Wątek: [OCG][EXFO] Extreme Force  (Przeczytany 4340 razy)

0 użytkowników i 1 Gość przegląda ten wątek.

Regis

[OCG][EXFO] Extreme Force
« 12 Czerwiec, 2017, 10:09:46 »
+1
Trzeci booster pack dziesiątej serii i jednocześnie następca Circuit Break dostępny w Japonii będzie 14.10 br. Póki co szczegółów brak nie licząc informacji o nowych anime kartach + supporcie dla starych archetypów ;) Stay Tuned ;P



Źródełko: https://ygorganization.com/notabsolutenothisisextreme/
« Ostatnia zmiana: 14 Sierpień, 2017, 15:30:34 Flasher »

Razmus

Odp: [OCG] Extreme Force
« #1 14 Sierpień, 2017, 09:10:42 »
+1
         
     
EXFO-JP005
Bitrooper
EARTH/Cyberse
Level 4
1500/2000
You can only use the effect of this card’s name once per turn.
(1) You can send 1 Level 2 or lower monster from your hand to the Graveyard; Special Summon this card from your hand.
   

         
     
EXFO-JP006
Linkbelt Wall Dragon
EARTH/Dragon
Level 6
0/2100
Cannot be Normal Summoned/Set. Must be Special Summoned by this card’s effect.
(1) When you Link Summon a monster(s): You can Special Summon this card from your hand, and if you do, place 2 counters on this card.
(2) Neither player can Link Summon a Link Monster whose Link Rating is higher than the number of counters on this card, also only Link Monsters can attack.
(3) If a monster is Link Summoned: Remove 2 counters from this card.
(4) Once per turn, during the Standby Phase: Place 1 counter on this card.
   

         
     
EXFO-JP022
Mythical Beast Jackal
DARK/Spellcaster
Pendulum/Effect
Level 1
Scale 4
0/1400
Pendulum Effect: You can only use the Pendulum Effect of this card’s name once per turn.
(1) If you do not control another card in your Pendulum Zone: You can target 1 face-up card you control that you can place a Spell Counter on; destroy this card, and if you do, place 1 Spell Counter on that card.
Monster Effect:
(1) Each time a Spell Card is activated, place 1 Spell Counter on this card when it resolves.
(2) You can remove 3 Spell Counters from your field, then Tribute this card; Special Summon 1 “Mythical Beast” Effect Monster from your Deck, except “Mythical Beast Jackal”.
   

         
     
EXFO-JP027
Mythical Beast Master Cerberus
LIGHT/Spellcaster
Pendulum/Effect
Level 8
Scale 4
2800/2800
Pendulum Effect: You can only use this card’s name Pendulum Effect once per turn.
(1) If you do not control a card in your other Pendulum Zone: You can destroy this card, and if you do, add 1 “Mythical Beast” Effect Monster from your Deck to your hand.
Monster Effect:
(1) Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell Card resolves.
(2) If there are 4 or more Spell Counters on your field, this card cannot destroyed by card effects.
(3) Once per turn: You can remove 4 Spell Counters from your field, then target 1 monster your opponent controls; banish it, and if you do, this card gains ATK equal to the original ATK of the banished monster until the end of this turn.
   

         
     
EXFO-JP038
Excode Talker
WIND/Cyberse
2300/Link 3 (U/L/R)
2+ Cyberse-Type Effect Monsters
You can only use the (1) effect of this card’s name once per turn.
(1) When this card is Link Summoned: You can choose a number of unused Main Monster Zones equal to the number of monsters in the Extra Monster Zone; those Main Monster Zones cannot be used while this monster remains face-up.
(2) Monsters that this card points to gain 500 ATK, also they cannot be destroyed by card effects.
   

         
     
EXFO-JP044
Three Burst Blast Dragon
DARK/Dragon
2400/Link 3 (U/L/D)
2+ non-Token Monsters
(1) Once per turn, when a Spell/Trap Card, or monster effect, is activated during the Damage Step: You can negate that activation.
(2) If this card attacks a Defense Position monster, inflict piercing damage to your opponent.
(3) During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link 2 or lower Link Monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.
   

         
     
EXFO-JP052
Fire Prison
Field Spell Card
(1) Dragon monsters on the field gain 300 DEF.
(2) Neither player can attempt to Link Summon a Link Monster that has less Link Arrows than any Link Monster already on the field, also only Link Monsters can attack.
(3) If there are 2 or more Cyberse Link monsters on the field, apply the following effects:
• When a Cyberse monster’s activated effect resolves, negate that effect.
• Cyberse monsters on the field cannot attack, or be targeted for attacks or effects.
   

         
     
EXFO-JP058
Magical Boost
Quick-Play Spell Card
You can only activate 1 of this card’s name per turn.
(1) Send the top 2 cards of your Deck to the Graveyard, then target 1 face-up card on the field that you can place a Spell Counter on; place 2 Spell Counters on that card.
(2) If this card in its owner’s possession is destroyed by an opponent’s card effect: You can Special Summon 1 monster from your Deck that you can place a Spell Counter on, and if you do, place 2 Spell Counters on it.
   

         
     
EXFO-JP066
Parallel Port Armor
Normal Trap Card
(1) Target 1 Link Monster you control; equip it with this card. It cannot be targeted for your opponent’s card effects, also it cannot be destroyed by battle.
(2) You can banish this card and 2 Link Monsters from your GY, then target 1 Link Monster you control; that monster can attack twice during each Battle Phase this turn.
   

         
     
EXFO-JP073
Magical Burst
Continuous Trap Card
You can only use this card’s name (2) effect once per turn.
(1) Each time an opponent’s monster effect is activated, place 1 Spell Counter on this card when that effect resolves.
(2) You can send this card with 6 or more Spell Counters to the Graveyard; add 1 Spell Card from your Deck to your hand.
   
« Ostatnia zmiana: 14 Sierpień, 2017, 09:20:09 Razmus »

Razmus

Odp: [OCG][EXFO] Extreme Force
« #2 17 Sierpień, 2017, 09:06:43 »
+1
         
     
Pendulum Paradox
Spell Card
From your extra deck choose 2 pendulums of the same scale and different names and return it to your hand. You can only use this effect once per turn.
   

Kali

Odp: [OCG][EXFO] Extreme Force
« #3 17 Sierpień, 2017, 13:38:35 »
0
ta Pendulum karta, możliwe że kiedyś da pograć jakiemuś pendulum deckowi, no i jest w miarę dobra w istniejacych już magikach, a ten encode talker to jakby powiedział znany polski polityk filantrop Zbigniew Stonoga "to jest jakiś dramat k***a" ;DD

Regis

Odp: [OCG][EXFO] Extreme Force
« #4 18 Sierpień, 2017, 06:38:53 »
0

Excode Talker potwierdzony jako cover karta Extreme Force

Kanashimi Tomo

Odp: [OCG][EXFO] Extreme Force
« #5 23 Sierpień, 2017, 12:32:58 »
+1
         
     
EXFO-JP074 ゴーストリック・リフォーム Ghostrick Redecoration
Normal Trap Card
You can only use the 2nd effect of a card with this card’s name once per turn.
(1) Target 1 “Ghostrick” Field Spell Card you control; return it to the hand. Then, activate 1 Field Spell from your hand or Deck.
(2) You can banish this card from your Graveyard, then target 1 “Ghostrick” Xyz Monster you control; Special Summon 1 “Ghostrick” Xyz Monster with a different name from your Extra Deck, placing it on top of the target monster. (This Special Summon is treated as an Xyz Summon.)
   

Chris Cornell

Odp: [OCG][EXFO] Extreme Force
« #6 23 Sierpień, 2017, 14:24:58 »
0
Super arty tych Mythical Beastów i do tego w miarę unikalna mechanika (wiadomo spell countery już były, ale raczej niegrywalne jako spójny deck, bardziej pojedyncze karty). Od dłuższego czasu nie byłem tak ciekaw żadnego archetypu.

Razmus

Odp: [OCG][EXFO] Extreme Force
« #7 01 Wrzesień, 2017, 09:08:11 »
+1
         
     
Mikuratori
DARK / Level 4 / Winged Beast / Effect
1300 ATK / 1500 DEF
(1) This card gains the following effects depending on the Main Monster Zone in which it is placed:
•Left-most: This card gains 1000 ATK and DEF.
•Right-most: This card can attack up to 2 monsters during each Battle Phase.
•Middle: This card cannot be targeted or destroyed by your opponent’s effects.
•Otherwise: Monsters in the same column as this card cannot activate their effects.
   

Zeref

Odp: [OCG][EXFO] Extreme Force
« #8 01 Wrzesień, 2017, 09:28:41 »
0
Oby więcej takich kart ;DD

Razmus

Odp: [OCG][EXFO] Extreme Force
« #9 08 Wrzesień, 2017, 07:54:10 »
+1
         
     
Glory of the Noble Knights
Quick-Play Spell Card
You can only activate a card with this name once per turn.
(1) Target 1 “Noble Knight” monster you control; choose 1 Equip Spell Card from your Deck that can be equipped to that monster and equip it to that monster.
   

Chris Cornell

Odp: [OCG][EXFO] Extreme Force
« #10 08 Wrzesień, 2017, 08:05:01 »
0
Szkoda, że NK umiera od pojedynczego Kaiju, bo support, który wydali ostatnio całkiem niezły.

Illidan

Odp: [OCG][EXFO] Extreme Force
« #11 08 Wrzesień, 2017, 08:13:15 »
0
A kto każe wypuszczać tylko Kinga? Ta karta otwiera trochę innych możliwych strategi, ale still to za mało w porównaniu z tym co inne decki mają 

Razmus

Odp: [OCG][EXFO] Extreme Force
« #12 12 Wrzesień, 2017, 13:22:38 »
+1
         
     
EXFO-JP063
ダウンビート Downbeat
Normal Spell Card
You can only activate 1 card with this card’s name per turn.
(1): Tribute 1 face-up monster you control; Special Summon from your Deck, 1 monster with the same Type and Attribute as that monster in the GY, but 1 Level lower than the original Level that monster in the GY.
   

Kuzuryu Daimyojin

Odp: [OCG][EXFO] Extreme Force
« #13 12 Wrzesień, 2017, 15:30:41 »
+1
(kliknij aby pokazać/ukryć)
     
EXFO-JP063
ダウンビート Downbeat
Normal Spell Card
You can only activate 1 card with this card’s name per turn.
(1): Tribute 1 face-up monster you control; Special Summon from your Deck, 1 monster with the same Type and Attribute as that monster in the GY, but 1 Level lower than the original Level that monster in the GY.
   

Pierwsza myśl:
Gouki
Goblin Zombie w Uni-Zombie
Hieratic
Magnet Warrior
Geargia


Illidan

Odp: [OCG][EXFO] Extreme Force
« #14 12 Wrzesień, 2017, 15:45:59 »
+1
Druga myśl:
HERO z PK

Chris Cornell

Odp: [OCG][EXFO] Extreme Force
« #15 12 Wrzesień, 2017, 16:06:25 »
0
Magibullet - one są lv 3 i 4, do tego potrzebują solidnych spelli do aktywowania w tej samej kolumnie (dlatego niektóre buildy grają nawet Toon Table of Contents).

Zeref

Odp: [OCG][EXFO] Extreme Force
« #16 13 Wrzesień, 2017, 08:52:52 »
+1
         
     
Altergeist Hexstia
Link Rating 2 FIRE Spellcaster-Type Link Effect Monster
1500 ATK
Link Markers: Bottom-Center, Middle-Left
Link Material Monsters: 2 “Altergeist” monsters
You can only use the (3)rd effect with this card’s name once per turn.
(1) This card gains ATK equal to the combined original ATK of all “Altergeist” monsters that this card points to.
(2) When a Spell/Trap Card, or Spell/Trap effect, is activated (Quick Effect): You can Tribute 1 “Altergeist” monster that this card points to; negate that activation, and if you do, destroy it.
(3) If this card is sent from the field to the Graveyard: You can add 1 “Altegeist” card from your Deck to your hand.
   

         
     
Altergeist Manifestation
Normal Trap Card
You can only use the (2)nd effect with this card’s name once per turn.
(1) Activate this card by targeting 1 “Altergeist” monster in your Graveyard; Special Summon it in Attack Position, and if you do, equip this card to it. When this card leaves the field, destroy the equipped monster.
(2) You can banish this card from your Graveyard, then target 1 “Altergeist” Trap Card in your Graveyard; add it to your hand.
   
« Ostatnia zmiana: 13 Wrzesień, 2017, 08:55:15 Zeref »

Kanashimi Tomo

Odp: [OCG][EXFO] Extreme Force
« #17 13 Wrzesień, 2017, 12:41:48 »
+1
         
     
Underlock Taker
Link 2 DARK Cyberse Link Effect Monster
ATK 1000
Links: Left, Bottom
Materials: 2 Effect Monsters
(1) Once per turn, you can: Target 1 face-up monster you control that this card points to and 1 face-up opponent’s monster; that opponent’s monster loses ATK equal to the ATK of your monster this card points to until the end of this turn.
   
« Ostatnia zmiana: 13 Wrzesień, 2017, 12:46:53 Kanashimi Tomo »

Zeref

Odp: [OCG][EXFO] Extreme Force
« #18 14 Wrzesień, 2017, 08:50:07 »
+1
         
     
Lockout Gardna
Level 3 EARTH Cyberse-Type Effect Monster
1000/1000
(1) When an opponent’s monster declares an attack: You can Special Summon this card from your hand in Attack Position, and if you do, it cannot be destroyed by battle during this turn.
(2) When a monster effect is activated on your opponents field that targets exactly 1 Cyberse monster you control (and no other cards) (Quick Effect): You can activate this effect; both that Cyberse monster you control and that opponent’s monster have their effects negated (if any) until the end of the turn.
   

Razmus

Odp: [OCG][EXFO] Extreme Force
« #19 15 Wrzesień, 2017, 11:34:34 »
+1
         
     
EXFO-JP045 Tindangle Acute Cerberus
Link 3 DARK Fiend Link Effect Monster
ATK 0
LINK-3
3 “Tindangle” monsters
(1) if there’s 3 or more different “Tindangle” monsters in your Graveyard, including “Tindangle Base Gardna”, this card gains 3000 ATK.
(2) This card gains 600 ATK for each “Tindangle” monster it points to.
(3) When a Battle Phase in which this card declared an attack ends: Special Summon 1 “Tindangle Token” (Fiend/DARK/Level 1/ATK 0/DEF 0).
   

         
     
EXFO-JP009 Tindangle Angel
Level 4 DARK Fiend Flip Effect Monster
ATK 500
DEF 1800
You can only use the effect of this card’s name once per turn.
(1) FLIP: Special Summon 1 Flip Monster, except “Tindangle Angel” from your hand or Graveyard in face-down Defense Position. If this effect was activated during a Battle Phase on your opponent’s turn, also end that Battle Phase.
   

         
     
EXFO-JP010 Tindangle Base Gardna
Level 5 DARK Fiend Effect Monster
ATK 0
DEF 2300
This card’s name can only be Special Summoned by its (1)st effect once per turn
(1) If you control a face-down Defense Position monster, you can Special Summon this card (from your hand).
(2) If a monster is Normal or Special Summoned to a Monster Zone your opponent’s Link Monster points to: You can Tribute this card; Special Summon 1 “Tindangle” monster from your hand or Deck in face-up Attack Position.
   

         
     
EXFO-JP047 Seikon no Jack Knights / Jack Knights of the World Remains
Link 3 LIGHT Cyberse Effect Monster
ATK 3000
Links: Bottom Left, Bottom, Bottom Right
Materials: 2+ Jack Knights monsters
You can only use the 3) effect of this card’s name once per turn.
1) While there are no cards in the same column as this card, it can attack directly.
2) While this card in the extra monster zone is not pointing to a card, it cannot be destroyed by effects or targeted by opponent’s card effects.
3) You can send 1 card you control in the same column as this card to the graveyard; special summon 1 “Jack Knights” card from your deck in face-up defense position.
   

         
     
EXFO-JP011 ティンダングル・ハウンド Tindangle Hound
Level 7 DARK Fiend Flip Effect Monster
ATK 2500
DEF 0
(1) FLIP: Target 1 face-up monster on the field, except this card; this card gains ATK equal to the original ATK of the target. Afterwards, change the target monster to face-down Defense Position.
(2) Your monsters on your opponent’s side of the field lose 1000 ATK for every monster that monster is Linked to.
(3) If this card is destroyed (by battle or by card effect): You can target 1 face-down monster on the field; that monster is changed to face-up Defense Position.
   

         
     
EXFO-JP012 ティンダングル・アポストル Tindangle Apostle
Level 3 DARK Fiend Flip Effect Monster
ATK 800
DEF 1600
You can only use the effect of this card’s name once per turn.
(1) FLIP: Change up to 3 face-down monsters on your field to face-up Defense Position. If all the monsters changed to face-up Defense Position by this effect are “Tindangle” monsters, you can add a “Tindangle” cards from your Deck to your hand up to the number of those monsters.
   

         
     
EXFO-JP013 ティンダングル・イントルーダー Tindangle Intruder
Level 6 DARK Fiend Flip Effect Monster
ATK 2200
DEF 0
You can only use each effect of this card’s name once per turn.
(1) FLIP: Add 1 “Tindangle” card from your Deck to your hand.
(2) If this card is Normal Summoned: Send 1 “Tindangle” card from your Deck to the Graveyard.
(3) While this card is in the Graveyard, if a monster is Special Summoned to your side of the field in face-down Defense Position: You can Special Summon this card in face-down Defense Position from the Graveyard.
   

         
     
EXFO-JP054 ナーゲルの守護天 Nagel no Shugoten (Nagel's Protection)
Continuous Spell Card
You can only use this card’s name’s (3)rd effect once per turn:
(1) “Tindangle” monsters you control cannot be destroyed by battle or by your opponent’s card effects.
(2) If a “Tindangle” monster you control inflicts battle damage to your opponent, once per turn, you can double that damage.
(3) You can banish this card from the Graveyard, then discard 1 “Tindangle” card. Add 1 “Protected Sky of Nagel” from your Deck to your hand.
   

         
     
EXFO-JP055 オイラーサーキット Euler's Circuit
Field Spell Card
You can only use the (3)rd effect of this card’s name once per turn.
(1) If you control 3 or more “Tindangle” monsters, monsters your opponent controls cannot attack.
(2) During your Standby Phase: You can target 1 “Tindangle” monster you control; Give control of that monster to your opponent.
(3) You can banish this card from your GY, then discard 1 “Tindangle” card; add 1 “Euler Circuit” from your Deck to your hand.
   

         
     
EXFO-JP069 ティンダングル・ドロネー Tindangle Delaunay
Normal Trap Card
(1) When you take battle damage due to the attack of your opponent’s monster, while there’s 3 or more “Tindangle” monsters in your Graveyard: Destroy the monster that attacked, then Special Summon 1 “Tindangle Acute Cerberus” from your Extra Deck.
(2) If you control no monsters in an Extra Monster Zone: You can banish this card from the GY, then target 3 “Tindangle” monsters in your GY that have different names; Special Summon those monsters in face-down Defense Position.
   

         
     
EXFO-JP014 蒼穹の機界騎士 Soukyuu no Jack Knights (Jack Knight of the Blue Sky)
Level 5 LIGHT Psychic Effect Monster
ATK/2000
DEF/2500
This card’s name can only be summoned by its (1)st effect once per turn, and this card’s name’s (2)nd effect can only be used once per turn.
(1) If a column has 2 or more cards in it, you can special summon this card (from your hand) to that column’s Main Monster Zone you control.
(2) If this card is Normal or Special Summoned: You can add from your Deck to your hand “Jack Knight” cards with different names, except “Jack Knight of the Blue Sky” equal to the number of your opponent’s cards in the same column as this card.
   

         
     
EXFO-JP015 翠嵐の機界騎士 Suiran no Jack Knight (Jack Knight of the Green Heights)
Level 6 LIGHT Psychic Effect Monster
ATK 2100
DEF 1600
This card can only be Special Summoned by its (1)st effect once per turn.
(1) If a column has 2 or more cards in it, you can special summon this card (from your hand) to that column.
(2) When this card declares an attack on an opponent’s monster in the same column as it: You can target 1 “Jackknight” monster in your Graveyard; add that monster to your hand.
   

         
     
EXFO-JP016 燈影の機界騎士 Touei no Jack Knight (Jack Knight of the Flickering Flame)
Level 6 LIGHT Psychic Effect Monster
ATK 800
DEF 3000
This card can only be Special Summoned by its (1)st effect once per turn.
(1) If a column has 2 or more cards in it, you can special summon this card (from your hand) to that column.
(2) If this card that’s in the same column as an opponent’s card leaves the field or is destroyed by battle: You can Special Summon 1 “Jack Knight” monster from your hand.
   

         
     
EXFO-JP017 黄華の機界騎士 Ouka no Jack knight (Jack Knight of the Yellow Bloom)
Level 7 LIGHT Psychic Effect Monster
ATK 2200
DEF 2800
This card’s name can only be Special Summoned by its (1)st effect once per turn.
(1) If a column has 2 or more cards in it, you can special summon this card (from your hand) to that column.
(2) Banish 1 “Jack Knight” monster from your Graveyard, then target 1 Spell/Trap Card in the same column as this card; destroy that card.
   

         
     
EXFO-JP018 紅蓮の機界騎士 Guren no Jack Knight (Jack Knight of the Crimson Lotus)
Level 7 LIGHT Psychic Effect Monster
ATK 2300
DEF 2600
This card’s name can only be Special Summoned by its (1)st effect once per turn.
(1) If a column has 2 or more cards in it, you can special summon this card (from your hand) to that column.
(2) You can banish 1 “Jack Knight” monster from your Graveyard, then target 1 face-up monster in the same column as this card; destroy that monster.
   

         
     
EXFO-JP020 紫宵の機界騎士 Shishou no Jack Knight (Jack Knight of the Purple Dusk)
Level 8 LIGHT Psychic Effect Monster
ATK 2500
DEF 2000
This card’s name can only be Special Summoned by its (1)st effect once per turn.
(1) If a column has 2 or more cards in it, you can special summon this card (from your hand) to that column.
(2) (Quick Effect): You can target 1 “Jack Knight” monster you control; banish that monster until your next Standby Phase, then add 1 “Jack Knight” monster from your Deck to your hand, except “Jack Knight of the Purple Dusk”.
   

         
     
EXFO-JP056 星遺物が刻む傷痕 Sei Ibutsu ga Kizamu Kizuato (World Legacy Scars)
Field Spell Card
(1) “Jack Knight” monsters gain 300 ATK and DEF>
(2) Once per turn: You can discard 1 “Jack Knight” monster or “World Legacy” card; draw 1 card.
(3) You can banish 6 different “Jack Knight” monsters from your Graveyard or face-up on your side of the field; send all cards in your opponent’s hand and in their Extra Deck to the Graveyard.
   

         
     
EXFO-JP057 星遺物へ至る鍵 Sei Ibutsu he Itaru Kagi (World Legacy Key)
Continuous Spell Card
(1) When this card is activated: You can target 1 of your banished “Jack Knight” monsters or “World Legacy” cards; add that card to the hand.
(2) If you control a “Jack Knight”, the activated effects of your opponent’s Trap Card in the same column as that monster are negated.
   

         
     
EXFO-JP071 星遺物の囁き Sei Ibutsu no Sasayaki (Whispers of the World Legacy)
Continuous Trap Card
(1) When this card is activated: You can target 1 Level 6 or higher monster on the field; that monster gains 1000 ATK and DEF until the end of the turn.
(2) If you control a “Jack Knight” monster, the activated effects of your opponent’s Spell Cards in the same column as that monster are negated.
   

         
     
EXFO-JP072 星遺物に眠る深層 Sei Ibutsu ni Nemuru Shinsou (World Legacy's Secret)
Continuous Trap Card
(1) When this card is activated: You can target 1 Level 5 or higher monster in your Graveyard; Special Summon that monster. When this card leave the field, destroy that monster.
(2) If you control a “Jack Knight” monster, the activated effects of monsters your opponent controls in the same column as that monster are negated.
   
« Ostatnia zmiana: 15 Wrzesień, 2017, 13:08:12 Razmus »

SandoRo

Odp: [OCG][EXFO] Extreme Force
« #20 15 Wrzesień, 2017, 12:51:09 »
0
Tindangle zapowiada się najciekawiej.

Razmus

Odp: [OCG][EXFO] Extreme Force
« #21 18 Wrzesień, 2017, 16:31:38 »
0
         
     
EXFO-JP007 シェルヴァレット・ドラゴン (OCG: Shellvarrett Dragon/TCG: Shelrokket Dragon)
Level 2 DARK Dragon Effect Monster
ATK 1100
DEF 2000
You can only use each effect of this card’s name once per turn.
(1) When a Link Monster’s effect is activated that targets this card (Quick Effect): You can destroy this card, then destroy 1 monster in the same column as the Zone this card occupied, then if there’s a monster(s?) in an adjacent Zone to that monster, you can destroy that as well.
(2) During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there from the field this turn: You can Special Summon 1 “rokket” monster from your Deck, except “Shellrokket Dragon”.
   

Zeref

Odp: [OCG][EXFO] Extreme Force
« #22 20 Wrzesień, 2017, 12:51:05 »
+1
         
     
EXFO-JP067 Cynet Refresh
Normal Trap Card
(1) When an opponent’s Cyberse monster declares an attack: You can destroy all monsters in both players’ Main Monster Zones, then during the End Phase of this turn, players can Special Summon as many Cyberse Link Monsters that were destroyed by this effect as possible from the GY to their owners’ Fields.
(2) When an opponent’s monster activates an effect: You can banish this card from the GY; until the end of the turn, Cyberse monsters you control are unaffected by card effects, except your card effects.
   

Zeref

Odp: [OCG][EXFO] Extreme Force
« #23 21 Wrzesień, 2017, 09:25:05 »
+1
         
     
Electronic Transimulation Wattkinesis
Light Psychic / Effect
LV4 1800/0
(1) (Quick Effect): You can send this card from your hand or field to the GY, then target 1 monster your opponent controls; move it to another of your opponent’s available Main Monster Zones.
   
         
     
Showdown of the Secret Sense Scroll Techniques
Trap Counter
(1) When your opponent activates a Spell/Trap Card, or monster effect, with the same name as a card in their GY: Negate that activation, and if you do, destroy it.
   

Regis

Odp: [OCG][EXFO] Extreme Force
« #24 22 Wrzesień, 2017, 06:52:05 »
0
Młotek Thora sie znalazl ;P

         
     
Artifact Mjolnir
Light Fairy / Effect
LV5 1300/1800
You can only use this card name’s (3) effect once per turn.
(1) You can Set this card from your hand to your Spell & Trap Zone as a Spell Card.
(2) During your opponent’s turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it.
(3) If this card is Special Summoned during your opponent’s turn: Target 1 “Artifact” monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters until the end of the next turn, except “Artifact” monsters.
   

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