World of Prophecy
Spellcaster / Effect LIGHT / 9
When this card is Special Summoned by the effect of a Spellcaster-Type monster or a "Spellbook" Spell Card: You can target 2 "Spellbook" Spell Cards in your Graveyard; add those targets to your hand. You cannot Special Summon other monsters during the turn you activate this effect. When you add card(s) to your hand by this effect: You can reveal 4 "Spellbook" Spell Cards with different names in your hand; destroy all other cards on the field.
2900/2400
CARD ID: 29146185
STATUS TCG: Unlimited
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TCG Set | Symbol | Rarity | Low | Avg | Trend | |
---|---|---|---|---|---|---|
2014 Mega-Tin Mega Pack | MP14-EN081 | Secret Rare | -,--€ | -,--€ | -,--€ | |
Judgment of the Light | JOTL-EN028 | Secret Rare | -,--€ | -,--€ | -,--€ |
This card is based on the Tarot card, The World, the twenty-first of the Major Arcana.
The sword of Charioteer of Prophecy, one of the staves of Stoic of Prophecy, the axe of Strength of Prophecy and the bow of Amores of Prophecy appear in this card's artwork.
This makes reference to the artwork of the Tarot card, which features four creatures that represent the four elements of the natural world. The four elements being Earth, Water, Air, and Fire which are represented in this card's artwork by the weapons of Amores, Stoic, Charioteer, and Strength, respectively.
This card is Reaper of Prophecy after being purified in the artwork of Spellbook of Judgment and Spellbook of Miracles. This monster also has the crest of Spellbook of Judgment on its belt, as well as its six wings forming the crest's shape.
Based on the story of the Tarot cards, this card represents the culmination of the journey of Fool of Prophecy.
The Tarot cards depict the story of the Fool on his journey through life with each of the Major Arcana representing his experiences along the way. The Fool is representative of the beginning of a journey (hence being numbered 0), while the World is representative of the end of said journey (hence being numbered XXI (the last of the Major Arcana)). This card shows the culmination of the Fool's journey, and all the experiences gained from this journey.
With several of the monsters in the Prophecy archetype having identical ATK and DEF as those of Yugi Muto's signature monsters, World of Prophecy is no different, having the same ATK and DEF as Dark Paladin.
The sword of Charioteer of Prophecy, one of the staves of Stoic of Prophecy, the axe of Strength of Prophecy and the bow of Amores of Prophecy appear in this card's artwork.
This makes reference to the artwork of the Tarot card, which features four creatures that represent the four elements of the natural world. The four elements being Earth, Water, Air, and Fire which are represented in this card's artwork by the weapons of Amores, Stoic, Charioteer, and Strength, respectively.
This card is Reaper of Prophecy after being purified in the artwork of Spellbook of Judgment and Spellbook of Miracles. This monster also has the crest of Spellbook of Judgment on its belt, as well as its six wings forming the crest's shape.
Based on the story of the Tarot cards, this card represents the culmination of the journey of Fool of Prophecy.
The Tarot cards depict the story of the Fool on his journey through life with each of the Major Arcana representing his experiences along the way. The Fool is representative of the beginning of a journey (hence being numbered 0), while the World is representative of the end of said journey (hence being numbered XXI (the last of the Major Arcana)). This card shows the culmination of the Fool's journey, and all the experiences gained from this journey.
With several of the monsters in the Prophecy archetype having identical ATK and DEF as those of Yugi Muto's signature monsters, World of Prophecy is no different, having the same ATK and DEF as Dark Paladin.
OCG Rulings
The effect that adds 2 "Spellbook" Spell Cards from your Graveyard to your hand targets.: The World of Prophecy
Revealing 4 "Spellbook" Spell Cards with different names in your hand is a cost to activate the effect that destroys all other cards on the field.