Shrine of Mist Valley


  Field / Spell
Once per turn, when a WIND monster(s) is destroyed by a card effect and sent to your Graveyard (except during the Damage Step): You can Special Summon 1 Level 3 or lower WIND monster from your hand or Deck. Its effects are negated. 
CARD ID: 04215636
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YuGiOh! TCG karta: Shrine of Mist Valley

TCG SETS

TCG SetSymbolRarityLowAvgTrend
Astral Pack One AP01-EN022 Common-,--€-,--€-,--€
Order of Chaos ORCS-EN060 Rare-,--€-,--€-,--€

Card Trivia

 Despite being named after the Mist Valley archetype, you can see the team symbol of the Gusto in this card's artwork.
According to the Duel Terminal storyline, this card's location is inside the Mist Valley region, which is close to the Dragunity region at Dragon Ravine. After the rampages of Trishula, Dragon of the Ice Barrier, Gusto tribe as Mist Valley's descendants now inhabiting the region. Perhaps this is why this card can support WIND monsters in general.
This card is mostly created for covering most of Gusto monsters' weaknesses, which leads to some players claim this card as Gusto archetype's exclusive Field Spell, rather than Mist Valley's.
This cards seems to appear in the background of After the Storm. The jewel at the top of the Shrine appears to have dropped and been split in two.
This card appears in the artwork of Evilswarm Thunderbird as it is shown perched at the top of the shrine.
Winda, Priestess of Gusto (depicted by the little green bird in her right shoulder, a green feathery ornament at behind her cloak, and the shape of her rod) can be seen praying to Sophia, Goddess of Rebirth.
This Card seems to be in fact built on to Sophia, Goddess of Rebirth as the shrine itself closely resembles the head, featuring the jewel, hair, and horns of Sophia, Goddess of Rebirth.
This card appears in the artwork of Infestation Terminus, After the Storm and Xyz Universe.

Rulings




OCG Rulings



The effect of this card can only be activated by the player that controls "Shrine of Mist Valley".: Spell Card > Shrine of Mist Valley

The effect of "Shrine of Mist Valley" starts a Chain.

This effect can also be activated when a WIND monster is destroyed in the hand or Deck.

This effect can also be activated when a face-down WIND monster is destroyed.

This effect can also be activated when a WIND monster is destroyed on the opponent's side of the field and sent to your Graveyard.

This effect cannot be activated during the Damage Step.