Mecha Phantom Beast Coltwing


Machine / Effect  WIND / 4
If this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and to resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it.
1600/1500 
CARD ID: 94973028
STATUS TCG: Unlimited
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YuGiOh! TCG karta: Mecha Phantom Beast Coltwing

TCG SETS

TCG SetSymbolRarityLowAvgTrend
2014 Mega-Tin Mega Pack MP14-EN077 Common-,--€-,--€-,--€
Judgment of the Light JOTL-EN024 Common-,--€-,--€-,--€
Maximum Gold MAGO-EN065 Rare-,--€-,--€-,--€

Card Trivia

 This monster is based on the colt and the Tiltwing. It is also based on the V-22 Osprey.
This monster appears in the artwork of Xyz Override.

Rulings




OCG Rulings



Tributing 2 Tokens you control is a cost to activate the effect that destroys and banishes 1 card the opponent controls.: Mecha Phantom Beast Coltwing

The effect that destroys and banishes 1 card the opponent controls targets.

Even if this card is Special Summoned during the Damage Step, the effect that Special Summons "Mecha Phantom Beast Tokens" can be activated.

Mecha Phantom Beast Monster Rulings
{{:Card Rulings:Mecha Phantom Beast