Skyscraper


  Field / Spell
When an "Elemental HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. 


CARD ID: 63035430
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YuGiOh! TCG karta: Skyscraper
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Trivia

TCG Rulings


Judge Program Forum Rulings

{{RulingFlagged">TCGJudgeProgram =
"
Mirror Gate: The opponent's attacking monster is still considered to be "the attacking monster" after it switched control by the effect of "Mirror Gate{{SpanElemental Hero Neos" with his "Blue-Eyes White Dragon" while Player B controls a face-up "Skyscraper". Player B responds to "Blue-Eyes White Dragon"s attack with "Mirror Gate". When "Mirror Gate" resolves, both monsters switch control and the battle is taken to the "calculate damage" portion of the Damage Step. Since "Blue-Eyes White Dragon" is still the attacking monster, the effect of "Skyscraper" will not be applied as "Blue-Eyes White Dragon{{SpanElemental Hero" monster.: Mirror Gate's interaction with Skyscraper.



OCG Rulings



Discarding "Elemental HERO Captain Gold" to the Graveyard is a cost to activate its effect which adds "Skyscraper

Previously Official Rulings


The
ATK increase of "Skyscraper" is a Continuous Effect and does not start a chain.

If "Skyscraper" is on the field and you attack a Defense Position monster"Elemental Hero" that has ATK lower than the ATK of the Defense Position monster"Elemental Hero" gains +1000 ATK even though it was attacking a Defense Position monster.

If your opponent's monster's ATK is increased during the Damage Step, like "Injection Fairy Lily" or "Covering Fire"Elemental Hero" will gain the +1000 ATK for "Skyscraper".

Mentions in Other Rulings

Elemental HERO Captain Gold: If this monster is attacked while in face-down Defense Position, and "Skyscraper" is not in play, this monster will be destroyed by its effect after Damage Calculation.

Fusion Devourer: This effect is constantly applied during the Damage Step. If "Skyscraper"Elemental Hero" Fusion Monster, that Fusion Monster's ATK will still be 0 for Damage Calculation.