Vampire Lord


Zombie / Effect  DARK / 5
When this card inflicts battle damage to your opponent: Declare 1 type of card (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY.
2000/1500 
CARD ID: 53839837
STATUS TCG: Unlimited
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YuGiOh! TCG karta: Vampire Lord

TCG SETS

TCG SetSymbolRarityLowAvgTrend
Battle Pack: Epic Dawn BP01-EN127 Common---
Battle Pack: Epic Dawn BP01-EN127 Starfoil Rare---
Dark Beginning 2 DB2-EN116 Ultra Rare---
Dark Crisis DCR-000 Secret Rare---
Dark Crisis DCR-EN000 Secret Rare---
Duelist Pack: Kaiba DPKB-EN013 Rare---
Legendary Collection 4: Joey's World Mega Pack LCJW-EN191 Common---
Legendary Collection Kaiba Mega Pack LCKC-EN024 Ultra Rare---
Rise of Destiny: Special Edition RDS-ENSE4 Ultra Rare---
Speed Duel: Scars of Battle SBSC-EN007 Ultra Rare---
Structure Deck: Seto Kaiba SDKS-EN012 Common---
Structure Deck: Zombie Madness SD2-EN003 Common---

Card Trivia

 This card has an upgraded form, Vampire Genesis, and a female counterpart, “Vampire Lady”.
Every version of this card but the RDS one has been translated Saigneur Vampire in French, instead of Seigneur Vampire. Saigneur is a pun on bleeding (in French: saigner).
This monster appears in the artwork of Mark of the Rose.
Before the release of Chaos Emperor Dragon - Envoy of the End, this was the most expensive non-promo card.
This monster is one of three male 'noble' undead creatures, the other two being Patrician of Darkness and Vampire's Curse.
All three monsters also have 2000 ATK.
This card creates an eternal loop with Vampire Hunter. The moment the two monsters battle, Vampire Hunter will destroy Vampire Lord by its effect and subsequently, Vampire Lord will return by its own effect. This loop is likely an allusion to the Castlevania video game series by Konami, and the eternal conflict between the Belmont Clan and the antagonist Dracula, from which Vampire Hunter and Vampire Lord draw inspiration from.

Rulings




OCG Rulings



When destroyed by a Spell/Trap Card or a Monster Card's effect, the effect activates during the next Standby Phase and starts a chain.: Effect Monster > Vampire Lord

The effect does not activate when "Vampire Lord" is destroyed by battle.

The effect only activates and starts a chain when the original owner controls it. It does not activate when the opponent controls it.

"Royal Oppression" can negate the effect of "Vampire Lord" which Special Summons itself. During the next Standby Phase, the effect of "Vampire Lord

Previously Official Rulings


Your "
Vampire Lord" will only be Special Summoned by his own effect when destroyed and sent to the Graveyard by a card effect that your opponent controls, not by your own card effects or as a result of battle.

"Vampire Lord" will only return to play with his effect when the owner controls it, because "Vampire Lord" must be "destroyed and sent to YOUR Graveyard".

When your opponent takes control of your "Vampire Lord", and it inflicts Battle Damage to your Life Points, then the first effect of "Vampire Lord" is activated. But the second effect will not be activated if "Vampire Lord" is destroyed and sent to the Graveyard while your opponent controls him.

When "Vampire Lord" is destroyed (by a card effect) while in your hand, in your Deck, or on the field, he will be Special Summoned in your next Standby Phase.

When "Vampire Lord" is Tributed (including by your opponent with "Soul Exchange"), or when he is "sent to the Graveyard", he will not be Special Summoned by his own effect because he was not "destroyed".

If you Summon "Vampire Lord" (except by its effect) and he is destroyed by your opponent's "Horn of Heaven" or "Solemn Judgment", "Vampire Lord" will be Special Summoned in your next Standby Phase. When it is Special Summoned by its own effect "Horn of Heaven" or "Solemn Judgment" cannot be activated, because it is being Summoned by its own Trigger Effect, not by a built-in "this is how you Summon this monster" effect.

If "Vampire Lord" is supposed to be Special Summoned, but your Standby Phase is skipped with "Solomon's Lawbook" or "Gamble", "Vampire Lord" won't be Special Summoned, not even on the following Standby Phase.

If "Vampire Lord" is supposed to be Special Summoned, but gets returned to your hand or Deck instead, he won't be Special Summoned.

If "Vampire Lord" is destroyed and sent to the Graveyard by your opponent's card effect, but returns to the field that same turn and is then destroyed in a manner that would not allow him to be Special Summoned, then he is not Special Summoned.

You can keep Special Summoning "Vampire Lord" as long as each time he is destroyed by your opponent's card effect.

"Vampire Lord" is Special Summoned to your side of the field; you cannot Special Summon him to your opponent's side of the field.

When you have your "Vampire Lord" in play, Special Summoned by your "Premature Burial" or "Call of the Haunted", and your opponent destroys "Premature Burial" or "Call of the Haunted" with "Mystical Space Typhoon", the "Vampire Lord" won't be Special Summoned because it was destroyed by your card effect, not by your opponent's.

If your opponent controls your "Vampire Lord" with "Autonomous Action Unit", and "Autonomous Action Unit" is destroyed, "Vampire Lord" won't be Special Summoned because the owner did not control him.

When you Special Summon "Vampire Lord" with his effect, your opponent can negate the Special Summon with "Royal Oppression". Since the effect of "Vampire Lord" activates in the Graveyard, "Vampire Lord" is never moved from the Graveyard, so it is never destroyed. (A card already in the Graveyard cannot be destroyed). Because it is not destroyed, its effect to Special Summon itself does not activate again.

If "Vampire Lord" is destroyed while face-down by "Sasuke Samurai", "Vampire Lord" will be Special Summoned by his effect.

"Vampire Lord" can be Special Summoned by his own effect even while "Necrovalley" is in play.

When "Vampire Lord" is Summoned while your opponent's "Rivalry of Warlords" is active and your only monsters are non-Zombie-Type monsters, "Vampire Lorddestroyed, but is not considered {{sicRivalry of Warlords" effect and won't be Special Summoned.Monsters sent to the Graveyard by "Rivalry of Warlords" due to their Type are not destroyed.

When your opponent doesn't have the type of card that you declared for "Vampire Lord", the effect of "Vampire Lord" disappears but you get to look at your opponent's Deck to confirm it.

It is the controller of "Vampire Lord", not necessarily the owner, that names a card type.

When you name "Spell Card" for "Vampire Lord", it includes Normal, Quick-Play, Field, Ritual, Continuous, and Equip Spell Cards, and the same is true for Traps.

Card effects like "Penguin Knight", "Sword of Deep-Seated", and "Cockroach Knight" will activate their effects when sent to the Graveyard by "Vampire Lord's" effect.

Mentions in Other Rulings

Call of the Mummy: When you activate the effect of "Call of the Mummy", you can Special Summon a high-level monster from your hand like "Giant Axe Mummy" or "Vampire Lord", but not a Special Summon-only monster like "Fushioh Richie".

Cybernetic Magician: You cannot target a monster with “Cybernetic Magician” if its ATK is already 2000 (like “Vampire Lord”). This includes monsters that have 2000 ATK because of the effect of “Cybernetic Magician”.

Divine Wrath: You can activate "Divine Wrath" when "Vampire Lord"activate their effects in the Graveyard, and their effects are negated and they are not Special Summoned; but because they cannot be "destroyed" while in the Graveyard, they are not destroyed by a card effect so their effect will not activate again.

Fairy Guardian: Spell Cards that are eligible for this card’s effect include: Spell Cards sent from your Deck to Graveyard by your opponent’s "Needle Worm", "Don Zaloog", "Vampire Lord", etc.

Fushioh Richie: When "Fushioh Richie" is flipped face-up, you can Special Summon a high-level Zombie from your Graveyard (like "Vampire Lord" or "Ryu Kokki").

Getsu Fuhma: If "Getsu Fuhma's" ATK is large enough to destroy "Vampire Lord" by damage calculation, then "Getsu Fuhma's" effect doesn't activate and "Vampire Lord" won't be Special Summoned, because it was destroyed by damage calculation and not by a card effect.

Pyramid Turtle: You may Special Summon a high-level monster with "Pyramid Turtle"s effect (like "Vampire Lord" or "Ryu Kokki"), but not a Special-Summon only monster (like "Spirit of the Pharaoh").

Skill Drain: "Skill Drain" negates the effects of face-up Effect Monsters on the field, but does not negate effects that activate in the Graveyard, such as"Vampire Lord".

The End of Anubis: "The End of Anubis" WILL negate the effects of"Vampire Lord's" ability to return from the Graveyard

Out of Date

If "Vampire Lord" is destroyed while equipped to "Relinquished", he won't be Special Summoned, no matter who controls him or who destroyed him.The latest print of "Vampire Lord" has Problem-Solving Card Text which shows its effect to Special Summon itself will activate regardless of whether it was destroyed as a monster.

Mentions in Other Rulings

Necrovalley: "Necrovalley" will NOT negate effects that are activated when a card is sent TO the Graveyard or that activate in the Graveyard or that count cards in the Graveyard. So it will not negate the effects of"Vampire Lord"The latest print of "Necrovalley" has Problem-Solving Card Text which states that it even negates the effects of cards that move themselves from the Graveyard to other locations, so this ruling is invalid.