(https://i2.wp.com/ygorganization.com/wp-content/uploads/2017/09/PegasusRelinquished.png?ssl=1) | DP19-JP001 Millennium-Eyes Illusionist Level 2 DARK Spellcaster Effect Monster ATK 0 DEF 1400 You can only use each of this card name’s effects once per turn. (1) (Quick Effect): You can discard this card, then target 1 Effect Monster your opponent controls; equip that target to 1 “Eyes Restrict” Fusion Monster or “Relinquished” you control. (This counts as equipping it by that monster’s own effect.) (2) If an “Eyes Restrict” Fusion Monster or “Relinquished” is Special Summoned: You can add this card from your GY to your hand. |
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2017/09/PegasusRelinquished.png?ssl=1) | DP19-JP003 Millennium Eyes Sacrifice / Millennium Eyes Restrict Level 1 DARK Spellcaster Fusion Effect Monster ATK 0 DEF 0 Materials: “Relinquished” + 1 Effect Monster (1) Once per turn, when an opponent’s monster effect is activated (Quick Effect): You can target 1 Effect Monster your opponent controls or have in their GY; equip that target to this card. (2) This card gains ATK and DEF equal to the combined ATK and DEF of the monsters equipped to it by this card’s effect. (3) A monster with the same name as a monster equipped to this card cannot attack, and its effects are negated. |
(https://i2.wp.com/ygorganization.com/wp-content/uploads/2017/09/PegasusRelinquished.png?ssl=1) | DP19-JP004 Sacrifice Fusion / Relinquished Fusion Quick-Play Spell Card You can only use each of this card name’s effects once per turn. (1) Fusion Summon 1 “Eyes Restrict” Fusion Monster from your Extra Deck by banishing monsters you control, have in your hand, or have in your GY as Fusion Materials. (2) You can banish this card from your GY, then target 1 Effect Monster your opponent controls; equip that target to 1 “Eyes Restrict” Fusion Monster or “Relinquished” you control. (This counts as equipping it by that monster’s own effect.) |
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2017/09/HagaInsectCards.png?ssl=1) | DP19-JP007 Kiseijuu Paranoid / Parasite Paranoid Level 2 EARTH Insect Effect Monster ATK 500 DEF 300 You can only use this card name’s (1) effect once per turn. (1) (Quick Effect): You can target 1 face-up monster; equip this card from your hand to that target. Its Type becomes Insect, it cannot attack Insect monsters, and negate all of its activated effects that target Insect monsters. (2) If this Equip Card is sent to the GY: You can Special Summon 1 Level 7 or higher Insect monster from your hand, ignoring its Summoning conditions. |
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2017/09/HagaInsectCards.png?ssl=1) | DP19-JP008 Kyoukyoku Hen’itai Insect Queen / Ultimately Mutated Insect Queen Level 7 EARTH Insect Special Summon Effect Monster ATK 2800 DEF 2400 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (1) If there is another Insect monster on the field, Insect monsters you control cannot be targeted by, or destroyed by, an opponent’s card effect. (2) At the end of the Damage Step, if this card attacked: You can Tribute 1 monster; this card can make another attack on an opponent’s monster. (3) During the End Phase: You can Special Summon 1 “Insect Token” (Insect/EARTH/Level 1/ATK 100/DEF 100). |
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2017/09/HagaInsectCards.png?ssl=1) | DP19-JP009 Choushinka no Mayu / Cocoon of Ultra Evolution Quick-Play Spell Card You can only use this card name’s (2) effect once per turn. (1) Tribute 1 Insect monster either player controls that is equipped with an Equip Card, and if you do, Special Summon 1 Insect monster from your Deck, ignoring its Summoning conditions. (2) You can banish this card from your GY, then target 1 Insect monster in your GY; shuffle it into the Deck, then, draw 1 card. |
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2017/09/KeithMetalRaiders.png?ssl=1) | DP19-JP014 BM-4 Bomb Spider Level 4 DARK Machine Effect Monster LV4 1400/2200 You can only use this card name’s (2) effect once per turn. (1) Once per turn: You can target 1 DARK Machine monster you control and 1 face-up card your opponent controls; destroy them. (2) If a monster you control whose original Attribute and Type are DARK and Machine destroys a monster(s) your opponent controls and sends it to the GY either by battle or with its own effect: You can inflict damage to your opponent equal to half that destroyed monster’s original ATK in the GY. |
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2017/09/KeithMetalRaiders.png?ssl=1) | DP19-JP015 Desperado Revolver Dragon / Desperado Barrel Dragon Level 8 DARK Machine Effect Monster ATK 2800 DEF 2200 (1) If a DARK Machine monster you control is destroyed by battle or card effect: You can Special Summon this card from your hand. (2) Once per turn, during the Battle Phase: You can flip 3 coins, and destroy face-up monsters up to the number of heads. If all 3 were heads, draw 1 card. This card cannot attack during the turn you activate this effect. (3) If this card is sent to the GY: You can add 1 Level 7 or lower monster whose effect involves coin flips from your Deck to your hand. |
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2017/09/KeithMetalRaiders.png?ssl=1) | DP19-JP017 Gun Cannon Shot Continuous Trap Card (1) Once per turn, if an effect involving coin flips is activated: Apply these effects equal to the number of heads. • 1+: Inflict 500 damage to your opponent. • 2+: Destroy 1 card your opponent controls. • 3+: Look at your opponent’s hand, and if you do, discard 1 card from there. (2) When an effect involving 2 or more coin flips is activated: You can banish this card from your GY; treat the result of all of those coin flips as heads. |
(https://i.imgur.com/uF6wYzQ.jpg?1) | DP19-JP021 アームド・ドラゴン・カタパルトキャノン (Armed Dragon Catapult Cannon) Level 10 LIGHT Machine-Type Fusion Effect Monster 3500 ATK 3000 DEF Cards Used: “VWXYZ-Dragon Catapult Cannon” + “Armed Dragon LV7” Cannot be Special Summoned unless you have Special Summoned all the above cards during this Duel. Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your Graveyard. (You do not use “Polymerization”.) (1) Your opponent’s cards and effects that have the same name as any banished card cannot be activated. (2) Once per turn, during your opponent’s turn (Quick Effect): You can banish 1 card from your Main Deck or Extra Deck; banish all cards from your opponent’s field and Graveyard. |
Gdyby nie ta jedna restrykcja dałoby się to graćKaiju (wiem, powtarzam się, ale to tylko dlatego, że kolejnych przykładów przybywa...)
(https://i.imgur.com/zUwObgJ.png) | DP19-JP031 Antique Gear Megaton Golem / Ancient Gear Megaton Golem Levle 9 EARTH Machine Fusion Effect Monster ATK 3300/DEF 3300 Materials: 3 “Ancient Gear” monsters (1) If this card attacks, your opponent cannot activate Spell/Traps until the end of the Damage Step. (2) If this card was Fusion Summoned using 2 or more “Ancient Gear Golem” and/or “Ancient Gear Golem – Ultimate Pound”, this card can make a number of attacks per Battle Phase equal to the number of those monsters used. (3) If this face-up Fusion Summoned card leaves the field by an opponent’s card effect: You can Special Summon 1 “Ultimate Ancient Gear Golem” from your Extra Deck, ignoring its Summoning conditions. |
(https://i.imgur.com/hTxGnUj.png) | DP19-JP037 Kyuukyoku Hougyokushin Rainbow Over Dragon/Rainbow Overdragon Level 12 LIGHT Dragon Fusion Effect Monster ATK 4000/DEF 0 Materials: 7 “Crystal Beast” monsters Must be Special Summoned by Fusion Summon or the following method, and cannot be Special Summoned by other ways. ・You can Special Summon this card from the Extra Deck by Tributing a Level 10 “Ultimate Crystal God” monster you control (You do not use “Polymerization”.) (1): Once per turn: You can banish 1 “Crystal Beast” monster in your GY; this card gains ATK equal to the banished monster’s ATK until the end of this turn. (2): (Quick Effect): You can Tribute this Fusion Summoned card; return all cards on the field to the Deck. *"Ultimate Crystal God" jest częścią nazwy kart Rainbow Dragon oraz Rainbow Dark Dragon z OCG. Bardzo prawdopodobne, że chodzi właśnie o to, chociaż niewykluczone są też inne dodatkowe rzeczy z tym związane. |
(https://i0.wp.com/ygorganization.com/wp-content/uploads/2017/09/DKze2-_V4AAve6n.jpg?resize=300%2C211&ssl=1) | DP19-JP032 古代の機械融合 Antique Gear Fusion (TCG: Ancient Gear Fusion) Normal Spell Card (1) Fusion Summon 1 “Ancient Gear” Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If you are using an “Ancient Gear Golem(s)” or “Ancient Gear Golem – Ultimate Pound(s)” you control as Fusion Material, you can also use monsters in your Deck as Fusion Material. |
Dostaniemy to kiedy Fluffal w TCG dostanie patchworka xDDDDDD
(https://i.imgur.com/XCPzRps.png) | DP19-JP038 Niji no Kakebashi / Rainbow Bridge Normal Spell Card (1) Add 1 “Crystal” Spell/Trap Card from your Deck to your hand, except “Violet Crystal” or “Crystal Counter”. |
(https://i.imgur.com/IaRrCCK.png) | DP19-JP040 Kyuukyoku Hougyoku Jin / Ultimate Crystal Formation Normal Trap Card (1) When a “Crystal Beast” monster you control is destroyed by battle: Send to the GY 7 “Crystal Beast” cards with different names from your hand, your Deck, and/or face-up from your field; Special Summon 1 “Ultimate Crystal God” Fusion Monster from your Extra Deck. (This is treated as a Fusion Summon). (2) If a face-up “Ultimate Crystal God” monster you own leaves the field because of an opponent’s card effect while you control it: You can banish this card from your GY; place any number of “Crystal Beast” monsters from your GY face-up in your Spell & Trap Zones as Continuous Spells. *I ponownie, "Ultimate Crystal God" tyczy się monsterów : Rainbow Dragon, Rainbow Dark Dragon oraz Rainbow Overdragon |
(https://i.imgur.com/ppXdlyD.png) | DP19-JP002 Illusionist Faceless Magician Level 5 DARK Spellcaster Effect Monster ATK 1200 DEF 2200 You can only use each effect of “Magical Illusionist Faceless Mage” once per turn. (1) If a face-up “Eyes Restrict” Fusion Monster or “Relinquished” you control is destroyed (by battle or by card effect), and this card is in your hand or GY: You can Special Summon this card. (2) If this card is sent from the field to the GY: You can target 1 “Eyes Restrict” Fusion Monster or “Relinquished” in your GY; Special Summon that monster. |
(https://i.imgur.com/yv813DV.png) | DP19-JP022 Ojamassimilation Normal Spell Card (1) Reveal 1 LIGHT Machine Fusion Monster in your Extra Deck to your opponent, then banish any number of “Ojama” monsters from your hand, field or GY; Special Summon monsters with different names from your hand, Deck or GY who are Fusion Materials whose names are specifically listed on that revealed card, equal to the number of cards banished. (2) During your Main Phase: You can banish this card from the GY, then target 3 of your banished “Ojama” monsters; shuffle them into the Deck, then draw 1 card. |
(https://i.imgur.com/Ul62dlG.png) | DP19-JP023 Ojamatch Quick-Play Spell Card (1) Send 1 “Ojama” card from your hand or face-up on your side of the field to the GY; add from your Deck and/or GY 2 cards (1 “Ojama” monster with a different name than that card and 1 “Armed Dragon” monster, except “Hardened Armed Dragon”), then, you can Normal Summon 1 of the monsters added to your hand by this effect. (2) During your Main Phase: You can banish this card from your GY, then target 3 of your banished “Ojama” monsters; shuffle them into the Deck, then draw 1 card. |
(https://i.imgur.com/hAGCm8E.png) | DP19-JP030 Ancient Gear Frame Level 4 EARTH Machine Effect Monster ATK 1600 DEF 500 You can only use this card’s (1)st effect once per turn. (1) You can discard 1 card; add 1 “Ancient Gear Golem” or 1 Spell/Trap that specifically lists the card “Ancient Gear Golem” from your Deck to your hand. (2) If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. (3) If this face-up card leaves the field due to your opponent’s effect: You can Special Summon up a total of 3 cards from your hand (“Ancient Gear Golem” or “Ancient Gear Golem – Ultimate Pound”), ignoring the Summoning Conditions. |
(https://i0.wp.com/beyondtheduel.com/wp-content/uploads/2017/10/Corrosive-Scales.png?resize=407%2C593) | Mushibami no Rinpun / Corrosive Scales Trap Normal (1) Target 1 Insect monster you control; equip this card to that target. Your opponent cannot attack Insect monsters, except for the equipped monster you control. (2) Each time your opponent Normal/Special Summons a monster, or activates a card or effect, place 1 Scale Counter on each face-up monster your opponent controls. Monsters your opponent controls lose 100 ATK/DEF for each Scale Counter it has. |
(https://i1.wp.com/ygorganization.com/wp-content/uploads/2017/10/crystalbonds.png?ssl=1) | Hougyoku no Kizuna / Crystal Bond Spell Normal You can only activate 1 card with this card’s name per turn. (1) Add 1 “Crystal Beast” monster from your Deck to your hand, and take 1 “Crystal Beast” monster with a different name from your Deck and place it face-up in your Spell & Trap Zone as a Continuous Spell. |
True Draco Crystal Beast? XD
(https://i.imgur.com/aQkt0NA.jpg3) | Ojama Pajama Continuous Trap Card You can only use each effect among the (1)st and (3)rd effects with this card’s name once per turn. (1) During either player’s Main Phase: You can add 1 “Ojama” card or “Ojamuscle” from your Deck to your hand, then discard 1 card. (2) If an “Armed Dragon” monster(s) you control (other than “Hardened Armed Dragon”) and/or a LIGHT Machine Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish 1 “Ojama” card or “Ojamuscle” from your hand, field, or GY instead. (3) If this card is sent to the GY: You can Special Summon as many of your banished “Ojama” monsters as possible. |
(https://i.imgur.com/vXMtSE9.jpg) | DP19-JP016 鋼鉄の襲撃者 Heavy Metal Raiders Field Spell Card (1) The first time each DARK Machine monster you control would be destroyed by battle each turn, it is not destroyed, and if you take battle damage from that battle, that monster gains an equal amount of ATK. (2) Once per turn, if a monster you control whose original Attribute and Type are DARK and Machine destroys a card(s) on the field by battle or its own card effect: You can Special Summon 1 DARK Machine monster from your hand. |
(https://i.imgur.com/47bHGJa.jpg) | DP19-JP033 競闘-クロス・ディメンション Kyoutou – Cross Dimension (Competition - Cross Dimension) Normal Trap Card (1) Target 1 “Ancient Gear” monster you control; banish that monster. The monster banished by this effect returns to the field during the next Standby Phase, and until the end of that turn, its ATK is doubled. (2) If an “Ancient Gear Golem” or “Ancient Gear Golem – Ultimate Pound” you control would be destroyed, you can banish this card from the GY instead. |