Getsu Fuhma


Warrior / Effect  DARK / 4
If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.
1700/1200 
CARD ID: 21887179
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YuGiOh! TCG karta: Getsu Fuhma

TCG SETS

TCG SetSymbolRarityLowAvgTrend
Dark Revelation Volume 2 DR2-EN090 Common-,--€-,--€-,--€
Invasion of Chaos IOC-089 Rare-,--€-,--€-,--€
Invasion of Chaos IOC-EN089 Rare-,--€-,--€-,--€
Zombie World Structure Deck SDZW-EN010 Common-,--€-,--€-,--€

Card Trivia

 This monster appears in Fuhma Wave.
This card is based off the protagonist of the Japan-only Famicom game released by Konami in 1987, Getsu Fūma Den. The last boss, Ryu Kokki, is also a card and has a similar effect.
This card is similar to Vampire Hunter; they are both Level 4 DARK Warrior-Type monsters that destroy evil monsters through their effect (this card destroys Zombies and Fiends while Vampire Hunter destroys DARK monsters).  They are also both based on Konami game characters.
However, their effects activate at different times. This card destroys the opponent's monster at the end of the Damage Step, while Vampire Hunter destroys them at the start of it.

Rulings

Previously Official Rulings


If "
Getsu Fuhma" is destroyed by damage calculation, its effect still activates as long as it battled a monster and damage calculation was performed.

If an attack is negated by "Magic Cylinder", etc., then "Getsu Fuhma's" effect does not activate.

If "Getsu Fuhma's" ATK is large enough to destroy "Vampire Lord" by damage calculation, then "Getsu Fuhma's" effect doesn't activate and "Vampire Lord" won't be Special Summoned, because it was destroyed by damage calculation and not by a card effect.

If "Getsu Fuhma" is destroyed by "Dark Ruler Ha Des", "Getsu Fuhma's" effect is not activated.

Mentions in Other Rulings

Legendary Jujitsu Master:" If "Legendary Jujitsu Master" is changed to a Fiend-Type or a Zombie-Type by "DNA Surgery" and is attacked by "Getsu Fuhma", "Getsu Fuhma"s effect is Step 1 of a chain because the turn player is Step 1, and "Legendary Jujitsu Master" is Step 2. "Legendary Jujitsu Master" resolves first and "Getsu Fuhma" is sent back to the top of the Deck, then "Getsu Fuhma"s effect resolves and "Legendary Jujitsu Master" is destroyed.