Geartown


  Field / Spell
Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the GY: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or GY. 
CARD ID: 37694547
STATUS TCG: Unlimited
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YuGiOh! TCG karta: Geartown

TCG SETS

TCG SetSymbolRarityLowAvgTrend
Geargia Rampage Structure Deck SDGR-EN021 Common-,--€-,--€-,--€
Ghosts From the Past GFTP-EN108 Ultra Rare-,--€-,--€-,--€
Machine Reactor Structure Deck SR03-EN025 Common-,--€-,--€-,--€
The Duelist Genesis TDGS-EN057 Common-,--€-,--€-,--€
Turbo Pack: Booster Seven TU07-EN011 Rare-,--€-,--€-,--€

Rulings




OCG Rulings



If "Mystical Space Typhoon" is chained to "Geartown", "Mystical Space Typhoon" resolves first and destroys "Geartown" at Chain Link 2. Then, "Geartown" resolves without effect as Chain Link 1. Since it still resolves, the destruction of "Geartown" is not the last thing to happen, so you miss the timing and cannot activate the effect of "Geartown".
If "Magic Jammer" is chained to "Geartown", "Magic Jammer" resolves first and negates and destroys "Geartown" as Chain Link 2. Chain Link 1 does not resolve since "Geartown"s activation was negated. The last thing to resolve is "Magic Jammer", so you can activate the effect of "Geartown" and Special Summon an "Ancient Gear" monster.: When "Geartown" is activated and destroyed by an effect activated in a chain, can an "Ancient Gear" monster be Special Summoned?

If "Geartown" is Special Summoned by "Magical Hats", its effect will activate if it is destroyed at the end of the Battle Phase by "Magical Hats" or if it is destroyed by battle.: When a Set "Geartown" is destroyed by "Magical Hats", can an "Ancient Gear" monster be Special Summoned?

When "Geartown" or "Morphtronic Map" is activated from the hand, the effect of "Royal Oppression" cannot be activated.: When "Geartown" is activated from the hand, can "Royal Oppression" be activated in Chain?

The effects "destroy a Field Spell Card" and "gain 1000 Life Points" of "Ancient Fairy Dragon" are considered to resolve simultaneously. However, if you choose to resolve the "add 1 Field Spell Card to your hand" effect, then that occurs afterwards.
Example: If "Geartown" is destroyed by the effect of "Ancient Fairy Dragon" and you choose not to add a Field Spell Card to your hand, then you can activate the effect of "Geartown". However, if you add a Field Spell Card to your hand, then you miss the timing and cannot activate the effect of "Geartown".: When "Ancient Fairy Dragon" destroys "Geartown", can you Special Summon an "Ancient Gear" monster?

Each player can have a face-up Field Spell Card on their Field Zone. Therefore, even if the opponent activates a new Field Spell Card while you control "Geartown", your "Geartown" is not destroyed and its "When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard." effect cannot be activated. Also, if you activate or Set a new Field Spell Card while you control "Geartown", this is performed after sending "Geartown" to the Graveyard. Even in this case, since "Geartown" is not destroyed, its "When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard." effect cannot be activated.: If a new Field Spell Card is activated, then can you activate the effect of "Geartown"?

When the effect of "Light and Darkness Dragon" negates the activation of a Spell or Trap Card, that Spell/Trap Card is sent to the Graveyard. This is not treated as being destroyed. Therefore, if the activation of "Geartown" is negated by the effect of "Light and Darkness Dragon", since "Geartown

Previously Official Rulings


"
Geartown's" first effect does not start a Chain.

You can still choose to Tribute the usual number of monsters when Tribute Summoning an "Ancient Gear" monster.

You can Summon a Level 5 or 6 "Ancient Gear" monster without offering a Tribute.

When "Geartown" is destroyed and sent to the Graveyard, only its owner can activate its effect.

If your "Geartown" is destroyed in your hand or Deck and sent to your Graveyard, you can activate its effect.

While "Geartown" is active, you can Tribute "Ancient Gear Castle" with 1 Counter to Tribute Summon "Ancient Gear Golem".

If "Geartown" is Special Summoned with "Magical Hats", you can activate its effect when it is destroyed.

If you activate "Geartown" and an effect is chained that destroys it, you cannot activate its effect when it is destroyed.

Out of Date

If your opponent activates a Field Spell Card and your "Geartown" is destroyed, you can activate its effect.According to the , now both players can have an active Field Spell Card on their field at the same time.

If you control "Geartown" and you activate a new Field Spell Card, you cannot activate "Geartown's" effect when it is destroyed because it misses the timing. However, if you Set a new Field Spell Card, you can activate "Geartown's" effect when it is destroyed.According to the , if a player plays a new Field Spell Card while they already control a Field Spell Card, the previous Field Spell Card is simply sent to the Graveyard not destroyed.



Out of Date