Wątek: [OCG][INOV] Invasion of Venom  (Przeczytany 5165 razy)

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Razmus

Odp: [OCG][INOV] Invasion of Venom
« #25 16 Czerwiec, 2016, 14:20:16 »
+2
         
     

Chemical Beast/Compound Beast Hydron Hawk
Level 2 WATER Winged Beast-Type Gemini Effect Monster
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● Discard 1 card, then target 1 Gemini monster in your Graveyard; Special Summon that card in Defense Position. You can only activate this effect of “Chemical Beast/Compound Beast Hydron Hawk” once per turn.
     

         
     

Shinkagoujyuu Hyuu Dragon (Advanced Compound Beast Hy Dragon)
Level 8 WATER Dragon-Type Gemini Effect Monster
ATK 200
DEF 2800
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
● When a Gemini monster other than this card is Normal Summoned: You can have that monster gain 500 ATK and DEF.
● If a Gemini monster you control is destroyed by an effect, you can destroy 1 other card you control instead.

   


         
     

Compound Beast Carbon Crab
Level 2 FIRE Aqua-Type Gemini Effect Monster
ATK 700
DEF 1400
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● You can send 1 Gemini monster from your Deck to the Graveyard, then, add 1 Gemini monster from your Deck to your hand. You can only use this effect of “Chemical Beast/Compound Beast Carbon Crab” once per turn.
   

         
     

Burnout
Normal Trap
You can only use 1 “Burn Out” per turn.
(1) You can banish 1 face-up “Chemical Beast/Compound Beast” monster you control; Special Summon 2 “Chemical Beast/Compound Beast” monsters from your Deck. (They must have different names)
(2) When your opponent’s monster declares a direct attack: You can banish this card from your Graveyard, then target 1 of your banished Gemini monsters; Special Summon that target. A monster Special Summoned this way is treated as having been Normal Summoned. This effect cannot be used on the turn this card is sent to grave.
     

         
     

Chemical Beast/Compound Beast Oyxn Ox
Level 2 WIND Beast-Type Gemini Effect Monster
ATK 0
DEF 2100
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● You can Special Summon 1 Gemini monster from your hand. Until the end of the turn, all Gemini monsters you control are treated as being the same Level as the original Level of the monster Special Summoned by this effect. You can only use this effect of “Chemical Beast/Compound Beast Oxyn Ox” once per turn.
   


         
     

Advanced Compound Beast Dyoxen
Level 8 DARK Fiend-Type Gemini Effect Monster
ATK 2800
DEF 200
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
● The Normal Summon of Gemini Monsters cannot be negated.
● Once per turn: You can banish 1 Gemini monster from your Graveyard, then target 1 card your opponent controls; destroy that card.
     

         
     

Spark World
Field Spell Card
(1) Once per turn: Level 5 or higher Gemini Monsters can be Summoned without a Tribute.
(2) During your Main Phase, you can Normal Summon 1 Gemini Monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
(3) Once per turn: You can target 1 card your opponent controls; Banish 1 Gemini monster you control that was Normal Summoned an additional time until the End Phase, and if you do, destroy that target.
     



« Ostatnia zmiana: 16 Czerwiec, 2016, 14:26:37 Flasher »

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #26 19 Czerwiec, 2016, 08:46:53 »
+1
         
     

INOV-JP033 – Rare
Torque Tune Gear
Light Machine / Union / Tuner / Effect
LV1 0/0
(1) Once per turn: You can activate 1 of the following effects.
-Target 1 face-up monster you control; equip this card to it. If a monster equipped by this card would be destroyed by battle or effect, destroy this card instead.
-Special Summon this equipped card.
(2) A monster equipped by this card becomes treated as a Tuner, and gains 500 ATK and DEF.

     

Regis

Odp: [OCG][INOV] Invasion of Venom
« #27 19 Czerwiec, 2016, 11:22:06 »
+3
         
     

INOV-JP065
Pot of Acquisitiveness
Quick-Play Spell Card
You can only activate 1 “Pot of Avidity” per turn.
(1) Target 3 banished monsters; shuffle all 3 targets into the Deck, then draw 1 card.
     

Odp: [OCG][INOV] Invasion of Venom
« #28 19 Czerwiec, 2016, 13:22:16 »
0
Nowy engine dla Infernoida

Odp: [OCG][INOV] Invasion of Venom
« #29 19 Czerwiec, 2016, 20:06:12 »
0
Nowy engine dla Maliciousa xDD

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #30 20 Czerwiec, 2016, 12:26:43 »
0
         
     

INOV-JP063 「A」細胞組み換え装置 “A” Saihou Kumikae Souchi (“A” Cell Recombination Device)
Quick-Play Spell Card
(1) Target 1 face-up monster on the field; send 1 “Alien” monster from your Deck to the Graveyard, and if you do, place A-Counters on that monster equal to the Level of the monster sent to the Graveyard.
(2) During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 “Alien” monster from your Deck to your hand.

     
« Ostatnia zmiana: 24 Czerwiec, 2016, 07:00:12 Flasher »

Regis

Odp: [OCG][INOV] Invasion of Venom
« #31 20 Czerwiec, 2016, 16:08:17 »
0
Support do Alienów  :O

Przypomnijcie mi jak się nazywał ten ziomek z Lublina, który Alieny stawiał zawsze na równi z metadeckami? :P

Izorist

Odp: [OCG][INOV] Invasion of Venom
« #32 20 Czerwiec, 2016, 16:58:06 »
+3
Przypomnijcie mi jak się nazywał ten ziomek z Lublina, który Alieny stawiał zawsze na równi z metadeckami? :P
Emma?

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #33 20 Czerwiec, 2016, 18:01:34 »
0
         
     

INOV-JP032 怒気土器 Doki Doki
Level 2 EARTH Rock-Type Effect Monster
ATK 500
DEF 500
You can only use the effect of “Dokidoki” once per turn.
(1) You can discard 1 Rock-Type monster; Special Summon 1 Rock-Type monster from the Deck with the same Attribute and Level as the discarded monster, in Attack Position or face-down Defense Position.

     

         
     

INOV-JP078 次元障壁 Jigen Shouheki (Dimensional Barrier)
Normal Trap Card
You can only activate “Dimension Barrier” once per turn.
(1) Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of monsters on the field of the declared type.

     

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #34 22 Czerwiec, 2016, 12:20:18 »
0
         
     

INOV-JP076 機殻の凍結 Kurifooto Daun (Qlife's End)
Normal Trap Card
(1) After activating this card: Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 1800/DEF 1000). (This card is NOT treated as a Trap Card.) During the turn you Special Summon this card, you cannot activate the effects of Spell/Trap Cards on your field, except for the effects of “Qli” Spell/Trap Cards.
(2) If Summoned this way, this card can be treated as 3 Tributes for the Tribute Summon of a “Apoqliphort” monster.

     

Regis

Odp: [OCG][INOV] Invasion of Venom
« #35 22 Czerwiec, 2016, 16:13:20 »
0
Rozumiem, że ta karta jest tak potężna, że potrafi przyzwać Towersa z bana. Dobry support 10/10 :V xD

Izorist

Odp: [OCG][INOV] Invasion of Venom
« #36 22 Czerwiec, 2016, 16:42:31 »
0
Rozumiem, że ta karta jest tak potężna, że potrafi przyzwać Towersa z bana. Dobry support 10/10 :V xD
Apoqliphort Skybase

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #37 23 Czerwiec, 2016, 13:04:11 »
+2
         
     

Crystron Quandax
Level 4 WATER Machine-Type Synchro Tuner Effect Monster
ATK 1800
DEF 2000
1 Tuner + 1 or more non-Tuner Monsters
(1) During your opponent’s Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect).
(2) If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 “Crystron” monster in your Graveyard, except a Synchro Monster; Special Summon it.
     

         
     

Crystron Ametrix
Level 5 WATER Machine-Type Synchro Effect Monster
ATK 2500
DEF 1500
1 Tuner + 1 or more non-Tuner Monsters
(1) If this card is Special Summon: You can change all face-up Special Summoned monsters your opponent controls to Defense Position.
(2) If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 “Crystron” monster in your Graveyard, except a Synchro Monster; Special Summon it.
     


Regis

Odp: [OCG][INOV] Invasion of Venom
« #38 24 Czerwiec, 2016, 06:48:55 »
+1
No i mamy resztę Crystronów ;)
 
         
     


Crystron Quan
Water Machine Tuner / Effect
LV1 500/500
You can only use the effect of “Crystron Quon” once per turn.
(1) During your opponent’s Main or Battle Phase: You can Special Summon 1 non-Tuner monster from your hand, but its effects are negated, and if you Summoned that monster, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using that monster and this card only.
     
         
     


Crystron Citree
Water Machine / Tuner / Effect
LV2 500/500
You can only use the effect of “Crystron Citri” once per turn.
(1) During your opponent’s Main or Battle Phase: You can target 1 non-Tuner monster in your Graveyard; Special Summon it, but its effects are negated, and if you Summoned that monster, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using that Summoned monster and this card only. These Synchro Materials are banished instead of being sent to the Graveyard.
     
         
     


Crystron Prasiortle
Water Machine / Effect
LV2 500/2000
You can only use 1 “Crystron Prasirator” effect per turn, and only once that turn.
(1) You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 “Crystron” Tuner monster from your Deck, but you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters.
(2) You can banish this card from your Graveyard; Special Summon 1 “Crystron” monster from your hand.
     
         
     


Crystron Smiger
Water Machine / Effect
LV3 1000/1800
You can only use 1 “Crystron Smoger” effect per turn, and only once that turn.
(1) You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 “Crystron” Tuner monster from your Deck, but you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters.
(2) You can banish this card from your Graveyard; add 1 “Crystron” Spell/Trap Card from your Deck to your hand.
     
         
     


Crystron Thystvern
Water Machine / Effect
LV3 1500/1500
You can only use 1 “Crystron Thystvern” effect per turn, and only once that turn.
(1) You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 “Crystron” Tuner monster from your Deck, but you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters.
(2) You can banish this card from your Graveyard; add 1 “Crystron” monster from your Deck to your hand, except “Crystron Thystvern”.
     
         
     


Crystron Rosenix
Water Machine / Effect
LV4 1800/1000
You can only use 1 “Crystron Rosenix” effect per turn, and only once that turn.
(1) You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 “Crystron” Tuner monster from your Deck, but you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters.
(2) You can banish this card from your Graveyard; Special Summon 1 “Crystron Token” (Machine-Type/WATER/Level 1/ATK 0/DEF 0). It cannot be Tributed.
     
« Ostatnia zmiana: 24 Czerwiec, 2016, 06:59:37 Flasher »

Odp: [OCG][INOV] Invasion of Venom
« #39 24 Czerwiec, 2016, 08:29:05 »
0
Ale kijowy ten support do Qli...Może coś jeszcze będzie

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #40 24 Czerwiec, 2016, 12:52:35 »
+1
         
     

INOV-JP002 Entermate Whim Witch (Performapal Whim Witch)
Level 3 DARK Spellcaster-Type Pendulum Effet Monster
ATK 800
DEF 800
Pendulum Scale: 4
Pendulum Effect:
You can only use the Pendulum Effect of “Performapal Whim Witch” once per turn.
(1) If your opponent controls a face-up monster(s) that was Special Summoned from the Extra Deck and you do not: You can Special Summon this card from the Pendulum Zone.
Monster Effect:
(1) This card can be treated as 2 Tributes for the Tribute Summon of a Pendulum Monster.
     

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #41 25 Czerwiec, 2016, 05:54:33 »
+1
         
     

Meteor Dragon Red-Eyes Impact
Red-Eyes no Kyouseiryuu – Meteo Dragon
Level 6 DARK Dragon-Type Gemini Effect Monster
1800 ATK
2000 DEF
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● “Red-Eyes” monsters you control (other than this card) cannot be destroyed by battle or card effects.
     

         
     

Meteor Black Comet Dragon
Level 8 DARK Dragon-Type Fusion Effect Monster
3500 ATK
2000 DEF
Fusion Materials: 1 Level 7 “Red-Eyes” monster + 1 Level 6 Dragon-Type monster
(1) If this card is Fusion Summoned: You can activate this effect; send 1 “Red-Eyes” monster from your hand or Deck to the Graveyard, and if you do, inflict damage to your opponent equal to half its original ATK.
(2) If this card is sent from the Monster Zone to the Graveyard: You can target 1 Normal Monster in your Graveyard; Special Summon it.
     

         
     

竜星の九支 (Ryuusei no Kyuushi/Nine Pillars of Yang Zing)
Counter Trap Card
If you control a “Yang Zing” card when a Spell/Trap Card or monster effect is activated: negate that activation, and if you do, return that card to the owner’s Deck, then destroy 1 other “Yang Zing” card you control.
     
« Ostatnia zmiana: 25 Czerwiec, 2016, 05:58:50 Razmus »

Regis

Odp: [OCG][INOV] Invasion of Venom
« #42 25 Czerwiec, 2016, 09:42:48 »
0
Dobrze ludziska powyczuwali wariacje Meteora w tym secie. Ogólnie bez szału, nowy Meteor Black Dragon niby jest lepszym targetem pod Red-Eyes fusion niż Archfiend Black Skull, ale to wciąż nędza.

Trap do YZ znacznie lepszy

Regis

Odp: [OCG][INOV] Invasion of Venom
« #43 26 Czerwiec, 2016, 11:09:15 »
+3
Frog support... feelsbadman... so broken..

   
         
     

INOV-JP052
Toadally Awesome
Rank 2 WATER Aqua-Type Xyz Effect Monster
ATK 2200
DEF 0
Materials: 2 Level 2 WATER Monsters
(1) During the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 “Frog” monster from your Deck, except “Frog the Jam”.
(2) Once per turn, if your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Aqua-Type monster you control or in your hand to the Graveyard; negate that activate and destroy that card. Afterwards, you can Set the destroyed card on your side of the field.
(3) If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add that monster to your hand.
     
« Ostatnia zmiana: 26 Czerwiec, 2016, 11:22:57 Regis »

Odp: [OCG][INOV] Invasion of Venom
« #44 26 Czerwiec, 2016, 16:50:54 »
0
Shieeet ale żabsko

Flasher

Odp: [OCG][INOV] Invasion of Venom
« #45 27 Czerwiec, 2016, 17:04:09 »
0
Reklama telewizyjna dodatku

Razmus

Odp: [OCG][INOV] Invasion of Venom
« #46 30 Czerwiec, 2016, 11:50:31 »
0
         
     

Choujuu Ninja Saruto-B / Superheavy Ninja Sarutobi (Dla TCG: Superheavy Samurai Ninja Sarutobi)
Level 8 EARTH Machine-Type Synchro Effect Monster
ATK 2000
DEF 2800
1 Machine-Type Tuner + 1 or more non-Tuner “Superheavy Samurai” monsters
(This card is always treated as a “Superheavy Samurai” card.)
(1) This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.
(2) Once per turn, during either player’s turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card on the field; destroy it, and if you do, inflict 500 damage to your opponent.
     

         
     

Genryuusei – Boutenkou (Wangtianhou/Hou/Denglong, First of the Yang Zing)
Level 5 LIGHT Wyrm-Type Synchro Tuner
ATK 0
DEF 2?00
1 Tuner + 1 or more non-Tuner monsters.
You can only Special Summon 1 “Genryuusei – Boutenkou” per turn.
(1): If this card is Special Summoned: You can add 1 “Yang Zing” card from your Deck to your hand.
(2) Once per turn: You can send 1 Wyrm-Type monster from your Deck to the Graveyard; this card’s Level becomes the same as that of the monster sent to the Graveyard to activate this effect.
(3) If this face-up card leaves the field: You can add 1 “Yang Zing” monster from your Deck to your hand.
     

         
     

Crystolic Potential
Field Spell Card
(1) All “Crystron” monsters you control gain 300 ATK and DEF.
(2) Once per turn, during the End Phase: You can draw 1 card for each “Crystron” Synchro Monster you Synchro Summoned during this turn.
     

         
     

Crystron Entry
Normal Trap Card
You can only use the (2) effect of “Crystron Entry” once per turn.
(1) Special Summon 2 “Crystron” Tuner monsters (1 from your hand and 1 from your Graveyard).
(2) During either player’s turn, except during the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 “Crystron” monster you control; send 1 “Crystron” monster with a different Level than that monster from your Deck to the Graveyard, and if you do, the Level of the target monster becomes the same as the Level of the monster in the Graveyard.
     

         
     

Crystron Impact
Normal Trap Card
(1) Target 1 of your banished “Cryston” monsters; Special Summon it, and if you do, the DEF of all face-up monsters the opponent controls becomes 0.
(2) During either player’s turn, except the turn this card is sent to the Graveyard, when a card or effect is activate that targets a “Crystron” monster(s) you control: You can banish this card from your Graveyard; negate that activation.

     

Regis

Odp: [OCG][INOV] Invasion of Venom
« #47 02 Lipiec, 2016, 13:06:13 »
0
   
         
     
INOV-JP001
Dragon Core Hexer
Level 8 DARK Dragon-Type Tuner Normal Monster
ATK 2300
DEF 3000
A female warrior possessing power beyond the likes of normal men, that she gained from the spurts of blood that came from dragons she slays. Her soul is now stained with the grudges of the dragons she’s slain, and it’s been reduced to a wicked dragon core that spreads their plague. Without a home to return to, dying her blade with blood has become something she does without even thinking, and she no longer remembers what her original goal or purpose even was.
   

Odp: [OCG][INOV] Invasion of Venom
« #48 02 Lipiec, 2016, 14:36:09 »
0
który mamy wiek? ;P

I: i po co cytujesz taki długi fragment, jak jest zaraz nad Twoim postem? ;P
« Ostatnia zmiana: 02 Lipiec, 2016, 20:39:01 Izorist »

Odp: [OCG][INOV] Invasion of Venom
« #49 02 Lipiec, 2016, 14:45:23 »
+3
@Up Spójrz na jego typ zamiast być ignorantem patrzac na sam level i rodzaj karty. :P

 

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