The Six Samurai - Zanji


Warrior / Effect  LIGHT / 4
At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
1800/1300 


CARD ID: 95519486
Powered by yugioh.wikia.com
YuGiOh! TCG karta: The Six Samurai - Zanji
ZOBACZ WPIS NA WIKI

SETY TCG

Yu-Gi-Oh Prices Yu-Gi-Oh Cardmarket
TCG SetSymbolRarityLowAvgLowAvgTrend
Gold Series 2009 GLD2-EN021 Common 0.99$ 0.94$0.02€0.39€0.16€
Hobby League 5 participation card E HL05-EN005 Ultra Parallel Rare 1.28$ 5.22$0.20€0.90€0.41€
Legendary Collection 2: The Duel Academy Years Mega Pack LCGX-EN231 Common 0.35$ 1.00$0.07€0.30€0.17€
Ra Yellow Mega Pack RYMP-EN092 Ultra Rare 1.65$ 1.96$0.15€1.79€1.28€
Samurai Warlords Structure Deck SDWA-EN004 Common 0.65$ 1.17$0.02€0.25€0.16€
Strike of Neos STON-EN011 Common 0.54$ 0.87$0.02€0.20€0.11€

Trivia


TCG Rulings


Mentions in Other Rulings

Ally of Justice Core Destroyer: If "Ally of Justice Core Destroyer" battles "The Six Samurai - Zanji" that is equipped with "Spirit of the Six Samurai", the "Spirit of the Six Samurai" will be destroyed instead of Zanji and damage calculation

Previously Official Rulings


This is a
Trigger Effect.

"The Six Samurai - Zanji" does not need to remain on the field after battle for its effect to activate. Even if it is destroyed by battle, as long as you control another "Six Samurai" monster, the monster it attacked will be destroyed.

"The Six Samurai - Zanji's" effect activates at the end of the Damage Step. If there are no other "Six Samurai" monsters with a different name face-up on your side of the field when its effect resolves, the effect disappears.
Example 1: If you have "The Six Samurai - Zanji" and "The Six Samurai - Irou" on your side of the field and "The Six Samurai - Zanji" attacks your opponent's face-down "Nightmare Penguin", if your opponent returns "The Six Samurai - Irou" to your hand the "Nightmare Penguin" is not destroyed by "The Six Samurai - Zanji's" effect.
Example 2: If you have "The Six Samurai - Zanji" and "The Six Samurai - Irou" on your side of the field and "The Six Samurai - Zanji" attacks your opponent's Attack Position "Cyber Dragon", if you select to have "The Six Samurai - Irou" be destroyed instead the "Cyber Dragon" will not be destroyed by "The Six Samurai - Zanji's" effect because "The Six Samurai - Irou" will not be on your side of the field when "The Six Samurai - Zanji's" effect resolves.


The Six Samurai Monster Rulings
{{:Card Rulings:The Six Samurai