Reload
Quick-Play / Spell
Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
CARD ID: 22589918
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TCG Set | Symbol | Rarity | Low | Avg | Trend | |
---|---|---|---|---|---|---|
Dark Revelation Volume 2 | DR2-EN045 | Super Rare | -,--€ | -,--€ | -,--€ | |
Invasion of Chaos | IOC-045 | Super Rare | -,--€ | -,--€ | -,--€ | |
Invasion of Chaos | IOC-EN045 | Super Rare | -,--€ | -,--€ | -,--€ | |
Structure Deck: Blaze of Destruction | SD3-EN023 | Common | -,--€ | -,--€ | -,--€ | |
Structure Deck: Dragon's Roar | SD1-EN019 | Common | -,--€ | -,--€ | -,--€ | |
Structure Deck: Fury from the Deep | SD4-EN022 | Common | -,--€ | -,--€ | -,--€ | |
Structure Deck: Lord of the Storm | SD8-EN023 | Common | -,--€ | -,--€ | -,--€ | |
Structure Deck: Spellcaster's Judgment | SD6-EN025 | Common | -,--€ | -,--€ | -,--€ | |
Structure Deck: Warrior's Triumph | SD5-EN029 | Common | -,--€ | -,--€ | -,--€ | |
Structure Deck: Zombie Madness | SD2-EN023 | Common | -,--€ | -,--€ | -,--€ |
This card has a Normal Spell counterpart: Magical Mallet .
It also has a Trap counterpart intended for the opponent: Disturbance Strategy.
This card appears in the artwork of Future Destruction.
This card's artwork shows a gun with Egyptian motifs, seemingly held by a Gravekeeper, which has just been reloaded.
It also has a Trap counterpart intended for the opponent: Disturbance Strategy.
This card appears in the artwork of Future Destruction.
This card's artwork shows a gun with Egyptian motifs, seemingly held by a Gravekeeper, which has just been reloaded.
TCG Rulings
Mist Valley Thunderbird: If “Mist Valley Thunderbird” is returned to your hand and you Chain “Reload” to the activation of its effect, you cannot Special Summon it even if you draw it again during the resolution of “Reload.”
OCG Rulings
If, during your Draw Phase, you draw a DARK monster because of "Reload", you can activate "Veil of Darkness".: Can the effect of "Veil of Darkness" be activated when a DARK Attribute monster is drawn by the effect of "Reload" etc?
If multiple cards including "Infernity Archfiend" were drawn by an effect like "Card Destruction" or "Reload", then "Infernity Archfiend" was still drawn while you have 0 cards in your hand, so you can activate the effect of and Special Summon "Infernity Archfiend
If you have your opponent's card in your hand and activate "Reload", your opponent's card is shuffled to his/her Deck.
Your opponent can activate "Appropriate" in response to your drawing with "Reload's" effect.
Destiny HERO - Dasher: You can activate this effect when you draw a monster during your Draw Phase because of a card effect such as "Reload"
Destiny HERO - Dasher"Destiny Hero - Dasher" in your Graveyard, and you activate "Reload" during your Draw Phase and draw 2 or more Monster Cards, you can activate"Destiny Hero - Dashers" in a chain.
Heart of the Underdog: "Heart of the Underdog" doesn't only activate if you draw a Normal Monster Card for your standard </span><hr><span style="font-size: 13px; line-height:16px; text-align:justify; width:100%">Your opponent cannot draw cards except during Draw Phases.</span><hr><span style='font-size: 13px; line-height:16px;float:left'>Fiend / Effect</span><span style='font-size: 13px; line-height:16px;float:right; padding-left:10px;'>ATK/1100 DEF/1900</span><br><center><img width='200px' height='290px' class='tooltip_card_image' style='position: absolute; top: 0px; left: -205px;' src='https://yugioh.pl/cardimage/thumb/ProtectoroftheSanctuary.webp'></center>" data-tippy="/tooltip.php?img=1&card=Protector_of_the_Sanctuary" target="_blank" class='card typ_effect'>Protector of the Sanctuary: If you control "Protector of the Sanctuary", your opponent cannot activate"Reload" outside of the Draw Phase.
Protector of the Sanctuary: If you control "Protector of the Sanctuary", your opponent CAN activate "Reload"during the Draw Phase (either player's).
Protector of the Sanctuary: If "Call of the Haunted" is chained to "Reload" to Special Summon "Protector of the Sanctuary", your opponent adds their hand to his Deck and shuffles it, but "Protector of the Sanctuary" prevents him from drawing.
Tower of Babel: "Tower of Babel" cannot blow up in the middle of a chain. If you wind up with 5 Spell Counters on "Tower of Babel" after a chain resolves, the player who caused the 4th Spell Counter to be placed takes the damage. So if you have "Tower of Babel" with 3 Spell Counters, and you activate "Pot of Greed", and your opponent chains "Reload", "Reload" resolves first and places the 4th Spell Counter, and your opponent takes the 3000 damage after the current chain resolves.