Wątek: [OCG][INOV] Invasion of Venom  (Przeczytany 6909 razy)

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Kanashimi Tomo

[OCG][INOV] Invasion of Venom
« 09 Marzec, 2016, 07:42:57 »
+1


Jak na dobrą karciankę przystało zawsze jest potrzebny odpowiedni sposób, aby pokonać przeciwnika. Sparaliżować go na polu bitwy? Nic prostszego! Wychodzi dodatek, w którym to właśnie praktyczny jad i podstęp będą cenionym orężem. Już w to lato Japonia ujrzy Invasion of Venom, a jej coverem będzie (nie)znany wszystkim Starving Venom Fusion Dragon

Data premiery : 9 lipca 2016


Źródło : Starve Venom = C107
« Ostatnia zmiana: 17 Maj, 2016, 09:25:47 Kanashimi Tomo »

Kanashimi Tomo

Odp: [OCG] Invasion of Venom
« #1 17 Maj, 2016, 09:18:08 »
+1
Ktoś zamawiał nowego smoka? ;D


INOV-JP038 Starving Venom Fusion Dragon
Level 8 DARK Dragon-Type Fusion Effect Monster
ATK 2800/DEF 2000
Materials: 2 non-Token DARK monsters on the field
(1) If this card is Fusion Summoned: You can have this card gain ATK equal to the current ATK of 1 Special Summoned monster your opponent controls, until the end of this turn.
(2) Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the end of this turn, this card’s name becomes the same as that monster’s, and replace this effect with that monster’s effects.
(3) If this Fusion Summoned card is destroyed: You can destroy all Special Summoned monsters monsters your opponent controls.


Predator Plant Skid Drosera
Level 2 DARK Plant-Type Effect Monster
ATK 800/DEF 400
(1) You can send this card from your hand to the Graveyard, then target 1 face-up monster you control; during this turn, it can attack each monster your opponent controls with Predator Counters.
(2) If this face-up card leaves the field: Place 1 Predator Counter on each Special Summoned monster your opponent controls. A Level 2 or higher monster with Predator Counter becomes Level 1.


Predaplant Moray Nepenthes
Level 4 DARK Plant-Type Effect Monster
ATK 1600/DEF 1000
(1) This card gains 200 ATK for each Predator Counter on the field.
(2) When this card destroys a monster by battle: You can equip that destroyed monster to this card.
(3) Once per turn: You can target 1 monster equipped to this card by this card’s effect; destroy it, and if you do, you gain LP equal equal to its original ATK.


Predaplant Flytrap
Level 2 DARK Plant-Type Effect Monster
ATK 400/DEF 800
(1) Once per turn: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it. Level 2 or higher monsters with Predator Counters become Level 1.
(2) At the start of the Damage Step, if this card battles a monster with a Level that is lower than or equal to this card’s Level: You can destroy that monster. Then, increase this card’s Level by the Level of that destroyed monster.


Dark Requiem Xyz Dragon
Rank 5 DARK Dragon-Type Xyz Effect Monster
ATK 3000/DEF 2500
(1) If this card has “Dark Rebellion Xyz Dragon” as Xyz Material, it gains the following effects.
• Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, this card gains ATK equal to that monster’s original ATK.
• When an opponent’s monster effect activates: You can detach 1 Xyz Material from this card; negate that activation, and if you do destroy it. Then, you can Special Summon 1 Xyz Monster from your Graveyard.


The Phantom Knights' Rank-Up-Magic Launch
Quick-Play Spell Card
(1) During either player’s Main Phase: target 1 DARK Xyz Monster that has no Xyz Materials that you control; Special Summon 1 DARK Xyz Monster from your Extra Deck that is 1 Rank higher than the targeted monster’s by using the targeted monster as an Xyz Material (this Special Summon is treated as an Xyz Summon), and if you do, attach this card to it as an Xyz Material.
(2) During your Main Phase; you can banish this card from your Graveyard, then target 1 DARK Xyz Monster you control; attach 1 “The Phantom Knights” monster from your hand to that monster as an Xyz Material.


Cipher Mirror Knight
Level 4 LIGHT Warrior-Type Effect Monster
ATK 0/DEF 0
You can only use the (2) effect of “Cipher Mirror Knight” once per turn. (1) When a “Cipher” monster or “Kinetic Soldier” you control is destroyed by battle and sent to your Graveyard: You can discard this card; send 1 card you control or have in your hand to the Graveyard, and if you do, Special Summon that destroyed monster.
(2) During the End Phase, if this card is in the Graveyard because it was sent there during this turn: You can add 1 “Cipher” card or “Kinetic Soldier” from your Deck to your hand.


Cipher Twin Raptor
Level 4 LIGHT Machine-Type Effect Monster
ATK 1600/DEF 800
You can only use the (2) effect of “Cipher Twin Raptor” once per turn.
(1) If your opponent controls a monster that was Special Summoned from the Extra Deck while you control no monsters, you can Special Summon this card (from your hand).
(2) You can discard 1 card; Special Summon 1 “Cipher” monster or “Kinetic Soldier” from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except “Cipher” monsters or “Kinetic Soldier”.


Amazing Pendulum
Normal Spell Card
You can only activate 1 “Amazing Pendulum” per turn.
(1) If you control no cards in your Pendulum Zones: Add 2 face-up “Magician” Pendulum Monsters with different names from your Extra Deck to your hand.


Cardian - Inoshikachou
Level 6 DARK Synchro Effect Monster
ATK 2000/DEF 2000
1 Tuner + 2 non-Tuner monsters
(1) If a “Cardian” monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(2) Once per turn: You can banish 1 “Cardian” monster from your Graveyard; until the end of your opponent’s next turn, your opponent cannot activate card effects in the Graveyard, and cannot Special Summon from the Graveyard.


Chou Koi Koi
You can only activate 1 “Chou Koikoi” per turn.
(1) Excavate the top 3 cards of your Deck, and Special Summon as many “Cardian” monsters among there as possible, ignoring their Summoning conditions, but their effects are negated and their Level becomes 2. Banish the other cards face-down, and if any are banished, you lose 1000 LP for each.
(2) You can banish this card from your Graveyard, then Tribute 1 monster; Special summon 1 “Cardian” monster from your hand, ignoring its Summoning conditions.

Flower Stacking
Normal Spell Card
You can only use the (2) effect of “Hanazumi” once per turn.
(1) Choose 3 “Cardian” monsters from your Deck and place them on top of your Deck in any order.
(2) During your Main Phase, except during the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 “Cardian” monster in your Graveyard; add it to your hand.


Ikasama Gohoudo (Fraud Freeze)
Continuous Trap Card
(1) Once per turn, when your opponent Special Summons a monster(s) from their hand: You can return all monsters on the field that were Special Summoned from the hand to the hand. (2) If there is not a face-up “Cardian” monster, send this card to the Graveyard.

« Ostatnia zmiana: 17 Maj, 2016, 09:57:43 Kanashimi Tomo »

Regis

Odp: [OCG][INOV] Invasion of Venom
« #2 17 Maj, 2016, 16:43:11 »
0
Cytat: Kanashimi Tomo
Ktoś zamawiał nowego smoka? ;D

To ja! To ja! :P

Starve Venom i Witrażowy Ministrantowy Smok <3 <3

Predator Planty na pierwszy rzut oka mają interesującą mechanikę. Byłem ciekaw, czy będą tak samo irytujące jak Speedroidy i PK :E

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #3 22 Maj, 2016, 10:59:30 »
+1

Cyber Angel Vrash
Level 10 LIGHT Fairy-Type Ritual Effect Monster
ATK 3000
DEF 2000
You can Ritual Summon this card with “Machine Angel Ritual”.
(1) If this card is Ritual Summoned: Destroy all monsters your opponent controls that were Special Summoned from the Extra Deck, and inflict 1000 damage for each monster destroyed. This card can attack can attack twice during each Battle Phase this turn.
(2) During either player’s turn, when a card or effect is activated that would destroy a card(s) on the field: You can return 1 Ritual Monster from your Graveyard to your Deck; negate that activation and destroy that card.
« Ostatnia zmiana: 22 Maj, 2016, 11:09:00 Razmus »

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #4 24 Maj, 2016, 12:55:02 »
+1

INOV-JP029 PSY-Frame Multi-Threader
Level 6 LIGHT Psychic-Type Effect Monster
ATK 0
DEF 2500
You can only use the (3) effect of “PSY-Frame Multi-Threader” once per turn.
(1) This card is treated as “PSY-Frame Driver” while it is in the hand or Graveyard.
(2) If a “PSY-Frame” card on your field would be destroyed (by battle or by card effect), you can discard this card from your hand instead.
(3) If a “PSY-Frame” Tuner Monster is Special Summoned to your field while this card is in your Graveyard: You can Special Summon this card from your Graveyard. If this card was Special Summoned this way, it is banished when it leaves the field.

Regis

Odp: [OCG][INOV] Invasion of Venom
« #5 24 Maj, 2016, 16:29:37 »
0
Przyznam, że jestem zaskoczony opowieścią pt: "Katowanie Psy-Frameów: ciąg dalszy"^^

Kanashimi Tomo

Odp: [OCG][INOV] Invasion of Venom
« #6 24 Maj, 2016, 19:14:53 »
0

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #7 28 Maj, 2016, 11:22:39 »
+1

INOV-JP031 Aromaseraphy Angelica
Level 1 LIGHT Plant-Type Tuner Effect Monster
ATK 0
DEF 0
The (1) and (2) effects of “Aromaseraphy Angelica” can only be used once per turn, each.
(1) During either player’s turn: You can discard this card from your hand, then target 1 “Aroma” monster in your Graveyard; gain LP equal to that monster’s ATK. (This is a Quick Effect.)
(2) While this card is in your Graveyard, if you have more LP than your opponent and you control an “Aroma” monster: You can Special Summon this card from your Graveyard. If you do, this card is banished if it leaves the field.

Regis

Odp: [OCG][INOV] Invasion of Venom
« #8 28 Maj, 2016, 15:52:51 »
0
Dawać broken Red-Eyesy, dobre YZ i mało rakowe Qli (jak znam życie wszystko będzie na odwrót) :V xD

kuros

Odp: [OCG][INOV] Invasion of Venom
« #9 29 Maj, 2016, 23:43:20 »
0
to jeszcze coś do qli nie wyszło ?:P


Qli chodzi o moje ukochane qliphorty?

Regis

Odp: [OCG][INOV] Invasion of Venom
« #10 30 Maj, 2016, 07:01:41 »
0
Tak, na początku były to nieoficjalne źródła a potem się potwierdziło, że wyjdą nowe Aromy, Qli (tak, te Qli :P), Red-Eyesy i Yang Zingi. Arome już mamy, czekamy na reszte^^

kuros

Odp: [OCG][INOV] Invasion of Venom
« #11 30 Maj, 2016, 11:37:21 »
0
czyli co, monolit w górę?

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #12 30 Maj, 2016, 11:39:26 »
+1
Już od dawna ;DD

Kanashimi Tomo

Odp: [OCG][INOV] Invasion of Venom
« #13 30 Maj, 2016, 11:47:32 »
0
Hmmm... support na miarę Lucent, Netherlord of Dark World do DW i Bujin Hiruko do bujina (czyt. ciulnia), a może zaskoczenie i Madolche Anjelly level ? xD

Patience only can save us... :kappa:

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #14 03 Czerwiec, 2016, 14:00:50 »
+1

         
     

INOV-JP047 Aromaseraphy Rosemary
Level 5 LIGHT Plant-Type Synchro Effect Monster
ATK 2000
DEF Unknown
1 Tuner +1 or  more non-Tuner Monsters
(1) If you have more LP than your opponent, Plant-Type monsters you control gain 500 ATK and DEF
(2) Once per turn, if you gain LP: Target 1 {face-up?} card your opponent controls; until {???}, that card’s effect is negated.

     
« Ostatnia zmiana: 08 Czerwiec, 2016, 13:05:03 Razmus »

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #15 06 Czerwiec, 2016, 12:20:25 »
+1
         
     

INOV-JP061 イグナイト・ユナイト Igknights Unite
Quick-Play Spell Card
You can only activate “Igknight Unite” once per turn.
(1) Target 1 “Igknight” card you control; destroy that card, then Special Summon 1 “Igknight” monster from your Deck.

     
« Ostatnia zmiana: 08 Czerwiec, 2016, 13:03:54 Razmus »

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #16 08 Czerwiec, 2016, 13:02:05 »
+2
         
     

INOV-JP030 Graydle Slime Jr.
Level 2 WATER Aqua-Type Tuner Effect Monster
ATK 0
DEF 2000
(1) When this card is Normal Summoned: You can target 1 “Graydle” monster in your Graveyard; Special Summon that monster, and then you can Special Summon 1 Aqua-Type monster of the same Level from your hand., but you cannot Special Summon monsters for the rest of this turn, except Aqua-Type monsters.
(2) When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 “Graydle” monster from your Deck.
     
« Ostatnia zmiana: 08 Czerwiec, 2016, 13:47:36 Flasher »

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #17 10 Czerwiec, 2016, 11:56:21 »
+2
         
     

INOV-JP060 Red-Eyes Insight
Normal Spell Card
You can only activate 1 “Red-Eyes Insight” per turn.
(1) Send 1 “Red-Eyes” monster, except “Red-Eyes B. Chick” from your hand or Deck to the Graveyard; add 1 “Red-Eyes” Spell/Trap Card from your Deck to your hand, except “Red-Eyes Insight”.
     

Entelarmer

Odp: [OCG][INOV] Invasion of Venom
« #18 10 Czerwiec, 2016, 12:02:14 »
0
Konami chyba postawiło sobie za cel zróżnicowanie mety, bo jak dotąd wszystkie karty wspierające nowe archetypy są co najmniej dobre. Foolish Burial dla REBD szukający - powiedzmy - kolejnego Buriala w postaci Red-Eyes Fusion? <3

(kliknij aby pokazać/ukryć)

Regis

Odp: [OCG][INOV] Invasion of Venom
« #19 10 Czerwiec, 2016, 14:40:08 »
0
Ale ona jest średnia lol. Poza Transmigration to nie ma nawet zbyt interesującego targetu do dodania.

Entelarmer

Odp: [OCG][INOV] Invasion of Venom
« #20 10 Czerwiec, 2016, 14:46:41 »
0
Poprawka: karta jest dobra, tylko archetyp za słaby. :P Czekamy na drugą.

Regis

Odp: [OCG][INOV] Invasion of Venom
« #21 10 Czerwiec, 2016, 14:49:43 »
0
Największy problem Red-Eyesa to brak możliwości zaswarmienia pola. Bez tego to bedzie zawsze 4fun średniawka (już nawet nie piszę po raz setny, że przy rodzince BEWD to są bardzo małe siusiaczki :P)

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #22 12 Czerwiec, 2016, 11:10:42 »
0
         
     

INOV-JP067 King's Synchro
Normal Trap Card
(1) When an opponent’s monster declares an attack on a Synchro Monster you control: Negate that attack. Then, you can activate the following effect.
● Banish that Synchro Monster you control and 1 Tuner from your Graveyard, then Special Summon from your Extra Deck, a Synchro Monster whose Level is equal to the combined total of the Levels of the banished monsters.

     

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #23 15 Czerwiec, 2016, 11:34:29 »
0

Plakat pokazuje nowego spella dla Metalfoes i trapa, który należy do jakiegoś znanego już archetypu.

Zdradza on również dwa nowe archetypy:
クリストロン (Kurisutoron), który ma synchro z atrybutem Water. Możliwe, iż będzie się nazywał "Crystron".
A drugi to 化合獣 Kagoujyuu, którego bossem jest xyz z atrybutem Fire. Możliwa nazwa to “Compound Beast” albo “Chimera Beast”.

Kanashimi Tomo

Odp: [OCG][INOV] Invasion of Venom
« #24 16 Czerwiec, 2016, 09:31:48 »
+1


Crystron Phoenix
Level 9 WATER Machine-Type Synchro Effect Monster
ATK 2800/DEF 2000
Materials: 1 Synchro Tuner + 1 or more Synchro non-Tuner monsters
(1): If this card is Synchro Summoned: You can banish all Spell and Trap Cards your opponent controls and in their Graveyard. (2): If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 other monster in your Graveyard; Special Summon it.

Chou Kagoujuu Methane Hyd
Rank 8 FIRE Beast-Warrior-Type Xyz Effect Monster
ATK 3000/DEF 3000
Materials: 2 Level 8 Gemini Monsters |
(1) When this card is Xyz Summoned: You can target 1 Gemini Monster in your Graveyard; Special Summon it.
(2) While this card has Xyz Material, your opponent cannot target Gemini Monsters you control for an attack, or for a card effect.
(3) When a Gemini Monster is Normal Summoned: You can detach 1 Xyz Material from this card; your opponent sends 1 card from their hand or their side of the field to the Graveyard (for no effect).



PSY-Frame Accelerator
Continuous Trap Card
(1) Once per turn: you can pay 500 LP, then target 1 “PSY-Frame” monster you control; banish it until your next Standby Phase.
(2) Once per turn, if another face-up “PSY-Frame” card you control leaves the field, other than [by battle?]: you can Special Summon 1 “PSY-Frame” monster form your hand.

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