
Materials: 2 Level 2 WATER Monsters
(1) During the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 “Frog” monster from your Deck, except “Frog the Jam”.
(2) Once per turn, if your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Aqua-Type monster you control or in your hand to the Graveyard; negate that activate and destroy that card. Afterwards, you can Set the destroyed card on your side of the field.
(3) If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add that monster to your hand.
     
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Matys w 26 Czerwiec, 2016, 16:50:54
Shieeet ale żabsko
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Flasher w 27 Czerwiec, 2016, 17:04:09
Reklama telewizyjna dodatku
https://youtu.be/r1-tgjJB6cI
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 30 Czerwiec, 2016, 11:50:31
         
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2016/06/5d719cf4.jpg)
     

Choujuu Ninja Saruto-B / Superheavy Ninja Sarutobi (Dla TCG: Superheavy Samurai Ninja Sarutobi)
Level 8 EARTH Machine-Type Synchro Effect Monster
ATK 2000
DEF 2800
1 Machine-Type Tuner + 1 or more non-Tuner “Superheavy Samurai” monsters
(This card is always treated as a “Superheavy Samurai” card.)
(1) This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.
(2) Once per turn, during either player’s turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card on the field; destroy it, and if you do, inflict 500 damage to your opponent.
     

         
(http://i.imgur.com/r7H3nIy.jpg?1)
     

Genryuusei – Boutenkou (Wangtianhou/Hou/Denglong, First of the Yang Zing)
Level 5 LIGHT Wyrm-Type Synchro Tuner
ATK 0
DEF 2?00
1 Tuner + 1 or more non-Tuner monsters.
You can only Special Summon 1 “Genryuusei – Boutenkou” per turn.
(1): If this card is Special Summoned: You can add 1 “Yang Zing” card from your Deck to your hand.
(2) Once per turn: You can send 1 Wyrm-Type monster from your Deck to the Graveyard; this card’s Level becomes the same as that of the monster sent to the Graveyard to activate this effect.
(3) If this face-up card leaves the field: You can add 1 “Yang Zing” monster from your Deck to your hand.
     

         
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2016/06/t160630pk.jpg)
     

Crystolic Potential
Field Spell Card
(1) All “Crystron” monsters you control gain 300 ATK and DEF.
(2) Once per turn, during the End Phase: You can draw 1 card for each “Crystron” Synchro Monster you Synchro Summoned during this turn.
     

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/06/t160630pl.jpg)
     

Crystron Entry
Normal Trap Card
You can only use the (2) effect of “Crystron Entry” once per turn.
(1) Special Summon 2 “Crystron” Tuner monsters (1 from your hand and 1 from your Graveyard).
(2) During either player’s turn, except during the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 “Crystron” monster you control; send 1 “Crystron” monster with a different Level than that monster from your Deck to the Graveyard, and if you do, the Level of the target monster becomes the same as the Level of the monster in the Graveyard.
     

         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/06/t160630pm.jpg)
     

Crystron Impact
Normal Trap Card
(1) Target 1 of your banished “Cryston” monsters; Special Summon it, and if you do, the DEF of all face-up monsters the opponent controls becomes 0.
(2) During either player’s turn, except the turn this card is sent to the Graveyard, when a card or effect is activate that targets a “Crystron” monster(s) you control: You can banish this card from your Graveyard; negate that activation.

     
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 02 Lipiec, 2016, 13:06:13
   
         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/07/CmWTuSWUEAAnFny.jpg?resize=800%2C445&ssl=1)
     
INOV-JP001
Dragon Core Hexer
Level 8 DARK Dragon-Type Tuner Normal Monster
ATK 2300
DEF 3000
A female warrior possessing power beyond the likes of normal men, that she gained from the spurts of blood that came from dragons she slays. Her soul is now stained with the grudges of the dragons she’s slain, and it’s been reduced to a wicked dragon core that spreads their plague. Without a home to return to, dying her blade with blood has become something she does without even thinking, and she no longer remembers what her original goal or purpose even was.
   
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: KoU w 02 Lipiec, 2016, 14:36:09
który mamy wiek? ;P

I: i po co cytujesz taki długi fragment, jak jest zaraz nad Twoim postem? ;P
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Agreel w 02 Lipiec, 2016, 14:45:23
@Up Spójrz na jego typ zamiast być ignorantem patrzac na sam level i rodzaj karty. :P
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 02 Lipiec, 2016, 15:14:46
Dokładnie, smoczy vanilla tuner to nie byle co. Szczególnie w pewnych świetlistych smokach :V
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: KoU w 02 Lipiec, 2016, 23:35:25
dobra, zwracam honor, wskrzeszalne z gospela i cry'a, umożliwia wstawienie tzolkina, zajebiste :v
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 02 Lipiec, 2016, 23:53:35
No tak, bo w końcu to można mieć w polu tylko za pomocą Cry'a i Gospela szczególnie w np Hieraticach xD

To forum nigdy nie przestanie mnie zadziwiać.
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: KoU w 03 Lipiec, 2016, 01:10:06
nie, nie tylko, ale wymieniłem karty, które się zazwyczaj pojawiają w buildach, right? xD
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 03 Lipiec, 2016, 11:20:19
         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/07/CmbbzkdVUAYfSzX.jpg?resize=300%2C211&ssl=1)
     

INOV-JP039
フルメタルフォーゼ・アルカエスト (Fullmetalphosis Alcaest / Fullmetalfoes Alcaest)
Level 1 FIRE Psychic-Type Fusion Effect Monster
ATK 0
DEF 0
Fusion Materials: 1 “Metalfoes” monster + 1 Normal Monster
Must be Fusion Summoned, and cannot be Special Summoned by other ways.
(1) Once per turn, during your opponent’s turn: You can target 1 Effect Monster on the field; equip it to this card.
(2) This card gains DEF equal to the original ATK of monsters equipped to it by this card’s effect.
(3) If this card is equipped with a monster that is the Fusion Material of a “Metalfoes” Fusion Monster, you can use that equipped card as a Fusion Material for a Fusion Summon.
     
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Illidan w 03 Lipiec, 2016, 11:43:02
Fajna alternatywa dla Thousand-Eyes Restrict
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Kanashimi Tomo w 05 Lipiec, 2016, 11:17:53
         
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/07/Cmlwh9jUEAE0aF7.jpg?resize=300%2C211&ssl=1)
     

INOV-JP080 プレゼントカード Purezento Kaado (Present Card)
Normal Trap Card
You can only activate “Present Card” once per turn.
(1) Your opponent discards their entire hand. Then, your opponent draws 5 cards.
     
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Lampart w 05 Lipiec, 2016, 12:09:51
Protector of the Sanctuary ?
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Kanashimi Tomo w 05 Lipiec, 2016, 12:15:20
Protector of the Sanctuary ?

Z Call of the Haunted w chainie po Protectora. Disturbance Strategy było dużo wcześniej i tylko tak dało się ten numer wykręcić ^^'
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: KOMÓRCZAK w 05 Lipiec, 2016, 14:33:56
Cytuj
Z Call of the Haunted w chainie po Protectora. Disturbance Strategy było dużo wcześniej i tylko tak dało się ten numer wykręcić ^^'
Niestety nie dało - rulingi.  W 2007 tego nie sprawdziłem i wrzucilem w talie. Turniej wygralem natomiast jak sie okazało że z nielegalnym combem nie smakowało to wcale ;)
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Kanashimi Tomo w 05 Lipiec, 2016, 16:24:43
Cytuj
Z Call of the Haunted w chainie po Protectora. Disturbance Strategy było dużo wcześniej i tylko tak dało się ten numer wykręcić ^^'
Niestety nie dało - rulingi.  W 2007 tego nie sprawdziłem i wrzucilem w talie. Turniej wygralem natomiast jak sie okazało że z nielegalnym combem nie smakowało to wcale ;)

Wiem, pamiętam z Shadowforum (stare raporty, ehh...). Gdyby leżał sam Protector to nie odpalimy Disturbance'a, ale przy pustym monster zonie z COTHem po Protectora jako CL2 do DSa działa jak najbardziej (te 2 sytuacje są opisane w rullingach :) ). Mimo to combo jest sytuacyjne :(
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: KOMÓRCZAK w 05 Lipiec, 2016, 16:27:05
Dzięki za sprostowanie  ;) to prawda sytuacyjne :/
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Lampart w 05 Lipiec, 2016, 16:31:52
W sumie teraz mamy Present Card i Disturbance Strategy, Call of the Haunted i Oasis of Dragon Souls, a co do samego wyszukania Protector of the Sanctuary, możemy użyć Foolish Burial, Fiendish Rhino Warrior oraz jakiegoś LS engine, do dopchać jakimś drawem Hand of Destruction. I możemy grać i wygrywać po wygraniu kostki ;p
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 06 Lipiec, 2016, 13:42:29
         
(http://i.imgur.com/HPOSLDh.jpg?1)
     

INOV-JP034 パンドラの宝具箱 Pandora no Hougubako (Pandora's Jewelry Box)
Level 4 DARK Wyrm-Type Pendulum Effect Monster
ATK 1500
DEF 1500
Pendulum Scale: 4
Pendulum Effect:
(1) If you have no cards in your Extra Deck: You can target 1 card in your opponent’s Pendulum Zone; destroy that card, then place this card in your Pendulum Zome into your opponent’s Pendulum Zone.
Monster Effect:
(1) If you have no cards in your Extra Deck, you can draw 2 cards for your normal draw during your Draw Phase.
   
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Matys w 06 Lipiec, 2016, 18:57:46
Ma duży potencjał bestia
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: chaisab w 06 Lipiec, 2016, 19:34:53
Well, mam nadzieje, ze to błąd w tłumaczeniu i chodzi o face-up karty na extra. Może jestem noobem, ale inaczej widzę tą kartę tylko w domain monarchu (i to w side na jakieś pendollumy bo serio, ile turn przetrwa na polu karta z 1500 ataku, jeszcze zabierająca normal summon? Bo raczej w full pendulum decku będzie ciężko grać bez ekstra).
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Dunkoro w 06 Lipiec, 2016, 21:08:28
Bardziej chodzi o pendulum effekt IMO; tak długo jak przeciwnik będzie go miał w pendulum zonie nie będzie w stanie pendulum summonować lvl 4 potworów.
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 07 Lipiec, 2016, 07:04:24
Did u miss me tellarknight fans? :P

         
(https://ygorganization.com/wp-content/uploads/2016/07/CmuxNagVIAAnU07.jpg)
     

INOV-JP051
Darktellarknight Batlamyus(Tellarknight is written over “Knight of the Void”)
Rank 4 DARK Warrior-Type Xyz Effect Monster
ATK 2600
DEF 550
Materials: 2 Level 4 “tellarknight” monsters
(1) All face-up monsters become treated as DARK-Attribute.
(2) You can detach 1 Xyz Material from this card, then discard 1 card; Special Summon 1 LIGHT “tellarknight” monster from your Extra Deck by using this card as Xyz Material (This is treated as an Xyz Summon, and Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.), but for the rest of this turn, you cannot Xyz Summon monsters. This effect can be activated during either player’s turn, if you have 7 or more “tellarknight” monsters with different names in your Graveyard.
   
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Izorist w 07 Lipiec, 2016, 10:31:35
tak, tęskniłem ;x konami właśnie przeprosiło archetyp, za konieczność zbanowania Ptolemeusza <3

EDIT:
moment...
(kliknij aby pokazać/ukryć)
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Razmus w 07 Lipiec, 2016, 12:17:17
i zaczynają się leaki kart:

(https://i2.wp.com/ygorganization.com/wp-content/uploads/2016/07/ifujjBG.jpg)

INOV-JP003 Entermate Allcover Hippo
INOV-JP004 Performapal Seal Eel
INOV-JP005 Performapal Changeraffe

Karta pomiędzy Predator Plant i Cipher to “Superheavy Samurai Soul Chuusai”.
“Raremetalfoes” to jakiś rodzaj kart, który jest połączeniem Crystron, Metalfoes oraz Chemical Beast.
Double Cipher” jest obecny w tym dodatku.
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Regis w 07 Lipiec, 2016, 16:44:28
Były YZ, były Tellary, więc aż sie jakiś Shaddoll prosi o bycie tutaj (tym bardziej, że wolny slot jest między Vishnu a Starve Venomem^^)
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Kali w 07 Lipiec, 2016, 23:48:14
Były YZ, były Tellary, więc aż sie jakiś Shaddoll prosi o bycie tutaj (tym bardziej, że wolny slot jest między Vishnu a Starve Venomem^^)

może jakiś field spell do BA ;DD


EDIT: o matko podczas pisania postu takie newsy na stronie Konami

(http://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Burning+Abyss+&cardtype=Spell&trapmagictype=Field&rarity=Secret+Rare&picture=tempimages%2F895988274.jpg&circulation=&set1=HWDP&set2=JP&carddescription=%22Burning+Abyss%22+monsters+can+be+special+summoned+while+Spell%2FTrap+Card+are+on+you+side+of+the+field.+%22Burning+Abyss%22+monsters+are+not+destroyed+if+you+control+a+monster+that+is+not+a+%22Burning+Abyss%22+monster.+%22Fiendish+Rhino+Warrior%22+is+treated+as+a+%22Burning+Abyss%22+monster.+Cards+cannot+be+banished%2C+exept+for+the+effects+of+%22Burning+Abyss%22+monsters.+%22Burning+Abyss%22+monsters+you+control+gain+1000ATK.+Once+per+turn%2C+during+either+players+turn+you+can+discard+1+%22Burning+Abyss%22+card+to+draw+1+card.+Once+per+turn+you+can+target+one+of+your+%22Burning+Abyss%22+monster+in+your+graveyar%3A+pay+100LP+x+its+level%3B+add+that+monster+to+your+hand.+This+Card+cannot+be+destroyed+by+%22Twin+Twisters%22+or+%22Mystical+Space+Typhoon%22+&creator=&year=2016&serial=696969)
Tytuł: Odp: [OCG][INOV] Invasion of Venom
Wiadomość wysłana przez: Flasher w 08 Lipiec, 2016, 08:35:39
Spis wszystkich kart dodatku
INOV-JP001Dragon Core HexerRare
INOV-JP002Performapal Whim WitchSuper Rare
Secret Rare
INOV-JP003Performapal Flip HippoCommon
INOV-JP004Performapal Seal EelCommon
INOV-JP005Performapal ChangeraffeCommon
INOV-JP006Predaplant FlytrapRare
INOV-JP007Predaplant Moray NepenthesCommon
INOV-JP008Predaplant Squid DroseraCommon
INOV-JP009Superheavy Samurai SoulpeacemakerRare
INOV-JP010Cipher Twin RaptorCommon
INOV-JP011Cipher Mirror KnightCommon
INOV-JP012Flower Cardian Clover with BoarCommon
INOV-JP013Flower Cardian Maple with DeerCommon
INOV-JP014Flower Cardian Peony with ButterflyCommon
INOV-JP015Crystron QuanRare
INOV-JP016Crystron CitreeSuper Rare
Secret Rare
INOV-JP017Crystron Prasiortle
INOV-JP018Crystron Smiger
INOV-JP019Crystron Thystvern
Crystron Rosenix|INOV-JP020Crystron Rosenix
INOV-JP021True King Bahrastos, the FathomerSuper Rare
Secret Rare
INOV-JP022Raremetalfoes BismugearCommon
INOV-JP023Chemicritter Hydron HawkCommon
INOV-JP024Chemicritter Carbo CrabCommon
INOV-JP025Chemicritter Oxy OxCommon
INOV-JP026Poly-Chemicritter DioxogreRare
INOV-JP027Poly-Chemicritter HydragonCommon
INOV-JP028Meteor Dragon Red-Eyes Impact
INOV-JP029PSY-Frame Multi-Threader
INOV-JP030Graydle Slime Jr.
INOV-JP031Aromaseraphy Angelica
INOV-JP032Doki Doki
INOV-JP033Torque Tune GearRare
INOV-JP034Pandora's Jewelry BoxCommon
INOV-JP035Fairy Tail - SleeperNormal Rare
INOV-JP036Cyber Angel VrashRare
INOV-JP037Sauravis, the Ancient and AscendedUltra Rare
Secret Rare
Ultimate Rare
INOV-JP038Starving Venom Fusion DragonUltra Rare
Secret Rare
Ultimate Rare
Holographic Rare
INOV-JP039Fullmetalfoes AlkahestSuper Rare
Secret Rare
INOV-JP040Metalfoes MithriliumRare
INOV-JP041Meteor Black Comet DragonUltra Rare
Secret Rare
Ultimate Rare
INOV-JP042Superheavy Samurai Ninja SarutobiRare
INOV-JP043Flower Cardian BoardeflySuper Rare
Secret Rare
INOV-JP044Crystron QuandaxSuper Rare
Secret Rare
INOV-JP045Crystron AmetrixRare
INOV-JP046Crystron PhoenixUltra Rare
Secret Rare
Ultimate Rare
INOV-JP047Aromaseraphy RosemarySuper Rare
Secret Rare
INOV-JP048Denglong, First of the Yang ZingSuper Rare
Secret Rare
INOV-JP049Dark Requiem Xyz DragonUltra Rare
Secret Rare
Ultimate Rare
INOV-JP050Vola-Chemicritter MethydracoRare
INOV-JP051Darktellarknight BatlamyusUltra Rare
Secret Rare
Ultimate Rare
INOV-JP052Toadally AwesomeRare
INOV-JP053Amazing PendulumCommon
INOV-JP054The Phantom Knights' Rank-Up-Magic LaunchRare
INOV-JP055Flower StackingCommon
INOV-JP056Super Koi KoiRare
INOV-JP057Crystolic Potential
INOV-JP058Fullmetalfoes FusionCommon
INOV-JP059Catalyst FieldRare
INOV-JP060Red-Eyes InsightRare
INOV-JP061Igknights Unite
INOV-JP062Tellarknight GenesisCommon
INOV-JP063"A" Cell Recombination Device
INOV-JP064Sprite's BlessingCommon
INOV-JP065Pot of AcquisitivenessSuper Rare
Secret Rare
INOV-JP066QuarantineNormal Rare
INOV-JP067King's Synchro
INOV-JP068Double CipherCommon
INOV-JP069Cipher BitCommon
INOV-JP070Fraud FreezeCommon
INOV-JP071Crystron Entry
INOV-JP072Crystron Impact
INOV-JP073BurnoutCommon
INOV-JP074PSY-Frame Accelerator
INOV-JP075Graydle CombatCommon
INOV-JP076Qlife's EndRare
INOV-JP077Nine Pillars of Yang ZingRare
INOV-JP078Dimensional BarrierSuper Rare
Secret Rare
INOV-JP079Summon GateCommon
INOV-JP080Present CardNormal Rare